From 1a783fbad5b281e656faf1e9aa9cde74127b53dc Mon Sep 17 00:00:00 2001
From: William Ferguson <wferguson@scottlogic.com>
Date: Tue, 22 Jul 2014 15:43:51 +0100
Subject: [PATCH 1/2] Fix for mobile devices using deprecated noteOn.

---
 js/Scratch.js | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/js/Scratch.js b/js/Scratch.js
index 653796f..1f6cbd9 100644
--- a/js/Scratch.js
+++ b/js/Scratch.js
@@ -113,7 +113,7 @@ function Scratch(project_id) {
             var isource = runtime.audioContext.createBufferSource();
             isource.buffer = ibuffer;
             isource.connect(runtime.audioContext.destination);
-            isource.noteOn(0);
+            isource.start();
             iosAudioActive = true;
         }
     });

From 1bc446c1474e8443df345e8f6728acde222e1194 Mon Sep 17 00:00:00 2001
From: William Ferguson <wferguson@scottlogic.com>
Date: Fri, 25 Jul 2014 10:39:33 +0100
Subject: [PATCH 2/2] Fix: PID 20399371 19668483 24897457 Issue
 https://github.com/WPFerg/scratch-html5/issues/12
 https://github.com/WPFerg/scratch-html5/issues/9
 https://github.com/WPFerg/scratch-html5/issues/3

---
 js/primitives/SoundPrims.js | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/js/primitives/SoundPrims.js b/js/primitives/SoundPrims.js
index d1f4ce1..fae4bbe 100644
--- a/js/primitives/SoundPrims.js
+++ b/js/primitives/SoundPrims.js
@@ -39,7 +39,7 @@ SoundPrims.prototype.addPrimsTo = function(primTable) {
 var playSound = function(snd) {
     if (snd.source) {
         // If this particular sound is already playing, stop it.
-        snd.source.noteOff(0);
+        snd.source.disconnect();
         snd.source = null;
     }
 
@@ -62,7 +62,7 @@ var playSound = function(snd) {
     window.setTimeout(snd.source.finished, snd.buffer.duration * 1000);
     // Add the global list of playing sounds and start playing.
     runtime.audioPlaying.push(snd);
-    snd.source.noteOn(0);
+    snd.source.start();
     return snd.source;
 };
 
@@ -108,7 +108,7 @@ var stopAllSounds = function() {
     runtime.audioPlaying = [];
     for (var s = 0; s < oldPlaying.length; s++) {
         if (oldPlaying[s].source) {
-            oldPlaying[s].source.noteOff(0);
+            oldPlaying[s].source.disconnect();
             oldPlaying[s].source.finished();
         }
     }