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pull new editor translations from Transifex
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1c59ea02bf
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{
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"about.introOne": "Scratch is the world’s largest coding community for children and a coding language with a simple visual interface that allows young people to create digital stories, games, and animations. Scratch is designed, developed, and moderated by the {foundationLink}, a nonprofit organization. ",
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"about.introTwo": "Scratch promotes computational thinking and problem solving skills; creative teaching and learning; self-expression and collaboration; and equity in computing.",
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"about.introThree": "Scratch is always free and is available in more than 70 languages.",
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"about.introOne": "Scratchは、世界最大の子ども向けコーディングコミュニティーで、若者がデジタルな物語、ゲーム、アニメーションを作るために使っている、シンプルなビジュアルインターフェースを持ったコーディング言語です。Scratchは非営利団体{foundationLink}によって設計、開発、維持されています。",
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"about.introTwo": "Scratchは、コンピューターを用いた思考と問題解決能力、創造的な授業と学習、自己表現と協調、そして公正さを促進します。",
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"about.introThree": "Scratchは完全無料で、70以上の言語で利用可能です。",
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"about.foundationText": "Scratch財団",
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"about.introParents": "保護者のみなさんへ",
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"about.introEducators": "教育者のみなさんへ",
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"about.whoUsesScratch": "どんな人がScratchを使っているの?",
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"about.whoUsesScratchDescription": "Scratchは、特に8歳から16歳向けにデザインされていますが、すべての年代の人々に使われています。何百万人もの人が、自宅や学校、博物館、美術館、図書館、公民館、コミュニティセンターなど、とても幅広い場所でScratchプロジェクトを作っています。",
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"about.aroundTheWorld": "世界中で",
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"about.aroundTheWorldDescription": "Scratch is used in more than {countryCount} different countries and territories and is available in more than {languageCount} languages. To change languages, click the menu at the bottom of the page. Or, in the Project Editor, click the globe at the top of the page. To add or improve a translation, see the {translationLink} page.",
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"about.aroundTheWorldDescription": "Scratchは{countryCount}以上の国と地域で利用され、{languageCount}以上の言語で使用可能です。言語設定を変更するには、ページ下部のメニューを押すか、プロジェクトエディター内では、画面上部の地球儀を押してください。翻訳の追加や改良に関しては、{translationLink}をご覧ください。",
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"about.translationLinkText": "翻訳",
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"about.quotes": "引用",
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"about.quotesDescription": "Scratchチームは、若者、保護者、教育関係者からたくさんの感謝の手紙を受け取りました。皆さんからの手紙を読みたいですか? {quotesLink}から閲覧できます。",
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@ -16,7 +16,7 @@
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"about.learnMore": "Scratchについてもっと知る",
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"about.learnMoreFaq": "よくある質問と答え(FAQ)",
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"about.learnMoreParents": "保護者のみなさんへ",
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"about.learnMoreEducators": "Information for Educators",
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"about.learnMoreEducators": "教育関係者向け情報",
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"about.learnMoreAnnualReport": "2019年 年次報告書",
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"about.literacy": "コーディングを学ぶ、コーディングで学ぶ",
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"about.literacyDescription": "コンピュータプログラムを作成する能力は、現代社会で必要なリテラシーにおいて重要な位置を占めています。Scratchでプログラミングを学ぶということは、問題解決、プロジェクト設計、アイデア交換のための、重要な手段を学ぶということです。",
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"about.scratchForEducatorsLinkText": "教育関係者(きょういくかんけいしゃ)のためのScratch",
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"about.scratchedLinkText": "ScratchEd ウェブサイト",
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"about.research": "研究",
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"about.researchDescription": "The {lifelongKindergartenGroupLink} and collaborators are {researchLink} how young people create, collaborate, and learn with Scratch. For an overview, see the article {codingAtACrossroadsLink} and the book {lifelongKindergartenBookLink}. To find out more about the use of Scratch, see the {statisticsLink} page and the Scratch {annualReportLink}.",
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"about.researchLinkText": "researching",
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"about.researchDescription": "{lifelongKindergartenGroupLink}と協力者は若者がどのようにScratchで作り、協力し、学んでいるか{researchLink}しています。概要については、記事{codingAtACrossroadsLink}と本{lifelongKindergartenBookLink}をご覧ください。Scratchの使われ方に関して詳しくは、{statisticsLink}とScratch{annualReportLink}をご確認ください。",
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"about.researchLinkText": "研究",
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"about.statisticsLinkText": "コミュニティ統計情報",
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"about.lifelongKindergartenGroupLinkText": "ライフロング・キンダーガーテン・グループ",
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"about.codingAtACrossroadsLinkText": "Coding at a Crossroads",
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"about.lifelongKindergartenBookLinkText": "ライフロング・キンダーガーテン",
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"about.annualReportLinkText": "年次報告書",
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"about.support": "援助と寄付",
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"about.supportDescription": "Scratch is available for free, thanks to support from our {donorsLink}. This support helps us provide kids around the world with opportunities to imagine, create, and share. You can support Scratch by making a donation {donateLink}.",
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"about.supportDescription": "Scratchは、{donorsLink}からの支援のおかげで、無料で提供されています。この支援のおかげで、私たちは世界中の子どもたちに想像し、作り、そして共有する機会を提供できます。{donateLink}にて寄付をして、Scratchを支援できます。",
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"about.donorsLinkText": "寄付者",
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"about.donateLinkText": "こちら",
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"about.donateButton": "寄付"
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"annualReport.2020.reachNewUsers": "Defnyddwyr Newydd",
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"annualReport.2020.reachProjectsCreated": "Prosiectau wedi'u Creu",
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"annualReport.2020.reachProjectCreators": "Pobl yn Creu Projectau",
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"annualReport.2020.reachComments": "increase in comments posted",
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"annualReport.2020.reachComments": "cynnydd yn y sylwadau a gofnodwyd",
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"annualReport.2020.reachGlobalCommunity": "Ein Cymuned Fyd-eang",
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"annualReport.2020.reachMapBlurb": "Cyfanswm y cyfrifon a gofrestrwyd yng Nghymuned Ar-lein Scratch ers cychwyn Scratch hyd at fis Rhagfyr 2020",
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"annualReport.2020.reachMap24M": "24M",
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"annualReport.2020.connectivityCountryIndiaParagraph": "Mae Quest Alliance yn grymuso miliynau o ddysgwyr ac addysgwyr sydd â sgiliau'r 21ain ganrif, gan gynnwys cyfrifiadura creadigol. Yn 2020, rhannodd {QuestAllianceLink} Scratch i ddysgwyr ac addysgwyr ledled India.",
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"annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi Foundation",
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"annualReport.2020.connectivityCountryUSA": "UK",
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"annualReport.2020.connectivityCountryUSAParagraph": "The Raspberry Pi Foundation works to put the power of computing and digital making into the hands of people all over the world. Through their Making at Home initiative, they lead livestream events that encouraged families and young people to learn and create together. Several of these livestreams featured Scratch tutorials—and sometimes, even {USALink}!",
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"annualReport.2020.connectivityCountryUSAParagraph": "Mae Raspberry Pi yn gweithio i roi pŵer cyfrifiadura a chreu digidol yn nwylo pobl ledled y byd. Trwy eu menter Making at Home, maen nhw'n arwain digwyddiadau llif byw a oedd yn annog teuluoedd a phobl ifanc i ddysgu a chreu gyda'i gilydd. Roedd nifer o'r llifau byw hyn yn cynnwys sesiynau tiwtorial Scratch - ac weithiau, hyd yn oed {USALink}!",
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"annualReport.2020.connectivityResources": "Adnoddau",
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"annualReport.2020.connectivityResourcesSubtitle": "Lleoleiddio gyda Chefnogaeth gan Sefydliad LEGO",
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"annualReport.2020.connectivityResourcesParagraph": "To support our growing global reach and aid our COVID-19 response, the LEGO Foundation supported Scratch with a generous grant. With this funding, we were able to localize key resources and reach even more young people around the world.",
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"annualReport.2020.connectivityResourcesParagraph": "Er mwyn cefnogi ein cyrhaeddiad byd-eang disglair a chynorthwyo ein hymateb COVID-19, cefnogodd y LEGO Foundation Scratch gyda grant hael. Gyda'r cyllid hwn, roeddem yn gallu lleoleiddio adnoddau allweddol a chyrraedd hyd yn oed mwy o bobl ifanc ledled y byd.",
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"annualReport.2020.connectivityExample1Title": "Delweddau Tiwtorial",
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"annualReport.2020.connectivityExample1Paragraph": "Fe wnaethon ni greu cyfieithiadau o'r delweddau ar gyfer 25 o diwtorialau Scratch mewn 12 iaith - cyfanswm o dros 1,000 o ddelweddau newydd!",
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"annualReport.2020.connectivityExample2Title": "Cychwyn Arni gyda Scratch",
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"annualReport.2020.supportersTitle": "Diolch i'n Cefnogwyr",
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"annualReport.2020.supportersIntro": "Diolch i'n cefnogwyr hael. Mae eich cyfraniad yn ein helpu i ehangu cyfleoedd dysgu creadigol i blant o bob oed, o bob cefndir, ledled y byd.",
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"annualReport.2020.ourSupporters": "Ein Cefnogwyr",
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"annualReport.2020.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on giving to the Scratch Foundation from January 1, 2020 to December 31, 2020.",
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"annualReport.2020.ourSupportersText": "Rydyn ni am ddiolch i holl gefnogwyr Scratch sydd, ar hyd y blynyddoedd, wedi ein helpu i greu profiadau dysgu anhygoel i filiynau o bobl ifanc ledled y byd. Mae'r rhestr ganlynol yn seiliedig ar roi i Scratch Foundation rhwng 1 Ionawr, 2020 a Rhagfyr 31, 2020.",
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"annualReport.2020.supportersFoundingTitle": "Partneriaid Sefydlu — $10,000,000+",
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"annualReport.2020.supportersFoundingText": "Rydym yn arbennig o ddiolchgar i'n Partneriaid Sefydlu sydd i gyd wedi darparu o leiaf $10,000,000 mewn cefnogaeth gronnus, ers dechrau Scratch yn 2003.",
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"annualReport.2020.supportersCatPartnersTitle": "Partneriaid Scratch Cat — $1,000,000+",
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"annualReport.2020.leadershipBoardMember": "Aelod o'r Bwrdd",
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"annualReport.2020.leadershipPresidentCEO": "Arlywydd a Phrif Swyddog Gweithredol",
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"annualReport.2020.leadershipFormerPresident": "Cyn-arlywydd",
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"annualReport.2020.leadershipFounderCEO": "Founder and Executive Chairman",
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"annualReport.2020.leadershipFormerChairCEO": "Former CEO and Chairwoman",
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"annualReport.2020.leadershipFounderCEO": "Sylfaenydd a Chadeirydd Gweithredol",
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"annualReport.2020.leadershipFormerChairCEO": "Cyn Brif Swyddog Gweithredol a Chadeirydd",
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"annualReport.2020.leadershipBoardSecretaryTreasurer": "Ysgrifennydd a Thrysorydd y Bwrdd",
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"annualReport.2020.leadershipBoardSecretary": "Ysgrifennydd y Bwrdd",
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"annualReport.2020.leadershipBoardTreasurer": "Trysorydd y Bwrdd",
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"annualReport.2020.leadershipScratchTeam": "2020 Scratch Team",
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"annualReport.2020.leadershipScratchTeam": "Tîm Scratch 2020",
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"annualReport.2020.leadershipED": "Cyfarwyddwr Gweithredol",
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"annualReport.2020.teamThankYou": "Diolch i Mitch Resnick, Natalie Rusk, Rupal Jain, a chydweithredwyr eraill yn y Lifelong Kindergarten Group yn yr MIT Media Lab am eich cefnogaeth ddiflino i Scratch.",
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"annualReport.2020.donateTitle": "Cefnogwch Ni",
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"annualReport.2020.altChileIcon": "Masgot Scratch",
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"annualReport.2020.altBrazilIcon": "Chwyrlïen werdd",
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"annualReport.2020.altIndiaIcon": "Seren wedi'i chyd-gloi â chylch",
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"annualReport.2020.altUSAIcon": "A cartoon raspberry, the Raspberry Pi Foundation logo",
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"annualReport.2020.altUSAIcon": "Mafon cartŵn, logo Raspberry Pi Foundation",
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"annualReport.2020.altTutorial": "Tiwtorial Scratch yn Sbaeneg",
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"annualReport.2020.altGettingStarted": "Mae botwm chwarae yn eistedd ar ben yr UI Scratch.",
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"annualReport.2020.altEditor": "Rhyngwyneb Scratch ynghyd â rhagolwg o'r rhaglen sy'n cael ei adeiladu yn dangos dau berson yn siarad â'i gilydd.",
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"annualReport.2020.reachTitle": "ارتباط با کودکان سراسر دنیا",
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"annualReport.2020.reachSubtitle": "اسکرچ بزرگترین انجمن برنامه نویسی دنیا برای کودکان و نوجوانان ، از ۸ سال به بالا است.",
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"annualReport.2020.reachMillion": "میلیون",
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"annualReport.2020.reachNewUsersNumber": "15 {million}",
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"annualReport.2020.reachNewUsersIncrease": "3.8% from 2019",
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"annualReport.2020.reachProjectsCreatedNumber": "80 {million}",
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"annualReport.2020.reachProjectsCreatedIncrease": "37% from 2019",
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"annualReport.2020.reachProjectCreatorsNumber": "29 {million}",
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"annualReport.2020.reachProjectCreatorsIncrease": "44% from 2019",
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"annualReport.2020.reachIncreaseInCommentsNumber": "217%",
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"annualReport.2020.reachNewUsersNumber": "۱۵ {million}",
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"annualReport.2020.reachNewUsersIncrease": "۳٫۸٪ از سال ۲۰۱۹",
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"annualReport.2020.reachProjectsCreatedNumber": "۸۰ {million}",
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"annualReport.2020.reachProjectsCreatedIncrease": "۳۷٪ از سال ۲۰۱۹",
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"annualReport.2020.reachProjectCreatorsNumber": "۲۹ {million}",
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"annualReport.2020.reachProjectCreatorsIncrease": "۴۴٪ از سال ۲۰۱۹",
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"annualReport.2020.reachIncreaseInCommentsNumber": "۲۱۷٪",
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"annualReport.2020.reachIncreaseInCommentsOld": "۴۸ {million}",
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"annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}",
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"annualReport.2020.reachIncreaseInCommentsIncrease": "۱۵۰ {million}",
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"annualReport.2020.reachNewUsers": "New Users",
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"annualReport.2020.reachProjectsCreated": "پروژه ساخته شده",
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"annualReport.2020.reachProjectCreators": "People Creating Projects",
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"annualReport.2020.reachTranslationIncrease": "3 languages from 2019",
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"annualReport.2020.reachTranslationBlurb": "با سپاس از مترجمین داوطلب در سراسر دنیا",
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"annualReport.2020.reachScratchJrBlurb": "اسکرچ جونیور محیط برنامه نویسی مقدماتی برای کودکان (۵-۷ سال) است تا بتوانند داستان ها و بازیهای تعاملی خود را بسازند.",
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"annualReport.2020.reachDownloadsMillion": "3 {million}",
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"annualReport.2020.reachDownloadsMillion": "۳ {million}",
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"annualReport.2020.reachDownloads": "Downloads in 2020",
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"annualReport.2020.reachDownloadsIncrease": "2 {million} from 2019",
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"annualReport.2020.reachDownloadsIncrease": "۲ {million} ار سال ۲۰۱۹",
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"annualReport.2020.themesTitle": "Emerging Themes",
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"annualReport.2020.themesDescription": "As young people faced the unprecedented challenges of COVID-19, Scratch became a more important place than ever for them to connect, create, and express themselves. Throughout the year, our work was focused on three areas to best support our growing global community: connectivity, adaptation, and community. As always, our efforts were grounded in our commitment to equity and inclusion.",
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"annualReport.2020.equity": "حقوق برابر",
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"annualReport.2020.connectivityIndia": "Scratch in India",
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"annualReport.2020.connectivityIndiaIntro": "In India, the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches.",
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"annualReport.2020.connectivityIndiaParagraph": "Across the entire global Scratch community, we saw a huge spike in activity beginning in March 2020. Nowhere was this sudden spike more evident than in India, where the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches of time. Through Scratch, kids in India found connection by creating and sharing 602% more projects than the year before.",
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"annualReport.2020.connectivityIndiaProjectsNumber": "2.3 {million}",
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"annualReport.2020.connectivityIndiaProjectsNumber": "۲٫۳ {million}",
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"annualReport.2020.connectivityIndiaProjectsSubhead": "Projects Were Created Online in 2020",
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"annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% from 2019",
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"annualReport.2020.connectivityIndiaProjectsIncreasePercent": "۶۰۲٪ از سال ۲۰۱۹",
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"annualReport.2020.connectivityRegistedUsers": "The number of all-time registered users in India more than doubled in one year, ",
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"annualReport.2020.connectivityRegistedUsersNumbers": "rising from over 300,000 in 2019 to over 700,000 in 2020.",
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"annualReport.2020.connectivityIndiaUsers": "The number of unique visitors increased",
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"annualReport.2020.connectivityIndiaUsersPercent": "156%",
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"annualReport.2020.connectivityIndiaUsersOld": "1.8 {million}",
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"annualReport.2020.connectivityIndiaUsersNew": "4.6 {million}",
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"annualReport.2020.connectivityIndiaUsersPercent": "۱۵۶٪",
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"annualReport.2020.connectivityIndiaUsersOld": "۱٫۸ {million}",
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"annualReport.2020.connectivityIndiaUsersNew": "۴٫۶ {million}",
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"annualReport.2020.connectivityIndiaProjects": "The number of people creating projects increased",
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"annualReport.2020.connectivityIndiaProjectsPercent": "270%",
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"annualReport.2020.connectivityIndiaYear": "in 2020",
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"annualReport.2020.connectivityIndiaProjectsPercent": "۲۷۰٪",
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"annualReport.2020.connectivityIndiaYear": "در سال ۲۰۲۰",
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"annualReport.2020.connectivityIndiaProjectsOld": "303 thousand",
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"annualReport.2020.connectivityIndiaProjectsNew": "1.1 {million}",
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"annualReport.2020.connectivityIndiaProjectsNew": "۱٫۱ {million}",
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"annualReport.2020.connectivityWorld": "Scratch Around the World",
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"annualReport.2020.connectivityWorldSubtitle": "International Collaborators",
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"annualReport.2020.connectivityCountryChileTitle": "Scratch Al Sur",
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"annualReport.2020.connectivityCountryChile": "Chile",
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"annualReport.2020.connectivityCountryChileParagraph": "Scratch Al Sur is dedicated to supporting computational and creative thinking among students and educators in Chile and across Latin America. They aided our translation and localization efforts in Rapa Nui and Spanish, and have engaged many educators in collaborative, playful Scratch professional development workshops.",
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"annualReport.2020.connectivityCountryBrazilTitle": "Brazil Creative Learning Network",
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"annualReport.2020.connectivityCountryBrazil": "Brazil",
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"annualReport.2020.connectivityCountryBrazil": "برزیل",
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"annualReport.2020.connectivityCountryBrazilParagraph": "The Brazilian Creative Learning Network is a grassroots movement that implements playful, creative and relevant hands-on educational practices throughout Brazil. In 2020, the Scratch Team presented at the Brazilian Creative Learning Network’s Creative Learning Week event to share how kids were using Scratch to build community, express themselves, and speak out about what’s important to them. In turn, we learned how educators in the network were creating opportunities for self-expression with learners in their own communities.",
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"annualReport.2020.connectivityCountryIndiaTitle": "Quest Alliance",
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"annualReport.2020.connectivityCountryIndia": "India",
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"annualReport.2020.connectivityCountryIndia": "هند",
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"annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance empowers millions of learners and educators with 21st century skills, including creative computing. In 2020, {QuestAllianceLink} shared Scratch with learners and educators across India.",
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"annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi Foundation",
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"annualReport.2020.connectivityCountryUSA": "UK",
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"annualReport.2020.reachNewUsers": "Nouveaux utilisateurs",
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"annualReport.2020.reachProjectsCreated": "Projets créés",
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"annualReport.2020.reachProjectCreators": "Les créateurs de projets",
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"annualReport.2020.reachComments": "increase in comments posted",
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"annualReport.2020.reachComments": "d'augmentation de commentaires publiés",
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"annualReport.2020.reachGlobalCommunity": "Notre communauté mondiale",
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"annualReport.2020.reachMapBlurb": "Nombre total de comptes créés au sein de la communauté en ligne de Scratch depuis le lancement de Scratch jusqu'en décembre 2020",
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"annualReport.2020.reachMap24M": "24M",
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||||
|
@ -100,10 +100,10 @@
|
|||
"annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance habilite des millions d'élèves et éducateurs aux compétences du 21ème siècle, comprenant la programmation créative. En 2020, {QuestAllianceLink} a partagé Scratch avec des élèves et éducateurs à travers l'Inde.",
|
||||
"annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi Foundation",
|
||||
"annualReport.2020.connectivityCountryUSA": "UK",
|
||||
"annualReport.2020.connectivityCountryUSAParagraph": "The Raspberry Pi Foundation works to put the power of computing and digital making into the hands of people all over the world. Through their Making at Home initiative, they lead livestream events that encouraged families and young people to learn and create together. Several of these livestreams featured Scratch tutorials—and sometimes, even {USALink}!",
|
||||
"annualReport.2020.connectivityCountryUSAParagraph": "La Raspberry Pi Foundation s'efforce de mettre la puissance de l'informatique et de la création numérique entre les mains de personnes du monde entier. Dans le cadre de leur initiative « Making at Home », ils ont organisé des événements en livestreams encourageants les familles et les jeunes à apprendre et à créer ensemble. Plusieurs de ces livestreams comportaient des tutoriels Scratch, et parfois même {USALink} !",
|
||||
"annualReport.2020.connectivityResources": "Ressources",
|
||||
"annualReport.2020.connectivityResourcesSubtitle": "Localisation avec le soutien de la LEGO Foundation",
|
||||
"annualReport.2020.connectivityResourcesParagraph": "To support our growing global reach and aid our COVID-19 response, the LEGO Foundation supported Scratch with a generous grant. With this funding, we were able to localize key resources and reach even more young people around the world.",
|
||||
"annualReport.2020.connectivityResourcesParagraph": "Pour soutenir notre portée mondiale croissante et aider notre réponse au COVID-19, la LEGO Foundation a soutenu Scratch avec une subvention généreuse. Grâce à ce financement, nous avons pu localiser des ressources clés et atteindre encore plus de jeunes dans le monde.",
|
||||
"annualReport.2020.connectivityExample1Title": "Images de tutoriel",
|
||||
"annualReport.2020.connectivityExample1Paragraph": "Nous avons créé les traductions des images de 25 tutoriels Scratch en 12 langues, soit plus de 1 000 nouvelles images !",
|
||||
"annualReport.2020.connectivityExample2Title": "Bien débuter avec Scratch",
|
||||
|
@ -205,7 +205,7 @@
|
|||
"annualReport.2020.supportersTitle": "Merci à nos soutiens",
|
||||
"annualReport.2020.supportersIntro": "Merci à nos généreux soutiens. Votre contribution nous aide à élargir les possibilités d'apprentissage créatif pour les enfants de tous âges, de tous horizons, partout dans le monde.",
|
||||
"annualReport.2020.ourSupporters": "Nos soutiens",
|
||||
"annualReport.2020.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on giving to the Scratch Foundation from January 1, 2020 to December 31, 2020.",
|
||||
"annualReport.2020.ourSupportersText": "Nous souhaitons remercier tous les soutiens de Scratch qui, au fil des ans, nous ont aidés à créer des expériences d'apprentissage étonnantes pour des millions de jeunes dans le monde. La liste suivante est basée sur les dons à la Scratch Foundation du 1er janvier 2020 au 31 décembre 2020.",
|
||||
"annualReport.2020.supportersFoundingTitle": "Partenaires fondateurs — 10 000 000 $ et plus",
|
||||
"annualReport.2020.supportersFoundingText": "Nous sommes particulièrement reconnaissants à nos partenaires fondateurs qui ont chacun apporté un soutien cumulé d'au moins 10 000 000 de dollars depuis le lancement de Scratch en 2003.",
|
||||
"annualReport.2020.supportersCatPartnersTitle": "Partenaires du chat Scratch — 1 000 000 $ et plus",
|
||||
|
@ -225,12 +225,12 @@
|
|||
"annualReport.2020.leadershipBoardMember": "Membre du conseil d'administration",
|
||||
"annualReport.2020.leadershipPresidentCEO": "Président et PDG",
|
||||
"annualReport.2020.leadershipFormerPresident": "Ancien président",
|
||||
"annualReport.2020.leadershipFounderCEO": "Founder and Executive Chairman",
|
||||
"annualReport.2020.leadershipFormerChairCEO": "Former CEO and Chairwoman",
|
||||
"annualReport.2020.leadershipFounderCEO": "Fondateur et président exécutif",
|
||||
"annualReport.2020.leadershipFormerChairCEO": "Ancienne PDG et présidente",
|
||||
"annualReport.2020.leadershipBoardSecretaryTreasurer": "Secrétaire et trésorier du conseil d'administration",
|
||||
"annualReport.2020.leadershipBoardSecretary": "Secrétaire du conseil d'administration",
|
||||
"annualReport.2020.leadershipBoardTreasurer": "Trésorier du conseil d'administration",
|
||||
"annualReport.2020.leadershipScratchTeam": "2020 Scratch Team",
|
||||
"annualReport.2020.leadershipScratchTeam": "Équipe Scratch 2020",
|
||||
"annualReport.2020.leadershipED": "Directeur exécutif",
|
||||
"annualReport.2020.teamThankYou": "Merci à Mitch Resnick, Natalie Rusk, Rupal Jain et aux autres collaborateurs du Lifelong Kindergarten Group du MIT Media Lab pour leur soutien inlassable à Scratch.",
|
||||
"annualReport.2020.donateTitle": "Soutenez-nous",
|
||||
|
@ -287,7 +287,7 @@
|
|||
"annualReport.2020.altChileIcon": "La mascotte Scratch",
|
||||
"annualReport.2020.altBrazilIcon": "Un tourbillon vert",
|
||||
"annualReport.2020.altIndiaIcon": "Une étoile imbriquée dans un cercle",
|
||||
"annualReport.2020.altUSAIcon": "A cartoon raspberry, the Raspberry Pi Foundation logo",
|
||||
"annualReport.2020.altUSAIcon": "Une framboise de style cartoon, le logo de la Raspberry Pi Foundation",
|
||||
"annualReport.2020.altTutorial": "Un tutoriel Scratch en espagnol",
|
||||
"annualReport.2020.altGettingStarted": "Un bouton \"play\" se situe en haut de l'interface utilisateur de Scratch.",
|
||||
"annualReport.2020.altEditor": "L'interface utilisateur Scratch ainsi qu'un aperçu du programme en cours de construction montrant deux personnes qui se parlent.",
|
||||
|
|
|
@ -53,7 +53,7 @@
|
|||
"annualReport.2020.reachComments": "increase in comments posted",
|
||||
"annualReport.2020.reachGlobalCommunity": "Մեր համաշխարհային համայնքը",
|
||||
"annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020",
|
||||
"annualReport.2020.reachMap24M": "24M",
|
||||
"annualReport.2020.reachMap24M": "24000000",
|
||||
"annualReport.2020.reachMapLog": "լոգարիթմական մասշտաբով",
|
||||
"annualReport.2020.reachTranslationTitle": "Scratch is Translated into 64 Languages",
|
||||
"annualReport.2020.reachTranslationIncrease": "3 languages from 2019",
|
||||
|
@ -85,7 +85,7 @@
|
|||
"annualReport.2020.connectivityIndiaProjects": "The number of people creating projects increased",
|
||||
"annualReport.2020.connectivityIndiaProjectsPercent": "270%",
|
||||
"annualReport.2020.connectivityIndiaYear": "in 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsOld": "303 thousand",
|
||||
"annualReport.2020.connectivityIndiaProjectsOld": "303000",
|
||||
"annualReport.2020.connectivityIndiaProjectsNew": "1.1 {million}",
|
||||
"annualReport.2020.connectivityWorld": "Scratch Around the World",
|
||||
"annualReport.2020.connectivityWorldSubtitle": "International Collaborators",
|
||||
|
|
|
@ -10,22 +10,22 @@
|
|||
"annualReport.2020.mastheadYear": "Rapporto Annuale 2020",
|
||||
"annualReport.2020.mastheadTitle": "Adattarsi a un Mondo che Cambia",
|
||||
"annualReport.2020.foundersMessageTitle": "Un Messaggio dal Nostro Fondatore",
|
||||
"annualReport.2020.foundersMessageP1": "L'anno 2020 sarà ricordato come l'anno in cui la pandemia COVID si è diffusa in tutto il mondo, causando sofferenze e stravolgimenti nella vita di tutti -- con le sofferenze più grandi ricadute su colore che stavano già fronteggiando delle sfide nelle loro vite.",
|
||||
"annualReport.2020.foundersMessageP2": "Durante la pandemia i giovani di tutto il mondo, molti dei quali isolati nelle loro case, sono affluiti al sito di Scratch in numero molto maggiore che in precedenza, ",
|
||||
"annualReport.2020.foundersMessageP3": "To ensure that Scratch can continue to play this important role in young people’s lives in the years ahead, we’ve been making significant organizational changes at Scratch. At the start of 2020, the Scratch Team moved out of its longtime home at the MIT Media Lab and into the new offices of the Scratch Foundation in downtown Boston. This move will help us to build a sustainable organization capable of supporting Scratch as a global creative coding platform into the future.",
|
||||
"annualReport.2020.foundersMessageP1": "Il 2020 sarà ricordato come l'anno in cui la pandemia COVID si è diffusa in tutto il mondo, causando sofferenze e stravolgimenti nella vita di tutti -- con le sofferenze più grandi ricadute su coloro che stavano già fronteggiando delle grandi sfide nelle loro vite.",
|
||||
"annualReport.2020.foundersMessageP2": "Durante la pandemia i giovani di tutto il mondo, molti dei quali isolati nelle loro case, sono affluiti sul sito di Scratch in numero molto maggiore che in precedenza, vedendo Scratch come uno spazio sicuro dove potersi esprimere creativamente, imparare nuove abilità e collaborare gli uni con gli altri. Siamo stati ispirati da così tanti progetti Scratch che i più giovani hanno creato nel 2020, molti condividendo i loro pensieri e sentimenti sulla pandemia, il cambiamento climatico, l'ingiustizia razziale e tanti altri problemi che li assillavano. I giovani non hanno solo imparato concetti e abilità computazionali, ma hanno anche sviluppato la loro voce e le loro identità. ",
|
||||
"annualReport.2020.foundersMessageP3": "Per assicurare che Scratch posso continuare a giocare questo ruolo così importante nelle vite dei più giovani e negli anni a venire stiamo apportando cambiamenti significativi a Scratch. All'inizio del 2020 lo Scratch Team si è spostato da quella che era stata a lungo la sua casa al MIT Media Lab nei nuovi uffici della Scratch Foundation al centro di Boston. Questo ci aiuterà a costruire un'organizzazione sostenibile e capace di supportare Scratch in futuro come piattaforma globale per il coding creativo.",
|
||||
"annualReport.2020.foundersMessageP4": "Later in 2020, as part of this organizational transition, we hired Shawna Young to serve as Executive Director of the Scratch Foundation. Shawna comes to the Scratch Foundation with a strong background in education and nonprofit management, and a deep commitment to equity and inclusion. Throughout her career in institutions such as Duke and MIT, Shawna has worked to expand learning experiences for students from diverse communities. That commitment is strongly aligned with Scratch’s mission and values, and it will play an important role in her leadership at Scratch. I encourage you to read Shawna’s message at the end of this annual report.",
|
||||
"annualReport.2020.foundersMessageP5": "Over the past decade, Scratch has had phenomenal success, engaging tens of millions of young people around the world. But we are just beginning. The challenge for the years ahead is to ensure that we can continue to spread and support not just our technology but also our creative, caring, collaborative learning approach, so that young people around the world have equitable opportunities to imagine, create, share, and learn. We look forward to working with all of you to make that happen!",
|
||||
"annualReport.2020.foundersMessageScratchTitle": "Chair, Scratch Foundation",
|
||||
"annualReport.2020.foundersMessageAffiliation": "Professor, MIT Media Lab",
|
||||
"annualReport.2020.foundersMessageScratchTitle": "Presidente, Scratch Foundation",
|
||||
"annualReport.2020.foundersMessageAffiliation": "Professore, MIT Media Lab",
|
||||
"annualReport.2020.watchVideo": "Guarda il Video",
|
||||
"annualReport.2020.missionTitle": "Our Mission & Vision",
|
||||
"annualReport.2020.visionHeader": "Vision",
|
||||
"annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
|
||||
"annualReport.2020.missionTitle": "La Nostra Missione & Visione",
|
||||
"annualReport.2020.visionHeader": "Visione",
|
||||
"annualReport.2020.visionSubtitle": "Diffondere approcci creativi, corretti, collaborativi ed equilibrati al coding e all'apprendimento in tutto il mondo.",
|
||||
"annualReport.2020.missionHeader": "Missione",
|
||||
"annualReport.2020.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
|
||||
"annualReport.2020.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators excluded from creative computing.",
|
||||
"annualReport.2020.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
|
||||
"annualReport.2020.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the Four P’s of Creative Learning:",
|
||||
"annualReport.2020.missionSubtitle": "Rendere disponibile ai più giovani strumenti digitali e opportunità per immaginare, creare, condividere e imparare.",
|
||||
"annualReport.2020.missionP1": "Siamo impegnati nella giustizia educativa e nel mettere in primo piano l'uguaglianza in tutti gli aspetti del nostro lavoro, con un'attenzione particolare verso le iniziative e gli approcci che supportano i ragazzi, le famiglie e gli educatori provenienti da ambienti esclusi dall'informatica creativa.",
|
||||
"annualReport.2020.missionP2": "Abbiamo sviluppato Scratch come un ambiente di apprendimento gratuito, sicuro e giocoso che impegna tutti i ragazzi nel pensare in modo creativo, ragionare in maniera sistematica e lavorare in modo collaborativo — abilità essenziali per chiunque nella società attuale. Lavoriamo con educatori e famiglie per supportare i ragazzi nell'esplorare, condividere e imparare.",
|
||||
"annualReport.2020.missionP3": "Quando sviluppiamo nuove tecnologie, attività e materiali per l'apprendimento siamo guidati da quelle che abbiamo chiamato le Quattro P dell'Apprendimento Creativo:",
|
||||
"annualReport.2020.fourPs": "Quattro P dell'apprendimento Creativo",
|
||||
"annualReport.2020.missionProjectsTitle": "Progetti",
|
||||
"annualReport.2020.missionPeersTitle": "I Pari",
|
||||
|
@ -39,121 +39,121 @@
|
|||
"annualReport.2020.reachSubtitle": "Scratch è la più grande comunità di coding per bambini e ragazzi dagli 8 anni in su.",
|
||||
"annualReport.2020.reachMillion": "milioni",
|
||||
"annualReport.2020.reachNewUsersNumber": "15 {million}",
|
||||
"annualReport.2020.reachNewUsersIncrease": "3.8% from 2019",
|
||||
"annualReport.2020.reachNewUsersIncrease": "3.8% dal 2019",
|
||||
"annualReport.2020.reachProjectsCreatedNumber": "80 {million}",
|
||||
"annualReport.2020.reachProjectsCreatedIncrease": "37% from 2019",
|
||||
"annualReport.2020.reachProjectsCreatedIncrease": "37% dal 2019",
|
||||
"annualReport.2020.reachProjectCreatorsNumber": "29 {million}",
|
||||
"annualReport.2020.reachProjectCreatorsIncrease": "44% from 2019",
|
||||
"annualReport.2020.reachProjectCreatorsIncrease": "44% dal 2019",
|
||||
"annualReport.2020.reachIncreaseInCommentsNumber": "217%",
|
||||
"annualReport.2020.reachIncreaseInCommentsOld": "48 {million}",
|
||||
"annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}",
|
||||
"annualReport.2020.reachNewUsers": "New Users",
|
||||
"annualReport.2020.reachNewUsers": "Nuovi Utenti",
|
||||
"annualReport.2020.reachProjectsCreated": "Progetti Creati",
|
||||
"annualReport.2020.reachProjectCreators": "People Creating Projects",
|
||||
"annualReport.2020.reachComments": "increase in comments posted",
|
||||
"annualReport.2020.reachProjectCreators": "Persone che Creano Progetti",
|
||||
"annualReport.2020.reachComments": "aumento dei commenti condivisi",
|
||||
"annualReport.2020.reachGlobalCommunity": "La Nostra Comunità Globale",
|
||||
"annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020",
|
||||
"annualReport.2020.reachMapBlurb": "Account totali registrati nella Comunità Online di Scratch dal lancio di Scratch fino a Dicembre 2020",
|
||||
"annualReport.2020.reachMap24M": "24M",
|
||||
"annualReport.2020.reachMapLog": "in scala logaritmica",
|
||||
"annualReport.2020.reachTranslationTitle": "Scratch is Translated into 64 Languages",
|
||||
"annualReport.2020.reachTranslationIncrease": "3 languages from 2019",
|
||||
"annualReport.2020.reachTranslationTitle": "Scratch è Tradotto in 64 Lingue",
|
||||
"annualReport.2020.reachTranslationIncrease": "3 lingue dal 2019",
|
||||
"annualReport.2020.reachTranslationBlurb": "Grazie a traduttori volontari provenienti da tutto il mondo.",
|
||||
"annualReport.2020.reachScratchJrBlurb": "ScratchJr è un ambiente per l'introduzione alla programmazione che consente ai bambini (5-7 anni) di creare le proprie storie e giochi interattivi.",
|
||||
"annualReport.2020.reachDownloadsMillion": "3 {million}",
|
||||
"annualReport.2020.reachDownloads": "Downloads in 2020",
|
||||
"annualReport.2020.reachDownloadsIncrease": "2 {million} from 2019",
|
||||
"annualReport.2020.themesTitle": "Emerging Themes",
|
||||
"annualReport.2020.reachDownloads": "Download nel 2020",
|
||||
"annualReport.2020.reachDownloadsIncrease": "2 {million} dal 2019",
|
||||
"annualReport.2020.themesTitle": "Temi Emergenti",
|
||||
"annualReport.2020.themesDescription": "As young people faced the unprecedented challenges of COVID-19, Scratch became a more important place than ever for them to connect, create, and express themselves. Throughout the year, our work was focused on three areas to best support our growing global community: connectivity, adaptation, and community. As always, our efforts were grounded in our commitment to equity and inclusion.",
|
||||
"annualReport.2020.equity": "Equità",
|
||||
"annualReport.2020.globalStrategy": "Strategia Globale",
|
||||
"annualReport.2020.connectivityTitle": "Connectivity",
|
||||
"annualReport.2020.connectivityTitle": "Connettività",
|
||||
"annualReport.2020.connectivityIntro": "While young people were isolated inside of their homes due to COVID-19, Scratch offered an opportunity for them to connect and create with faraway friends, classmates, and family members. It also served as a portal to the outside world, where they discovered that millions of kids across countries and continents were experiencing the same things they were.",
|
||||
"annualReport.2020.aaronText": "Aaron’s students worked together to build a “kooky” version of their town called “Norwouldn’t,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.",
|
||||
"annualReport.2020.spotlightStory": "Spotlight Story",
|
||||
"annualReport.2020.spotlightStory": "Storia in Evidenza",
|
||||
"annualReport.2020.connectivityIndia": "Scratch in India",
|
||||
"annualReport.2020.connectivityIndiaIntro": "In India, the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches.",
|
||||
"annualReport.2020.connectivityIndiaIntro": "In India la pandemia COVID-19 ha imposto un pesante conto e tenuto molti giovani e le loro famiglie isolati per lunghi periodi.",
|
||||
"annualReport.2020.connectivityIndiaParagraph": "Across the entire global Scratch community, we saw a huge spike in activity beginning in March 2020. Nowhere was this sudden spike more evident than in India, where the COVID-19 pandemic took an enormous toll and kept many young people and families isolated inside for long stretches of time. Through Scratch, kids in India found connection by creating and sharing 602% more projects than the year before.",
|
||||
"annualReport.2020.connectivityIndiaProjectsNumber": "2.3 {million}",
|
||||
"annualReport.2020.connectivityIndiaProjectsSubhead": "Projects Were Created Online in 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% from 2019",
|
||||
"annualReport.2020.connectivityRegistedUsers": "The number of all-time registered users in India more than doubled in one year, ",
|
||||
"annualReport.2020.connectivityRegistedUsersNumbers": "rising from over 300,000 in 2019 to over 700,000 in 2020.",
|
||||
"annualReport.2020.connectivityIndiaUsers": "The number of unique visitors increased",
|
||||
"annualReport.2020.connectivityIndiaProjectsSubhead": "Progetti Sono Stati Creati Online nel 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsIncreasePercent": "602% dal 2019",
|
||||
"annualReport.2020.connectivityRegistedUsers": "Il numero di utenti registrati sin dall'inizio in India è più che raddoppiato in un anno, ",
|
||||
"annualReport.2020.connectivityRegistedUsersNumbers": "crescendo da oltre 300.000 nel 2019 a oltre 700.000 nel 2020.",
|
||||
"annualReport.2020.connectivityIndiaUsers": "Il numero di visitatori unici è aumentato",
|
||||
"annualReport.2020.connectivityIndiaUsersPercent": "156%",
|
||||
"annualReport.2020.connectivityIndiaUsersOld": "1.8 {million}",
|
||||
"annualReport.2020.connectivityIndiaUsersNew": "4.6 {million}",
|
||||
"annualReport.2020.connectivityIndiaProjects": "The number of people creating projects increased",
|
||||
"annualReport.2020.connectivityIndiaProjects": "Il numero di persone che hanno creato progetti è aumentato",
|
||||
"annualReport.2020.connectivityIndiaProjectsPercent": "270%",
|
||||
"annualReport.2020.connectivityIndiaYear": "in 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsOld": "303 thousand",
|
||||
"annualReport.2020.connectivityIndiaYear": "nel 2020",
|
||||
"annualReport.2020.connectivityIndiaProjectsOld": "303 mila",
|
||||
"annualReport.2020.connectivityIndiaProjectsNew": "1.1 {million}",
|
||||
"annualReport.2020.connectivityWorld": "Scratch Around the World",
|
||||
"annualReport.2020.connectivityWorldSubtitle": "International Collaborators",
|
||||
"annualReport.2020.connectivityWorld": "Scratch Intorno al Mondo",
|
||||
"annualReport.2020.connectivityWorldSubtitle": "Collaboratori Internazionali",
|
||||
"annualReport.2020.connectivityCountryChileTitle": "Scratch Al Sur",
|
||||
"annualReport.2020.connectivityCountryChile": "Chile",
|
||||
"annualReport.2020.connectivityCountryChile": "Cile",
|
||||
"annualReport.2020.connectivityCountryChileParagraph": "Scratch Al Sur is dedicated to supporting computational and creative thinking among students and educators in Chile and across Latin America. They aided our translation and localization efforts in Rapa Nui and Spanish, and have engaged many educators in collaborative, playful Scratch professional development workshops.",
|
||||
"annualReport.2020.connectivityCountryBrazilTitle": "Brazil Creative Learning Network",
|
||||
"annualReport.2020.connectivityCountryBrazil": "Brazil",
|
||||
"annualReport.2020.connectivityCountryBrazilTitle": "Rete Brasiliana per l'Apprendimento Creativo",
|
||||
"annualReport.2020.connectivityCountryBrazil": "Brasile",
|
||||
"annualReport.2020.connectivityCountryBrazilParagraph": "The Brazilian Creative Learning Network is a grassroots movement that implements playful, creative and relevant hands-on educational practices throughout Brazil. In 2020, the Scratch Team presented at the Brazilian Creative Learning Network’s Creative Learning Week event to share how kids were using Scratch to build community, express themselves, and speak out about what’s important to them. In turn, we learned how educators in the network were creating opportunities for self-expression with learners in their own communities.",
|
||||
"annualReport.2020.connectivityCountryIndiaTitle": "Quest Alliance",
|
||||
"annualReport.2020.connectivityCountryIndiaTitle": "Alleanza per la Ricerca",
|
||||
"annualReport.2020.connectivityCountryIndia": "India",
|
||||
"annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance empowers millions of learners and educators with 21st century skills, including creative computing. In 2020, {QuestAllianceLink} shared Scratch with learners and educators across India.",
|
||||
"annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi Foundation",
|
||||
"annualReport.2020.connectivityCountryIndiaParagraph": "L'Alleanza per la Ricerca potenzia milioni di studenti e di educatori con le abilità del 21esimo secolo, inclusa l'informatica creativa. Nel 2020 {QuestAllianceLink} ha condiviso Scratch con studenti ed educatori in tutta l'India.",
|
||||
"annualReport.2020.connectivityCountryUSATitle": "Fondazione Raspberry Pi",
|
||||
"annualReport.2020.connectivityCountryUSA": "UK",
|
||||
"annualReport.2020.connectivityCountryUSAParagraph": "The Raspberry Pi Foundation works to put the power of computing and digital making into the hands of people all over the world. Through their Making at Home initiative, they lead livestream events that encouraged families and young people to learn and create together. Several of these livestreams featured Scratch tutorials—and sometimes, even {USALink}!",
|
||||
"annualReport.2020.connectivityResources": "Risorse",
|
||||
"annualReport.2020.connectivityResourcesSubtitle": "Localizing with Support from the LEGO Foundation",
|
||||
"annualReport.2020.connectivityResourcesSubtitle": "Localizzazione con il Supporto della Fondazione LEGO",
|
||||
"annualReport.2020.connectivityResourcesParagraph": "To support our growing global reach and aid our COVID-19 response, the LEGO Foundation supported Scratch with a generous grant. With this funding, we were able to localize key resources and reach even more young people around the world.",
|
||||
"annualReport.2020.connectivityExample1Title": "Tutorial Images",
|
||||
"annualReport.2020.connectivityExample1Paragraph": "We created translations of the images for 25 Scratch tutorials in 12 languages—totalling over 1,000 new images!",
|
||||
"annualReport.2020.connectivityExample1Title": "Immagini dei Tutorial",
|
||||
"annualReport.2020.connectivityExample1Paragraph": "Abbiamo creato le traduzioni delle immagini di 25 tutorial di Scratch in 12 lingue—per un totale di oltre 1,000 nuove immagini!",
|
||||
"annualReport.2020.connectivityExample2Title": "Come Iniziare con Scratch",
|
||||
"annualReport.2020.connectivityExample2Paragraph": "The Getting Started with Scratch video is the most highly accessed and viewed Scratch tutorial video, greeting new Scratchers when they first join the site. We were able to translate this video into 25 new languages and to update the 3 previous translations, including visuals, voiceovers, and subtitles.",
|
||||
"annualReport.2020.connectivityExample3Title": "Scratch Editor",
|
||||
"annualReport.2020.connectivityExample3Title": "Editor di Scratch",
|
||||
"annualReport.2020.connectivityExample3Paragraph": "The Scratch project editor is the most essential Scratch resource. We worked with a South African translation company that specializes in culturally-relevant educational translation to translate and review the Scratch editor in five South African languages: isiZulu, isiXhosa, Afrikaans, Sestwana, and Sepedi.",
|
||||
"annualReport.2020.adaptationTitle": "Adaptation",
|
||||
"annualReport.2020.adaptationTitle": "Adattamento",
|
||||
"annualReport.2020.adaptationIntro": "As COVID-19 forced schools to close and pushed learning to virtual spaces, many students and teachers were discovering Scratch for the first time or adapting the way they taught and learned creative coding. From our own homes, the Scratch Team worked to support the changing needs of educators and the online community.",
|
||||
"annualReport.2020.adaptationQuoteName": "Benedikt Hochwartner",
|
||||
"annualReport.2020.adaptationQuoteTitle": "Curator for Creative Learning, mumok, Vienna, Austria",
|
||||
"annualReport.2020.adaptationQuoteText": "In all the troubles over the past year, Scratch remained our platform of communication, our place to meet, and our medium of expressing ourselves creatively.",
|
||||
"annualReport.2020.adaptationQuoteTitle": "Curatore per l'Apprendimento Creativo, mumok, Vienna, Austria",
|
||||
"annualReport.2020.adaptationQuoteText": "Tra tutti i problemi accaduti lo scorso anno, Scratch è rimasto la nostra piattaforma di comunicazione, il posto in cui incontrarci e il nostro mezzo per esprimerci in modo creativo.",
|
||||
"annualReport.2020.adaptationHighlightName": "Aaron Reuland",
|
||||
"annualReport.2020.adaptationHighlightTitle": "K-5 Library Media Teacher, Norwood, MA",
|
||||
"annualReport.2020.adaptationHighlightTitle": "K-5 Insegnantedella Biblioteca dei Media, Norwood, MA",
|
||||
"annualReport.2020.adaptationHighlightText": "In Aaron Reuland’s Title One school in Norwood, Massachusetts, he counted on Scratch to help engage remote students in creative learning and rekindle their sense of community “when the only things I could count on us all having were a working computer and an internet connection.”",
|
||||
"annualReport.2020.adaptationHighlightText2": "Aaron’s students worked together to build a “kooky” version of their town called “Norwouldn’t,” packed with storybook creatures, original artwork, and interconnecting narratives. It was one of many collaborative Scratch projects Aaron facilitated to remind students that even while COVID-19 kept them inside their homes, they were still part of a caring and joyful community.",
|
||||
"annualReport.2020.adaptationHighlightTitle2": "Scratch at Home",
|
||||
"annualReport.2020.adaptationHighlightTitle2": "Scratch a Casa",
|
||||
"annualReport.2020.adaptationHighlightText2b": "On March 17, we responded to the COVID-19 crisis by launching the {linkText} to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. It was an invaluable way to connect with our community and adapt to a whole new way of learning and interacting online.",
|
||||
"annualReport.2020.adaptationHighlightTitle3": "Live Create-Alongs",
|
||||
"annualReport.2020.adaptationHighlightTitle3": "Creare Insieme Live",
|
||||
"annualReport.2020.adaptationHighlightText3b": "Our team hosted weekly, live {linkText} to connect with kids, parents, and educators at home and share tips and tricks for creating different types of Scratch projects. We had a blast seeing the projects they were inspired to create in our Create-Along studios!",
|
||||
"annualReport.2020.adaptationHighlightTitle4": "Hack Your Window",
|
||||
"annualReport.2020.adaptationHighlightTitle4": "Hackera la Tua Finestra",
|
||||
"annualReport.2020.adaptationHighlightText4b": "Scratch educator Eduard Muntaner Perich created a #ScratchAtHome-inspired studio that took the community by storm: {linkText}. Hundreds of Scratchers from all over the world imagined fantastical games and stories happening just outside their window.",
|
||||
"annualReport.2020.adaptationEducatorsTitle": "Connecting with Educators",
|
||||
"annualReport.2020.adaptationEducatorsTitle": "Entrare in Contatto con gli Educatori",
|
||||
"annualReport.2020.adaptationEducatorsText": "Educators around the world shared their own #ScratchAtHome ideas and discussed the struggles and triumphs of teaching remotely in a lively Twitter Chat on April 8th, 2020.",
|
||||
"annualReport.2020.adaptationSnapshot": "Snapshots",
|
||||
"annualReport.2020.adaptationSnapshot1Title": "Computer Clubhouse Network Virtual Workshops",
|
||||
"annualReport.2020.adaptationSnapshot": "Istantanee",
|
||||
"annualReport.2020.adaptationSnapshot1Title": "Gli Workshop della Rete Virtuale di Computer Clubhouse",
|
||||
"annualReport.2020.adaptationSnapshot1Text": "As part of our longstanding partnership, the Scratch Team conducts workshops for youth educators from {linkText}. Like educators around the world, our team had to conduct online workshops for the first time in 2020—and learn how to combat the isolation and technical difficulties of virtual learning. But thanks to online collaboration tools and innovative methods of sharing and reflecting, the team was able to recreate the collaborative, playful spirit of in-person workshops in a virtual space.",
|
||||
"annualReport.2020.adaptationSnapshot2Title": "Bring Yourself Into Scratch",
|
||||
"annualReport.2020.adaptationSnapshot2Title": "Entra in Scratch",
|
||||
"annualReport.2020.adaptationSnapshot2Text": "2020 was also a year of adapting our tools and platform. We developed and added new sprites to the Sprite Library to inspire and enable beginner Scratchers to make projects representative of their racial, cultural, gender, or other personal identity.",
|
||||
"annualReport.2020.communityTitle": "Comunità",
|
||||
"annualReport.2020.communityIntro": "In 2020, the Scratch Community became an even more vital place for young people to find a sense of togetherness and belonging. As we saw the meaningful conversations, collaborative projects, and moving stories Scratchers shared, we were in awe of their creative and resilient spirit.",
|
||||
"annualReport.2020.communityTitle1": "Virtual Family Creative Coding Nights Guide",
|
||||
"annualReport.2020.communityTitle1": "Guida alle Notti Virtuali di Coding Creativo con le Famiglie",
|
||||
"annualReport.2020.communityText1": "In 2019, with support from Google.org, the Scratch Team worked with Chicago Public School’s Office of Computer Science to connect students, families, teachers, and other community members through Family Creative Coding Nights.",
|
||||
"annualReport.2020.communityText2": "This year, our teams faced a new challenge: how could we bring the playful, community-building spirit of Family Creative Coding Nights to a virtual space, helping schools develop vital connections with remote students and their families? We developed the Virtual Family Coding Nights guide to provide a structure for these connections and support joyful learning",
|
||||
"annualReport.2020.communityDownloadButton": "Virtual Family Coding Nights Guide",
|
||||
"annualReport.2020.communityDownloadButton": "Guida alle Notti Virtuali di Coding con le Famiglie",
|
||||
"annualReport.2020.communityQuoteName": "Kendra Mallory, M.Ed.",
|
||||
"annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Coordinator",
|
||||
"annualReport.2020.communityQuoteTitle": "Coordinatore S.T.E.M. della Scuola Elementare Ruggles",
|
||||
"annualReport.2020.communityQuoteText": "[In 2020], there were not many opportunities to engage with parents in such a fun, high energy way. So this opportunity provided much needed engagement...Teachers were apprehensive, but the students' level of excitement pushed them into a space where they had to trust the process and allow kids to learn from one another.",
|
||||
"annualReport.2020.communityScratchCommunity": "Scratch Community",
|
||||
"annualReport.2020.communityScratchCommunity": "La Comunità di Scratch",
|
||||
"annualReport.2020.communityScratchCommunityIntro": "Quando gli viene chiesto perché usano Scratch, molti membri della comunità sottolineano l'importanza della comunità online che li motiva a continuare a partecipare fornendo uno spazio in cui possono esprimere la loro creatività, fare amicizia, ricevere del feedback, ottenere nuove idee e imparare nuove abilità. Molti membri della comunità di Scratch apprezzano la comunità come luogo sicuro e accogliente dove entrare in contatto con gli altri, condividere e imparare gli uni dagli altri.",
|
||||
"annualReport.2020.communityQuoteGroupText1": "Mi sono iscritto a Scratch quando avevo 11 anni e tutte le cose che ho imparato usando la piattaforma e interagendo con la comunità sono state davvero una parte importantissima della mia crescita.",
|
||||
"annualReport.2020.communityQuoteGroupText2": "Scratch has allowed me to do things from home, like\n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say ¡GRACIAS!",
|
||||
"annualReport.2020.communityQuoteGroupText3": "Faccio parte di Scratch da 2 anni e e stata una di quelle esperienze che ti cambiano la vita! Ho imparato moltissime cose nuove come programmare, a comportarmi correttamente online e anche a creare arte!",
|
||||
"annualReport.2020.communityQuoteGroupText4": "Scratch è stato il mio hobby favorito in prima media. Mi ha insegnato senza che me ne accorgessi la logica Booleana, l'ordine degli operatori e le espressioni matematiche annidate—per non dire della programmazione stessa.",
|
||||
"annualReport.2020.yearInReview": "Year in Review",
|
||||
"annualReport.2020.yearInReview": "Bilancio dell'Anno",
|
||||
"annualReport.2020.yearInReviewText": "2020 was a remarkable year in the online community. The Community Team highlighted and developed opportunities for young people to express their ideas and become engaged in positive ways, and incredible movements sprung up from Scratchers themselves. Here’s a look back at some of the highlights of the year:",
|
||||
"annualReport.2020.yearInReviewCard1Date": "Gennaio",
|
||||
"annualReport.2020.yearInReviewCard1Title": "End of the Decade Scratch Design Studio",
|
||||
"annualReport.2020.yearInReviewCard1Text": "Scratchers celebrated the close of a decade and new beginnings in this Scratch Design Studio.",
|
||||
"annualReport.2020.yearInReviewCard1Title": "Galleria di Scratch Fine del Decennio",
|
||||
"annualReport.2020.yearInReviewCard1Text": "I membri della comunità hanno celebrato la fine di un decennio e l'inizio di un nuovo decennio in questa Galleria di Progettazione di Scratch.",
|
||||
"annualReport.2020.yearInReviewCard2Date": "Aprile",
|
||||
"annualReport.2020.yearInReviewCard2Title": "April Fool’s Day",
|
||||
"annualReport.2020.yearInReviewCard2Title": "Pesce di Aprile",
|
||||
"annualReport.2020.yearInReviewCard2Text": "“Mundane mysteries” appeared around the site, and Cat Blocks surprised and delighted the Scratch community.",
|
||||
"annualReport.2020.yearInReviewCard3Date": "Aprile",
|
||||
"annualReport.2020.yearInReviewCard3Title": "Create-Alongs",
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
"parents.faqCommunityTitle": "Dè th’ anns a’ choimhearsnachd Scratch air loidhne?",
|
||||
"parents.faqCommunityBody": "Nuair a ghabhas iad pàirt sa choimhearsnachd air loidhne aig Scratch, ’s urrainn do na buill rùrachadh agus feuchainn ann an coimhearsnachd ionnsachaidh air loidhne fosgailte còmhla ri buill Scratch le diofar dhòighean-bheatha, aoisean is ùidhean.’S urrainn dha na buill an cuid obrach a cho-roinneadh, beachdan fhaighinn air agus ionnsachadh o chàch a chèile.’S urrainn dha na buill an cuid obrach a cho-roinneadh, beachdan fhaighinn air agus ionnsachadh o chàch a chèile.",
|
||||
"parents.faqGuidelinesTitle": "Dè an giùlan ceart sa choimhearsnachd Scratch?",
|
||||
"parents.faqGuidelinesBody": "Tha sgioba MIT Scratch ag obair còmhla ris a’ choimhearsnachd airson àrainneachd càirdeil is modhail a ghlèidheadh do luchd de gach aois, cinneadh, creideamh, aidmheil cleamhnais is fèin-aithne gnè. ’S urrainn dhut taic a thoirt ri do chuid cloinne ach an ionnsaich iad na dòighean is sibh a’ leughadh na {communityGuidelines} còmhla. Tha sinn a’ guidhe air na buill gum bi na beachdan aca cuideachail agus gun cuidich iad a’ cumail an làrach-lìn càirdeil le cur gearain mu shusbaint sam bith nach gèill ris na riaghailtean giùlain.Tha sgioba Scratch ag obair gach latha a stiùireadh na gnìomhachd air an làrach-lìn agus a’ freagairt ri gearanan le taic innealan mar criathrag droch-chainnt {CleanSpeak}.",
|
||||
"parents.faqGuidelinesBody": "Tha sgioba MIT Scratch ag obair còmhla ris a’ choimhearsnachd airson àrainneachd càirdeil is modhail a ghlèidheadh do luchd de gach aois, cinneadh, creideamh, aidmheil cleamhnais is fèin-aithne gnè. ’S urrainn dhut taic a thoirt ri do chuid cloinne ach an ionnsaich iad na dòighean is sibh a’ leughadh na {communityGuidelines} còmhla. Tha sinn a’ guidhe air na buill gum bi na beachdan aca cuideachail agus gun cuidich iad a’ cumail na làraich-lìn càirdeil le dèanamh gearain mu shusbaint sam bith nach gèill ris na riaghailtean giùlain. Tha sgioba Scratch ag obair gach latha a stiùireadh na gnìomhachd air an làrach-lìn agus a’ freagairt ri gearanan le taic innealan mar criathrag droch-chainnt {CleanSpeak}.",
|
||||
"parents.faqCommunityGuidelinesLinkText": "riaghailtean giùlain",
|
||||
"parents.faqPrivacyPolicyTitle": "Dè am poileasaidh prìobhaideachd agaibh?",
|
||||
"parents.faqPrivacyPolicyBody": "A chum dìon prìobhaideachd air loidhne a’ chloinne, cuingichidh sinn na chruinnicheas sinn rè a’ chlàraidh agus na dh’fhoillsicheas sinn air an làrach-lìn. Cha reic is cha toir sinn fiosrachadh seachad air mhàl do dhuine sam bith. Gheibh thu barrachd fiosrachaidh air duilleag na {privacyPolicy}.",
|
||||
|
|
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Reference in a new issue