mirror of
https://github.com/scratchfoundation/scratch-html5.git
synced 2024-12-01 11:27:17 -05:00
222 lines
7.4 KiB
JavaScript
222 lines
7.4 KiB
JavaScript
// Copyright (C) 2013 Massachusetts Institute of Technology
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License version 2,
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// as published by the Free Software Foundation.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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'use strict';
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var SensingPrims = function() {}
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SensingPrims.prototype.addPrimsTo = function(primTable) {
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primTable['touching:'] = this.primTouching;
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primTable['touchingColor:'] = this.primTouchingColor;
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primTable['color:sees:'] = this.primColorTouchingColor;
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primTable['keyPressed:'] = this.primKeyPressed;
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primTable['mousePressed'] = function(b) { return runtime.mouseDown; };
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primTable['mouseX'] = function(b) { return runtime.mousePos[0]; };
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primTable['mouseY'] = function(b) { return runtime.mousePos[1]; };
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primTable['distanceTo:'] = this.primDistanceTo;
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primTable['getAttribute:of:'] = this.primGetAttribute;
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primTable['timeAndDate'] = function(b){ return runtime.getTimeString(interp.arg(b, 0)); };
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}
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SensingPrims.prototype.primTouching = function(b) {
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var s = interp.targetSprite();
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if (s == null || !s.visible) return false;
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var arg = interp.arg(b, 0);
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if (arg == '_edge_') {
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return false; // TODO
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}
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if (arg == '_mouse_') {
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return false; // TODO
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}
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var s2 = runtime.spriteNamed(arg);
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if (s2 == null || !s2.visible) return false;
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return spriteHitTest(s, s2);
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}
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SensingPrims.prototype.primTouchingColor = function(b) {
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var s = interp.targetSprite();
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if (s == null || !s.visible) return false;
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var color = interp.arg(b, 0);
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return stageColorHitTest(s, color);
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}
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SensingPrims.prototype.primColorTouchingColor = function(b) {
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var s = interp.targetSprite();
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if (s == null || !s.visible) return false;
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var myColor = interp.arg(b, 0);
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var stageColor = interp.arg(b, 1);
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return stageColorByColorHitTest(s, myColor, stageColor);
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}
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var spriteHitTest = function(a, b) {
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var hitCanvas = document.createElement('canvas');
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hitCanvas.width = 480;
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hitCanvas.height = 360;
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var hitTester = hitCanvas.getContext('2d');
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hitTester.globalCompositeOperation = 'source-over';
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a.stamp(hitTester, 100);
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hitTester.globalCompositeOperation = 'source-in';
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b.stamp(hitTester, 100);
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var aData = hitTester.getImageData(0, 0, 480, 360).data;
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var pxCount = aData.length;
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for (var i = 0; i < pxCount; i += 4) {
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if (aData[i+3] > 0) {
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return true;
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}
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}
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return false;
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}
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var stageColorHitTest = function(target, color) {
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var r, g, b;
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r = (color >> 16);
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g = (color >> 8 & 255);
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b = (color & 255);
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var targetCanvas = document.createElement('canvas');
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targetCanvas.width = 480;
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targetCanvas.height = 360;
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var targetTester = targetCanvas.getContext('2d');
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target.stamp(targetTester, 100);
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var stageCanvas = document.createElement('canvas');
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stageCanvas.width = 480;
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stageCanvas.height = 360;
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var stageContext = stageCanvas.getContext('2d');
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$.each(runtime.sprites, function(i, sprite) {
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if (sprite != target)
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sprite.stamp(stageContext, 100);
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});
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var hitData = stageContext.getImageData(0, 0, stageCanvas.width, stageCanvas.height).data;
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var meshData = targetTester.getImageData(0, 0, targetCanvas.width, targetCanvas.height).data;
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var pxCount = meshData.length;
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for (var i = 0; i < pxCount; i += 4) {
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if (meshData[i+3] > 0 && hitData[i] == r && hitData[i+1] == g && hitData[i+2] == b)
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return true;
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}
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return false;
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}
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var stageColorByColorHitTest = function(target, myColor, otherColor) {
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var threshold_acceptable = function(a, b, c, x, y, z) {
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var diff_a = Math.abs(a-x);
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var diff_b = Math.abs(b-y);
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var diff_c = Math.abs(c-z);
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if (diff_a + diff_b + diff_c < 100) {
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return true;
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}
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return false;
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}
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var targetCanvas = document.createElement('canvas');
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targetCanvas.width = 480;
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targetCanvas.height = 360;
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var targetTester = targetCanvas.getContext('2d');
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target.stamp(targetTester, 100);
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var targetData = targetTester.getImageData(0, 0, targetCanvas.width, targetCanvas.height).data;
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// Calculate RGB values of the colors - TODO thresholding
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//myColor = Math.abs(myColor);
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//otherColor = Math.abs(otherColor);
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var mr, mg, mb, or, og, ob;
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mr = (myColor >> 16);
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mg = (myColor >> 8 & 255);
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mb = (myColor & 255);
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or = (otherColor >> 16);
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og = (otherColor >> 8 & 255);
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ob = (otherColor & 255);
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// Create the hit canvas for comparison
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var hitCanvas = document.createElement('canvas');
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hitCanvas.width = 480;
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hitCanvas.height = 360;
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var hitCtx = hitCanvas.getContext('2d');
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$.each(runtime.sprites, function(i, sprite) {
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if (sprite != target)
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sprite.stamp(hitCtx, 100);
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});
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var hitData = hitCtx.getImageData(0, 0, hitCanvas.width, hitCanvas.height).data;
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var pxCount = targetData.length;
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for (var i = 0; i < pxCount; i += 4) {
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if (threshold_acceptable(targetData[i], targetData[i+1], targetData[i+2], mr, mg, mb)
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&& threshold_acceptable(hitData[i], hitData[i+1], hitData[i+2], or, og, ob)) {
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return true;
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}
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}
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return false;
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}
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SensingPrims.prototype.primKeyPressed = function(b) {
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var key = interp.arg(b, 0);
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var ch = key.charCodeAt(0);
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if (ch > 127) return false;
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if (key == "left arrow") ch = 37;
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if (key == "right arrow") ch = 39;
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if (key == "up arrow") ch = 38;
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if (key == "down arrow") ch = 40;
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if (key == "space") ch = 32;
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return (typeof(runtime.keysDown[ch]) != 'undefined');
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}
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SensingPrims.prototype.primDistanceTo = function(b) {
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var s = interp.targetSprite();
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var p = mouseOrSpritePosition(interp.arg(b, 0));
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if (s == null || p == null) return 0;
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var dx = p.x - s.scratchX;
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var dy = p.y - s.scratchY;
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return Math.sqrt((dx * dx) + (dy * dy));
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}
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SensingPrims.prototype.primGetAttribute = function(b) {
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var attr = interp.arg(b, 0);
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var targetSprite = runtime.spriteNamed(interp.arg(b, 1));
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if (targetSprite == null) return 0;
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if (attr == 'x position') return targetSprite.scratchX;
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if (attr == 'y position') return targetSprite.scratchY;
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if (attr == 'direction') return targetSprite.direction;
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if (attr == 'costume #') return targetSprite.currentCostumeIndex + 1;
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if (attr == 'costume name') return targetSprite.costumes[targetSprite.currentCostumeIndex]['costumeName'];
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if (attr == 'size') return targetSprite.getSize();
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if (attr == 'volume') return targetSprite.volume;
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return 0;
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}
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// Helpers
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SensingPrims.prototype.mouseOrSpritePosition = function(arg) {
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if (arg == "_mouse_") {
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var w = runtime.stage;
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return new Point(runtime.mousePos[0], runtime.mousePos[1]);
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} else {
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var s = runtime.spriteNamed(arg);
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if (s == null) return null;
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return new Point(s.scratchX, s.scratchY);
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}
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return null;
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}
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