pull new editor translations from Transifex

This commit is contained in:
rschamp 2022-04-11 03:14:58 +00:00
parent 1bb4658e95
commit 0fe886b51c
5 changed files with 53 additions and 53 deletions

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@ -4,44 +4,44 @@
"CONTROL_IF": "eğer %1 ise",
"CONTROL_ELSE": "değilse",
"CONTROL_STOP": "durdur",
"CONTROL_STOP_ALL": "tümü",
"CONTROL_STOP_THIS": "bu diziyi",
"CONTROL_STOP_ALL": "tümü",
"CONTROL_STOP_THIS": "bu dizi",
"CONTROL_STOP_OTHER": "kukladaki diğer dizileri",
"CONTROL_WAIT": "%1 saniye bekle",
"CONTROL_WAITUNTIL": "%1 olana kadar bekle",
"CONTROL_REPEATUNTIL": "%1 olana kadar tekrarla",
"CONTROL_WHILE": "%1 iken",
"CONTROL_FOREACH": "%2'deki her %1 için",
"CONTROL_WHILE": "%1 olduğu sürece tekrarla",
"CONTROL_FOREACH": "%2 deki her %1 için",
"CONTROL_STARTASCLONE": "ikiz olarak başladığımda",
"CONTROL_CREATECLONEOF": "%1'in ikizini yarat",
"CONTROL_CREATECLONEOF_MYSELF": "kendimin",
"CONTROL_CREATECLONEOF": "%1 in ikizini yarat",
"CONTROL_CREATECLONEOF_MYSELF": "kendim",
"CONTROL_DELETETHISCLONE": "bu ikizi sil",
"CONTROL_COUNTER": "sayaç",
"CONTROL_INCRCOUNTER": "sayacı artır",
"CONTROL_CLEARCOUNTER": "sayacı sıfırla",
"CONTROL_ALLATONCE": "tümü tek seferde",
"DATA_SETVARIABLETO": "%1'i %2 yap",
"DATA_CHANGEVARIABLEBY": "%1'i %2 kadar değiştir",
"DATA_SETVARIABLETO": "%1 değişkenini %2 yap",
"DATA_CHANGEVARIABLEBY": "%1 i %2 kadar değiştir",
"DATA_SHOWVARIABLE": "%1 değişkenini göster",
"DATA_HIDEVARIABLE": "%1 değişkenini gizle",
"DATA_ADDTOLIST": "%1'i %2'e ekle",
"DATA_DELETEOFLIST": "%2'in %1'ini sil",
"DATA_DELETEALLOFLIST": "%1'in her şeyini sil",
"DATA_INSERTATLIST": "%1'i %3'in %2 pozisyonuna ekle",
"DATA_ADDTOLIST": "%1 i %2 ye ekle",
"DATA_DELETEOFLIST": "%2 in %1 ini sil",
"DATA_DELETEALLOFLIST": "%1 in her şeyini sil",
"DATA_INSERTATLIST": "%1 i %3 in %2 pozisyonuna ekle",
"DATA_REPLACEITEMOFLIST": "%2 öğesinin %1 öğesini %3 ile değiştir",
"DATA_ITEMOFLIST": "%2' in %1 öğesi",
"DATA_ITEMNUMOFLIST": "%2'in %1 öğesinin # öğesi",
"DATA_LENGTHOFLIST": "%1'in uzunluğu",
"DATA_LISTCONTAINSITEM": "%1, %2'i içeriyor mu? ",
"DATA_ITEMNUMOFLIST": "%2 in %1 öğesinin # öğesi",
"DATA_LENGTHOFLIST": "%1 in uzunluğu",
"DATA_LISTCONTAINSITEM": "%1, %2 i içeriyor mu?",
"DATA_SHOWLIST": "%1 listesini göster",
"DATA_HIDELIST": "%1 listesini gizle",
"DATA_INDEX_ALL": "tümü",
"DATA_INDEX_LAST": "son",
"DATA_INDEX_RANDOM": "rastgele",
"EVENT_WHENFLAGCLICKED": "%1'e tıklandığında",
"EVENT_WHENFLAGCLICKED": "%1 e tıklandığında",
"EVENT_WHENTHISSPRITECLICKED": "bu kuklaya tıklandığında",
"EVENT_WHENSTAGECLICKED": "sahneye tıklandığında",
"EVENT_WHENTOUCHINGOBJECT": "bu kukla %1'e dokunduğunda",
"EVENT_WHENTOUCHINGOBJECT": "bu kukla %1 e dokunduğunda",
"EVENT_WHENBROADCASTRECEIVED": "%1 haberini aldığımda",
"EVENT_WHENBACKDROPSWITCHESTO": "dekor %1 olduğunda",
"EVENT_WHENGREATERTHAN": "%1 > %2 olduğunda",
@ -102,17 +102,17 @@
"MOTION_TURNLEFT": "%1 %2 derece dön",
"MOTION_TURNRIGHT": "%1 %2 derece dön",
"MOTION_POINTINDIRECTION": "%1 yönüne dön",
"MOTION_POINTTOWARDS": "%1 doğru yönel",
"MOTION_POINTTOWARDS_POINTER": "fare-imlecine",
"MOTION_POINTTOWARDS_RANDOM": "rastgele yöne",
"MOTION_GOTO": "%1'e git",
"MOTION_GOTO_POINTER": "fare-imlecine",
"MOTION_GOTO_RANDOM": "rastgele konuma",
"MOTION_POINTTOWARDS": "%1 e doğru yönel",
"MOTION_POINTTOWARDS_POINTER": "fare-imleci",
"MOTION_POINTTOWARDS_RANDOM": "rastgele yön",
"MOTION_GOTO": "%1 e git",
"MOTION_GOTO_POINTER": "fare-imleci",
"MOTION_GOTO_RANDOM": "rastgele konum",
"MOTION_GOTOXY": "x: %1 y: %2 konumuna git",
"MOTION_GLIDESECSTOXY": "%1 saniyede x: %2 y: %3 konumuna git",
"MOTION_GLIDETO": "%1 saniyede %2 git",
"MOTION_GLIDETO_POINTER": "fare-imlecine",
"MOTION_GLIDETO_RANDOM": "rastgele konuma",
"MOTION_GLIDETO_POINTER": "fare-imleci",
"MOTION_GLIDETO_RANDOM": "rastgele konum",
"MOTION_CHANGEXBY": "x konumunu %1 değiştir",
"MOTION_SETX": "x konumunu %1 yap",
"MOTION_CHANGEYBY": "y konumunu %1 değiştir",
@ -126,13 +126,13 @@
"MOTION_YPOSITION": "y konumu",
"MOTION_DIRECTION": "yön",
"MOTION_SCROLLRIGHT": "sağa %1 kaydır",
"MOTION_SCROLLUP": "yukarı %1 kaydır",
"MOTION_ALIGNSCENE": "sahneyi %1 hizala",
"MOTION_ALIGNSCENE_BOTTOMLEFT": "sol-alta",
"MOTION_ALIGNSCENE_BOTTOMRIGHT": "sağ-alta",
"MOTION_ALIGNSCENE_MIDDLE": "ortaya",
"MOTION_ALIGNSCENE_TOPLEFT": "sol-üste",
"MOTION_ALIGNSCENE_TOPRIGHT": "sağ-üste",
"MOTION_SCROLLUP": "%1 yukarı kaydır",
"MOTION_ALIGNSCENE": "sahneyi %1 e hizala",
"MOTION_ALIGNSCENE_BOTTOMLEFT": "sol-alt",
"MOTION_ALIGNSCENE_BOTTOMRIGHT": "sağ-alt",
"MOTION_ALIGNSCENE_MIDDLE": "orta",
"MOTION_ALIGNSCENE_TOPLEFT": "sol-üst",
"MOTION_ALIGNSCENE_TOPRIGHT": "sağ-üst",
"MOTION_XSCROLL": "x ekseninde kaydır",
"MOTION_YSCROLL": "y ekseninde kaydır",
"MOTION_STAGE_SELECTED": "Sahne seçildi: hareket bloğu yok",
@ -147,16 +147,16 @@
"OPERATORS_AND": "%1 ve %2",
"OPERATORS_OR": "%1 veya %2",
"OPERATORS_NOT": "%1 değil",
"OPERATORS_JOIN": "%1'i ve %2 ile birleştir",
"OPERATORS_JOIN": "%1 i ve %2 ile birleştir",
"OPERATORS_JOIN_APPLE": "elma",
"OPERATORS_JOIN_BANANA": "muz",
"OPERATORS_LETTEROF": "%2'in %1. harfi",
"OPERATORS_LETTEROF": "%2 in %1. harfi",
"OPERATORS_LETTEROF_APPLE": "bir",
"OPERATORS_LENGTH": "%1'in uzunluğu",
"OPERATORS_CONTAINS": "%1, %2'i içeriyor mu?",
"OPERATORS_LENGTH": "%1 in uzunluğu",
"OPERATORS_CONTAINS": "%1, %2 i içeriyor mu?",
"OPERATORS_MOD": "%1 mod %2",
"OPERATORS_ROUND": "%1'i yuvarla",
"OPERATORS_MATHOP": "%2'in %1'i",
"OPERATORS_ROUND": "%1 i yuvarla",
"OPERATORS_MATHOP": "%2 in %1 i",
"OPERATORS_MATHOP_ABS": "mutlak değer",
"OPERATORS_MATHOP_FLOOR": "aşağı yuvarla",
"OPERATORS_MATHOP_CEILING": "yukarı yuvarla",
@ -171,21 +171,21 @@
"OPERATORS_MATHOP_LOG": "logaritma",
"OPERATORS_MATHOP_EEXP": "e ^",
"OPERATORS_MATHOP_10EXP": "10 ^",
"PROCEDURES_DEFINITION": "%1'i tanımla",
"SENSING_TOUCHINGOBJECT": "%1 değiyor mu?",
"SENSING_TOUCHINGOBJECT_POINTER": "fare-imlecine",
"SENSING_TOUCHINGOBJECT_EDGE": "kenara",
"PROCEDURES_DEFINITION": "%1 i tanımla",
"SENSING_TOUCHINGOBJECT": "%1 e değiyor mu?",
"SENSING_TOUCHINGOBJECT_POINTER": "fare-imleci",
"SENSING_TOUCHINGOBJECT_EDGE": "kenar",
"SENSING_TOUCHINGCOLOR": "%1 rengine değiyor mu?",
"SENSING_COLORISTOUCHINGCOLOR": "%1 rengi %2 rengine değiyor mu?",
"SENSING_DISTANCETO": "%1'e mesafe",
"SENSING_DISTANCETO": "%1 e mesafe",
"SENSING_DISTANCETO_POINTER": "fare-imleci",
"SENSING_ASKANDWAIT": "%1 diye sor ve bekle",
"SENSING_ASK_TEXT": "Adın ne?",
"SENSING_ANSWER": "yanıt",
"SENSING_KEYPRESSED": "%1 tuşuna basıldı mı?",
"SENSING_MOUSEDOWN": "fareye basılı mı?",
"SENSING_MOUSEX": "farenin x'i",
"SENSING_MOUSEY": "farenin y'si",
"SENSING_MOUSEX": "farenin x i",
"SENSING_MOUSEY": "farenin y si",
"SENSING_SETDRAGMODE": "sürükleme modunu %1 yap",
"SENSING_SETDRAGMODE_DRAGGABLE": "sürüklenebilir",
"SENSING_SETDRAGMODE_NOTDRAGGABLE": "sürüklenmez",
@ -193,7 +193,7 @@
"SENSING_LOUD": "gürültülü mü?",
"SENSING_TIMER": "zamanlayıcı",
"SENSING_RESETTIMER": "zamanlayıcıyı sıfırla",
"SENSING_OF": "%2'in %1'i",
"SENSING_OF": "%2 in %1 i",
"SENSING_OF_XPOSITION": "x konumu",
"SENSING_OF_YPOSITION": "y konumu",
"SENSING_OF_DIRECTION": "yön",

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@ -1,7 +1,7 @@
{
"about.introOne": "Scratch is the worlds largest coding community for children and a coding language with a simple visual interface that allows young people to create digital stories, games, and animations. Scratch is designed, developed, and moderated by the {foundationLink}, a nonprofit organization. ",
"about.introTwo": "Scratch promotes computational thinking and problem solving skills; creative teaching and learning; self-expression and collaboration; and equity in computing.",
"about.introThree": "Scratch is always free and is available in more than 70 languages.",
"about.introThree": "Scratch on aina ilmainen ja saatavilla yli 70 kielellä.",
"about.foundationText": "Scratch-säätiö",
"about.introParents": "Tietoa vanhemmille",
"about.introEducators": "Tietoa opettajille",
@ -16,7 +16,7 @@
"about.learnMore": "Lue lisää Scratchista",
"about.learnMoreFaq": "Usein kysytyt kysymykset",
"about.learnMoreParents": "Tietoa vanhemmille",
"about.learnMoreEducators": "Information for Educators",
"about.learnMoreEducators": "Tietoa opettajille",
"about.learnMoreAnnualReport": "vuosikertomuksessa",
"about.literacy": "Opi koodaamaan, koodaa oppiaksesi",
"about.literacyDescription": "Kyky koodata tietokoneohjelmia on tärkeä osa lukutaitoa nykypäivän yhteiskunnassa. Kun ihmiset oppivat koodaamaan Scratchilla, he oppivat tärkeitä strategioita ongelmien ratkaisemiseen, projektien suunnitteluun ja ideoiden välittämiseen.",

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@ -6,11 +6,11 @@
"becomeAScratcher.buttons.finishLater": "Viimeistele myöhemmin",
"becomeAScratcher.buttons.goBack": "Takaisin",
"becomeAScratcher.buttons.iAgree": "Hyväksyn",
"becomeAScratcher.buttons.takeMeBack": "Take me back to Scratch",
"becomeAScratcher.buttons.takeMeBack": "Vie minut takaisin Scratchiin",
"becomeAScratcher.buttons.backToProfile": "Palaa profiilisivulle",
"becomeAScratcher.congratulations.header": "Onnittelut, {username}! Olet osoittanut, että olet valmis ryhtymään Scratchaajaksi.",
"becomeAScratcher.congratulations.body": "Scratch is a friendly and welcoming community for everyone, where people create, share, and learn together. We welcome people of all ages, races, ethnicities, religions, abilities, sexual orientations, and gender identities.",
"becomeAScratcher.toBeAScratcher.header": "What does it mean to be a Scratcher?",
"becomeAScratcher.toBeAScratcher.header": "Mitä Scratchaajaksi ryhtyminen tarkoittaa?",
"becomeAScratcher.toBeAScratcher.body": "You might notice on your profile page that you are currently a “New Scratcher”. Now that you have spent some time on Scratch, we invite you to become a “Scratcher”.",
"becomeAScratcher.toBeAScratcher.definition": "Scratchers have a bit more experience on Scratch and are excited to both contribute to the community and to make it a supportive and welcoming space for others.",
"becomeAScratcher.toBeAScratcher.canDo": "Tässä on joitain asioita, joita Scratchaajat tekevät:",

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@ -33,7 +33,7 @@
"credits.currentFinancialSupport": "Seuraavat organisaatiot tarjoavat tärkeän taloudellisen tuen Scratchille:",
"credits.donorsTitle": "Lahjoittajat",
"credits.lifelongKindergartenTitle": "Lifelong Kindergarten Group",
"credits.translationsTitle": "Translators",
"credits.translationsTitle": "Kääntäjät",
"credits.illustrationsTitle": "Kuvitukset",
"credits.acknowledgementsIllustrations": "Monet kiitokset seuraaville taiteilijoille heidän avustaan Scratchin hahmokirjastossa:",
"credits.soundsTitle": "Äänet",

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@ -155,7 +155,7 @@
"faq.aboutExtensionsBody": "Scratch-editorissa voit lisätä ylimääräisten lohkojen kokoelmia, joita kutsutaan \"laajennuksiksi\". Esimerkiksi on laajennuksia, joiden avulla voit ohjelmoida fyysisiä laitteita (kuten micro:bit ja LEGO robottipaketit) ja kääntää tekstiä Scratch-projekteissasi. Jatkamme uusien laajennusten lisäämistä ajan myötä, joten ajan myötä kasvaa edelleen se, mitä voit tehdä Scratchilla.",
"faq.howToAddExtensionsTitle": "Miten voin lisätä projektiin laajennuksen?",
"faq.howToAddExtensionsBody": "Jos napsautat Scratch-ohjelmointieditorin vasemmassa alakulmassa olevaa \"Laajennukset\" -painiketta, näet luettelon kaikista Scratch-laajennuksista. Kun valitset jonkin laajennuksista, projektiin lisätään uusi lohkoluokka. Laajennus ladataan automaattisesti aina, kun projekti avataan. Voit lisätä useita laajennuksia samaan projektiin.",
"faq.createExtensionsTitle": "How do I create my own extension for Scratch?",
"faq.createExtensionsTitle": "Miten luon oman laajennuksen Scratchiin? ",
"faq.createExtensionsBody": "Scratch-tiimi julkaisee jatkossa tekniset tiedot ja ohjeet laajennuksille. Kun ne ovat saatavilla, voit lähettää laajennuksia Scratch-tiimille tarkastettavaksi virallisessa Scratch 3.0 -laajennuskirjastossa. Tarjoamme myös ohjeita \"kokeellisten\" laajennusten kehittämiselle ja jakelulle, joita voidaan käyttää projektien luomiseen yksittäisillä tietokoneilla, mutta joita ei jaeta Scratch-verkkoyhteisössä.",
"faq.scratchXTitle": "Mitä tapahtuu ScratchX-sivustolle?",
"faq.scratchXBody": "ScratchX-verkkosivusto (scratchx.org) oli kokeellinen alusta laajennuksille. ScratchX:lle luodut laajennukset eivät ole yhteensopivia Scratch 3.0:n kanssa. Kun kokeelliset laajennukset ovat täysin tuettuja Scratchissa, lopetamme ScratchX-tuen ja tarjoamme kehittäjille ja käyttäjille aikaa siirtyä ScratchX:stä uuteen laajennusalustaan.",