Added functionality to hide the doAsk prompt on a stopAll call with tests
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7 changed files with 218 additions and 10 deletions
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@ -88,19 +88,14 @@ Runtime.prototype.stopAll = function() {
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interp.activeThread = new Thread(null);
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interp.threads = [];
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stopAllSounds();
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// Hide reporters
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// Hide sprite bubbles, resetFilters and doAsk prompts
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for (var s = 0; s < runtime.sprites.length; s++) {
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if (runtime.sprites[s].hideBubble) {
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runtime.sprites[s].hideBubble();
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}
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if (runtime.sprites[s].hideBubble) runtime.sprites[s].hideBubble();
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if (runtime.sprites[s].resetFilters) runtime.sprites[s].resetFilters();
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if (runtime.sprites[s].hideAsk) runtime.sprites[s].hideAsk();
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}
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// Reset graphic effects
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runtime.stage.resetFilters();
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for (var s = 0; s < runtime.sprites.length; s++) {
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if (runtime.sprites[s].resetFilters) {
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runtime.sprites[s].resetFilters();
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}
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}
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};
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// Step method for execution - called every 33 milliseconds
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