/* * Scratch Project Editor and Player * Copyright (C) 2014 Massachusetts Institute of Technology * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ package { import flash.display.BitmapData; public class SpriteStamp extends BitmapData { private var fx:Object; public function SpriteStamp(width:int, height:int, fx:Object) { super(width, height, true, 0x00ffffff); effects = fx; } public function set effects(o:Object):void { fx = null; if(o) { fx = {}; for(var prop:String in o) fx[prop] = o[prop]; } } public function get effects():Object { return fx; } } }