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pull new editor translations from Transifex
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@ -254,7 +254,7 @@
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"gui.howtos.intro-move.step_stepMove": "Adicione um bloco de movimento",
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"gui.howtos.add-a-move-block.step_stepSay": "Adicione um bloco diga",
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"gui.howtos.add-a-move-block.step_stepGreenFlag": "Clique na bandeira verde para iniciar",
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"gui.howtos.intro-getting-started-ASL.name": "Getting Started - ASL",
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"gui.howtos.intro-getting-started-ASL.name": "Primeiros Passos - ASL",
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"gui.howtos.animate-a-name.name": "Anime um Nome",
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"gui.howtos.animate-a-name.step_AnimatePickLetter": "Escolha um Ator Letra",
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"gui.howtos.animate-a-name.step_AnimatePlaySound": "Toque uma Música Quando Clicado",
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@ -16,7 +16,7 @@
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"about.learnMore": "Saiba Mais Sobre o Scratch",
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"about.learnMoreFaq": "Perguntas Frequentes",
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"about.learnMoreParents": "Informação para Pais",
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"about.learnMoreEducators": "Information for Educators",
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"about.learnMoreEducators": "Informação para Educadores",
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"about.learnMoreAnnualReport": "Relatório Anual",
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"about.literacy": "Aprenda a Programar, Programe para Aprender",
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"about.literacyDescription": "Hoje, a habilidade de escrever programas de computador é uma parte importante da alfabetização na sociedade. Quando as pessoas aprendem a programar no Scratch, elas aprendem estratégias importantes para resolver problemas, desenvolver projetos e comunicar ideias.",
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@ -25,16 +25,16 @@
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"about.scratchForEducatorsLinkText": "Scratch para Educadores",
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"about.scratchedLinkText": "Site do ScratchEd",
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"about.research": "Pesquisa",
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"about.researchDescription": "The {lifelongKindergartenGroupLink} and collaborators are {researchLink} how young people create, collaborate, and learn with Scratch. For an overview, see the article {codingAtACrossroadsLink} and the book {lifelongKindergartenBookLink}. To find out more about the use of Scratch, see the {statisticsLink} page and the Scratch {annualReportLink}.",
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"about.researchLinkText": "researching",
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"about.researchDescription": "O {lifelongKindergartenGroupLink} e colaboradores estão {researchLink} como crianças criam, colaboram e aprendem com o Scratch. Para uma visão geral, veja o artigo {codingAtACrossroadsLink} e o livro {lifelongKindergartenBookLink}. Para saber mais sobre o uso do Scratch, veja a página de {statisticsLink} e {annualReportLink} do Scratch.",
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"about.researchLinkText": "pesquisando",
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"about.statisticsLinkText": "estatísticas",
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"about.lifelongKindergartenGroupLinkText": "grupo Lifelong Kindergarten",
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"about.codingAtACrossroadsLinkText": "Coding at a Crossroads (em inglês)",
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"about.codingAtACrossroadsLinkText": "A Programação Está em uma Encruzilhada (em inglês)",
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"about.lifelongKindergartenBookLinkText": "Jardim de Infância para a Vida Toda",
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"about.annualReportLinkText": "Relatório Anual",
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"about.support": "Apoio e Financiamento",
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"about.supportDescription": "Scratch is available for free, thanks to support from our {donorsLink}. This support helps us provide kids around the world with opportunities to imagine, create, and share. You can support Scratch by making a donation {donateLink}.",
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"about.donorsLinkText": "doadores",
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"about.donateLinkText": "aqui",
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"about.donateButton": "Fazer doação"
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"about.donateButton": "Fazer Doação"
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}
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@ -188,33 +188,33 @@
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"annualReport.2020.tutorial3": "キャラクター・デザイナー",
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"annualReport.2020.tutorial4": "バーチャルペット",
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"annualReport.2020.EDMessageTitle": "執行役員からのメッセージ",
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"annualReport.2020.EDMessageText1": "2020 was a transformational year around the world, and for Scratch. I joined the team in November, when we were months into the COVID-19 pandemic. With my background as an educational leader, I was excited about the potential of leading Scratch through a period of significant change and continuing to work toward my personal goal of helping students from all backgrounds reach new heights. I knew that in this challenging year, young people everywhere were in serious need of even more support to help them achieve their potential.",
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"annualReport.2020.EDMessageText2": "The inequitable structures we have built to educate children were exacerbated by the pandemic. Through our conversations with families and educators from around the world, we know that in 2020, kids from all communities needed creative learning opportunities to express their ideas and build their skills more than ever, even while many of them did not have the ability to go to school.",
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"annualReport.2020.EDMessageText3": "As the world adapted and approached creative learning and self expression in new ways, many educators, parents, and young people turned to Scratch. We saw 40% more Scratchers creating projects year over year, and Scratchers left 200% more comments in 2020 than in 2019. Young people from all around the world used Scratch as a place to connect, converse, collaborate, and engage with one another. We saw them discover the amazing things they could create when they were given the opportunity to think creatively and solve problems they were passionate about. ",
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"annualReport.2020.EDMessageText4": "In the wake of the pandemic, some have called for a “return to normal.” But for many young people, the freedom to learn and explore was missing in our schools well before COVID-19.",
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"annualReport.2020.EDMessagePullQuote": "We must do everything we can to change the systemic inequities in our educational systems, because “normal” was not built to be fair and equitable for most of our children.",
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"annualReport.2020.EDMessageText5": "In 2021, Scratch is redoubling our efforts to reach young people who have been historically excluded from creative computing and other creative learning opportunities. With support from Google.org, we’ve launched the Scratch Education Collaborative (SEC), a powerful network of organizations across the world focused on supporting these learners in developing their confidence in creative computing. The 41 organizations in year one of the new program will connect with and learn from the Scratch Team and one another, and develop Equity Toolkits that will support them as they grow and scale their support for the learners in their community.",
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"annualReport.2020.EDMessageText6": "Our work to make Scratch even more equitable and inclusive is far from over. I’m excited to share more with you in the coming months. Until then, I’d like to extend my sincere appreciation to the Scratch Community for continuing to support and care for each other through a turbulent year. Your creativity and compassion never ceases to inspire us.",
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"annualReport.2020.EDTitle": "Executive Director, Scratch Foundation",
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"annualReport.2020.lookingForward": "Looking Forward",
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"annualReport.2020.lookingForwardText1": "In 2021, we’re continuing to innovate and collaborate with our partners to make Scratch even better for young people around the world. In the coming months, we’re working to bring Scratch into more schools, expand pathways to creative learning, develop and localize more resources for educators and young people, and improve the Scratch onboarding experience, and even more exciting projects.",
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"annualReport.2020.lookingForwardText2": "We’ve received generous grants from the LEGO Foundation and Google.org to help expand our global reach, advance our mission, and support this important work. Learn more:",
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"annualReport.2020.learnMore": "Learn More:",
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"annualReport.2020.learnMoreLink1Text": "The LEGO Foundation and Scratch Foundation announce partnership to support learning through play with technology for millions of children across the world",
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"annualReport.2020.learnMoreLink2Text": "Computer Science Education Week: More help for more students",
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"annualReport.2020.EDMessageText1": "2020年は、世界中で、そしてScratchにとっても変化の激しい年でした。私がチームに加わったのはCOVID-19のパンデミックが始まって数カ月が経った頃の11月でした。教育指導者としての経歴を持つ私は、大きな変化の時期を乗り越えてScratchをリードし、あらゆるバックグラウンドを持つ生徒たちが新たな高みに到達できるよう支援するという個人的なゴールに向けて取り組み続けることができるという可能性に興奮しました。この困難な年に世界中の若者たちが自分たちの可能性を実現するためには多くの支援を必要としていることを知りました。",
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"annualReport.2020.EDMessageText2": "子供たちを教育するために私たちが築いてきた不公平な構造は、パンデミックによってさらに悪化しました。世界中の家族や教育者との対話を通じて、2020年には、すべてのコミュニティの子供たちが、多くの人が学校に行くことができない中で、自分のアイデアを表現し、スキルを身につけるための創造的な学びの機会をこれまで以上に必要としていることを知りました。",
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"annualReport.2020.EDMessageText3": "世界が適応し、創造的な学びや自己表現に新しい方法でアプローチする中、多くの教育者、保護者、若者たちは、Scratchに目を向けました。Scratcherたちがプロジェクトを作成するのは前年比で40%増加し、Scratcherたちの2020年のコメント数は、2019年の2倍に達しました。世界中の若者たちは、互いにつながり、対話し、協力し、関与する場として、Scratchを利用しました。私たちは、彼らが創造的に考え、情熱を持って問題を解決する機会を与えられたときに、創造できる素晴らしいものを発見することを目の当たりにしました。",
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"annualReport.2020.EDMessageText4": "パンデミックをきっかけに、“ノーマルに戻る“ことを求める声があります。しかし、COVID-19のかなり前から多くの若者には、学校での学びと探求の自由がなくなっていました。",
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"annualReport.2020.EDMessagePullQuote": "私たちは、教育制システムの不公平さを変革するためにできる限りのことをしなければなりません。なぜなら、“ノーマル“は、ほとんどの子どもたちにとって公平で公正なものになるように作られていないからです。",
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"annualReport.2020.EDMessageText5": "2021年、Scratchは創造的コンピューティングやその他の創造的な学びの機会から歴史的に排除されてきた若者たちを支援するための取り組みを倍増させています。Google.orgからの支援を受けて、私たちはScratch Education Collaborative(SEC)を立ち上げました。この組織は、学習者が創造的コンピューティングへの自信を深めるのを支援することに重点をおいた、世界的で強力な組織ネットワークです。この新しいプログラムの1年目に参加した41の組織は、Scratchチームとお互いにつながり、学び合い、コミュニティ内の学習者の支援を発展させ拡大していくために必要なEquityツールキットを開発します。",
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"annualReport.2020.EDMessageText6": "Scratchをより公平でインクルーシブなものにするための取り組みは、まだ終わっていません。今後数ヶ月のうちに、さらに多くのことを皆さんと共有できることを楽しみにしています。それまでの間、激動の1年間、お互いをサポートし、世話を続けてくれたScratchコミュニティに心から感謝します。皆さんの創造性と思いやりには、いつも刺激を受けています。",
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"annualReport.2020.EDTitle": "Scratch財団 エグゼクティブ・ディレクター",
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"annualReport.2020.lookingForward": "今後の展望",
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"annualReport.2020.lookingForwardText1": "2021年、私たちは、技術革新とパートナーとのコラボレーションを続け、世界中の若者にとってScratchをより良いものしていきます。今後、Scratchをより多くの学校に届け、創造的な学びへの進路を拡大し、教育者や若者のためのより多くの教材の開発、ローカライズ、Scratchの入門体験の改善、さらにはエキサイティングなプロジェクトに取り組んでいきます。",
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"annualReport.2020.lookingForwardText2": "レゴ財団とGoogle.orgから寛大な助成金をいただき、グローバルな活動の拡大、ミッションの推進、そしてこの重要な活動の支援に役立てています。詳しくは以下を参照ください。",
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"annualReport.2020.learnMore": "詳細はこちら:",
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"annualReport.2020.learnMoreLink1Text": "レゴ財団とScratch財団は、世界中の何百万人もの子供たちのためにテクノロジーを使った遊びを通して学びをサポートするパートナーシップを発表しました。",
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"annualReport.2020.learnMoreLink2Text": "コンピュータサイエンス教育週間:より多くの生徒に、より多くの支援を",
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"annualReport.2020.supportersTitle": "サポーターへの感謝",
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"annualReport.2020.supportersIntro": "寛大なサポーターの皆様に感謝します。 皆様の寄付は世界中のあらゆる背景を持つ全年齢の子供たちに創造的な学習の機会を広げるのに役立っています。",
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"annualReport.2020.ourSupporters": "Our Supporters",
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"annualReport.2020.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on giving to the Scratch Foundation from January 1, 2020 to December 31, 2020.",
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"annualReport.2020.supportersFoundingTitle": "Founding Partners — $10,000,000+",
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"annualReport.2020.supportersFoundingText": "We are especially grateful to our Founding Partners who have each provided at least $10,000,000 in cumulative support, since the start of Scratch in 2003.",
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"annualReport.2020.supportersCatPartnersTitle": "Scratch Cat Partners — $1,000,000+",
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"annualReport.2020.supportersCreativityTitle": "Creativity Circle — $250,000+",
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"annualReport.2020.supportersCollaborationTitle": "Collaboration Circle — $100,000+",
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"annualReport.2020.supportersImaginationTitle": "イマジネーションの輪 — $50,000+",
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"annualReport.2020.supportersInspirationTitle": "インスピレーションの輪 — $20,000+",
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"annualReport.2020.supportersExplorationTitle": "探求の輪 — $5,000+",
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"annualReport.2020.supportersPlayTitle": "Play Circle — $1,000+",
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"annualReport.2020.ourSupporters": "支援者",
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"annualReport.2020.ourSupportersText": "何年にもわたって、世界中の何百万人もの若者に素晴らしい学習体験を創り出すのを助けてくれたScratch支援者の皆様に感謝したいと思います。以下のリストは、2020年1月1日から2020年12月31日までのScratch財団への寄付に基づいています。",
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"annualReport.2020.supportersFoundingTitle": "設立パートナー — $10,000,000+",
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"annualReport.2020.supportersFoundingText": "2003年のScratch開始以来、累計で1,000万ドル以上のご支援をいただいている設立パートナーの皆様には特に感謝しております。",
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"annualReport.2020.supportersCatPartnersTitle": "Scratchキャットパートナー — $1,000,000+",
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"annualReport.2020.supportersCreativityTitle": "クリエイティビティ・サークル — $250,000+",
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"annualReport.2020.supportersCollaborationTitle": "コラボレーション・サークル— $100,000+",
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"annualReport.2020.supportersImaginationTitle": "イマジネーション・サークル — $50,000+",
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"annualReport.2020.supportersInspirationTitle": "インスピレーション・サークル — $20,000+",
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"annualReport.2020.supportersExplorationTitle": "探求サークル — $5,000+",
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"annualReport.2020.supportersPlayTitle": "プレイ・サークル — $1,000+",
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"annualReport.2020.supportersInKindTitle": "現物の支援者",
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"annualReport.2020.leadershipTitle": "私たちのチーム",
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"annualReport.2020.leadershipBoard": "取締役会",
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"annualReport.2020.leadershipBoardMember": "ボードメンバー",
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"annualReport.2020.leadershipPresidentCEO": "社長兼CEO",
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"annualReport.2020.leadershipFormerPresident": "前社長",
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"annualReport.2020.leadershipFounderCEO": "Founder and Executive Chairman",
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"annualReport.2020.leadershipFormerChairCEO": "Former CEO and Chairwoman",
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"annualReport.2020.leadershipFounderCEO": "設立者兼エグゼクティブ・チェアマン",
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"annualReport.2020.leadershipFormerChairCEO": "前CEO兼チェアマン",
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"annualReport.2020.leadershipBoardSecretaryTreasurer": "取締役会幹事と会計",
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"annualReport.2020.leadershipBoardSecretary": "取締役会幹事",
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"annualReport.2020.leadershipBoardTreasurer": "取締役会会計",
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"annualReport.2020.leadershipScratchTeam": "2020 Scratch Team",
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"annualReport.2020.leadershipED": "Executive Director",
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"annualReport.2020.teamThankYou": "Thank you to Mitch Resnick, Natalie Rusk, Rupal Jain, and other collaborators at the Lifelong Kindergarten Group at the MIT Media Lab for your tireless support of Scratch.",
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"annualReport.2020.leadershipScratchTeam": "2020 Scratchチーム",
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"annualReport.2020.leadershipED": "エグゼクティブ・ディレクター",
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"annualReport.2020.teamThankYou": "MITメディアラボ・ライフロング・キンダーカーテン・グループのMitch Resnick、Natalie Rusk、Rupal Jain、およびその他の協力者の皆様の精力的なScratchのサポートに感謝します。",
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"annualReport.2020.donateTitle": "支援する",
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"annualReport.2020.donateMessage": "皆様のご支援により、私たちがScratchをすべての人に無料で提供し、サーバーを稼働させ続けることを可能にしています。そして何よりも大切なことは、世界中の子供たちが想像し、創造し、共有する機会を提供することができるということです。ありがとうございます!",
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"annualReport.2020.donateButton": "寄付",
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"annualReport.2020.projectBy": "project by",
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"annualReport.2020.altAvatar": "user avatar",
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"annualReport.2020.projectBy": "プロジェクト作成者:",
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"annualReport.2020.altAvatar": "ユーザーのアバター",
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"annualReport.2020.altDropdownArrow": "Arrow indicating dropdown menu.",
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"annualReport.2020.altMastheadIllustration": "Three people interacting with physical scratch components.",
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"annualReport.2020.altWave": "An emoji hand waving.",
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"annualReport.2020.connectivityExample3Title": "Editor do Scratch",
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"annualReport.2020.connectivityExample3Paragraph": "O editor de projeto do Scratch é o recurso mais essencial do Scratch. Trabalhamos com uma empresa de tradução sul-africana especializada em tradução educacional de relevância cultural para traduzir e revisar o editor do Scratch em cinco idiomas sul-africanos: isiZulu, isiXhosa, Afrikaans, Sestwana e Sepedi.",
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"annualReport.2020.adaptationTitle": "Adaptação",
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"annualReport.2020.adaptationIntro": "Enquanto a COVID-19 obrigava as escolas a fechar e empurrava a aprendizagem para espaços virtuais, muitos estudantes e professores estavam descobrindo o Scratch pela primeira vez ou adaptando a maneira como ensinavam e aprendiam a programação criativa. Dentro de nossas próprias casas, a Equipe do Scratch trabalhou para suportar as mudanças das necessidades dos educadores e da comunidade online.",
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"annualReport.2020.adaptationIntro": "Enquanto a COVID-19 obrigava as escolas a fechar e empurrava a aprendizagem para espaços virtuais, muitos estudantes e professores estavam descobrindo o Scratch pela primeira vez ou adaptando a maneira como ensinavam e aprendiam a programação criativa. Dentro de nossas próprias casas, a Equipe Scratch trabalhou para suportar as necessidades de mudanças dos educadores e da comunidade online.",
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"annualReport.2020.adaptationQuoteName": "Benedikt Hochwartner",
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"annualReport.2020.adaptationQuoteTitle": "Curador para a Aprendizagem Criativa, mumok, Viena, Áustria",
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"annualReport.2020.adaptationQuoteText": "No meio de todos os problemas do ano passado, o Scratch continuou sendo nossa plataforma de comunicação, nosso lugar de encontro e nosso meio de nos expressarmos de forma criativa.",
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"annualReport.2020.adaptationQuoteText": "No meio de todos os problemas do ano passado, o Scratch continuou sendo nossa plataforma de comunicação, nosso lugar de encontro e nossa mídia para nos expressarmos de forma criativa.",
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"annualReport.2020.adaptationHighlightName": "Aaron Reuland",
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"annualReport.2020.adaptationHighlightTitle": "Professor de Biblioteca de Mídia do Jardim de Infância ao Quinto Ano, Norwood, Massachusetts, EUA",
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"annualReport.2020.adaptationHighlightText": "Na escola \"Title One\" de Aaron Reuland em Norwood, Massachusetts, ele contou com o Scratch para ajudar a envolver os alunos remotos na aprendizagem criativa e reacender seu senso de comunidade \"quando as únicas coisas que eu sabia que todos teríamos acesso eram um computador funcional e uma conexão com a Internet\".",
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"annualReport.2020.adaptationHighlightText": "Na escola \"Title One\" de Aaron Reuland em Norwood, Massachusetts, ele contou com o Scratch para ajudar a envolver os alunos remotos na aprendizagem criativa e reacender seu senso de comunidade \"quando as únicas coisas que poderíamos contar que todos teríamos eram acesso a um computador funcional e uma conexão com a Internet\".",
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"annualReport.2020.adaptationHighlightText2": "Os estudantes de Aaron trabalharam juntos para construir uma versão \"excêntrica\" de sua cidade chamada \"Norwouldn't\", repleta de criaturas de livros de histórias, obras de arte originais e narrativas interligadas. Foi um dos muitos projetos colaborativos de Scratch que Aaron organizou para lembrar aos estudantes que mesmo enquanto a COVID-19 os mantinha dentro de suas casas, eles ainda faziam parte de uma comunidade alegre e carinhosa.",
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"annualReport.2020.adaptationHighlightTitle2": "Scratch em Casa",
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"annualReport.2020.adaptationHighlightText2b": "No dia 17 de março, respondemos à crise da COVID-19 lançando as {linkText} para fornecer às crianças, famílias e educadores ideias para se envolverem em atividades de aprendizagem criativa com o Scratch em casa. Foi uma forma inestimável de se conectar com nossa comunidade e se adaptar a uma maneira totalmente nova de aprender e interagir online.",
|
||||
"annualReport.2020.adaptationHighlightTitle3": "Lives Create-Along",
|
||||
"annualReport.2020.adaptationHighlightText3b": "Nossa equipe hospedou semanalmente, {linkText} ao vivo para conectar com crianças, pais e educadores em casa e compartilhar dicas e truques para criar diferentes tipos de projetos com Scratch. Foi muito divertido ver os projetos que eles foram inspirados a criar em nossos estúdios Create-Along!",
|
||||
"annualReport.2020.adaptationHighlightTitle3": "Eventos ao vivo Create-Alongs",
|
||||
"annualReport.2020.adaptationHighlightText3b": "Nossa equipe hospedou semanalmente eventos ao vivo {linkText} para conectarem-se com crianças, pais e educadores em casa e compartilharem dicas e truques para criar diferentes tipos de projetos com Scratch. Foi muito divertido ver os projetos que eles foram inspirados a criar em nossos estúdios Create-Along!",
|
||||
"annualReport.2020.adaptationHighlightTitle4": "Hackeie Sua Janela",
|
||||
"annualReport.2020.adaptationHighlightText4b": "O professor de Scratch Eduard Muntaner Perich criou um estúdio inspirado na #ScratchAtHome que foi um arraso na comunidade: {linkText}. Centenas de Scratchers de todo o mundo imaginaram jogos e histórias fantásticas acontecendo do lado de fora de sua janela.",
|
||||
"annualReport.2020.adaptationHighlightText4b": "O professor de Scratch Eduard Muntaner Perich criou um estúdio inspirado na #ScratchEmCasa que foi um arraso na comunidade: {linkText}. Centenas de Scratchers de todo o mundo imaginaram jogos e histórias fantásticas acontecendo do lado de fora de sua janela.",
|
||||
"annualReport.2020.adaptationEducatorsTitle": "Conectando com Educadores",
|
||||
"annualReport.2020.adaptationEducatorsText": "Educadores de todo o mundo compartilharam suas próprias ideias com a #ScratchAtHome e discutiram as dificuldades e os triunfos do ensino à distância em uma conversa animada no Twitter no dia 8 de abril de 2020.",
|
||||
"annualReport.2020.adaptationSnapshot": "Snapshots",
|
||||
"annualReport.2020.adaptationSnapshot": "Fotos",
|
||||
"annualReport.2020.adaptationSnapshot1Title": "Oficinas Virtuais da Computer Clubhouse Network",
|
||||
"annualReport.2020.adaptationSnapshot1Text": "Como parte de nossa parceria de longa data, a Equipe do Scratch realiza oficinas para educadores de jovens a partir da {linkText}. Assim como educadores de todo o mundo, nossa equipe teve que realizar oficinas online pela primeira vez em 2020 e aprender como combater o isolamento e as dificuldades técnicas do aprendizado virtual. Mas graças a ferramentas de colaboração online e a métodos inovadores de compartilhamento e reflexão, a equipe foi capaz de recriar o espírito colaborativo e lúdico das oficinas presenciais em um espaço virtual.",
|
||||
"annualReport.2020.adaptationSnapshot1Text": "Como parte de nossa parceria de longa data, a Equipe Scratch realiza oficinas para jovens educadores da {linkText}. Assim como educadores de todo o mundo, nossa equipe teve que realizar oficinas online pela primeira vez em 2020 e aprender como combater o isolamento e as dificuldades técnicas do aprendizado virtual. Mas graças a ferramentas de colaboração online e a métodos inovadores de compartilhamento e reflexão, a equipe foi capaz de recriar o espírito colaborativo e lúdico das oficinas presenciais em um espaço virtual.",
|
||||
"annualReport.2020.adaptationSnapshot2Title": "Traga-se para o Scratch",
|
||||
"annualReport.2020.adaptationSnapshot2Text": "2020 também foi um ano de adaptação de nossas ferramentas e plataforma. Desenvolvemos e acrescentamos novos atores à Biblioteca de Atores para inspirar e permitir que Scratchers iniciantes tornem seus projetos representativos de sua identidade racial, cultural, de gênero ou outra identidade pessoal.",
|
||||
"annualReport.2020.communityTitle": "Comunidade",
|
||||
"annualReport.2020.communityIntro": "Em 2020, a Comunidade Scratch tornou-se um lugar ainda mais vital para os jovens encontrarem um sentimento de união e pertencimento. Ao vermos as conversas significativas, os projetos colaborativos e as histórias comoventes que os Scratchers compartilharam, ficamos maravilhados com seu espírito criativo e resiliente.",
|
||||
"annualReport.2020.communityTitle1": "Guia de Noite Virtual de Programação Criativa para Famílias",
|
||||
"annualReport.2020.communityTitle1": "Guia de Noites Virtuais de Programação Criativa para Famílias",
|
||||
"annualReport.2020.communityText1": "In 2019, with support from Google.org, the Scratch Team worked with Chicago Public School’s Office of Computer Science to connect students, families, teachers, and other community members through Family Creative Coding Nights.",
|
||||
"annualReport.2020.communityText2": "This year, our teams faced a new challenge: how could we bring the playful, community-building spirit of Family Creative Coding Nights to a virtual space, helping schools develop vital connections with remote students and their families? We developed the Virtual Family Coding Nights guide to provide a structure for these connections and support joyful learning",
|
||||
"annualReport.2020.communityDownloadButton": "Guia de Noite Virtual de Programação para Famílias",
|
||||
|
@ -147,7 +147,7 @@
|
|||
"annualReport.2020.communityQuoteGroupText2": "Scratch has allowed me to do things from home, like\n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say ¡GRACIAS!",
|
||||
"annualReport.2020.communityQuoteGroupText3": "Estou no Scratch há cerca de 2 anos e tem sido uma experiência de mudança de vida! Aprendi tantas coisas novas, como programação, etiqueta online e arte!",
|
||||
"annualReport.2020.communityQuoteGroupText4": "Scratch era meu hobby favorito no sexto ano. Ele secretamente me apresentou à lógica booleana, à ordem de operações e às expressões matemáticas aninhadas—para não mencionar a própria programação de computadores.",
|
||||
"annualReport.2020.yearInReview": "Year in Review",
|
||||
"annualReport.2020.yearInReview": "Retrospectiva do Ano",
|
||||
"annualReport.2020.yearInReviewText": "2020 was a remarkable year in the online community. The Community Team highlighted and developed opportunities for young people to express their ideas and become engaged in positive ways, and incredible movements sprung up from Scratchers themselves. Here’s a look back at some of the highlights of the year:",
|
||||
"annualReport.2020.yearInReviewCard1Date": "Janeiro",
|
||||
"annualReport.2020.yearInReviewCard1Title": "End of the Decade Scratch Design Studio",
|
||||
|
@ -183,11 +183,11 @@
|
|||
"annualReport.2020.communitySnapshotText": "Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. In 2020, we developed a new, more intuitive interface to help Scratchers flag inappropriate content, and improved the tools used by our community moderation team. As a result, we received higher quality reports from the community, and our community moderators were able to work more quickly and efficiently—keeping the site safer and friendlier for everyone.",
|
||||
"annualReport.2020.communitySnapshot2Title": "New Scratch Tutorials on YouTube",
|
||||
"annualReport.2020.communitySnapshot2Text": "The Scratch Team began sharing tutorials on our YouTube channel in March 2020 to help Scratchers gain the skills to create whatever they can imagine. From pixel art to virtual pets, these tutorials are a hit with Scratchers of all ages, gaining 1.3 million views in 2020.",
|
||||
"annualReport.2020.tutorial1": "Virtual Town",
|
||||
"annualReport.2020.tutorial2": "Jogo de pegar objetos",
|
||||
"annualReport.2020.tutorial3": "Character Designer",
|
||||
"annualReport.2020.tutorial4": "Animal de estimação virtual",
|
||||
"annualReport.2020.EDMessageTitle": "Uma mensagem da nossa Diretora Executiva",
|
||||
"annualReport.2020.tutorial1": "Cidade Virtual",
|
||||
"annualReport.2020.tutorial2": "Jogo da Coleta",
|
||||
"annualReport.2020.tutorial3": "Criador de Ator",
|
||||
"annualReport.2020.tutorial4": "Animal de Estimação Virtual",
|
||||
"annualReport.2020.EDMessageTitle": "Uma Mensagem da Nossa Diretora Executiva",
|
||||
"annualReport.2020.EDMessageText1": "2020 was a transformational year around the world, and for Scratch. I joined the team in November, when we were months into the COVID-19 pandemic. With my background as an educational leader, I was excited about the potential of leading Scratch through a period of significant change and continuing to work toward my personal goal of helping students from all backgrounds reach new heights. I knew that in this challenging year, young people everywhere were in serious need of even more support to help them achieve their potential.",
|
||||
"annualReport.2020.EDMessageText2": "The inequitable structures we have built to educate children were exacerbated by the pandemic. Through our conversations with families and educators from around the world, we know that in 2020, kids from all communities needed creative learning opportunities to express their ideas and build their skills more than ever, even while many of them did not have the ability to go to school.",
|
||||
"annualReport.2020.EDMessageText3": "As the world adapted and approached creative learning and self expression in new ways, many educators, parents, and young people turned to Scratch. We saw 40% more Scratchers creating projects year over year, and Scratchers left 200% more comments in 2020 than in 2019. Young people from all around the world used Scratch as a place to connect, converse, collaborate, and engage with one another. We saw them discover the amazing things they could create when they were given the opportunity to think creatively and solve problems they were passionate about. ",
|
||||
|
@ -198,23 +198,23 @@
|
|||
"annualReport.2020.EDTitle": "Diretora Executiva, Fundação Scratch",
|
||||
"annualReport.2020.lookingForward": "Looking Forward",
|
||||
"annualReport.2020.lookingForwardText1": "In 2021, we’re continuing to innovate and collaborate with our partners to make Scratch even better for young people around the world. In the coming months, we’re working to bring Scratch into more schools, expand pathways to creative learning, develop and localize more resources for educators and young people, and improve the Scratch onboarding experience, and even more exciting projects.",
|
||||
"annualReport.2020.lookingForwardText2": "We’ve received generous grants from the LEGO Foundation and Google.org to help expand our global reach, advance our mission, and support this important work. Learn more:",
|
||||
"annualReport.2020.learnMore": "Learn More:",
|
||||
"annualReport.2020.learnMoreLink1Text": "The LEGO Foundation and Scratch Foundation announce partnership to support learning through play with technology for millions of children across the world",
|
||||
"annualReport.2020.learnMoreLink2Text": "Computer Science Education Week: More help for more students",
|
||||
"annualReport.2020.lookingForwardText2": "Nós recebemos doações generosas da Fundação LEGO e Google.org para ajudar a expandir nosso alcance global, favorecer nossa missão e apoiar este importante trabalho.",
|
||||
"annualReport.2020.learnMore": "Aprenda Mais:",
|
||||
"annualReport.2020.learnMoreLink1Text": "A Fundação LEGO e a Fundação Scratch anunciam uma parceria para apoiar o aprendizado pela brincadeira com tecnologia para milhões de crianças pelo mundo (em inglês)",
|
||||
"annualReport.2020.learnMoreLink2Text": "Semana da Educação da Ciência da Computação: Mais ajuda para mais estudantes (em inglês)",
|
||||
"annualReport.2020.supportersTitle": "Obrigado aos Nossos Apoiadores",
|
||||
"annualReport.2020.supportersIntro": "Obrigado aos nossos generosos apoiadores. Sua contribuição nos ajuda a expandir as oportunidades de aprendizagem criativa para crianças de todas as idades, de todas as origens, em todo o mundo.",
|
||||
"annualReport.2020.ourSupporters": "Our Supporters",
|
||||
"annualReport.2020.ourSupporters": "Nossos Apoiadores",
|
||||
"annualReport.2020.ourSupportersText": "We want to thank all Scratch supporters who, throughout the years, have helped us create amazing learning experiences for millions of young people around the world. The following list is based on giving to the Scratch Foundation from January 1, 2020 to December 31, 2020.",
|
||||
"annualReport.2020.supportersFoundingTitle": "Founding Partners — $10,000,000+",
|
||||
"annualReport.2020.supportersFoundingText": "We are especially grateful to our Founding Partners who have each provided at least $10,000,000 in cumulative support, since the start of Scratch in 2003.",
|
||||
"annualReport.2020.supportersCatPartnersTitle": "Scratch Cat Partners — $1,000,000+",
|
||||
"annualReport.2020.supportersCreativityTitle": "Creativity Circle — $250,000+",
|
||||
"annualReport.2020.supportersCreativityTitle": "Círculo de Criatividade — $250,000+",
|
||||
"annualReport.2020.supportersCollaborationTitle": "Collaboration Circle — $100,000+",
|
||||
"annualReport.2020.supportersImaginationTitle": "Círculo de Imaginação — US$ 50,000+",
|
||||
"annualReport.2020.supportersInspirationTitle": "Círculo de Inspiração — US$ 20,000+",
|
||||
"annualReport.2020.supportersExplorationTitle": "Círculo de Exploração — US$ 5,000+",
|
||||
"annualReport.2020.supportersPlayTitle": "Play Circle — $1,000+",
|
||||
"annualReport.2020.supportersPlayTitle": "Círculo de Brincar — $1,000+",
|
||||
"annualReport.2020.supportersInKindTitle": "Apoiadores em Espécie",
|
||||
"annualReport.2020.leadershipTitle": "Nossa Equipe",
|
||||
"annualReport.2020.leadershipBoard": "Conselho Administrativo",
|
||||
|
@ -236,7 +236,7 @@
|
|||
"annualReport.2020.donateTitle": "Apoie-nos",
|
||||
"annualReport.2020.donateMessage": "Seu apoio nos permite tornar o Scratch gratuito para todos, mantém nossos servidores funcionando e, o mais importante, nós somos capazes de fornecer às crianças ao redor do mundo uma oportunidade de imaginar, criar e compartilhar. Obrigado!",
|
||||
"annualReport.2020.donateButton": "Fazer doação",
|
||||
"annualReport.2020.projectBy": "project by",
|
||||
"annualReport.2020.projectBy": "projeto de",
|
||||
"annualReport.2020.altAvatar": "user avatar",
|
||||
"annualReport.2020.altDropdownArrow": "Arrow indicating dropdown menu.",
|
||||
"annualReport.2020.altMastheadIllustration": "Three people interacting with physical scratch components.",
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
{
|
||||
"research.title": "Pesquisa sobre o Scratch",
|
||||
"research.title": "Pesquisas sobre o Scratch",
|
||||
"research.conductors": "Pesquisas sobre o Scratch estão sendo conduzidas pela equipe da Fundação Scratch. Ao compartilhar projetos e participar da comunidade online do Scratch, você nos ajuda a entender melhor como as pessoas usam e aprendem com o Scratch. Todo projeto, comentário ou material diverso compartilhado publicamente no site do Scratch pode ser incluído em análises de pesquisa, apresentações e relatórios. Nunca compartilhamos informações pessoalmente identificáveis. Para aprender mais, por favor, leia o {ethicsCodeLink}. (Se tiver outras perguntas, favor usar o formulário {contactLink}.)",
|
||||
"research.collaborators": "Colaboradores de pesquisas anteriores incluíram o grupo Lifelong Kindergarten no MIT, Yasmin Kafai da University of Pennsylvania Graduate School of Education, Karen Brennan da Harvard Graduate School of Education, Benjamin Mako Hill da University of Washington, Andrés Monroy Hernandez da Microsoft Research, Mimi Ito e Crystle Martin da University of California, Irvine, Quinn Burke da College of Charleston, Deborah Fields da Utah State University e Kylie Peppler da Indiana University. Abaixo estão selecionados trabalhos de pesquisa, apresentações e teses sobre o Scratch e sua comunidade online, seguidos por uma lista de subsídios da National Science Foundation concedidos para apoiar o Scratch.",
|
||||
"research.ethicsCodeLinkText": "Código de Ética de Pesquisa da Fundação Scratch",
|
||||
"research.contactLinkText": "Fale conosco",
|
||||
"research.contactLinkText": "Fale Conosco",
|
||||
"research.papers": "Artigos de Pesquisa e Apresentações",
|
||||
"research.grants": "Concessões da Fundação Nacional da Ciência"
|
||||
}
|
|
@ -35,5 +35,5 @@
|
|||
"teacherRegistration.emailStepTitle": "Alamat Surel",
|
||||
"teacherRegistration.emailStepDescription": "Kami akan mengirim anda sebuah surel konfirmasi yang akan memperbolehkan anda akses Akun Guru Scratch anda.",
|
||||
"teacherRegistration.validationEmailMatch": "Surel tidak cocok",
|
||||
"teacherRegistration.validationAge": "Sorry, teachers must be at least 16 years old"
|
||||
"teacherRegistration.validationAge": "Maaf, guru harus berumur setidaknya 16 tahun"
|
||||
}
|
Loading…
Reference in a new issue