mirror of
https://github.com/scratchfoundation/scratch-l10n.git
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Merge pull request #94 from adroitwhiz/validate-extension-inputs
Validate extension input placeholders
This commit is contained in:
commit
5fb6b96f04
10 changed files with 105 additions and 19 deletions
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@ -153,7 +153,7 @@
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"pen.penUp": "ብእር አንሳ",
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"pen.setColor": "የእስክሪብቶን ቀልም ወደ [COLOR] ለውጥ",
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"pen.setColorParam": "የእስክሪብቶን [COLOR_PARAM] ወደ [VALUE] ለውጥ",
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"pen.setHue": "የእስክሪብቶን ቀለም ወደ ለውጥ",
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"pen.setHue": "የእስክሪብቶን ቀለም ወደ [HUE] ለውጥ",
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"pen.setShade": "የእስክሪብቶን ጥቁረት ወደ [SHADE] ለውጥ",
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"pen.setSize": "የእስክሪብቶን ልክ ወደ [SIZE] ለውጥ",
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"pen.stamp": "ምልክት",
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@ -40,9 +40,9 @@
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"gdxfor.getAcceleration": "תאוצה [DIRECTION]",
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"gdxfor.getForce": "כוח",
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"gdxfor.getSpin": "מהירות סיבוב [DIRECTION]",
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"gdxfor.getTilt": "זווית הטיה",
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"gdxfor.getTilt": "זווית הטיה [TILT]",
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"gdxfor.isFreeFalling": "נופל?",
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"gdxfor.isTilted": "מוטה",
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"gdxfor.isTilted": "מוטה [TILT]",
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"gdxfor.pulled": "נמשך",
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"gdxfor.pushed": "נדחף",
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"gdxfor.shaken": "נוער",
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@ -52,11 +52,11 @@
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"gdxfor.tiltDirectionMenu.front": "קדימה",
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"gdxfor.tiltDirectionMenu.left": "שמאלה",
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"gdxfor.tiltDirectionMenu.right": "ימינה",
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"gdxfor.turnedFaceDown": "turned face down",
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"gdxfor.turnedFaceUp": "turned face up",
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"gdxfor.turnedFaceDown": "פונה כלפי מטה",
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"gdxfor.turnedFaceUp": "פונה כלפי מעלה",
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"gdxfor.whenForcePushedOrPulled": "כאשר חיישן הכוח [PUSH_PULL]",
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"gdxfor.whenGesture": "כאשר [GESTURE]",
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"gdxfor.whenTilted": "כאשר מוטה",
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"gdxfor.whenTilted": "כאשר מוטה [TILT]",
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"makeymakey.downArrow": "חץ מטה",
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"makeymakey.downArrowShort": "מטה",
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"makeymakey.leftArrow": "חץ שמאלי",
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@ -7,7 +7,7 @@
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"boost.color.white": "balta",
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"boost.color.yellow": "geltona",
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"boost.getMotorPosition": "variklio [MOTOR_REPORTER_ID] pozicija",
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"boost.getTiltAngle": "paversk kryptimi [NUSTATYTA_KRYPTIS]",
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"boost.getTiltAngle": "paversk kryptimi [TILT_DIRECTION]",
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"boost.motorDirection.backward": "šen",
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"boost.motorDirection.forward": "ten",
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"boost.motorDirection.reverse": "atvirkščiai",
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@ -40,9 +40,9 @@
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"gdxfor.getAcceleration": "aceleração [DIRECTION]",
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"gdxfor.getForce": "força",
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"gdxfor.getSpin": "velocidade de rotação [DIRECTION]",
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"gdxfor.getTilt": "inclinar ângulo",
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"gdxfor.getTilt": "inclinar ângulo [TILT]",
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"gdxfor.isFreeFalling": "caindo?",
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"gdxfor.isTilted": "intitulado",
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"gdxfor.isTilted": "intitulado [TILT]",
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"gdxfor.pulled": "puxado",
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"gdxfor.pushed": "empurrado",
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"gdxfor.shaken": "agitado",
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@ -56,7 +56,7 @@
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"gdxfor.turnedFaceUp": "virado para cima",
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"gdxfor.whenForcePushedOrPulled": "quando o sensor de força estiver sendo [PUSH_PULL]",
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"gdxfor.whenGesture": "quando [GESTURE]",
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"gdxfor.whenTilted": "quando intitulado",
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"gdxfor.whenTilted": "quando intitulado [TILT]",
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"makeymakey.downArrow": "seta para baixo",
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"makeymakey.downArrowShort": "baixo",
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"makeymakey.leftArrow": "seta para esquerda",
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@ -54,7 +54,7 @@
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"gdxfor.tiltDirectionMenu.right": "правый",
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"gdxfor.turnedFaceDown": "повернут лицом вниз",
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"gdxfor.turnedFaceUp": "повернут лицом вверх",
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"gdxfor.whenForcePushedOrPulled": "когда датчик приложения силы [ТОЛКАТЬ_ТЯНУТЬ]",
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"gdxfor.whenForcePushedOrPulled": "когда датчик приложения силы [PUSH_PULL]",
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"gdxfor.whenGesture": "когда [GESTURE]",
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"gdxfor.whenTilted": "когда наклонён [TILT]",
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"makeymakey.downArrow": "стрелка вниз",
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@ -91,7 +91,7 @@
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"microbit.whenPinConnected": "когда подключён пин [PIN]",
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"microbit.whenTilted": "когда наклонён [DIRECTION]",
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"music.categoryName": "Музыка",
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"music.changeTempo": "изменить темп на [TEMP]",
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"music.changeTempo": "изменить темп на [TEMPO]",
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"music.drumBass": "(2) Большой барабан",
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"music.drumBongo": "(13) Бонго",
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"music.drumCabasa": "(15) Кабаса",
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@ -13,12 +13,12 @@
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"boost.motorDirection.reverse": "teskari",
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"boost.motorOff": "motor [MOTOR_ID] ni ochiring",
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"boost.motorOn": "motor [MOTOR_ID] ni yoqing",
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"boost.motorOnFor": "motorni [ MOTOR_ID] soniyalar [ DURATION] davomida aylantiring",
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"boost.motorOnForRotation": "motorni aylantiring [ MOTOR_ID] aylanishi [ ROTATION] uchun",
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"boost.motorOnFor": "motorni [MOTOR_ID] soniyalar [DURATION] davomida aylantiring",
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"boost.motorOnForRotation": "motorni aylantiring [MOTOR_ID] aylanishi [ROTATION] uchun",
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"boost.seeingColor": " [COLOR] rangdagi g'ishtni ko'ryapsizmi?",
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"boost.setLightHue": "ochiq rangni [HUE] ga o'rnatish",
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"boost.setMotorDirection": "motorni joylashtirish [ MOTOR_ID] yo'nalishi [ MOTOR_ DIRECTION]",
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"boost.setMotorPower": "motorni [ MOTOR_ID] tezligini [ POWER] ga qo'ying",
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"boost.setMotorDirection": "motorni joylashtirish [MOTOR_ID] yo'nalishi [MOTOR_DIRECTION]",
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"boost.setMotorPower": "motorni [MOTOR_ID] tezligini [POWER] ga qo'ying",
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"boost.tiltDirection.any": "Hech narsa",
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"boost.tiltDirection.down": "pastga",
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"boost.tiltDirection.left": "chapga",
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@ -14,7 +14,7 @@
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"boost.motorOff": "[MOTOR_ID] 停止",
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"boost.motorOn": "[MOTOR_ID] 啟動",
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"boost.motorOnFor": "[MOTOR_ID] 啟動 持續 [DURATION] 秒",
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"boost.motorOnForRotation": "[MOTOR_ID] 啟動 持續 [DURATION] 圈",
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"boost.motorOnForRotation": "[MOTOR_ID] 啟動 持續 [ROTATION] 圈",
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"boost.seeingColor": "看到顏色 [COLOR]?",
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"boost.setLightHue": "LED 顏色設為 [HUE]",
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"boost.setMotorDirection": "[MOTOR_ID] 方向設為 [MOTOR_DIRECTION]",
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@ -14,7 +14,7 @@
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"boost.motorOff": "Jikisa imoto [MOTOR_ID] Uyivale ",
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"boost.motorOn": "Jikisa imoto [MOTOR_ID] uyivule ",
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"boost.motorOnFor": "Jikisa imoto [MOTOR_ID] isikhathi [DURATION] imizuzwana ",
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"boost.motorOnForRotation": "Jikisa imoto[MOTOR_ID] Uku [ROTATIONS] Ukuphendukisa ",
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"boost.motorOnForRotation": "Jikisa imoto[MOTOR_ID] Uku [ROTATION] Ukuphendukisa ",
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"boost.seeingColor": "Ukubona [COLOR] Brick? ",
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"boost.setLightHue": "hlela ukhanya kombala ukuyise [HUE]",
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"boost.setMotorDirection": "lungisa imoto [MOTOR_ID] indlela [MOTOR_DIRECTION] ",
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@ -24,7 +24,7 @@
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"test": "npm run lint:js && npm run validate:editor && npm run validate:www && npm run build && npm run lint:json",
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"update": "scripts/update-translations.sh",
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"validate:blocks": "babel-node scripts/validate-translations ./editor/blocks/",
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"validate:extensions": "babel-node scripts/validate-translations ./editor/extensions/",
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"validate:extensions": "babel-node scripts/validate-translations ./editor/extensions/ && babel-node scripts/validate-extension-inputs",
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"validate:interface": "babel-node scripts/validate-translations ./editor/interface/",
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"validate:paint": "babel-node scripts/validate-translations ./editor/paint-editor/",
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"validate:editor": "npm run validate:blocks && npm run validate:extensions && npm run validate:interface && npm run validate:paint",
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86
scripts/validate-extension-inputs.js
Normal file
86
scripts/validate-extension-inputs.js
Normal file
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#!/usr/bin/env babel-node
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/**
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* @fileoverview
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* Script to validate extension block input placeholders
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*/
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import fs from 'fs';
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import path from 'path';
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import async from 'async';
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import assert from 'assert';
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import locales from '../src/supported-locales.js';
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// Globals
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const JSON_DIR = path.join(process.cwd(), '/editor/extensions');
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const source = JSON.parse(fs.readFileSync(`${JSON_DIR}/en.json`));
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// Matches everything inside brackets, and the brackets themselves.
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// e.g. matches '[MOTOR_ID]', '[POWER]' from 'altera a potência de [MOTOR_ID] para [POWER]'
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const blockInputRegex = /\[.+?\]/g;
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let numTotalErrors = 0;
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const validateExtensionInputs = (translationData, locale) => {
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let numLocaleErrors = 0;
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for (const block of Object.keys(translationData)) {
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const englishBlockInputs = source[block].match(blockInputRegex);
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if (!englishBlockInputs) continue;
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// If null (meaning no matches), that means that English block inputs exist but translated ones don't.
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// Coerce it to an empty array so that the assertion below fails, instead of getting the less-helpful error
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// that we can't call Array.includes on null.
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const translatedBlockInputs = translationData[block].match(blockInputRegex) || [];
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for (const input of englishBlockInputs) {
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// Currently there are enough errors here that it would be tedious to fix an error, rerun this tool
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// to find the next error, and repeat. So, catch the assertion error and add to the number of total errors.
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// This allows all errors to be displayed when the command is run, rather than just the first encountered.
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try {
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assert(
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translatedBlockInputs.includes(input),
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`Block '${block}' in locale '${locale}' does not include input ${input}:\n` +
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translationData[block]
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);
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} catch (err) {
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numLocaleErrors++;
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console.error(err.message + '\n'); // eslint-disable-line no-console
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}
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}
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}
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if (numLocaleErrors > 0) {
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numTotalErrors += numLocaleErrors;
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throw new Error(`${numLocaleErrors} total error(s) for locale '${locale}'`);
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}
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};
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const validate = (locale, callback) => {
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fs.readFile(`${JSON_DIR}/${locale}.json`, function (err, data) {
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if (err) callback(err);
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// let this throw an error if invalid json
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data = JSON.parse(data);
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try {
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validateExtensionInputs(data, locale);
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} catch (error) {
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console.error(error.message + '\n'); // eslint-disable-line no-console
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}
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callback();
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});
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};
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async.each(Object.keys(locales), validate, function (err) {
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if (err) {
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console.error(err); // eslint-disable-line no-console
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process.exit(1);
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}
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if (numTotalErrors > 0) {
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console.error(`${numTotalErrors} total extension input error(s)`); // eslint-disable-line no-console
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process.exit(1);
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}
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});
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