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{
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"annualReport.subnavMessage": "Сообщение",
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"annualReport.subnavMessage": "Сообщение",
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"annualReport.subnavMission": "Mission",
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"annualReport.subnavMission": "Миссия",
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"annualReport.subnavMilestones": "Milestones",
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"annualReport.subnavMilestones": "Milestones",
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"annualReport.subnavReach": "Reach",
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"annualReport.subnavReach": "Reach",
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"annualReport.subnavInitiatives": "Initiatives",
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"annualReport.subnavInitiatives": "Initiatives",
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"annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance habilite des millions d'élèves et éducateurs aux compétences du 21ème siècle, comprenant la programmation créative. En 2020, {QuestAllianceLink} a partagé Scratch avec des élèves et éducateurs à travers l'Inde.",
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"annualReport.2020.connectivityCountryIndiaParagraph": "Quest Alliance habilite des millions d'élèves et éducateurs aux compétences du 21ème siècle, comprenant la programmation créative. En 2020, {QuestAllianceLink} a partagé Scratch avec des élèves et éducateurs à travers l'Inde.",
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"annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi",
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"annualReport.2020.connectivityCountryUSATitle": "Raspberry Pi",
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"annualReport.2020.connectivityCountryUSA": "États-Unis",
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"annualReport.2020.connectivityCountryUSA": "États-Unis",
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"annualReport.2020.connectivityCountryUSAParagraph": "Raspberry Pi works to put the power of computing and digital making into the hands of people all over the world. Through their Making at Home initiative, they lead livestream events that encouraged families and young people to learn and create together. Several of these livestreams featured Scratch tutorials—and sometimes, even {USALink}!",
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"annualReport.2020.connectivityCountryUSAParagraph": "Raspberry Pi s'efforce de mettre la puissance de l'informatique et de la création numérique entre les mains de personnes du monde entier. Dans le cadre de leur initiative « Making at Home », ils organisent des événements en livestream qui encouragent les familles et les jeunes à apprendre et à créer ensemble. Plusieurs de ces livestreams comportaient des tutoriels Scratch, et parfois même {USALink} !",
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"annualReport.2020.connectivityResources": "Ressources",
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"annualReport.2020.connectivityResources": "Ressources",
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"annualReport.2020.connectivityResourcesSubtitle": "Localizing with Support from the LEGO Foundation",
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"annualReport.2020.connectivityResourcesSubtitle": "Localisation avec le soutien de la LEGO Foundation",
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"annualReport.2020.connectivityResourcesParagraph": "To support our glowing global reach and aid our COVID-19 response, the LEGO Foundation supported Scratch with a generous grant. With this funding, we were able to localize key resources and reach even more young people around the world.",
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"annualReport.2020.connectivityResourcesParagraph": "Pour soutenir notre rayonnement mondial et aider notre réponse au COVID-19, la LEGO Foundation a soutenu Scratch avec une subvention généreuse. Grâce à ce financement, nous avons pu localiser des ressources clés et toucher encore plus de jeunes dans le monde.",
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"annualReport.2020.connectivityExample1Title": "Images de tutoriel",
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"annualReport.2020.connectivityExample1Title": "Images de tutoriel",
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"annualReport.2020.connectivityExample1Paragraph": "Nous avons créé les traductions des images de 25 tutoriels Scratch en 12 langues, soit plus de 1 000 nouvelles images !",
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"annualReport.2020.connectivityExample1Paragraph": "Nous avons créé les traductions des images de 25 tutoriels Scratch en 12 langues, soit plus de 1 000 nouvelles images !",
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"annualReport.2020.connectivityExample2Title": "Prise en main de Scratch",
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"annualReport.2020.connectivityExample2Title": "Prise en main de Scratch",
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"annualReport.2020.connectivityExample2Paragraph": "The Getting Started with Scratch video is the most highly accessed and viewed Scratch tutorial video, greeting new Scratchers when they first join the site. We were able to translate this video into 25 new languages and to update the 3 previous translations, including visuals, voiceovers, and subtitles.",
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"annualReport.2020.connectivityExample2Paragraph": "La vidéo « Bien commencer avec Scratch » est la vidéo tuto Scratch la plus consultée et la plus vue, accueillant les nouveaux Scratcheurs lorsqu'ils rejoignent le site pour la première fois. Nous avons pu traduire cette vidéo dans 25 nouvelles langues et mettre à jour les 3 traductions précédentes, y compris les visuels, les voix off et les sous-titres.",
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"annualReport.2020.connectivityExample3Title": "Éditeur Scratch",
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"annualReport.2020.connectivityExample3Title": "Éditeur Scratch",
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"annualReport.2020.connectivityExample3Paragraph": "L'éditeur de projets Scratch est la ressource Scratch la plus essentielle. Nous avons travaillé avec une entreprise sud-africaine de traduction qui se spécialise dans des traductions éducatives culturellement pertinentes pour traduire et réviser l'éditeur Scratch dans cinq langages sud-africains : isiZulu, isiXhosa, Afrikaans, Sestwana, et Sepedi.",
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"annualReport.2020.connectivityExample3Paragraph": "L'éditeur de projets Scratch est la ressource Scratch la plus essentielle. Nous avons travaillé avec une entreprise sud-africaine de traduction qui se spécialise dans des traductions éducatives culturellement pertinentes pour traduire et réviser l'éditeur Scratch dans cinq langages sud-africains : isiZulu, isiXhosa, Afrikaans, Sestwana, et Sepedi.",
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"annualReport.2020.adaptationTitle": "Adaptation",
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"annualReport.2020.adaptationTitle": "Adaptation",
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"annualReport.2020.adaptationIntro": "As COVID-19 forced schools to close and pushed learning to virtual spaces, many students and teachers were discovering Scratch for the first time or adapting the way they taught and learned creative coding. From our own homes, the Scratch Team worked to support the changing needs of educators and the online community.",
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"annualReport.2020.adaptationIntro": "Alors que la COVID-19 a contraint les écoles à fermer et a poussé l'apprentissage vers les espaces virtuels, de nombreux élèves et enseignants ont découvert Scratch pour la première fois ou ont adapté leur manière d'enseigner et d'apprendre le codage créatif. De chez nous, l'équipe Scratch a travaillé pour soutenir les besoins changeants des éducateurs et de la communauté en ligne.",
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"annualReport.2020.adaptationQuoteName": "Benedikt Hochwartner",
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"annualReport.2020.adaptationQuoteName": "Benedikt Hochwartner",
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"annualReport.2020.adaptationQuoteTitle": "Curateur pour l'apprentissage créatif, mumok, Vienne, Autriche",
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"annualReport.2020.adaptationQuoteTitle": "Curateur pour l'apprentissage créatif, mumok, Vienne, Autriche",
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"annualReport.2020.adaptationQuoteText": "Durant tous les problèmes de l'année dernière, Scratch est resté notre plateforme de communication, notre lieu de rencontres, et notre moyen de nous exprimer créativement.",
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"annualReport.2020.adaptationQuoteText": "Durant tous les problèmes de l'année dernière, Scratch est resté notre plateforme de communication, notre lieu de rencontres, et notre moyen de nous exprimer créativement.",
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"annualReport.2020.adaptationHighlightName": "Aaron Reuland",
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"annualReport.2020.adaptationHighlightName": "Aaron Reuland",
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"annualReport.2020.adaptationHighlightTitle": "K-5 Library Media Teacher, Norwood, MA",
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"annualReport.2020.adaptationHighlightTitle": "K-5 Library Media Teacher, Norwood, MA",
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"annualReport.2020.adaptationHighlightText": "In Aaron Reuland’s Title One school in Norwood, Massachusetts, he counted on Scratch to help engage remote students in creative learning and rekindle their sense of community “when the only things I could count on us all having were a working computer and an internet connection.”",
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"annualReport.2020.adaptationHighlightText": "Dans l'école « Title One » d'Aaron Reuland à Norwood, dans le Massachusetts, il comptait sur Scratch pour faire participer les élèves isolés à un apprentissage créatif et raviver leur sens de la communauté « lorsque les seules choses que je pouvais compter sur nous tous étaient un ordinateur en état de marche et une connexion Internet ».",
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"annualReport.2020.adaptationHighlightText2": "Les élèves d'Aaron ont travaillé ensemble pour construire une version \"loufoque\" de leur ville appelée \"Norwouldn't\", remplie de créatures de livres de contes, d'œuvres d'art originales et de récits interconnectés. C'était l'un des nombreux projets Scratch collaboratifs qu'Aaron a animé pour rappeler aux élèves que même si le COVID-19 les gardait à l'intérieur de leurs maisons, ils faisaient toujours partie d'une communauté bienveillante et joyeuse.",
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"annualReport.2020.adaptationHighlightText2": "Les élèves d'Aaron ont travaillé ensemble pour construire une version \"loufoque\" de leur ville appelée \"Norwouldn't\", remplie de créatures de livres de contes, d'œuvres d'art originales et de récits interconnectés. C'était l'un des nombreux projets Scratch collaboratifs qu'Aaron a animé pour rappeler aux élèves que même si le COVID-19 les gardait à l'intérieur de leurs maisons, ils faisaient toujours partie d'une communauté bienveillante et joyeuse.",
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"annualReport.2020.adaptationHighlightTitle2": "Scratch à la maison",
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"annualReport.2020.adaptationHighlightTitle2": "Scratch à la maison",
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"annualReport.2020.adaptationHighlightText2b": "Le 17 mars, nous avons répondu à la crise de COVID-19 en lançant le {linkText}pour proposer aux enfants, familles, et éducateurs des idées pour participer à des activités créatives d'apprentissage avec Scratch à la maison. C'était une manière inestimable de nous connecter avec notre communauté et de nous adapter à la totalement nouvelle manière d'apprendre et d’interagir en ligne.",
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"annualReport.2020.adaptationHighlightText2b": "Le 17 mars, nous avons répondu à la crise de COVID-19 en lançant le {linkText}pour proposer aux enfants, familles, et éducateurs des idées pour participer à des activités créatives d'apprentissage avec Scratch à la maison. C'était une manière inestimable de nous connecter avec notre communauté et de nous adapter à la totalement nouvelle manière d'apprendre et d’interagir en ligne.",
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"annualReport.2020.adaptationHighlightTitle3": "Live Create-Alongs",
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"annualReport.2020.adaptationHighlightTitle3": "Live Create-Alongs",
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"annualReport.2020.adaptationHighlightText3b": "Chaque semaine, notre équipe a hébergé un live {linkText} pour nous connecter avec les enfants, parents, et éducateurs à la maison, et pour partager conseils et astuces pour créer différents types de projets Scratch. Nous avons été foudroyés en voyant les projets dont cela a inspiré la création dans nos studios \"Créer en parallèle\" !",
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"annualReport.2020.adaptationHighlightText3b": "Chaque semaine, notre équipe a hébergé un live {linkText} pour nous connecter avec les enfants, parents, et éducateurs à la maison, et pour partager conseils et astuces pour créer différents types de projets Scratch. Nous avons été foudroyés en voyant les projets dont cela a inspiré la création dans nos studios \"Créer en parallèle\" !",
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"annualReport.2020.adaptationHighlightTitle4": "Hack Your Window",
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"annualReport.2020.adaptationHighlightTitle4": "Hack Your Window",
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"annualReport.2020.adaptationHighlightText4b": "Scratch educator Eduard Muntaner Perich created a #ScratchAtHome-inspired studio that took the community by storm: {linkText}. Hundreds of Scratchers from all over the world imagined fantastical games and stories happening just outside their window.",
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"annualReport.2020.adaptationHighlightText4b": "L'éducateur Scratch Eduard Muntaner Perich a créé un studio inspiré de #ScratchAtHome qui a pris la communauté d'assaut : {linkText}. Des centaines de Scratcheurs du monde entier ont imaginé des jeux et des histoires fantastiques se déroulant juste derrière chez eux.",
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"annualReport.2020.adaptationEducatorsTitle": "Connecting with Educators",
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"annualReport.2020.adaptationEducatorsTitle": "Connecting with Educators",
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"annualReport.2020.adaptationEducatorsText": "Educators around the world shared their own #ScratchAtHome ideas and discussed the struggles and triumphs of teaching remotely in a lively Twitter Chat on April 8th, 2020.",
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"annualReport.2020.adaptationEducatorsText": "Educators around the world shared their own #ScratchAtHome ideas and discussed the struggles and triumphs of teaching remotely in a lively Twitter Chat on April 8th, 2020.",
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"annualReport.2020.adaptationSnapshot": "Snapshots",
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"annualReport.2020.adaptationSnapshot": "Snapshots",
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"annualReport.2020.adaptationSnapshot1Title": "Computer Clubhouse Network Virtual Workshops",
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"annualReport.2020.adaptationSnapshot1Title": "Computer Clubhouse Network Virtual Workshops",
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"annualReport.2020.adaptationSnapshot1Text": "As part of our longstanding partnership, the Scratch Team conducts workshops for youth educators from {linkText}. Like educators around the world, our team had to conduct online workshops for the first time in 2020—and learn how to combat the isolation and technical difficulties of virtual learning. But thanks to online collaboration tools and innovative methods of sharing and reflecting, the team was able to recreate the collaborative, playful spirit of in-person workshops in a virtual space.",
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"annualReport.2020.adaptationSnapshot1Text": "Dans le cadre de notre partenariat de longue date, l'équipe Scratch organise des ateliers pour les jeunes éducateurs de {linkText}. Comme les éducateurs du monde entier, notre équipe a dû mener des ateliers en ligne pour la première fois en 2020 - et apprendre à lutter contre l'isolement et les difficultés techniques de l'apprentissage virtuel. Mais grâce à des outils de collaboration en ligne et à des méthodes innovantes de partage et de réflexion, l'équipe a pu recréer dans un espace virtuel l'esprit collaboratif et ludique des ateliers en présentiel.",
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"annualReport.2020.adaptationSnapshot2Title": "Mettez-vous à Scratch",
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"annualReport.2020.adaptationSnapshot2Title": "Mettez-vous à Scratch",
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"annualReport.2020.adaptationSnapshot2Text": "2020 was also a year of adapting our tools and platform. We developed and added new sprites to the Sprite Library to inspire and enable beginner Scratchers to make projects representative of their racial, cultural, gender, or other personal identity.",
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"annualReport.2020.adaptationSnapshot2Text": "2020 a également été une année d'adaptation de nos outils et de notre plateforme. Nous avons développé et ajouté de nouveaux sprites à la bibliothèque de sprites afin d'inspirer et de permettre aux Scratcheurs débutants de réaliser des projets représentatifs de leur identité raciale, culturelle, de leur sexe ou de toute autre identité personnelle.",
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"annualReport.2020.communityTitle": "Communauté",
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"annualReport.2020.communityTitle": "Communauté",
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"annualReport.2020.communityIntro": "In 2020, the Scratch Community became an even more vital place for young people to find a sense of togetherness and belonging. As we saw the meaningful conversations, collaborative projects, and moving stories Scratchers shared, we were in awe of their creative and resilient spirit.",
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"annualReport.2020.communityIntro": "In 2020, the Scratch Community became an even more vital place for young people to find a sense of togetherness and belonging. As we saw the meaningful conversations, collaborative projects, and moving stories Scratchers shared, we were in awe of their creative and resilient spirit.",
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"annualReport.2020.communityTitle1": "Virtual Family Creative Coding Nights Guide",
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"annualReport.2020.communityTitle1": "Virtual Family Creative Coding Nights Guide",
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"annualReport.2020.communityText1": "In 2019, with support from Google.org, the Scratch Team worked with Chicago Public School’s Office of Computer Science to connect students, families, teachers, and other community members through Family Creative Coding Nights.",
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"annualReport.2020.communityText1": "En 2019, avec le soutien de Google.org, l'équipe Scratch a travaillé avec le bureau de l'informatique de la Chicago Public School pour mettre en relation les élèves, les familles, les enseignants et d'autres membres de la communauté dans le cadre de Family Creative Coding Nights.",
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"annualReport.2020.communityText2": "This year, our teams faced a new challenge: how could we bring the playful, community-building spirit of Family Creative Coding Nights to a virtual space, helping schools develop vital connections with remote students and their families? We developed the Virtual Family Coding Nights guide to provide a structure for these connections and support joyful learning",
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"annualReport.2020.communityText2": "Cette année, nos équipes ont été confrontées à un nouveau défi : comment faire passer l'esprit ludique et communautaire de Family Creative Coding Nights dans un espace virtuel, afin d'aider les écoles à établir des liens essentiels avec les élèves à distance et leurs familles ? Nous avons élaboré le guide de Virtual Family Coding Nights afin de fournir une structure pour ces mises en relation et favoriser un apprentissage dans un cadre joyeux.",
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"annualReport.2020.communityDownloadButton": "Virtual Family Coding Nights Guide",
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"annualReport.2020.communityDownloadButton": "Virtual Family Coding Nights Guide",
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"annualReport.2020.communityQuoteName": "Kendra Mallory, M.Ed.",
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"annualReport.2020.communityQuoteName": "Kendra Mallory, M.Ed.",
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"annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Coordinator",
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"annualReport.2020.communityQuoteTitle": "Ruggles Elementary S.T.E.M. Coordinator",
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"annualReport.2020.communityQuote2Name": "Anna Lytical, Scratch Alum",
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"annualReport.2020.communityQuote2Name": "Anna Lytical, Scratch Alum",
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"annualReport.2020.communityQuote2Title": "Google Cloud Platform Developer Relations Engineer, and the Coding Drag Queen",
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"annualReport.2020.communityQuote2Title": "Google Cloud Platform Developer Relations Engineer, and the Coding Drag Queen",
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"annualReport.2020.communityQuote2Text": "Seeing the power you have when you’re creating something and can represent yourself and your problems and express them or solve them with code is a really magical experience and has real world impact.",
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"annualReport.2020.communityQuote2Text": "Seeing the power you have when you’re creating something and can represent yourself and your problems and express them or solve them with code is a really magical experience and has real world impact.",
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"annualReport.2020.communitySnapshotTitle": "Improving Our Tools",
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"annualReport.2020.communitySnapshotTitle": "Amélioration de nos outils",
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"annualReport.2020.communitySnapshotText": "Our Community Team uses a wide variety of tools and strategies to encourage good digital citizenship and maintain a positive environment for Scratchers to create in. In 2020, we developed a new, more intuitive interface to help Scratchers flag inappropriate content, and improved the tools used by our community moderation team. As a result, we received higher quality reports from the community, and our community moderators were able to work more quickly and efficiently—keeping the site safer and friendlier for everyone.",
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"annualReport.2020.communitySnapshotText": "Notre équipe communautaire utilise une grande variété d'outils et de stratégies pour encourager la bonne citoyenneté numérique et maintenir un environnement positif dans lequel les Scratcheurs peuvent créer. En 2020, nous avons développé une nouvelle interface plus intuitive pour aider les Scratcheurs à signaler les contenus inappropriés, et amélioré les outils utilisés par notre équipe de modération communautaire. En conséquence, nous avons reçu des rapports de meilleure qualité de la part de la communauté et nos modérateurs ont pu travailler plus rapidement et plus efficacement, ce qui a permis de rendre le site plus sûr et plus convivial pour tous.",
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"annualReport.2020.communitySnapshot2Title": "New Scratch Tutorials on YouTube",
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"annualReport.2020.communitySnapshot2Title": "Nouveaux tutoriaux Scratch sur Youtube",
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"annualReport.2020.communitySnapshot2Text": "The Scratch Team began sharing tutorials on our YouTube channel in March 2020 to help Scratchers gain the skills to create whatever they can imagine. From pixel art to virtual pets, these tutorials are a hit with Scratchers of all ages, gaining 1.3 million views in 2020.",
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"annualReport.2020.communitySnapshot2Text": "L'équipe Scratch a commencé à partager des tutoriels sur notre chaîne YouTube en mars 2020 pour aider les Scratcheurs à acquérir les compétences nécessaires pour créer tout ce qu'ils peuvent imaginer. Du pixel art aux animaux de compagnie virtuels, ces tutoriels sont un succès auprès des Scratcheurs de tous âges, avec 1,3 million de vues en 2020.",
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"annualReport.2020.tutorial1": "Virtual Town",
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"annualReport.2020.tutorial1": "Virtual Town",
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"annualReport.2020.tutorial2": "Jeu d'adresse",
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"annualReport.2020.tutorial2": "Jeu d'adresse",
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"annualReport.2020.tutorial3": "Character Designer",
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"annualReport.2020.tutorial3": "Character Designer",
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"annualReport.2020.tutorial4": "Animal de compagnie virtuel",
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"annualReport.2020.tutorial4": "Animal de compagnie virtuel",
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"annualReport.2020.EDMessageTitle": "Un message de notre directeur exécutif",
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"annualReport.2020.EDMessageTitle": "Un message de notre directeur exécutif",
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"annualReport.2020.EDMessageText1": "2020 was a transformational year around the world, and for Scratch. I joined the team in November, when we were months into the COVID-19 pandemic. With my background as an educational leader, I was excited about the potential of leading Scratch through a period of significant change and continuing to work toward my personal goal of helping students from all backgrounds reach new heights. I knew that in this challenging year, young people everywhere were in serious need of even more support to help them achieve their potential.",
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"annualReport.2020.EDMessageText1": "2020 a été une année de changement dans le monde entier, et pour Scratch. J'ai rejoint l'équipe en novembre, alors que nous étions à quelques mois de la pandémie de COVID-19. Grâce à mon expérience en tant que responsable de l'éducation, j'étais enthousiaste à l'idée de diriger Scratch pendant une période de changements importants et de continuer à travailler pour atteindre mon objectif personnel, qui est d'aider les élèves de tous horizons à atteindre de nouveaux sommets. Je savais qu'en cette année difficile, les jeunes du monde entier avaient besoin d'avantage de soutien pour les aider à réaliser leur potentiel.",
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"annualReport.2020.EDMessageText2": "The inequitable structures we have built to educate children were exacerbated by the pandemic. Through our conversations with families and educators from around the world, we know that in 2020, kids from all communities needed creative learning opportunities to express their ideas and build their skills more than ever, even while many of them did not have the ability to go to school.",
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"annualReport.2020.EDMessageText2": "The inequitable structures we have built to educate children were exacerbated by the pandemic. Through our conversations with families and educators from around the world, we know that in 2020, kids from all communities needed creative learning opportunities to express their ideas and build their skills more than ever, even while many of them did not have the ability to go to school.",
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"annualReport.2020.EDMessageText3": "As the world adapted and approached creative learning and self expression in new ways, many educators, parents, and young people turned to Scratch. We saw 40% more Scratchers creating projects year over year, and Scratchers left 200% more comments in 2020 than in 2019. Young people from all around the world used Scratch as a place to connect, converse, collaborate, and engage with one another. We saw them discover the amazing things they could create when they were given the opportunity to think creatively and solve problems they were passionate about. ",
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"annualReport.2020.EDMessageText3": "As the world adapted and approached creative learning and self expression in new ways, many educators, parents, and young people turned to Scratch. We saw 40% more Scratchers creating projects year over year, and Scratchers left 200% more comments in 2020 than in 2019. Young people from all around the world used Scratch as a place to connect, converse, collaborate, and engage with one another. We saw them discover the amazing things they could create when they were given the opportunity to think creatively and solve problems they were passionate about. ",
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"annualReport.2020.EDMessageText4": "In the wake of the pandemic, some have called for a “return to normal.” But for many young people, the freedom to learn and explore was missing in our schools well before COVID-19.",
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"annualReport.2020.EDMessageText4": "In the wake of the pandemic, some have called for a “return to normal.” But for many young people, the freedom to learn and explore was missing in our schools well before COVID-19.",
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"annualReport.2020.EDMessagePullQuote": "We must do everything we can to change the systemic inequities in our educational systems, because “normal” was not built to be fair and equitable for most of our children.",
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"annualReport.2020.EDMessagePullQuote": "Nous devons faire tout ce qui est en notre pouvoir pour changer les inégalités systémiques de nos systèmes éducatifs, car la « normalité » n'a pas été conçue pour être juste et équitable pour la plupart de nos enfants.",
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"annualReport.2020.EDMessageText5": "In 2021, Scratch is redoubling our efforts to reach young people who have been historically excluded from creative computing and other creative learning opportunities. With support from Google.org, we’ve launched the Scratch Education Collaborative (SEC), a powerful network of organizations across the world focused on supporting these learners in developing their confidence in creative computing. The 41 organizations in year one of the new program will connect with and learn from the Scratch Team and one another, and develop Equity Toolkits that will support them as they grow and scale their support for the learners in their community.",
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"annualReport.2020.EDMessageText5": "In 2021, Scratch is redoubling our efforts to reach young people who have been historically excluded from creative computing and other creative learning opportunities. With support from Google.org, we’ve launched the Scratch Education Collaborative (SEC), a powerful network of organizations across the world focused on supporting these learners in developing their confidence in creative computing. The 41 organizations in year one of the new program will connect with and learn from the Scratch Team and one another, and develop Equity Toolkits that will support them as they grow and scale their support for the learners in their community.",
|
||||||
"annualReport.2020.EDMessageText6": "Our work to make Scratch even more equitable and inclusive is far from over. I’m excited to share more with you in the coming months. Until then, I’d like to extend my sincere appreciation to the Scratch Community for continuing to support and care for each other through a turbulent year. Your creativity and compassion never ceases to inspire us.",
|
"annualReport.2020.EDMessageText6": "Notre travail pour rendre Scratch encore plus équitable et inclusif est loin d'être terminé. Je suis impatient de vous en dire plus dans les mois à venir. D'ici là, j'aimerais exprimer ma sincère reconnaissance à la communauté Scratch pour avoir continué à se soutenir et à s'occuper les uns des autres au cours d'une année mouvementée. Votre créativité et votre compassion ne cessent de nous inspirer.",
|
||||||
"annualReport.2020.EDTitle": "Executive Director, Scratch Foundation",
|
"annualReport.2020.EDTitle": "Executive Director, Scratch Foundation",
|
||||||
"annualReport.2020.lookingForward": "Looking Forward",
|
"annualReport.2020.lookingForward": "Looking Forward",
|
||||||
"annualReport.2020.lookingForwardText1": "In 2021, we’re continuing to innovate and collaborate with our partners to make Scratch even better for young people around the world. In the coming months, we’re working to bring Scratch into more schools, expand pathways to creative learning, develop and localize more resources for educators and young people, and improve the Scratch onboarding experience, and even more exciting projects.",
|
"annualReport.2020.lookingForwardText1": "In 2021, we’re continuing to innovate and collaborate with our partners to make Scratch even better for young people around the world. In the coming months, we’re working to bring Scratch into more schools, expand pathways to creative learning, develop and localize more resources for educators and young people, and improve the Scratch onboarding experience, and even more exciting projects.",
|
||||||
"annualReport.2020.lookingForwardText2": "We’ve received generous grants from the LEGO Foundation and Google.org to help expand our global reach, advance our mission, and support this important work. Learn more:",
|
"annualReport.2020.lookingForwardText2": "We’ve received generous grants from the LEGO Foundation and Google.org to help expand our global reach, advance our mission, and support this important work. Learn more:",
|
||||||
"annualReport.2020.learnMore": "Learn More:",
|
"annualReport.2020.learnMore": "En savoir plus :",
|
||||||
"annualReport.2020.learnMoreLink1Text": "The LEGO Foundation and Scratch Foundation announce partnership to support learning through play with technology for millions of children across the world",
|
"annualReport.2020.learnMoreLink1Text": "LEGO Foundation et Scratch Foundation annoncent un partenariat afin de soutenir l'apprentissage par le jeu avec la technologie pour des millions d'enfants à travers le monde.",
|
||||||
"annualReport.2020.learnMoreLink2Text": "Computer Science Education Week: More help for more students",
|
"annualReport.2020.learnMoreLink2Text": "Computer Science Education Week: More help for more students",
|
||||||
"annualReport.2020.supportersTitle": "Merci à nos soutiens",
|
"annualReport.2020.supportersTitle": "Merci à nos soutiens",
|
||||||
"annualReport.2020.supportersIntro": "Merci à nos généreux soutiens. Votre contribution nous aide à élargir les possibilités d'apprentissage créatif pour les enfants de tous âges, de tous horizons, partout dans le monde.",
|
"annualReport.2020.supportersIntro": "Merci à nos généreux soutiens. Votre contribution nous aide à élargir les possibilités d'apprentissage créatif pour les enfants de tous âges, de tous horizons, partout dans le monde.",
|
||||||
|
@ -236,8 +236,8 @@
|
||||||
"annualReport.2020.donateTitle": "Soutenez-nous",
|
"annualReport.2020.donateTitle": "Soutenez-nous",
|
||||||
"annualReport.2020.donateMessage": "Votre soutien nous permet de rendre Scratch gratuit pour tous, de faire fonctionner nos serveurs et, surtout, de donner aux enfants du monde entier la possibilité d'imaginer, de créer et de partager. Nous vous remercions !",
|
"annualReport.2020.donateMessage": "Votre soutien nous permet de rendre Scratch gratuit pour tous, de faire fonctionner nos serveurs et, surtout, de donner aux enfants du monde entier la possibilité d'imaginer, de créer et de partager. Nous vous remercions !",
|
||||||
"annualReport.2020.donateButton": "Faire un don",
|
"annualReport.2020.donateButton": "Faire un don",
|
||||||
"annualReport.2020.projectBy": "project by",
|
"annualReport.2020.projectBy": "projet de",
|
||||||
"annualReport.2020.altAvatar": "user avatar",
|
"annualReport.2020.altAvatar": "avatar de l'utilisateur",
|
||||||
"annualReport.2020.altDropdownArrow": "Flèche indiquant un menu déroulant.",
|
"annualReport.2020.altDropdownArrow": "Flèche indiquant un menu déroulant.",
|
||||||
"annualReport.2020.altMastheadIllustration": "Trois personnes interagissant avec des composants Scratch physiques",
|
"annualReport.2020.altMastheadIllustration": "Trois personnes interagissant avec des composants Scratch physiques",
|
||||||
"annualReport.2020.altWave": "Un émoji de salut de la main.",
|
"annualReport.2020.altWave": "Un émoji de salut de la main.",
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"annualReport.2020.subnavFoundersMessage": "Founder's Message",
|
"annualReport.2020.subnavFoundersMessage": "Founder's Message",
|
||||||
"annualReport.2020.subnavMission": "Mission",
|
"annualReport.2020.subnavMission": "Миссия",
|
||||||
"annualReport.2020.subnavReach": "Reach",
|
"annualReport.2020.subnavReach": "Reach",
|
||||||
"annualReport.2020.subnavThemes": "Themes",
|
"annualReport.2020.subnavThemes": "Themes",
|
||||||
"annualReport.2020.subnavDirectorsMessage": "Director's Message",
|
"annualReport.2020.subnavDirectorsMessage": "Director's Message",
|
||||||
|
@ -21,7 +21,7 @@
|
||||||
"annualReport.2020.missionTitle": "Our Mission & Vision",
|
"annualReport.2020.missionTitle": "Our Mission & Vision",
|
||||||
"annualReport.2020.visionHeader": "Vision",
|
"annualReport.2020.visionHeader": "Vision",
|
||||||
"annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
|
"annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
|
||||||
"annualReport.2020.missionHeader": "Mission",
|
"annualReport.2020.missionHeader": "Миссия",
|
||||||
"annualReport.2020.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
|
"annualReport.2020.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
|
||||||
"annualReport.2020.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators excluded from creative computing.",
|
"annualReport.2020.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators excluded from creative computing.",
|
||||||
"annualReport.2020.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
|
"annualReport.2020.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"annualReport.subnavMessage": "Сообщение",
|
"annualReport.subnavMessage": "Сообщение",
|
||||||
"annualReport.subnavMission": "Mission",
|
"annualReport.subnavMission": "Миссия",
|
||||||
"annualReport.subnavMilestones": "Milestones",
|
"annualReport.subnavMilestones": "Milestones",
|
||||||
"annualReport.subnavReach": "Reach",
|
"annualReport.subnavReach": "Reach",
|
||||||
"annualReport.subnavInitiatives": "Initiatives",
|
"annualReport.subnavInitiatives": "Initiatives",
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
"onePointFour.windowsTitle": "Windows",
|
"onePointFour.windowsTitle": "Windows",
|
||||||
"onePointFour.windowsBody": "Windows 2000, XP, Vista, 7, 8に対応(たいおう)",
|
"onePointFour.windowsBody": "Windows 2000, XP, Vista, 7, 8に対応(たいおう)",
|
||||||
"onePointFour.windowsNetworkInstaller": "インストーラー",
|
"onePointFour.windowsNetworkInstaller": "インストーラー",
|
||||||
"onePointFour.windowsNetwork": "ネットワーク経由(けいゆ)でインストールする場合(ばあい)は{windowsNetworkInstaller}を使(つか)ってください。\nScratchInstaller1.4.exeには日本語(にほんご)の翻訳(ほんやく)ミスがあるので、以下(いか)を使(つか)うことをお勧(すす)めします(Windows, Mac兼用(けんよう))。 http://ec.nikkeibp.co.jp/nsp/2013seminar2/WinMacScratch1.4.zip",
|
"onePointFour.windowsNetwork": "ネットワーク経由(けいゆ)でインストールする場合(ばあい)は{windowsNetworkInstaller}を使(つか)ってください。\nScratchInstaller1.4.exeには日本語(にほんご)の翻訳(ほんやく)ミスがあるので、以下(いか)を使(つか)うことをお勧(すす)めします(Windows, Mac兼用(けんよう))。 https://project.nikkeibp.co.jp/bnt/atcl/13/B22800/122600003/",
|
||||||
"onePointFour.linuxTitle": "Debian / Ubuntu",
|
"onePointFour.linuxTitle": "Debian / Ubuntu",
|
||||||
"onePointFour.linuxBody": "Ubuntu 12.04以降(いこう)に対応(たいおう)",
|
"onePointFour.linuxBody": "Ubuntu 12.04以降(いこう)に対応(たいおう)",
|
||||||
"onePointFour.linuxInstall": "ソフトウェアセンターからScratchをインストール",
|
"onePointFour.linuxInstall": "ソフトウェアセンターからScratchをインストール",
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
"onePointFour.windowsTitle": "Windows",
|
"onePointFour.windowsTitle": "Windows",
|
||||||
"onePointFour.windowsBody": "Windows 2000, XP, Vista, 7, 8に対応",
|
"onePointFour.windowsBody": "Windows 2000, XP, Vista, 7, 8に対応",
|
||||||
"onePointFour.windowsNetworkInstaller": "インストーラー",
|
"onePointFour.windowsNetworkInstaller": "インストーラー",
|
||||||
"onePointFour.windowsNetwork": "ネットワーク経由でインストールする場合は{windowsNetworkInstaller}を使ってください。\nScratchInstaller1.4.exeには日本語の翻訳ミスがあるので、以下を使うことをお勧めします(Windows, Mac兼用)。 http://ec.nikkeibp.co.jp/nsp/2013seminar2/WinMacScratch1.4.zip",
|
"onePointFour.windowsNetwork": "ネットワーク経由でインストールする場合は{windowsNetworkInstaller}を使ってください。\nScratchInstaller1.4.exeには日本語の翻訳ミスがあるので、以下を使うことをお勧めします(Windows, Mac兼用)。 https://project.nikkeibp.co.jp/bnt/atcl/13/B22800/122600003/",
|
||||||
"onePointFour.linuxTitle": "Debian / Ubuntu",
|
"onePointFour.linuxTitle": "Debian / Ubuntu",
|
||||||
"onePointFour.linuxBody": "Ubuntu 12.04以降に対応",
|
"onePointFour.linuxBody": "Ubuntu 12.04以降に対応",
|
||||||
"onePointFour.linuxInstall": "ソフトウェアセンターからScratchをインストール",
|
"onePointFour.linuxInstall": "ソフトウェアセンターからScratchをインストール",
|
||||||
|
|
Loading…
Reference in a new issue