mirror of
https://github.com/scratchfoundation/scratch-html5.git
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120 lines
4.3 KiB
JavaScript
120 lines
4.3 KiB
JavaScript
// Copyright (C) 2013 Massachusetts Institute of Technology
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License version 2,
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// as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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'use strict';
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var Reporter = function(data) {
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this.cmd = data.cmd;
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this.color = data.color;
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this.isDiscrete = data.isDiscrete;
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this.label = data.label;
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this.mode = data.mode;
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this.param = data.param;
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this.sliderMin = data.sliderMin;
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this.sliderMax = data.sliderMax;
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this.target = data.target;
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this.visible = data.visible;
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this.x = data.x;
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this.y = data.y;
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this.z = io.getCount();
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this.el = null; // jQuery Element for the outer box
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this.valueEl = null; // jQ element containing the reporter value
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this.slider = null; // slider jQ element
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}
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Reporter.prototype.attach = function(scene) {
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switch (this.mode) {
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case 1: // Normal
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case 3: // Slider
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this.el = $('<div class="reporter-normal">' + this.label + '</div>');
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this.valueEl = $('<div class="reporter-inset">null</div>');
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this.el.append(this.valueEl);
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if (this.mode == 3) {
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// Slider-specific
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// Temporarily, set the value to sliderMin until an update
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this.slider = $('<input type="range" min="' + this.sliderMin +
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'" max="' + this.sliderMax + '" step="1" value="' +
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this.sliderMin + '" data-target="' + this.target +
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'" data-var="' + this.param + '">');
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this.slider.change(this.changeSlider);
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this.el.append('<br>');
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this.el.append(this.slider);
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}
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break;
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case 2: // Large
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this.el = $('<div class="reporter-large">null</div>');
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this.valueEl = this.el;
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break;
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}
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this.el.css('left', this.x);
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this.el.css('top', this.y);
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this.el.css('z-index', this.z);
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var cR = (this.color >> 16);
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var cG = (this.color >> 8 & 255);
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var cB = (this.color & 255);
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this.valueEl.css('background-color', 'rgb(' + cR + ',' + cG + ',' + cB + ')');
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this.el.css('display', this.visible ? 'inline-block' : 'none');
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scene.append(this.el);
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}
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Reporter.prototype.update = function() {
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this.el.css('display', this.visible ? 'inline-block' : 'none');
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if (!this.visible) return;
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var newValue ='';
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var target = runtime.spriteNamed(this.target);
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switch (this.cmd) {
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case 'getVar:':
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newValue = target.variables[this.param];
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if (typeof(newValue) == 'number' && this.mode != 3) newValue = newValue.toFixed(3);
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break;
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case 'xpos':
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newValue = target.scratchX.toFixed(3);
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break;
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case 'ypos':
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newValue = target.scratchY.toFixed(3);
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break;
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case 'heading':
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newValue = target.direction;
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break;
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case 'scale':
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newValue = target.getSize();
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break;
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case 'sceneName':
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newValue = runtime.stage.costumes[runtime.stage.currentCostumeIndex].costumeName;
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break;
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case 'costumeIndex':
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newValue = target.currentCostumeIndex + 1;
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break;
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case 'timer':
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newValue = interp.primitiveTable.timer().toFixed(3);
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break;
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}
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this.valueEl.html(newValue);
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if (this.mode == 3)
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this.slider.val(parseInt(newValue));
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}
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Reporter.prototype.updateLayer = function() {
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this.el.css('z-index', this.z);
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}
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Reporter.prototype.changeSlider = function() {
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var newValue = parseInt($(this).val());
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var target = runtime.spriteNamed($(this).attr('data-target'));
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var variable = $(this).attr('data-var');
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target.variables[variable] = newValue;
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}
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