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pull new editor translations from Transifex
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@ -71,7 +71,7 @@
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"annualReport.reachMap20M": "20M",
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"annualReport.reachMapLog": "on a logarithmic scale",
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"annualReport.reachTranslationTitle": "Scratch is Translated into 60+ Languages",
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"annualReport.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
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"annualReport.reachTranslationBlurb": "Спасибо волонтёрам переводчикам со всего мира.",
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"annualReport.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
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"annualReport.reach22million": "22{million}",
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"annualReport.reachDownloads": "Downloads Since Launching in 2014",
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"annualReport.2020.foundersMessageAffiliation": "Профессор, Медиа-лаборатория МТИ",
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"annualReport.2020.watchVideo": "Посмотреть видео",
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"annualReport.2020.missionTitle": "Our Mission & Vision",
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"annualReport.2020.visionHeader": "Vision",
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"annualReport.2020.visionHeader": "Видение",
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"annualReport.2020.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
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"annualReport.2020.missionHeader": "Миссия",
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"annualReport.2020.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
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"annualReport.2020.reachIncreaseInCommentsIncrease": "150 {million}",
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"annualReport.2020.reachNewUsers": "Новый пользователь",
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"annualReport.2020.reachProjectsCreated": "Созданные проекты",
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"annualReport.2020.reachProjectCreators": "People Creating Projects",
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"annualReport.2020.reachProjectCreators": "Люди Создающие Проэкты",
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"annualReport.2020.reachComments": "increase in comments posted",
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"annualReport.2020.reachGlobalCommunity": "Наше глобальное сообщество",
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"annualReport.2020.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through December 2020",
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@ -57,7 +57,7 @@
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"annualReport.2020.reachMapLog": "on a logarithmic scale",
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"annualReport.2020.reachTranslationTitle": "Scratch is Translated into 64 Languages",
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"annualReport.2020.reachTranslationIncrease": "3 languages from 2019",
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"annualReport.2020.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
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"annualReport.2020.reachTranslationBlurb": "Спасибо волонтёрам переводчикам со всего мира.",
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"annualReport.2020.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
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"annualReport.2020.reachDownloadsMillion": "3 {million}",
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"annualReport.2020.reachDownloads": "Downloads in 2020",
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"annualReport.2020.tutorial2": "Игра \"Лови предметы\"",
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"annualReport.2020.tutorial3": "Character Designer",
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"annualReport.2020.tutorial4": "Виртуальный питомец",
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"annualReport.2020.EDMessageTitle": "A Message from Our Executive Director",
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"annualReport.2020.EDMessageTitle": "Сообщение от нашего исполнительного директора",
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"annualReport.2020.EDMessageText1": "2020 was a transformational year around the world, and for Scratch. I joined the team in November, when we were months into the COVID-19 pandemic. With my background as an educational leader, I was excited about the potential of leading Scratch through a period of significant change and continuing to work toward my personal goal of helping students from all backgrounds reach new heights. I knew that in this challenging year, young people everywhere were in serious need of even more support to help them achieve their potential.",
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"annualReport.2020.EDMessageText2": "The inequitable structures we have built to educate children were exacerbated by the pandemic. Through our conversations with families and educators from around the world, we know that in 2020, kids from all communities needed creative learning opportunities to express their ideas and build their skills more than ever, even while many of them did not have the ability to go to school.",
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"annualReport.2020.EDMessageText3": "As the world adapted and approached creative learning and self expression in new ways, many educators, parents, and young people turned to Scratch. We saw 40% more Scratchers creating projects year over year, and Scratchers left 200% more comments in 2020 than in 2019. Young people from all around the world used Scratch as a place to connect, converse, collaborate, and engage with one another. We saw them discover the amazing things they could create when they were given the opportunity to think creatively and solve problems they were passionate about. ",
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"annualReport.2021.subnavSupporters": "Пожертвователи",
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"annualReport.2021.subnavTeam": "Команда",
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"annualReport.2021.subnavDonate": "Пожертвовать",
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"annualReport.2021.mastheadYear": "2021 Annual Report",
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"annualReport.2021.mastheadYear": "2021 Годовой Отчёт",
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"annualReport.2021.mastheadTitle": "Building an Equitable Community Together",
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"annualReport.2021.directorsMessageTitle": "A Message from Our Executive Director",
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"annualReport.2021.directorsMessageTitle": "Сообщение от нашего исполнительного директора",
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"annualReport.2021.directorsMessageP1": "In 2021, COVID-19 continued to disrupt our routines and shape the way we interact with one another. Even as we began to gather together, schools reopened, and there were calls for a “return to normal,” the most vulnerable in our society remained disproportionately impacted by the inequitable structures that COVID-19 exacerbated. The COVID-19 crisis shaped young people’s relationships to Scratch, and solidified Scratch as a more vital place than ever for them to create, learn, and connect. But as we moved into a new year, we did not leave behind our most vulnerable young people as they began to navigate “the new normal.”",
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"annualReport.2021.directorsMessageP2": "One of the foundational values of Scratch has always been to empower young people to explore, create, play, and discover—opportunities that aren’t afforded equitably to all students.",
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"annualReport.2021.directorsMessagePullquote": "We believe in the transformative power of self-expression and creativity, and in providing space for young people to use creative coding as a tool to raise their voice.",
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"annualReport.2021.directorsMessageP5": "I can’t thank you enough for embarking on this journey with our team, and for your continued support of our mission. The compassion and creativity of the Scratch Community is endlessly inspiring to us, and we can’t wait for you to join us in the important work ahead of us.",
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"annualReport.2021.EDTitle": "Executive Director, Scratch Foundation",
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"annualReport.2021.watchVideo": "Посмотреть видео",
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"annualReport.2021.missionTitle": "Our Mission, Vision, & Values",
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"annualReport.2021.missionTitle": "Наша миссия, видение и ценности",
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"annualReport.2021.missionP1": "We are committed to educational justice and prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators who have been excluded from creative computing.",
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"annualReport.2021.missionP2": "We’ve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively—essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
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"annualReport.2021.missionHeader": "Миссия",
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"annualReport.2021.missionSubtitle": "Providing young people with digital tools and opportunities to imagine, create, share, and learn.",
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"annualReport.2021.visionHeader": "Vision",
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"annualReport.2021.visionHeader": "Видение",
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"annualReport.2021.visionSubtitle": "To spread creative, caring, collaborative, equitable approaches to coding and learning around the world.",
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"annualReport.2021.valuesHeader": "Values",
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"annualReport.2021.valuesHeader": "Ценности",
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"annualReport.2021.valuesSubtitle": "In this work, we are guided by our core values that define our principles as an organization and a community:",
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"annualReport.2021.creativeExpressionTitle": "Creative Expression",
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"annualReport.2021.progressiveImprovementTitle": "Progressive Improvement",
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"annualReport.2021.reachNewUsersNumber": "18 {million}",
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"annualReport.2021.reachNewUsersIncrease": "22% from 2020",
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"annualReport.2021.reachProjectsCreatedNumber": "113 {million}",
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"annualReport.2021.reachProjectsCreatedIncrease": "39% from 2020",
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"annualReport.2021.reachProjectsCreatedIncrease": "39% из 2020",
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"annualReport.2021.reachProjectCreatorsNumber": "42 {million}",
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"annualReport.2021.reachProjectCreatorsIncrease": "44% с 2020",
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"annualReport.2021.reachNewUsers": "Новый пользователь",
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"annualReport.2021.reachProjectsCreated": "Созданные проекты",
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"annualReport.2021.reachProjectCreators": "People Creating Projects",
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"annualReport.2021.reachProjectCreators": "Люди Создающие Проекты",
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"annualReport.2021.reachScratchAroundTheWorld": "Scratch is used around the world across {numberOfCountries}",
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"annualReport.2021.reachScratchAroundTheWorldBold": "more than 200 countries and territories",
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"annualReport.2021.reachScratchAroundTheWorldBold": "Больше 200 стран и территорий",
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"annualReport.2021.reachSaudiArabiaTitle": "Saudi Arabia",
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"annualReport.2021.reachSaudiArabiaDescription": "We saw tremendous growth around the world in 2021, but we were amazed to see the growth in Saudi Arabia, where we saw twice as many new users as the year before.",
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"annualReport.2021.reachTranslationTitle": "Scratch is Translated into 74 Languages",
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"annualReport.2021.reachTranslationIncrease": "10 languages from 2020",
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"annualReport.2021.reachTranslationBlurb": "Thanks to volunteer translators from around the world.",
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"annualReport.2021.reachTranslationTitle": "Scratch переведён на 74 языка",
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"annualReport.2021.reachTranslationIncrease": "10 Языков из 2020",
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"annualReport.2021.reachTranslationBlurb": "Спасибо волонтёрам переводчикам со всего мира.",
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"annualReport.2021.reachScratchJrBlurb": "ScratchJr is an introductory programming environment that enables young children (ages 5-7) to create their own interactive stories and games.",
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"annualReport.2021.reachDownloadsMillion": "5 {million}",
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"annualReport.2021.reachDownloads": "Загрузки в 2021 году",
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"annualReport.2021.reachDownloadsIncrease": "2 million from 2020",
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"annualReport.2021.reachDownloadsIncrease": "2 Миллиона из 2020",
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"annualReport.2021.themesTitle": "Emerging Themes",
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"annualReport.2021.themesDescription": "Amidst ongoing uncertainty from COVID-19, Scratch continued to serve as a key space for young people to connect and create together. In 2021, we focused our efforts on building a strong foundation to equitably support our growing global community and our growing Scratch Team. Our work was centered around three major themes: fostering community, increasing access and accessibility, and developing the Scratch Education Collaborative (SEC).",
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"annualReport.2021.SECTitle": "Scratch Education Collaborative",
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"annualReport.2021.SECWhatIsP2": "By the end of the cohort experience, organizations will have formed new partnerships with each other and with Scratch, and will have established new models for equity-centered creative coding resources.",
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"annualReport.2021.SECWhatIsP3": "Our work with the SEC is made possible thanks to a generous grant from Google.org. We’d like to extend our gratitude for their continued support of our mission.",
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"annualReport.2021.SECOrgNumber": "41",
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"annualReport.2021.SECOrgLabel": "organizations",
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"annualReport.2021.SECOrgLabel": "организации",
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"annualReport.2021.SECCountryNumber": "13",
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"annualReport.2021.SECCountryLabel": "countries",
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"annualReport.2021.SECCountryLabel": "страны",
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"annualReport.2021.SECPartnerNumber": "7",
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"annualReport.2021.SECPartnerLabel": "partners",
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"annualReport.2021.SECMapParagraph": "Our first cohort included 41 organizations representing 13 countries around the world, united by their commitment to supporting learners from historically marginalized communities in developing their confidence with creative computing. Their locations are highlighted below:",
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"annualReport.2021.ytData2Sub": "views on videos",
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"annualReport.2021.ytData3Top": "viewers in",
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"annualReport.2021.ytData3": "178",
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"annualReport.2021.ytData3Sub": "countries",
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"annualReport.2021.ytData3Sub": "страны",
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"annualReport.2021.communitySnapshot2Title": "The Scratch Team on YouTube",
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"annualReport.2021.communitySnapshot2Text": "The Scratch Team YouTube channel reached 100,000 subscribers in 2021— a nearly 500 percent increase from 2020! As students, educators, and families evolved in response to the pandemic, we knew we had to create resources that were reactive to their needs.",
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"annualReport.2021.communitySnapshot2Text2": "These resources include a series of comprehensive Scratch tutorials that guide users through designing stories, games, and animations on Scratch. In 2021, these videos garnered nearly nine million views from viewers in 178 countries.",
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