pull new editor translations from Transifex

This commit is contained in:
Benjamin 2021-01-28 03:14:13 +00:00
parent 09edcf5e41
commit 00480ba2b2
29 changed files with 165 additions and 165 deletions

View file

@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "Нова променлива",
"VARIABLE_ALREADY_EXISTS": "Променлива \"%1\" вече съществува.",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Променлива \"%1\" вече съществува за друга променлива от тип \"%2\".",
"DELETE_VARIABLE_CONFIRMATION": "Да изтрия ли %1 блока, в които се използва променливата %2?",
"DELETE_VARIABLE_CONFIRMATION": "Да изтрия ли %1 блока, в които се използва променливата \"%2\"?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Не може да се изтрие променливата \"%1\", защото участва в дефиницията на функцията \"%2\".",
"DELETE_VARIABLE": "Изтрий променливата \"%1\"",
"NEW_PROCEDURE": "Създаване на блок",

View file

@ -260,7 +260,7 @@
"NEW_VARIABLE": "Lav en variabel",
"NEW_VARIABLE_TITLE": "Navn på ny variabel:",
"VARIABLE_MODAL_TITLE": "Ny variabel",
"VARIABLE_ALREADY_EXISTS": "Der eksisterer allerede en variabel med navnet '%1'.",
"VARIABLE_ALREADY_EXISTS": "Der eksisterer allerede en variabel med navnet \"%1\".",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Der eksisterer allerede en variabel med navnet \"%1\" for en anden variabel af typen \"%2\".",
"DELETE_VARIABLE_CONFIRMATION": "Slet %1 brugen af denne \"%2\" variabel?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Kan ikke slette variablen \"%1\" fordi at den er en del af forklaringen til funktionen \"%2\"",

View file

@ -32,7 +32,7 @@
"DATA_ITEMOFLIST": "פריט %1 של %2",
"DATA_ITEMNUMOFLIST": "מספר פריט של %1 ב- %2",
"DATA_LENGTHOFLIST": "האורך של %1",
"DATA_LISTCONTAINSITEM": "%1 מכיל %2 ?",
"DATA_LISTCONTAINSITEM": "%1 מכיל %2?",
"DATA_SHOWLIST": "הצג רשימה %1",
"DATA_HIDELIST": "הסתר רשימה %1",
"DATA_INDEX_ALL": "הכול",
@ -153,7 +153,7 @@
"OPERATORS_LETTEROF": "אות %1 של %2",
"OPERATORS_LETTEROF_APPLE": "ת",
"OPERATORS_LENGTH": "האורך של %1",
"OPERATORS_CONTAINS": "%1 מכיל %2 ?",
"OPERATORS_CONTAINS": "%1 מכיל %2?",
"OPERATORS_MOD": "%1 מודולו %2",
"OPERATORS_ROUND": "עגל %1",
"OPERATORS_MATHOP": "%1 של %2",
@ -261,8 +261,8 @@
"NEW_VARIABLE_TITLE": "שם המשתנה החדש",
"VARIABLE_MODAL_TITLE": "משתנה חדש",
"VARIABLE_ALREADY_EXISTS": "משתנה בשם \"%1\" כבר קיים",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "משתנה בשם \"%1\" כבר קיים למשתנה אחר %2\"",
"DELETE_VARIABLE_CONFIRMATION": "האם למחוק את %1 השימושים של המשתנה %2 ?",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "משתנה בשם \"%1\" כבר קיים למשתנה אחר \"%2\"",
"DELETE_VARIABLE_CONFIRMATION": "האם למחוק את %1 השימושים של המשתנה \"%2\"?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "לא ניתן למחוק את המשתנה \"%1\" מפני שזה חלק מהגדרת הפונקציה \"%2\"",
"DELETE_VARIABLE": "מחק את המשתנה \"%1\"",
"NEW_PROCEDURE": "צור לבנה",
@ -276,7 +276,7 @@
"RENAME_LIST_TITLE": "שנה את שם כל רשימות ־\"%1\" ל:",
"RENAME_LIST_MODAL_TITLE": "שנה שם רשימה",
"DEFAULT_LIST_ITEM": "דבר",
"DELETE_LIST": "מחק את הרשימה %1",
"DELETE_LIST": "מחק את הרשימה \"%1\"",
"RENAME_LIST": "תן שם חדש לרשימה",
"NEW_BROADCAST_MESSAGE": "מסר חדש",
"NEW_BROADCAST_MESSAGE_TITLE": "צור מסר חדש",

View file

@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "Nova varijabla",
"VARIABLE_ALREADY_EXISTS": "Varijabla \"%1\" već postoji.",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Varijabla \"%1\" već postoji kod druge varijable tipa \"%2\".",
"DELETE_VARIABLE_CONFIRMATION": "Izbriši \"%1\" upotrebu varijable \"%2\"?",
"DELETE_VARIABLE_CONFIRMATION": "Izbriši %1 upotrebu varijable \"%2\"?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Ne mogu izbrisati varijablu \"%1\" jer je dio definicije funkcije \"%2\"",
"DELETE_VARIABLE": "Izbriši varijablu \"%1\"",
"NEW_PROCEDURE": "Napravi blok",

View file

@ -255,15 +255,15 @@
"COLOUR_BRIGHTNESS_LABEL": "Birtustig",
"CHANGE_VALUE_TITLE": "Breyta gildi:",
"RENAME_VARIABLE": "Endurskýra breytu",
"RENAME_VARIABLE_TITLE": "Endurskýra allar %1 breytur sem: ",
"RENAME_VARIABLE_TITLE": "Endurskýra allar \"%1\" breytur sem: ",
"RENAME_VARIABLE_MODAL_TITLE": "Endurskýra breytu",
"NEW_VARIABLE": "Smíða breytu",
"NEW_VARIABLE_TITLE": "Nafn nýrrar breytu:",
"VARIABLE_MODAL_TITLE": "Ný breyta",
"VARIABLE_ALREADY_EXISTS": "Það er nú þegar til breyta sem heitir \"%1\".",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Það er nú þegar til breyta sem heitir \"%1\" fyrir aðra breytu af týpunni \"%2\".",
"DELETE_VARIABLE_CONFIRMATION": "Þú ert að nota %2 á %1 stöðum. Viltu samt eyða breytunni?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Þú getur ekki eytt breytunni %1 vegna þess að þú ert að nota hana í kubb af eigin hönnun. Hann heitir: %2.",
"DELETE_VARIABLE_CONFIRMATION": "Þú ert að nota \"%2\" á %1 stöðum. Viltu samt eyða breytunni?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Þú getur ekki eytt breytunni \"%1\" vegna þess að þú ert að nota hana í kubb af eigin hönnun. Hann heitir: \"%2\".",
"DELETE_VARIABLE": "Eyða \"%1\" breytunni",
"NEW_PROCEDURE": "Búa til kubb",
"PROCEDURE_ALREADY_EXISTS": "Fall með nafninu \"%1\" er nú þegar til.",
@ -273,7 +273,7 @@
"NEW_LIST_TITLE": "Nafn nýs lista:",
"LIST_MODAL_TITLE": "Nýr listi",
"LIST_ALREADY_EXISTS": "Það er nú þegar til listi sem heitir \"%1\".",
"RENAME_LIST_TITLE": "Endurskýra alla %1 lista sem:",
"RENAME_LIST_TITLE": "Endurskýra alla \"%1\" lista sem:",
"RENAME_LIST_MODAL_TITLE": "Endurskýra lista",
"DEFAULT_LIST_ITEM": "hlutur",
"DELETE_LIST": "Delete the \"%1\" list",

View file

@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "あたらしいへんすう",
"VARIABLE_ALREADY_EXISTS": "へんすう\"%1\"はすでにそんざいします。",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "へんすう\"%1\"は\"%2\"かたのへんすうとしてすでにそんざいします。",
"DELETE_VARIABLE_CONFIRMATION": "へんすう\"%2\"がつかわれている\"%1\"かしょもさくじょしますか?",
"DELETE_VARIABLE_CONFIRMATION": "へんすう\"%2\"がつかわれている %1 かしょもさくじょしますか?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "へんすう\"%1\"はていぎ\"%2\"でつかわれているためさくじょできません",
"DELETE_VARIABLE": "へんすう\"%1\"をさくじょ",
"NEW_PROCEDURE": "ブロックをつくる",

View file

@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "新しい変数",
"VARIABLE_ALREADY_EXISTS": "変数\"%1\"はすでに存在します。",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "変数\"%1\"は\"%2\"型の変数としてすでに存在します。",
"DELETE_VARIABLE_CONFIRMATION": "変数\"%2\"が使われている\"%1\"箇所も削除しますか?",
"DELETE_VARIABLE_CONFIRMATION": "変数\"%2\"が使われている %1 箇所も削除しますか?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "変数\"%1\"は定義\"%2\"で使われているため削除できません",
"DELETE_VARIABLE": "変数\"%1\"を削除",
"NEW_PROCEDURE": "ブロックを作る",

View file

@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "Jauns Mainīgais",
"VARIABLE_ALREADY_EXISTS": "Mainīgais \"%1\" jau pastāv.",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Mainīgais \"%1\" jau pastāv citam mainīgajam ar tipu ''%2''.",
"DELETE_VARIABLE_CONFIRMATION": "Dzēst %1 mainīgā %2 lietojumus?",
"DELETE_VARIABLE_CONFIRMATION": "Dzēst %1 mainīgā \"%2\" lietojumus?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Nevar dzēst mainīgo \"%1\", jo tas ir daļa no funkcijas \"%2\" definīcijas",
"DELETE_VARIABLE": "Dzēst ''%1'' mainīgo",
"NEW_PROCEDURE": "Izveidot bloku",

View file

@ -261,7 +261,7 @@
"NEW_VARIABLE_TITLE": "Nytt variabelnavn:",
"VARIABLE_MODAL_TITLE": "Ny variabel",
"VARIABLE_ALREADY_EXISTS": "Det finnes allerede en variabel som heter \"%1\".",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Det finnes allerede en %2-variabel som heter \"%1\"",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Det finnes allerede en \"%2\"-variabel som heter \"%1\"",
"DELETE_VARIABLE_CONFIRMATION": "Slette variabelen \"%2\" som er brukt %1 ganger?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Kan ikke slette variabelen \"%1\" fordi den brukes i definisjonen av funksjonen \"%2\"",
"DELETE_VARIABLE": "Slett variabelen \"%1\"",

View file

@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "Phetošo e mpsha",
"VARIABLE_ALREADY_EXISTS": "Phetošo yeo e bitšwago \"%1\" e šetše e le gona. ",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Phetošo yeo e bitšwago \"%1\" e šetše e le gona go phetošo e nngwe ya mohuta wa \"%2\"",
"DELETE_VARIABLE_CONFIRMATION": "Phumula %1 ya tšhomišo phetošo ya \" %2\"",
"DELETE_VARIABLE_CONFIRMATION": "Phumula %1 ya tšhomišo phetošo ya \"%2\"",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "E ka se phumule phetošo \"%1\" ka lebaka la gore ke karolo ya hlaloso ya tšhomišo ya \"%2\"",
"DELETE_VARIABLE": "Phumula \"%1\" ya phetošo",
"NEW_PROCEDURE": "Dira poloko",

View file

@ -264,7 +264,7 @@
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "ko ai a te variable iŋoa \"%1\" mo te rua variable o te huru \"%2\"",
"DELETE_VARIABLE_CONFIRMATION": "¿haka kore %1 aŋa o te variable \"%2\"?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "ē ko tano mo haka kore te variable \"%1\" o te ai he tano o te funcion \"%2\"",
"DELETE_VARIABLE": "haka kore te variable %1",
"DELETE_VARIABLE": "haka kore te variable \"%1\"",
"NEW_PROCEDURE": "he manaʾu mo āŋa e tahi avahata poto roa mekerā",
"PROCEDURE_ALREADY_EXISTS": "ko ai a te aŋa ioa ko \"%1\"",
"PROCEDURE_DEFAULT_NAME": "iŋoa o te avahata poto roa puŋa",
@ -276,7 +276,7 @@
"RENAME_LIST_TITLE": "Rename all \"%1\" lists to:",
"RENAME_LIST_MODAL_TITLE": "he nape hakaʾou",
"DEFAULT_LIST_ITEM": "meʾe",
"DELETE_LIST": "haka kore te parau %1",
"DELETE_LIST": "haka kore te parau \"%1\"",
"RENAME_LIST": "he nape hakaʾou",
"NEW_BROADCAST_MESSAGE": "parau apī",
"NEW_BROADCAST_MESSAGE_TITLE": "iŋoa o te papaʾi:",

View file

@ -32,7 +32,7 @@
"DATA_ITEMOFLIST": "selwana %1 sa %2",
"DATA_ITEMNUMOFLIST": "selwana # sa %1 go %2",
"DATA_LENGTHOFLIST": "boleele jwa %1",
"DATA_LISTCONTAINSITEM": "%1 e tshotse %2",
"DATA_LISTCONTAINSITEM": "%1 e tshotse %2?",
"DATA_SHOWLIST": "bontsha lenaane %1",
"DATA_HIDELIST": "fitlha lenaane %1",
"DATA_INDEX_ALL": "tsotlhe",
@ -153,7 +153,7 @@
"OPERATORS_LETTEROF": "tlhaka %1 ya %2",
"OPERATORS_LETTEROF_APPLE": "a",
"OPERATORS_LENGTH": "boleele jwa %1",
"OPERATORS_CONTAINS": "%1 e tshotse %2",
"OPERATORS_CONTAINS": "%1 e tshotse %2?",
"OPERATORS_MOD": "%1 mod %2",
"OPERATORS_ROUND": "tikologo ya %1",
"OPERATORS_MATHOP": "%1 ya %2",
@ -175,7 +175,7 @@
"SENSING_TOUCHINGOBJECT": "o kgoma %1?",
"SENSING_TOUCHINGOBJECT_POINTER": "maose wa tshupetso",
"SENSING_TOUCHINGOBJECT_EDGE": "losi",
"SENSING_TOUCHINGCOLOR": "o kgoma mmala wa %1",
"SENSING_TOUCHINGCOLOR": "o kgoma mmala wa %1?",
"SENSING_COLORISTOUCHINGCOLOR": "mmala wa %1 o kgoma %2?",
"SENSING_DISTANCETO": "sekgala go %1",
"SENSING_DISTANCETO_POINTER": "maose wa tshupetso",
@ -242,7 +242,7 @@
"REMOVE_COMMENT": "Tlosa kakgelo",
"DELETE_BLOCK": "Phimola Boloko",
"DELETE_X_BLOCKS": "Phimola diboloko tsa %1 ",
"DELETE_ALL_BLOCKS": "Phimola diboloko tsotlhe tsa %1 ",
"DELETE_ALL_BLOCKS": "Phimola diboloko tsotlhe tsa %1?",
"CLEAN_UP": "Phepafatsa Diboloko",
"HELP": "Thusa",
"UNDO": "Dirolola",
@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "Pharologano e ntšhwa",
"VARIABLE_ALREADY_EXISTS": "Pharologano e e bidiwang \"%1\" e setse e tlhageletse",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "Pharologano e e bidiwang \"%1\" e setse e tlhageletse ka pharologano e nngwe ya mofuta wa \"%2\"",
"DELETE_VARIABLE_CONFIRMATION": "Phimola %1 e e dirisang pharologano ya %2",
"DELETE_VARIABLE_CONFIRMATION": "Phimola %1 e e dirisang pharologano ya \"%2\"?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "O ka se phimole pharologano ya \"%1\" gonne ke karolo ya tlhaloso ya mosola wa \"%2\"",
"DELETE_VARIABLE": "Phimola pharologano ya \"%1\"",
"NEW_PROCEDURE": "Dira Boloko",

View file

@ -262,7 +262,7 @@
"VARIABLE_MODAL_TITLE": "Yeni Değişken",
"VARIABLE_ALREADY_EXISTS": "\"%1\" adlı değişken zaten var.",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "\"%1\" adlı değişken \"%2\" tipinde zaten var.",
"DELETE_VARIABLE_CONFIRMATION": "%2 değişkeninin %1 kullanımı silinsin mi?",
"DELETE_VARIABLE_CONFIRMATION": "\"%2\" değişkeninin %1 kullanımı silinsin mi?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "\"%1\" değişkenini \"%2\" fonksiyonunun bir parçası olduğundan dolayı silinemez",
"DELETE_VARIABLE": "\"%1\" değişkenini sil",
"NEW_PROCEDURE": "Bir Blok Oluştur",

View file

@ -255,16 +255,16 @@
"COLOUR_BRIGHTNESS_LABEL": "Yorqinlik ",
"CHANGE_VALUE_TITLE": "Qiymatni o'zgartirish:",
"RENAME_VARIABLE": "O'zgaruvchini nomlash:",
"RENAME_VARIABLE_TITLE": "%1 o'zgaruvchini qayta nomlash",
"RENAME_VARIABLE_TITLE": "\"%1\" o'zgaruvchini qayta nomlash",
"RENAME_VARIABLE_MODAL_TITLE": "O'zgaruvchini nomlash",
"NEW_VARIABLE": "O'zgaruvchi yaratish",
"NEW_VARIABLE_TITLE": "Yangi o'zgaruvchining nomi:",
"VARIABLE_MODAL_TITLE": "Yangi o'zgaruvchi",
"VARIABLE_ALREADY_EXISTS": "%1 nomli o'zgaruvchi mavjud",
"VARIABLE_ALREADY_EXISTS": "\"%1\" nomli o'zgaruvchi mavjud",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "\"%2\" ko'rinish boshqa o'zgaruvchida \"%1\" o'zgaruvchida allaqachon mavjud",
"DELETE_VARIABLE_CONFIRMATION": "\"%2\" o'zgaruvchisi uchun \"%1\" ni o'chirmoqchimisiz?",
"DELETE_VARIABLE_CONFIRMATION": "\"%2\" o'zgaruvchisi uchun %1 ni o'chirmoqchimisiz?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "\"%1\" o'zgaruvchisini o'chirib bo'lmaydi, chunki u \"%2\" funksiyasining bir qismi",
"DELETE_VARIABLE": "%1 o'zgaruvchini o'chirish",
"DELETE_VARIABLE": "\"%1\" o'zgaruvchini o'chirish",
"NEW_PROCEDURE": "blok yaratish",
"PROCEDURE_ALREADY_EXISTS": "\"%1\" usuli allaqachon mavjud",
"PROCEDURE_DEFAULT_NAME": "blok nomi",
@ -276,7 +276,7 @@
"RENAME_LIST_TITLE": "Barcha \"%1\" ro'yxatini qayta nomlash",
"RENAME_LIST_MODAL_TITLE": "Ro'yxatni nomlash",
"DEFAULT_LIST_ITEM": "narsa",
"DELETE_LIST": "%1 ro'yxatni o'chirish",
"DELETE_LIST": "\"%1\" ro'yxatni o'chirish",
"RENAME_LIST": "ro'yxatni nomlash",
"NEW_BROADCAST_MESSAGE": "Yangi xabar",
"NEW_BROADCAST_MESSAGE_TITLE": "Yangi xabar nomi:",

View file

@ -255,16 +255,16 @@
"COLOUR_BRIGHTNESS_LABEL": "ukuqaqamba",
"CHANGE_VALUE_TITLE": "guqula ixabiso",
"RENAME_VARIABLE": "biza okutsha ivariyebhl",
"RENAME_VARIABLE_TITLE": "biza okutsha zonke %1 iivariyebhl ku",
"RENAME_VARIABLE_TITLE": "biza okutsha zonke \"%1\" iivariyebhl ku",
"RENAME_VARIABLE_MODAL_TITLE": "biza okutsha ivariyebhl",
"NEW_VARIABLE": "yenza iveriyebhl",
"NEW_VARIABLE_TITLE": "igama elitshe leveriyebhl",
"VARIABLE_MODAL_TITLE": "ivariyebhl entsha",
"VARIABLE_ALREADY_EXISTS": "ivariyabhl ebizwa %1 seyikhona.",
"VARIABLE_ALREADY_EXISTS": "ivariyabhl ebizwa \"%1\" seyikhona.",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "ivariyebhl egama \"%1\" seyikhona endaweni yenye ivariyebhl eludidi \"%2\"",
"DELETE_VARIABLE_CONFIRMATION": "cima %1 imisebenzi \"%2\" variyebhl?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "awukwazi ukucima ivariyebhl \"%1\" ngoba iyinxalenye yengcaciso yomsebenzi \"%2\"",
"DELETE_VARIABLE": "cima i %1 variyebhl",
"DELETE_VARIABLE": "cima i \"%1\" variyebhl",
"NEW_PROCEDURE": "Yenza ibhloko",
"PROCEDURE_ALREADY_EXISTS": "inkqubo ebizwa \"%1\" seyikhona",
"PROCEDURE_DEFAULT_NAME": "igama lebhloko",
@ -276,7 +276,7 @@
"RENAME_LIST_TITLE": "biza ngokutsha lonke \"%1\" uluhlu:",
"RENAME_LIST_MODAL_TITLE": "biza uluhlu okutsha",
"DEFAULT_LIST_ITEM": "into",
"DELETE_LIST": "cima uluhlu i \"%1 ",
"DELETE_LIST": "cima uluhlu i \"%1\"",
"RENAME_LIST": "biza uluhlu okutsha",
"NEW_BROADCAST_MESSAGE": "umyalezo omtsha",
"NEW_BROADCAST_MESSAGE_TITLE": "igama lomyalezo elitsha",

View file

@ -255,16 +255,16 @@
"COLOUR_BRIGHTNESS_LABEL": "亮度",
"CHANGE_VALUE_TITLE": "改成:",
"RENAME_VARIABLE": "重新命名變數",
"RENAME_VARIABLE_TITLE": "將變數 %1 重新命名為:",
"RENAME_VARIABLE_TITLE": "將變數「%1」重新命名為:",
"RENAME_VARIABLE_MODAL_TITLE": "重新命名變數",
"NEW_VARIABLE": "建立一個變數",
"NEW_VARIABLE_TITLE": "新變數的名稱",
"VARIABLE_MODAL_TITLE": "新的變數",
"VARIABLE_ALREADY_EXISTS": "變數名稱「%1」已經被使用。",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "變數名稱「%1」已經被使用在 %2 型別了。",
"DELETE_VARIABLE_CONFIRMATION": "刪除正在使用的變數 %2 的 %1 個地方?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "無法刪除變數 %1因為它是函式 %2 定義中的一部分。",
"DELETE_VARIABLE": "刪除變數 %1",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": "變數名稱「%1」已經被使用在「%2」型別了。",
"DELETE_VARIABLE_CONFIRMATION": "刪除正在使用的變數「%2」的 %1 個地方?",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "無法刪除變數「%1」因為它是函式「%2」定義中的一部分。",
"DELETE_VARIABLE": "刪除變數「%1」",
"NEW_PROCEDURE": "建立一個積木",
"PROCEDURE_ALREADY_EXISTS": "程序名稱「%1」已經被使用。",
"PROCEDURE_DEFAULT_NAME": "積木名稱",
@ -273,10 +273,10 @@
"NEW_LIST_TITLE": "新清單的名稱",
"LIST_MODAL_TITLE": "新的清單",
"LIST_ALREADY_EXISTS": "清單名稱「%1」已經被使用。",
"RENAME_LIST_TITLE": "將清單 %1 重新命名為:",
"RENAME_LIST_TITLE": "將清單「%1」重新命名為:",
"RENAME_LIST_MODAL_TITLE": "重新命名清單",
"DEFAULT_LIST_ITEM": "thing",
"DELETE_LIST": "刪除清單 %1",
"DELETE_LIST": "刪除清單「%1」",
"RENAME_LIST": "重新命名清單",
"NEW_BROADCAST_MESSAGE": "新的訊息",
"NEW_BROADCAST_MESSAGE_TITLE": "新訊息的名稱",

View file

@ -255,18 +255,18 @@
"COLOUR_BRIGHTNESS_LABEL": "Ukukhanya",
"CHANGE_VALUE_TITLE": "Shintsha inani:",
"RENAME_VARIABLE": "Shintsha igama lokuguqukayo",
"RENAME_VARIABLE_TITLE": "Shinthsha konke okuguqukayo kwi %1 ukuse ku",
"RENAME_VARIABLE_TITLE": "Shinthsha konke okuguqukayo kwi \"%1\" ukuse ku",
"RENAME_VARIABLE_MODAL_TITLE": "Shintsha Igama lokuguqukayo",
"NEW_VARIABLE": "Yenza okuguqukayo",
"NEW_VARIABLE_TITLE": "Igama elisha lokuguqukayo",
"VARIABLE_MODAL_TITLE": "Okuguqukayo okusha",
"VARIABLE_ALREADY_EXISTS": "Igama lokuguqukayo %1 selikhona ",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": " Igama lokuguqukayo %1 selikhona kokunye okuguqukayo kwe %2",
"VARIABLE_ALREADY_EXISTS": "Igama lokuguqukayo \"%1\" selikhona ",
"VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE": " Igama lokuguqukayo \"%1\" selikhona kokunye okuguqukayo kwe \"%2\"",
"DELETE_VARIABLE_CONFIRMATION": "Cisha %1 ukusetshenziswa kwe \"%2\" okuguqukayo",
"CANNOT_DELETE_VARIABLE_PROCEDURE": "Ngeke ucishe okuguqukayo\"%1\" ngoba iyingxenye yencazelo yalomsebenzi \"%2\"",
"DELETE_VARIABLE": " Susa\"%1\" yokuguqukayo",
"DELETE_VARIABLE": " Susa \"%1\" yokuguqukayo",
"NEW_PROCEDURE": "Enza ibhulokisi ",
"PROCEDURE_ALREADY_EXISTS": "Inqubomgomo %1 isivele ikhona ",
"PROCEDURE_ALREADY_EXISTS": "Inqubomgomo \"%1\" isivele ikhona ",
"PROCEDURE_DEFAULT_NAME": "igama lebhulokisi ",
"PROCEDURE_USED": "Ukuze ususe incazelo yebhulokisi, qala usule konke okusebenzile kwale bhulokisi",
"NEW_LIST": "Yenza uhlu ",

View file

@ -211,11 +211,11 @@
"gui.telemetryOptIn.body1": "گروه اسکرچ همیشه به دنبال درک بهتر چگونگی استفاده از برنامه اسکرچ در سراسر دنیا، هستند. برای کمک به پشتیبانی از این تلاش، شما می‌توانید به برنامه‌ی اسکرچ اجازه دهید تا به‌طور خودکار،اطلاعات استفاده را به تیم اسکرچ ارسال نماید.",
"gui.telemetryOptIn.body2": "اطلاعاتی که ما جمع آوری می کنیم شامل انتخاب زبان، استفاده از قطعه‌ها و بعضی رویدادها مانند ذخیره سازی، بارگذاری و آپلود کردن یک پروژه می‌شود. ما هیچ‌گونه اطلاعات شخصی را جمع آوری نمی‌کنیم. لطفاً برای اطلاعات بیشتر {privacyPolicyLink} را مشاهده کنید.",
"gui.telemetryOptIn.privacyPolicyLink": "حریم خصوصی",
"gui.telemetryOptIn.optInText": "Share my usage data with the Scratch Team",
"gui.telemetryOptIn.optInText": "اطلاعات استفاده من را با تیم اسکرچ به اشتراک بگذارید",
"gui.telemetryOptIn.optInTooltip": "Enable telemetry",
"gui.telemetryOptIn.optOutText": "Do not share my usage data with the Scratch Team",
"gui.telemetryOptIn.optOutText": "اطلاعات استفاده من را با تیم اسکرچ به اشتراک نگذارید",
"gui.telemetryOptIn.optOutTooltip": "Disable telemetry",
"gui.telemetryOptIn.settingWasUpdated": "Your setting was updated.",
"gui.telemetryOptIn.settingWasUpdated": "تنظیمات شما به‌روز شد.",
"gui.telemetryOptIn.buttonClose": "Close",
"gui.turboMode.active": "حالت سریع",
"gui.webglModal.label": "مرورگری که شما استفاده می‌کنید، قابلیت WebGL را پشتیبانی نمی‌کند.",

View file

@ -211,12 +211,12 @@
"gui.telemetryOptIn.body1": "Il Team di Scratch cerca continuamente di capire in che modo Scratch viene usato in tutto il mondo. Per supportare questo sforzo puoi permettere a Scratch di inviare automaticamente al Team di Scratch informazioni sul modo in cui lo usi.",
"gui.telemetryOptIn.body2": "Le informazioni che raccogliamo includono il linguaggio selezionato, l'uso dei diversi blocchi e alcuni eventi come salvare, aprire e caricare un progetto. NON raccogliamo informazioni personali. Ti invitiamo a visitare la pagina della nostra {privacyPolicyLink} per ulteriori informazioni.",
"gui.telemetryOptIn.privacyPolicyLink": "Politica della Privacy",
"gui.telemetryOptIn.optInText": "Share my usage data with the Scratch Team",
"gui.telemetryOptIn.optInTooltip": "Enable telemetry",
"gui.telemetryOptIn.optOutText": "Do not share my usage data with the Scratch Team",
"gui.telemetryOptIn.optOutTooltip": "Disable telemetry",
"gui.telemetryOptIn.settingWasUpdated": "Your setting was updated.",
"gui.telemetryOptIn.buttonClose": "Close",
"gui.telemetryOptIn.optInText": "Condividi le mie statistiche di uso con lo Scratch Team",
"gui.telemetryOptIn.optInTooltip": "Abilita telemetria",
"gui.telemetryOptIn.optOutText": "Non condividere le mie statistiche di uso con lo Scratch Team ",
"gui.telemetryOptIn.optOutTooltip": "Disabilita telemetria",
"gui.telemetryOptIn.settingWasUpdated": "Le impostazioni sono state aggiornate.",
"gui.telemetryOptIn.buttonClose": "Chiudi",
"gui.turboMode.active": "Modalità Turbo",
"gui.webglModal.label": "Il Tuo Browser Non Supporta WebGL",
"gui.webglModal.description": "Sfortunatamente sembra che il tuo browser o il tuo computer {webGlLink}. Questa tecnologia è necessaria per eseguire Scratch 3.0.",

View file

@ -12,7 +12,7 @@
"annualReport.mastheadTitle": "Für eine Welt des kreativen Lernens",
"annualReport.messageTitle": "Vorwort des Scratch-Teams",
"annualReport.messageP1": "Das Jahr 2019 war für Scratch von großen Veränderungen geprägt. Am Beginn des Jahres brachten wir die neueste Generation von Scratch heraus: Scratch 3.0 weckt die Kreativität und bringt Kinder mit unterschiedlichen Interessen und aus verschiedenen Lebenswelten zusammen. Am Ende des Jahres feierten wir unseren Umzug vom MIT in unsere neue Heimat bei der Scratch Foundation, wo wir nun in einem schönen Büro in der Nähe des Bostoner Bahnhofs South Station untergebracht sind. Und das ganze Jahr hindurch gedieh und wuchs die Scratch-Community: 2019 erstellten über 20 Millionen junger Menschen Scratch-Projekte, im Vergleich zum Vorjahr um 48 % mehr!",
"annualReport.messageP2": "Wie wichtig Scratch geworden war, verdeutlichte sich 2020, als die COVID-Pandemie zu Schulschließungen führte. Die Aktivitäten in der Scratch-Online-Community verdoppelten sich, als viele junge Menschen, die nun zuhause bleiben mussten, ihre Kreativität mittels Scratch auslebten und ihr Bedürfnis nach Verbundenheit stillten. Scratcherinnen und Scratcher engagierten sich in der “Black Lives Matter”- und anderen Bewegungen, die Gerechtigkeit und Fairness für alle forderten: mit animierten Projekten und Studios trugen sie zur Bewusstseinsbildung bei und forderten gleichzeitig auch einen Wandel ein.",
"annualReport.messageP2": "Wie wichtig Scratch geworden war, verdeutlichte sich 2020, als die COVID-Pandemie zu Schulschließungen führte. Die Aktivitäten in der Scratch-Online-Community verdoppelten sich, als viele junge Menschen, die nun zuhause bleiben mussten, ihre Kreativität mittels Scratch auslebten und ihr Bedürfnis nach Verbundenheit stillten. Scratcherinnen und Scratcher engagierten sich in der „Black Lives Matter“- und anderen Bewegungen, die Gerechtigkeit und Fairness für alle forderten: mit animierten Projekten und Studios trugen sie zur Bewusstseinsbildung bei und forderten gleichzeitig auch einen Wandel ein.",
"annualReport.messageP3": "Von Anfang an, seit wir Scratch im Jahre 2007 aus der Taufe gehoben haben, haben wir Scratch immer als mehr als eine reine Programmiersprache betrachtet. Scratch ermöglicht es allen jungen Menschen, egal wo und wie sie leben, ihre Stimme zu erheben, ihren Ideen Ausdruck zu verleihen und miteinander kreativ zu sein! Wir sind begeistert, wie Scratcherinnen und Scratcher auf die gesellschaftlichen Herausforderungen der letzten Zeit reagiert haben mit Kreativität, Kooperation, Engagement und Empathie.",
"annualReport.messageP4": "In diesem Jahresbericht beschreiben wir unser Leitbild, unsere Pläne, die Bedeutung und Reichweite von Scratch, und führen Beispiele an, wie Scratch die Lernmöglichkeiten für viele verschiedene junge Menschen rund um den Globus erweitert, sowohl in ihrem schulischem als auch privatem Leben.",
"annualReport.messageP5": "Wir sind stolz darauf, was junge Menschen schon jetzt mit Scratch erschaffen und lernen, und arbeiten engagiert und mit voller Kraft daran, ihnen in Zukunft noch mehr Möglichkeiten zu eröffnen.",
@ -148,22 +148,22 @@
"annualReport.communityMonochromatic": "Einfarbigkeit",
"annualReport.communityMonochromaticInfo": "Wie würden Dinge aussehen, wenn es nur eine Farbe gäbe?",
"annualReport.communityQuotes": "Community Zitate",
"annualReport.communityQuote1": "I joined Scratch when I was 11 years old and the things I learned from using the platform and interacting with the community were really a vital part of my learning growing up.",
"annualReport.communityQuote2": "Scratch has allowed me to do things from home, like \n- Respect people and their projects\n- Make friends\n- Feel that I am not alone in this quarantine\n....and much more, so I want to say \n¡GRACIAS!",
"annualReport.communityQuote3": "I've been on Scratch for about 2 years, and it's been a life-changing experience! I've learned so many new things, such as coding, online etiquette, and art!",
"annualReport.communityQuote4": "Scratch was my favorite hobby in sixth grade. It secretly introduced me to Boolean logic, order of operations, and nested mathematical expressions—not to mention computer programming itself.",
"annualReport.communityQuote1": "Ich bin mit 11 zu Scratch gekommen und die Dinge, die ich auf dieser Plattform und in der Community lernte, halfen mir als Teenager sehr.",
"annualReport.communityQuote2": "Mit Scratch habe ich von Zuhause aus\n- andere Menschen und ihre Projekte kennen- und schätzen gelernt\n- Freundschaften geschlossen\n- mich in dieser Quarantäne nicht so alleine gefühlt\n- und vieles mehr, und deshalb möchte ich einfach mal sagen: \n¡GRACIAS!",
"annualReport.communityQuote3": "Ich bin seit ca. 2 Jahren bei Scratch dabei und es hat mein Leben total verändert! Ich habe so viele neue Dinge gelernt: Coding, Design und Netiquette!",
"annualReport.communityQuote4": "In der 6. Klasse war Scratch mein Lieblingshobby. Ohne dass ich es wusste, lernte ich Boolesche Algebra, über die Rangfolge von Operatoren und versteckte Mathematik und natürlich Programmieren!",
"annualReport.studio": "Studio",
"annualReport.communityBLMIntro": "As racial justice protests swept the United States after the tragic killings of George Floyd, Breonna Taylor, Ahmaud Arbery, and others in early 2020, many young people used Scratch as a way to express their support for the Black Lives Matter movement, creating projects and posting comments to speak out against racism and police violence. In a {BLMStudioLink} featured on the Scratch home page, Scratchers contributed hundreds of projects and thousands of comments. The Scratch Community Team was actively involved, to support Scratchers during a traumatic time and to ensure that all projects and conversations remained respectful.",
"annualReport.communityArtwork": "Artwork by the Scratcher OnionDipAnimations",
"annualReport.communityChangeTitle": "We see young people as agents of change.",
"annualReport.communityChangeInfo": "We are committed to working with them, and with the educators and families who support them, to ensure that they develop the skills, the motivation, and the confidence theyll need to lead fulfilling lives and bring about meaningful change in society.",
"annualReport.communityBLMIntro": "Während es Anfang 2020 in den USA infolge des gewaltsamen Todes von George Floyd, Breonna Taylor, Ahmaud Arbery und anderen zu zahlreichen Protesten gegen Rassismus kam, drückten viele junge Menschen ihre Unterstützung für die Black-Lives-Matter-Bewegung auf Scratch aus, indem sie Projekte erstellten und Kommentare schrieben, mit denen sie sich klar gegen Rassismus und Polizeigewalt positionierten. In einem auf der Scratch-Homepage vorgestellten {BLMStudioLink} fügten Scratcherinnen und Scratcher Hunderte Projekte und Tausende Kommentare hinzu. Das Scratch-Community-Team unterstützte sie aktiv in dieser traumatischen Zeit und achtete auf einen respektvollen Ton.",
"annualReport.communityArtwork": "Kunstwerk des Scratchers OnionDipAnimations",
"annualReport.communityChangeTitle": "Junge Menschen können die Welt verändern",
"annualReport.communityChangeInfo": "Wir möchten sie (und auch ihre Lehrkräfte und Familien) unterstützen, damit sie die Fertigkeiten lernen und die Motivation und das Selbstvertrauen finden, das ihnen ein erfülltes Leben und die Umsetzung sinnvoller gesellschaftlicher Veränderungen ermöglicht.",
"annualReport.watchVideo": "Schau dir das Video an",
"annualReport.schoolsTitle": "Schools",
"annualReport.schoolsIntro": "We provide programs and resources to support teachers and students in schools around the world, designed to achieve equity in creative computing experiences, based on projects, passion, peers, and play.",
"annualReport.schoolsSpotlight": "Schools — Spotlight Story",
"annualReport.cpsProjectTitle": "Creative Computing in Chicago Public Schools",
"annualReport.cpsProjectIntroP1": "In 2019, with funding from Google.org, the Scratch Team partnered with SocialWorks, CS4ALL Chicago and Chicago Public Schools to support seven elementary schools in the South Side of Chicago as they launched an initiative to incorporate creative coding into their curriculum.",
"annualReport.cpsProjectIntroP2": "As a part of this initiative, hundreds of students imagined and drew themselves as the superhero of their own video games. They brought those ideas to life in a collaborative Scratch project called SuperMe. Local Chicago hero and Grammy Award winning musician Chance the Rapper was so inspired by the students work that he named it the official video game for his hit song “I Love You So Much” and shared it with the world.",
"annualReport.schoolsTitle": "Schulen",
"annualReport.schoolsIntro": "Wir stellen Lehrkräften und Kindern in Schulen auf der ganzen Welt Programme und Materialien zur Verfügung, damit alle die Möglichkeit zum kreativen Lernen am Computer erhalten: mit Projekten, Peers, Engagement und Experimenten.",
"annualReport.schoolsSpotlight": "Schulen Eine Geschichte",
"annualReport.cpsProjectTitle": "Creative Computing an Schulen in Chicago",
"annualReport.cpsProjectIntroP1": "Mit finanzieller Unterstützung von Google.org ging das Scratch-Team 2019 eine Kooperation mit SocialWorks, CS4ALL Chicago und den Chicago Public Schools ein und unterstützte sieben Grundschulen im Chicagoer Stadtteil South Side bei ihrer Initiative, kreatives Programmieren in den Lehrplan einzubauen.",
"annualReport.cpsProjectIntroP2": "Im Rahmen dieser Initiative zeichneten sich Schülerinnen und Schüler als Superheldinnen und -helden ihrer eigenen Videospiele. Ihre Ideen setzten sie sodann mittels eines kollaborativen Scratch-Projekts namens SuperMe in die Tat um. Der Chicagoer Musiker und Grammy-Award-Gewinner Chance the Rapper war so begeistert von diesem Projekt, dass er es zum offiziellen Videospiel für sein bekanntes Lied „I Love You So Much“ ernannte.",
"annualReport.familyCreativeNightsHeader": "Family Creative Coding Nights",
"annualReport.familyCreativeNightsDescription": "A key to the success of this initiative was to connect students, families, teachers, and other community members through Family Creative Coding Nights. These events brought together hundreds of family members of all ages—from young children to grandparents—in activities that mixed coding with art, dance, and music. These events strengthened connections between home and school, recognizing the important role of families in inspiring and supporting children's learning.",
"annualReport.familyNightsPhotoCredit": "Photos by Jordan Macy, SocialWorks",

View file

@ -1,7 +1,7 @@
{
"annualReport.subnavMessage": "پیام ما",
"annualReport.subnavMission": "Mission",
"annualReport.subnavMilestones": "اهداف کلیدی",
"annualReport.subnavMission": "خط مشی",
"annualReport.subnavMilestones": "وقایع مهم",
"annualReport.subnavReach": "Reach",
"annualReport.subnavInitiatives": "Initiatives",
"annualReport.subnavFinancials": "صورت‌های مالی",
@ -11,48 +11,48 @@
"annualReport.mastheadYear": "گزارش سال 2019",
"annualReport.mastheadTitle": "ترویج دنیایی از یادگیری خلاقانه",
"annualReport.messageTitle": "پیامی از طرف تیم اسکرچ",
"annualReport.messageP1": "2019 was a year of great progress for Scratch. We started the year with the launch of Scratch 3.0, our newest generation of Scratch, designed to spark childrens creativity and engage children with diverse interests and backgrounds. We celebrated the end of the year with our team moving from MIT into its new home at the Scratch Foundation, in a playful first-floor space near South Station in Boston. Throughout the year, the Scratch community continued to thrive and grow: More than 20 million young people created projects with Scratch in 2019, an increase of 48% over the year before.",
"annualReport.messageP2": "The impact and importance of Scratch have been highlighted in 2020 as the COVID pandemic forced schools to close. Activity in the Scratch online community more than doubled as young people, confined to their homes, turned to Scratch to express themselves creatively and connect with one another. Scratchers have also been actively engaged in Black Lives Matter and other movements for racial justice and equity, creating animated projects and studios to spread awareness and demand change.",
"annualReport.messageP3": "From the time we launched Scratch in 2007, we have always seen Scratch as more than a programming language. Scratch provides opportunities for all young people, from all backgrounds, to develop their voices, express their ideas, and create with one another. We love to see the ways that Scratchers have responded to recent societal challenges with creativity, collaboration, caring, and kindness.",
"annualReport.messageP4": "در این گزارش سالیانه، ما اطلاعات تکمیلی در مورد اهداف، برنامه‌ها، تاثیر و کارهای انجام شده اسکرچ را با شما به اشتراک می‌گذاریم به همراه نمونه‌هایی از اینکه چگونه اسکرچ توانسته است که فرصت یادگیری را برای طیف گسترده‌ای از نوجوانان چه در مدرسه و چه در زندگی آنان در سراسر دنیا بسط دهد.",
"annualReport.messageP5": "ما به آنچه جوانان امروز با اسکرچ می‌سازند و می‌آموزند افتخار می‌کنیم و متعهد هستیم که در آینده فرصت‌های بیشتری را برای تعداد بیشتری از نوجوانان فراهم آوریم.",
"annualReport.messageSignature": "— The Scratch Team",
"annualReport.messageP1": "اسکرچ پیشرفت چشمگیری در سال 2019 داشته است. شروع سال با ارائه و راه‌اندازی اسکرچ 3 بود. جدیدترین نسل اسکرچ به گونه‌ای طراحی شده است که موجب شکوفایی خلاقیت جوانانی با هر علاقه و خاستگاهی می‌شود. جشن پایانی سال، همزمان با انتقال محل اقامت اسکرچ از دانشگاه MIT به دفتر سازمانی اسکرچ در شهر بوستون برگزار شد. در فضایی شاد و پرانرژی واقع در طبقه اول ساختمانی نزدیک south station. در طول سال نیز جامعه اسکرچ با رشد قابل توجهی روبرو بود. بیش از 20 میلیون اعضای جوان اسکرچ موفق به خلق پروژه‌های متفاوتی با استفاده از اسکرچ شدند. این تعداد %48 بیش از سال قبل است.",
"annualReport.messageP2": "در سال 2020 که به دلیل همه‌گیری بیماری کوید 19، مدارس تعطیل بودند، اهمیت و تاثیر اسکرچ بیش از پیش مورد توجه قرار گرفت. خانه نشینی نوجوانان باعث افزایش دو برابری کاربران اسکرچ آنلاین شد و ضمن معرفی خلاقانه خودشان با یکدیگر ارتباط برقرار کردند. همچنین کاربران اسکرچ با تولید پروژه‌های انیمیشنی و استودیوهایی فعالانه به آگاهی رسانی و لزوم تغییرات در جامعه پرداختند. تمرکز بر موضوعات اجتماعی «جان سیاه پوستان مهم است» و سایر جنبش‌های اجتماعی برای تساوی حقوق نژادی از جمله فعالیت‌های آنان بود.",
"annualReport.messageP3": "از زمان راه‌اندازی اسکرچ در سال 2007، همواره به آن فراتر از یک زبان برنامه‌نویسی نگریسته‌ایم. اسکرچ این امکان را برای نوجوانان با هر پیشینه و خاستگاهی فراهم کرده است تا به کمک یکدیگر به ارتقاء دیدگاه و بیان عقایدشان بپردازند. خلاقیت، همکاری، توجه و مهربانی آنها در واکنش به وقایع اجتماعی اخیر بسیار دیدنی و باعث خوشحالی ما بود.",
"annualReport.messageP4": "در این گزارش سالیانه اطلاعاتی در مورد خط مشی، طرح و برنامه و تاثیر دسترسی به اسکرچ را در اختیاری شما قرار می‌دهیم. همچنین تلاش کرده‌ایم با ارائه مثال‌هایی نشان دهیم چطور اسکرچ به توسعه فرصت‌‍­های یادگیری قشر وسیعی از نوجوانان چه در امور تحصیلی و چه در سایر امور زندگیشان کمک کرده است.",
"annualReport.messageP5": "فراگیری و خلق آثار توسط این نوجوانان باعث افتخارمان بوده و بیش از پیش خود را متعهد می­دانیم که با توسعه اسکرچ فرصت­‌های بیشتری را برای آنان ایجاد کنیم.",
"annualReport.messageSignature": "— تیم اسکرچ",
"annualReport.covidResponseTitle": "عملکرد اسکرچ در رابطه با COVID",
"annualReport.covidResponseP1": "As we write this annual report, we are months into the COVID pandemic. Since the middle of March 2020, the Scratch office has been closed and Scratch Team members have been actively working from home to support children and educators around the world whose lives have been disrupted by the pandemic.",
"annualReport.covidResponseP2": "On March 17, we launched the #ScratchAtHome initiative to provide children, families, and educators with ideas for engaging in creative learning activities with Scratch at home. We continue to add video tutorials and other resources to the {scratchAtHomeLink}.",
"annualReport.covidResponseScratchAtHomePage": "#ScratchAtHome page",
"annualReport.covidResponseP3": "Activity in the {scratchCommunityLink} has more than doubled from last year. Scratchers are creating and sharing projects to support and inspire others through the pandemic—with projects and studios that offer ideas for exercising at home, tips for staying healthy, humor to cheer up one another, and thanks to essential workers.",
"annualReport.covidResponseP1": "هنگام تهیه این گزارش سالیانه، چند ماه از شیوع بیماریه کوید می‌گذرد. دفتر اسکرچ از اواسط ماه مارچ سال 2020 تعطیل شد و اعضاء تیم اسکرچ با ادامه فعالیت از منازل خود به یادری کودکان و مربیان در سراسر دنیا که متاثر از این همه‌گیری بودند، شتافتند.",
"annualReport.covidResponseP2": "در هفدهم مارچ برنامه اولیه اسکرچ در خانه (#ScratchAtHome) را راه‌ اندازی کردیم، تا با ارائه ایده‌های نو کودکان، خانواده‌ها و مربیان بتوانند در منزل نیز از اسکرچ در خلاقیت‌های یادگیری خلاقانه خود بهره ببرند. همزمان ویدئوهای آموزشی و دیگر منابع لازم را در صفحه {scratchAtHomeLink} در دسترس قرار دادیم.",
"annualReport.covidResponseScratchAtHomePage": "#صفحه اسکرچ_در_خانه",
"annualReport.covidResponseP3": "میزان فعالیت در {scratchCommunityLink} به میزان دو برابر سال قبل افزایش یافته است. کاربران اسکرچ با تولید و اشتراک گذاری پروژه‌هایشان در حمایت و الهام بخشیدن به سایر افراد متاثر از همه‌گیری پرداختند. پروژه‌ها و استودیوهایی (ایجاد کردند) که الهام بخش ایده‌هایی برای ورزش در خانه، آموزش‌هایی برای حفظ سلامتی، موضوعات تفریحی برای شادی دیگران و همچنین تشکر و قدردانی از فعالین حوزه‌های ضروری اجتماعی بودند.",
"annualReport.covidResponseScratchCommunity": "Scratch online community",
"annualReport.missionTitle": "مـأموریت ما",
"annualReport.missionSubtitle": "Our mission is to provide all children, from all backgrounds, with opportunities to imagine, create, and collaborate with new technologies — so they can shape the world of tomorrow.",
"annualReport.missionP1": "We are committed to prioritizing equity across all aspects of our work, with a particular focus on initiatives and approaches that support children, families, and educators furthest from educational justice.",
"annualReport.missionP2": "Weve developed Scratch as a free, safe, playful learning environment that engages all children in thinking creatively, reasoning systematically, and working collaboratively — essential skills for everyone in today's society. We work with educators and families to support children in exploring, sharing, and learning.",
"annualReport.missionP3": "In developing new technologies, activities, and learning materials, we are guided by what we call the {fourPsItalics}:",
"annualReport.fourPs": "Four Ps of Creative Learning",
"annualReport.missionTitle": "خط مشی ما",
"annualReport.missionSubtitle": "خط مشی ما ایجاد فرصت تفکر، خلاقیت و استفاده از تکنولوژی‌هایی نوین برای همه کودکان با هر خاستگاهی می‌باشد تا آنها بتوانند فردای بهتری از دنیای کنونی را ارائه دهند.",
"annualReport.missionP1": "ما خود را متعهد می‌‍‍‌دانیم تا حقوق برابر برای همه افراد را سرلوحه کارهایمان قرار دهیم. در این میان فراتر از فرصت‌های برابر تحصیلی، توجه ویژه در رویکردمان در جهت حمایت از کودکان، خانواده‌ها و مربیان داشته‌ایم.",
"annualReport.missionP2": "ما اسکرچ را به عنوان یک محیط رایگان، شاد و امن توسعه داده‌ایم که تفکر خلاقانه و استدلال روشمند و همکاری و همیاری که همگی از مهارت‌های موردنیاز جامعه امروز هستند را پرورش می‌دهد. به منظور حمایت در یاگیری کشف مطالب تازه و به اشتراک گذاشتن آن‌ها با مربیان و خانواده‌ها همکاری داشته‌ایم.",
"annualReport.missionP3": "در توسعه تکنولوژی‌های نوین، فعالیت‌ها و ابزارهای آموزشی چهارچوبی به نام {fourPsItalics} را برگزیده‌ایم:",
"annualReport.fourPs": "چهار عنصر یادگیری خلاقانه",
"annualReport.missionProjectsTitle": "پروژه‌ها",
"annualReport.missionPeersTitle": "هم گروه‌ها",
"annualReport.missionPeersTitle": "هم آموزان",
"annualReport.missionPassionTitle": "ایجاد انگیزه",
"annualReport.missionPlayTitle": "پخش",
"annualReport.missionPlayTitle": "بازی",
"annualReport.missionProjectsDescription": "Engage children in designing, creating, and expressing themselves creatively",
"annualReport.missionPeersDescription": "Support children in collaborating, sharing, remixing, and mentoring",
"annualReport.missionPassionDescription": "Enable children to build on their interests and work on personally meaningful projects",
"annualReport.missionPlayDescription": "Encourage children to tinker, experiment, and iterate",
"annualReport.milestonesTitle": "اهداف کلیدی",
"annualReport.milestonesDescription": "Here are some key events and accomplishments in the history of Scratch and the global Scratch community.",
"annualReport.milestones2003Message": "Awarded a National Science Foundation grant to start development of Scratch",
"annualReport.milestones2004Message": "Offered first Scratch workshop at Computer Clubhouse Teen Summit",
"annualReport.milestones2007Message": "Public launch of Scratch programming language and online community",
"annualReport.milestones2008Message": "Organized first Scratch Conference for educators and developers",
"annualReport.milestones2009Message1.4": "Released Scratch 1.4, translated into more than 40 languages",
"annualReport.milestones2009MessageScratchDay": "Hosted first Scratch Day event for children and families",
"annualReport.milestones2010Message": "Scratch online community reaches 1 million members",
"annualReport.milestones2013MessageFoundation": "Established Code-to-Learn Foundation (later renamed Scratch Foundation)",
"annualReport.milestones2013MessageScratch2": "Launch of Scratch 2.0, providing new opportunities for collaboration",
"annualReport.milestones2014Message": "Launch of ScratchJr for younger children, ages 5 to 7",
"annualReport.milestones2016Message": "Scratch online community reaches 10 million members",
"annualReport.milestones2017Message": "Scratch Day grows to 1,100 events in 60 countries",
"annualReport.milestones2019MessageScratch3": "Launch of Scratch 3.0, expanding what kids can create with code",
"annualReport.milestones2019MessageMove": "Scratch Team moves from MIT into Scratch Foundation",
"annualReport.missionPeersDescription": "حمایت کودکان در ایجاد روحیه همکاری، اشتراک گذاری و بازترکیب و راهنمایی یکدیگر",
"annualReport.missionPassionDescription": "توانمند سازی کودکان در توسعه علائق و ارائه پروژه‌های معنی‌دار خودشان",
"annualReport.missionPlayDescription": "تشویق کودکان به ساخت و سرهم بندی، انجام آزمایش و تکرار آن",
"annualReport.milestonesTitle": "وقایع مهم",
"annualReport.milestonesDescription": "در ادامه به بیان برخی از وقایع و موفقیت‌های اسکرچ و جامعه جهانی اسکرچ طی سالیان اخیر می‌پردازیم.",
"annualReport.milestones2003Message": "دریافت جایزه مالی از طرف «سازمان ملی علوم» جهت توسعه اسکرچ",
"annualReport.milestones2004Message": "ارائه اولین کارگاه اسکرچ در همایش Computer Clubhouse Teen",
"annualReport.milestones2007Message": "راه‌اندازی عمومی زبان برنامه نویسی اسکرچ و انجمن آنلاین",
"annualReport.milestones2008Message": "برگزاری اولین کنفرانس اسکرچ برای مربیان و برنامه نویسان",
"annualReport.milestones2009Message1.4": "انتشار اسکرچ نسخه 1.4 همراه با ترجمه به بیش از 40 زبان",
"annualReport.milestones2009MessageScratchDay": "برگزاری اولین برنامه «روز اسکرچ» برای کودکان و خانواده‌ها",
"annualReport.milestones2010Message": "رسیدن تعداد اعضای انجمن آنلاین اسکرچ 1 میلیون نفر",
"annualReport.milestones2013MessageFoundation": "تاسیس بنیاد code-to-learn (که بعدا به سازمان اسکرچ تغییر کرد)",
"annualReport.milestones2013MessageScratch2": "راه اندازی اسکرچ نسخه 2.0 به منظور ایجاد فرصت‌های بیشتر برای همکاری و تقابل بیشتر",
"annualReport.milestones2014Message": "راه‌اندازی اسکرچ جونیور (ScratchJr) برای کودکان سنین 5 تا 7 سال",
"annualReport.milestones2016Message": "رسیدن تعداد اعضای انجمن آنلاین اسکرچ 10 میلیون نفر",
"annualReport.milestones2017Message": "رسیدن رویداد روز اسکرچ به رشد 1,100 در 60 کشور",
"annualReport.milestones2019MessageScratch3": "راه اندازی اسکرچ 3.0 به منظور توسعه چیزهایی که بچه‌ها با کدنویسی می‌توانند خلق کنند",
"annualReport.milestones2019MessageMove": "تغییر مکان تیم اسکرچ از MIT به محل بنیاد اسکرچ",
"annualReport.reachTitle": "Reaching Children Around the World",
"annualReport.reachSubtitle": "Scratch is the worlds largest coding community for children and teens, ages 8 and up.",
"annualReport.reachMillion": "میلیون",
@ -61,12 +61,12 @@
"annualReport.reach20million": "20 {million}",
"annualReport.reach48million": "48 {million}",
"annualReport.reachUniqueVisitors": "بازدید کننده غیر تکراری",
"annualReport.reachProjectsCreated": "Projects Created",
"annualReport.reachProjectCreators": "People Created Projects",
"annualReport.reachComments": "Comments Posted in the Online Community",
"annualReport.reachGrowthTitle": "Community Growth",
"annualReport.reachProjectsCreated": "پروژه ساخته شده",
"annualReport.reachProjectCreators": "فرد سازنده پروژه",
"annualReport.reachComments": "دیدگاه ارسالی در جامعه آنلاین",
"annualReport.reachGrowthTitle": "رشد جامعه",
"annualReport.reachGrowthBlurb": "New accounts created in the Scratch Online Community within the last 5 years.",
"annualReport.reachGlobalCommunity": "Our Global Community",
"annualReport.reachGlobalCommunity": "جامعه جهانی ما",
"annualReport.reachMapBlurb": "Total accounts registered in the Scratch Online Community from the launch of Scratch through 2019",
"annualReport.reachMap20M": "20M",
"annualReport.reachMapLog": "on a logarithmic scale",

View file

@ -1,23 +1,23 @@
{
"conference-2020.title": "Scratch Conference 2021:",
"conference-2020.subtitle": "Let's Create Together!",
"conference-2020.dateDesc": "July 22-24, 2021 | Cambridge, MA, USA",
"conference-2020.dateDescMore": " (with opening reception the evening of July 21)",
"conference-2020.title": "Mkutano wa Scratch 2021:",
"conference-2020.subtitle": "Tutengeneze Pamoja!",
"conference-2020.dateDesc": "Julai 22-24, 2021 | Cambridge, MA, USA",
"conference-2020.dateDescMore": "(pamoja na kufungua mapokezi jioni ya Julai 21)",
"conference-2020.locationDetails": "MIT Media Lab, Cambridge, MA",
"conference-2020.date": "Lini:",
"conference-2020.location": "Wapi:",
"conference-2020.desc1": "Join us for the Scratch Conference, an international gathering where educators, researchers, and developers share ideas for supporting creative learning with Scratch.",
"conference-2020.desc1a": "Due to the global health crisis, we have delayed the conference for one year, to July 22-24, 2021.",
"conference-2020.desc2": "Scratch has become the world's largest coding community for children around the world. The conference offers hands-on workshops, panel discussions, and interactive demonstrations to explore ways for using Scratch to expand creative learning experiences for diverse learners across subject areas.",
"conference-2020.desc3": "Together we'll exchange ideas and strategies on how to use Scratch to engage students in learning to think creatively, reason systematically, and work collaboratively—essential skills for everyone in todays society.",
"conference-2020.desc1": "Jiunge nasi kwa Mkutano wa Scratch, mkusanyiko wa kimataifa ambapo waalimu, watafiti, na watengenezaji wanashiriki mawazo ya kusaidia kujifunza kwa ubunifu na Scratch.",
"conference-2020.desc1a": "Kutokana na mgogoro wa afya duniani, tumechelewesha mkutano huo kwa mwaka mmoja, hadi Julai 22-24, 2021.",
"conference-2020.desc2": "Scratch imekuwa jumuiya kubwa zaidi duniani kwa watoto duniani kote. Mkutano hutoa warsha za mikono, majadiliano ya jopo, na maandamano ya maingiliano ya kuchunguza njia za kutumia Scratch ili kupanua uzoefu wa kujifunza ubunifu kwa wanafunzi mbalimbali katika maeneo ya masomo.",
"conference-2020.desc3": "Kwa pamoja tutabadilishana mawazo na mikakati ya jinsi ya kutumia Scratch kushirikisha wanafunzi katika kujifunza kufikiri kwa ubunifu, na kufanya kazi kwa ushirikiano—ujuzi muhimu kwa kila mtu katika jamii ya leo. ",
"conference-2020.registrationTitle": "Kujisajili",
"conference-2020.registrationFee": "Conference Fee: $250",
"conference-2020.registrationOpen": "The conference fee includes 7 meals (3 breakfast, 3 lunches, 1 dinner) plus refreshments during the day.",
"conference-2020.registrationDelayed": "In response to the coronavirus crisis (COVID-19), we have decided to delay the Scratch conference for one year, to July 22-24, 2021. We are sending well wishes to our entire global community and hope you can join us then!",
"conference-2020.connectNow": "Want to connect now? We invite you to learn more about our online conversations, resources, and events at {scratchInPracticeLink}.",
"conference-2020.registrationFee": "Ada ya Mkutano: $250",
"conference-2020.registrationOpen": "Ada ya mkutano inajumulisha vyakula 7 (vifungua kinywa 3, vhakula vha mchana 3, chakula cha jioni 1) pamoja na viburudisho wakati wa mchana.",
"conference-2020.registrationDelayed": "Katika kukabiliana na mgogoro wa coronavirus (COVID-19), tumeamua kuchelewesha mkutano wa Scratch kwa mwaka mmoja, hadi Julai 22-24, 2021. Tunatuma matakwa vizuri kwa jumuiya yetu yote ya kimataifa na tunatumaini unaweza kujiunga nasi basi!",
"conference-2020.connectNow": "Unataka kuunganisha sasa? Tunakualika ujifunze zaidi kuhusu mazungumzo yetu ya mtandaoni, rasilimali, na matukio katika {scratchInPracticeLink}.",
"conference-2020.scratchInPracticeText": "Scratch katika utendaji",
"conference-2020.register": "Elekea Ukurasa wa Kujisajili",
"conference-2020.stayDesc1": "We will be posting revised lodging options at the beginning of 2021.",
"conference-2020.stayDesc2": "For additional questions, contact the Scratch Conference Team at {emailLink}",
"conference-2020.organizedBy": "The Scratch Conference is organized by the Lifelong Kindergarten group at the MIT Media Lab in collaboration with the Scratch Foundation."
"conference-2020.stayDesc1": "Tutakuwa tunatuma chaguzi za marekebisho ya malazi mwanzoni mwa 2021.",
"conference-2020.stayDesc2": "Kwa maelezo zaidi, wasiliana na Timu ya Mkutano wa Scratch kwa {emailLink}",
"conference-2020.organizedBy": "Mkutano wa Scratch umeandaliwa na kikundi cha Lifelong Kindergarten katika Maabara ya MIT Media kwa kushirikiana na Taasisi ya Scratch Foundation."
}

View file

@ -13,7 +13,7 @@
"contactUs.bugsText": "{bugsLink}: Find out how to deal with technical issues you encounter on the Scratch website or in the project editor.",
"contactUs.bugsForum": "If you want to report a bug in Scratch, check the {bugsLink} forum. It's the best place to report bugs and see if others are experiencing similar difficulties.",
"contactUs.bugsLinkText": "Bugs and Glitches",
"contactUs.formIntro": "If you still need to contact us, please fill out the form below with as much detail as you can. If you have any screenshots, attachments or links that help to explain your problem, please include them. We get a lot of mail, so we may not be able to respond to your message.",
"contactUs.formIntro": "Ikiwa bado unahitaji kuwasiliana nasi, tafadhali jaza fomu hapa chini kwa undani zaidi kadri uwezavyo. Ikiwa una viwambo vyoyote, viambatisho au viungo vinavyosaidia kuelezea tatizo lako, tafadhali jumuisha. Tunapata barua nyingi, kwa hivyo tunaweza kosa kujibu ujumbe wako.",
"contactUs.findHelp": "Mahali pa kupata usaidizi:",
"contactUs.contactScratch": "Wasiliana na Timu ya Scratch",
"contactUs.qTitle": "Maswali",

View file

@ -37,8 +37,8 @@
"teacherlanding.signupTips": "Jisajili upokee {signupTipsLink}kutoka kwa Timu ya Scratch",
"teacherlanding.signupTipsLink": "visasisho na vidokezo",
"teacherlanding.accountsTitle": "Akaunti za mwalimu katika Scratch",
"teacherlanding.accountsRequestInfo": "As an educator, you can request a Scratch Teacher Account, which makes it easier to create accounts for students and to manage their projects and comments. To learn more, see the {setupGuideLink} and the {teacherAccountFaqLink}.",
"teacherlanding.accountsSetupGuide": "Teacher Account Setup Guide",
"teacherlanding.accountsFaqPage": "Teacher Account FAQ page",
"teacherlanding.accountsRequestInfo": "Kama mwalimu, unaweza kusijasili kwa Akaunti ya Mwalimu wa Scratch, itakayokuwezesha kusajili wanafunzi, kuamuru miradi na maoni yao. Kujifunza zaidi tazama {setupGuideLink}na{teacherAccountFaqLink}.",
"teacherlanding.accountsSetupGuide": "Mwongozo wa Kusajili Akaunti ya Mwalimu",
"teacherlanding.accountsFaqPage": "Ukurasa wa Maswali ya Mara kwa Mara kuhusu Akaunti ya Mwalimu",
"teacherlanding.requestAccount": "Agizia Akaunti"
}

View file

@ -289,7 +289,7 @@
"report.promptCreatorsSafety": "Es ist uns wichtig, dass alle Benutzerinnen und Benutzer von Scratch online eine sichere Umgebung vorfinden und auch offline in Sicherheit bleiben. Bitte lass uns wissen, warum du dir um die Sicherheit dieser Benutzerin bzw. dieses Benutzers Sorgen machst.",
"report.promptSomethingElse": "Bitte sieh nochmal nach, ob deine Meldung nicht doch in eine der angeführten Kategorien fällt. Wenn du dir absolut sicher bist, dass dies nicht der Fall ist, dann beschreibe uns bitte hier, warum dieses Projekt die {CommunityGuidelinesLink} verletzt.",
"report.promptDisrespectful1": "Bitte lass uns wissen, warum dieses Projekt deiner Meinung nach respektlos gegenüber einem anderen Scratcher bzw. einer anderen Scratcherin oder Gruppe ist. Wo im Projekt kommt respektloser Inhalt vor (z. B. in Projekttexten, Bildern, Klängen)?",
"report.promptDisrespectful2": "Scratch heißt Menschen jeden Alters, jeder Volksgruppe, Religion, sexuellen Orientierung und Geschlechteridentität willkommen. Es ist uns wichtig, dass sich alle auf Scratch willkommen und sicher fühlen.",
"report.promptDisrespectful2": "Scratch heißt alle Menschen willkommen, unabhängig von ihrem Alter, ihren Fähigkeiten, ihrer Volksgruppe, Religion, sexuellen Orientierung oder Geschlechteridentität. Es ist uns wichtig, dass sich alle auf Scratch willkommen und sicher fühlen.",
"report.tooLongError": "Das ist zu lang! Bitte finde einen Weg um deinen Text kürzer zu machen.",
"report.tooShortError": "Das ist zu kurz. Bitte beschreibe detailliert, was an diesem Projekt unangebracht oder respektlos ist.",
"report.send": "Absenden",

View file

@ -49,18 +49,18 @@
"comment.type.disrespectful": "Scratch inafikiria kuwa maoni yako ya hivi karibuni hayana heshima.",
"comment.disrespectful.header": "Hakikisha kuwa una wema na heshima ukitumia Scratch.",
"comment.disrespectful.content1": "Uchujaji wa maoni wa Scratch unafikiria kuwa maoni yako ni ya kukosa heshima.",
"comment.disrespectful.content2": "Remember: There is a person behind every Scratch account and unfriendly comments can really hurt someone's feelings.",
"comment.disrespectful.content2": "Kumbuka: Kuna mtu nyuma ya kila akaunti ya Scratch na maoni yasiyo na urafiki yanaweza kuumiza hisia za mtu.",
"comment.type.pii": "The Scratch comment filter thought your most recent comment was sharing or asking for private information.",
"comment.pii.header": "Make sure not to share private information on Scratch.",
"comment.pii.content1": "The Scratch comment filter thinks that in your comment, you were sharing or asking for private information.",
"comment.pii.header": "Hakikisha kutoshiriki maelezo ya faragha kwenye Scratch.",
"comment.pii.content1": "Kichujio cha maoni cha Scratch kinafikiri kwamba katika maoni yako, ulikuwa unashiriki au kuomba habari binafsi.",
"comment.pii.content2": "Things you share on Scratch can be seen by everyone, and can appear in search engines. Private information can be used by other people in harmful ways, so its important to keep it private.",
"comment.pii.content3": "Hili ni suala nyeti la usalama.",
"comment.type.unconstructive": "The Scratch comment filter thought your most recent comment was saying something bad about someones project.",
"comment.unconstructive.header": "Make sure to be supportive when commenting on other peoples projects",
"comment.unconstructive.content1": "The Scratch comment filter thinks your comment was saying something bad or mean about someones project.",
"comment.unconstructive.content2": "If you think something could be better, you can say something you like about the project, and make a suggestion about how to improve it.",
"comment.type.vulgarity": "The Scratch comment filter thought your most recent comment contained a bad word.",
"comment.type.vulgarity": "Kichujio cha maoni cha Scratch kilidhani maoni yako ya hivi karibuni yalikuwa na neno mbaya.",
"comment.vulgarity.header": "Hakikisha kuwa unatumia lugha inayostahili kwa watumizi wa miaka yote.",
"comment.vulgarity.content1": "The Scratch comment filter thinks your comment contains a bad word.",
"comment.vulgarity.content2": "Scratch has users of all ages, so its important to use language that is appropriate for all Scratchers."
"comment.vulgarity.content1": "Kichujio cha maoni cha Scratch kinafikiri maoni yako yana neno baya.",
"comment.vulgarity.content2": "Scratch ina watumiaji wa kila umri, hivyo basi ni muhimu kutumia lugha inayofaa kwa wanaScratch"
}

View file

@ -1,7 +1,7 @@
{
"onePointFour.intro": "A previous version of Scratch, version 1.4, is still available for download.",
"onePointFour.intro": "以前のバージョンのScratch、バージョン1.4は今もダウンロードできます。",
"onePointFour.introNoteLabel": "注意:",
"onePointFour.introNote": "{noteLabel} You can still share projects from 1.4 to the Scratch website. However, projects created in newer versions of Scratch cannot be opened in 1.4.",
"onePointFour.introNote": "{noteLabel}1.4からScratchのWebサイトにプロジェクトを共有できます。しかし、新しいバージョンのScratchで作られたプロジェクトは1.4では開けません。",
"onePointFour.downloads": "ダウンロード",
"onePointFour.macTitle": "Mac OS X",
"onePointFour.macBody": "Mac OSX 10.4以降に対応 (Mojaveでは正しく動かないことがあります)",
@ -22,7 +22,7 @@
"onePointFour.resourcesA": "ステップ・バイ・ステップの説明は、{gettingStartedGuide}をダウンロードしてください。{referenceGuide}には、Scratchのユーザーインターフェースとプログラミング言語の詳しい説明があります。{scratchCards}では、Scratchでアニメーションやインタラクティブなプロジェクトを作成する方法を簡単に説明しています。",
"onePointFour.requirementsQ": "Scratch 1.4の動作推奨環境は何ですか?",
"onePointFour.requirementsDisplay": "ディスプレイ: 800x480またはそれ以上、数千-数百万以上の色(16ビットカラー以上)",
"onePointFour.requirementsOS": "Operating System: Windows 2000 or later, Mac OS X 10.4 through 10.14, Ubuntu Linux 9.04 or later (For other versions of Linux, see the Linux Installer page) ",
"onePointFour.requirementsOS": "OS: Windows 2000以降, Mac OSX 10.4から10.14まで, Ubuntu Linux 9.04以降 (他のバージョンのLinuxについては、Linuxインストーラーのページを参照)",
"onePointFour.requirementsDisk": "ディスク: 120MB以上の空き容量が、インストールに必要です。 ",
"onePointFour.requirementsCPUMemory": "CPUとメモリ: ほとんどのコンピューターでは動作するのに十分なメモリはありますが、一部のとても古いコンピューターでは少し動作が遅くなるでしょう。 ",
"onePointFour.requirementsSoundVideo": "サウンドとビデオ:サウンドを再生するにはスピーカー(もしくはヘッドホン)が、録音するにはマイクが必要です。多くのートパソコンにはこれらが内蔵されています。Scratch 1.4では、USBもしくは内蔵のカメラが使えます(任意)。",

View file

@ -1,7 +1,7 @@
{
"onePointFour.intro": "A previous version of Scratch, version 1.4, is still available for download.",
"onePointFour.intro": "Toleo la kale la Scratch, toleo 1.4, bado linapatikana kwa upakuaji.",
"onePointFour.introNoteLabel": "Kumbuka",
"onePointFour.introNote": "{noteLabel} You can still share projects from 1.4 to the Scratch website. However, projects created in newer versions of Scratch cannot be opened in 1.4.",
"onePointFour.introNote": "{noteLabel} Bado unaweza kushiriki miradi kutoka 1.4 hadi tovuti ya Scratch. Hata hivyo, miradi iliyoundwa katika matoleo mapya ya Scratch haiwezi kufunguliwa katika 1.4.",
"onePointFour.downloads": "Vipakuaji",
"onePointFour.macTitle": "Mac OS X",
"onePointFour.macBody": "Inaambatana na Mac OSX 10.4 au toleo jipya",
@ -22,7 +22,7 @@
"onePointFour.resourcesA": "Kwa utangulizi wa hatua kwa hatua, pakua {gettingStartedGuide}. Ule {referenceGuide} una maelezo kamili ya kiolesura cha Scratch na lugha za programu. {scratchCards} zinatoa maelezo mafupi ambayo yanaonyesha jinsi ya kutengeneza ukaragushi na miradi shirikishi kwa kutumia Scratch.",
"onePointFour.requirementsQ": "Je, mahitaji ya mfumo yanayoambatana na Scratch 1.4 ni yapi?",
"onePointFour.requirementsDisplay": "Onyesho: 800 x 480 au kubwa, maelfu au mamilioni ya rangi (16 rangi kidogo au kubwa)",
"onePointFour.requirementsOS": "Operating System: Windows 2000 or later, Mac OS X 10.4 through 10.14, Ubuntu Linux 9.04 or later (For other versions of Linux, see the Linux Installer page) ",
"onePointFour.requirementsOS": " Mfumo wa Uendeshaji: Windows 2000 au baadaye, Mac OS X 10.4 hadi 10.14, Ubuntu Linux 9.04 au baadaye (Kwa matoleo mengine ya Linux, angalia ukurasa wa Kisakinishi cha Linux)",
"onePointFour.requirementsDisk": "Diski: angalau megabaiti 120 za nafasi huru ya kusakinisha Scratch.",
"onePointFour.requirementsCPUMemory": "Kichakato kikuu na kumbukumbu: Kompyuta nyingi zina kumbukumbu ya kutosha kuendesha Scratch 1.4, lakini kompyuta za zamani sana zinaweza kuendesha Scratch polepole.",
"onePointFour.requirementsSoundVideo": "Sauti / Video: Uchezaji wa sauti unahitaji spika (au vipokea sauti), na kurekodi kunahitaji kipaza sauti. Vipakatalishi vingi vina spika na vipaza sauti vilivyoekwa ndani. Scratch 1.4 inaweza kutumia USB au kamera iliyojengwa ndani(hiari).",

View file

@ -21,26 +21,26 @@
"sec.expectationsFromOrgsPoint1": "参与当年的Scratch基金会及SEC合作伙伴的季度虚拟会议和培训",
"sec.expectationsFromOrgsPoint2": "2021年为当地群体举办至少一次创意编程虚拟活动、讲解或职业发展活动",
"sec.expectationsFromOrgsPoint3": "为当地群体开发和推广以平等为中心的使用Scratch进行创意编程的资源、活动和培训",
"sec.expectationsFromOrgsPoint4": "Share best-practices and innovative creative computing curricula with the Scratch Foundation and SEC community",
"sec.expectationsFromOrgsPoint5": "Promote your organizations work and impact through Scratch Foundation social-channels, websites, newsletters, and the Scratch Conference",
"sec.expectationsFromOrgsPoint6": "Facilitate a Scratch Day for your community with support from the Scratch Foundation",
"sec.eligibilityPrefix": "Your organization is:",
"sec.eligibilityPoint1": "Primarily focused on supporting traditionally underrepresented youth, including Black, LatinX, and Indigenous Americans in the United States and/or globally",
"sec.eligibilityPoint2": "Directly serving youth through creative learning and/or creative coding initiatives",
"sec.eligibilityPoint3": "Designated as a non-profit, or a school district that has demonstrated a commitment to equitable creative learning practices",
"sec.eligibilityPoint4": "Willing to collaborate with Scratch and the SEC community to develop and utilize creative computing resources that can be shared globally",
"sec.eligibilityPoint5": "Able to engage in quarterly virtual meetings",
"sec.expectationsFromOrgsPoint4": "与Scratch基金会和SEC团体共享新颖的创意计算课程",
"sec.expectationsFromOrgsPoint5": "借助Scratch基金会的社交媒体渠道、网站、邮件列表以及Scratch大会宣传贵机构的工作成果和影响",
"sec.expectationsFromOrgsPoint6": "在Scratch基金会的帮助下在当地开展Scratch日活动",
"sec.eligibilityPrefix": "贵机构需要符合以下条件:",
"sec.eligibilityPoint1": "主要专注于支持过去受到忽视的青少年群体,包括美国或其他国家的黑人、拉丁裔、美洲原住民",
"sec.eligibilityPoint2": "直接面向青少年提供创意学习和/或创意编程活动",
"sec.eligibilityPoint3": "作为非盈利组织或学区,对践行平等的创意学习有所承诺",
"sec.eligibilityPoint4": "愿意与Scratch和SEC团体合作开发和使用可在全球共享的创意计算资源",
"sec.eligibilityPoint5": "可以参与季度虚拟会议",
"sec.faqHeader": "常见问题",
"sec.faqWhatIs": "What is Creative Learning with Scratch?",
"sec.faqWhatIsAnswer": "Scratch embraces creative learning as an educational approach that supports students in developing as creative thinkers and contributors to their communities. The Creative Learning approach focuses on 4Ps: Projects, Passion, Peers, and Play: providing students with opportunities to work on projects, based on their passions, in collaboration with peers, in a playful spirit (Resnick, 2017).",
"sec.faqWhatIsAnswer2": "To learn more about how the Scratch Foundation and the Lifelong Kindergarten group think about creative learning, visit the {lclLink}.",
"sec.faqLCLWebsite": "Learning Creative Learning website",
"sec.faqWhen": "When does the yearlong program begin and end?",
"sec.faqWhenAnswer": "The SEC program begins the first week of May 2021, and ends in May of 2022.",
"sec.faqUsingScratch": "Do I have to be using Scratch at my organization already?",
"sec.faqUsingScratchAnswer": "No, your organization does not need to already be using Scratch.",
"sec.faqUsingScratchAnswer2": "As a participant in the SEC, you will collaborate in developing and implementing programming and events for your community which incorporate Scratch. It is important that your organization and the community you will support through your work with the SEC has a plan for accessing technology.",
"sec.faqBackground": "Do I need to have a background in computer science?",
"sec.faqWhatIs": "使用Scratch进行创意学习是指什么",
"sec.faqWhatIsAnswer": "Scratch采用创意学习的方法帮助学生发展成为创造性思考者和对社会有贡献的人。创意学习方法关注4个P作品Project、热情Passion、伙伴Peers和好玩Play即基于学生的热情与伙伴合作创作好玩的作品Resnick2017",
"sec.faqWhatIsAnswer2": "要进一步了解Scratch基金会和终生幼儿园关于创意学习的信息请访问{lclLink}。",
"sec.faqLCLWebsite": "学习创意学习网站",
"sec.faqWhen": "年度计划何时开始和结束?",
"sec.faqWhenAnswer": "SEC计划从2021年5月的第一周开始于2022年5月结束。",
"sec.faqUsingScratch": "是否要求参加机构正在使用Scratch",
"sec.faqUsingScratchAnswer": "贵机构不需要有使用Scratch的经历。",
"sec.faqUsingScratchAnswer2": "作为SEC的参与方贵机构将以合作方式为本地的群体开发和实施使用Scratch的计划和活动。机构及其所支持的群体必须与SEC一起制定使用该项技术的方案。",
"sec.faqBackground": "我需要有计算机科学背景吗?",
"sec.faqBackgroundAnswer": "You do not need to have a background in computer science, or be implementing educational programming in computer science in order to participate in the SEC.",
"sec.faqBackgroundAnswer2": "We encourage the use of Scratch as a creative tool and welcome organizations who are interested in using Scratch in a variety of contexts.",
"sec.faqEligible": "What kinds of organizations can apply to be members of the SEC?",