mirror of
https://github.com/scratchfoundation/scratch-flash.git
synced 2024-12-04 13:11:12 -05:00
Fixed whitespace in DisplayObjectContainerIn3D
This commit is contained in:
parent
9ae4614595
commit
f4a7bb11da
1 changed files with 55 additions and 55 deletions
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@ -51,7 +51,7 @@ package {
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/** Context to create textures on */
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private var __context:Context3D;
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private var program:Program3D;
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private var indexBuffer:IndexBuffer3D;
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private var indexBuffer:IndexBuffer3D;
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private var vertexBuffer:VertexBuffer3D;
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private var fragmentShaderAssembler:AGALMiniAssembler;
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private var vertexShaderAssembler:AGALMiniAssembler;
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@ -202,7 +202,7 @@ package {
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requestContext3D();
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}
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else setRenderView();
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//childrenChanged = true;
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tlPoint = scratchStage.localToGlobal(originPt);
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}
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@ -223,7 +223,7 @@ package {
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for(var o:Object in cachedOtherRenderBitmaps)
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cachedOtherRenderBitmaps[o].dispose();
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cachedOtherRenderBitmaps = new Dictionary();
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//trace('Dying!');
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@ -340,7 +340,7 @@ package {
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indexData.writeShort(base);
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base += 4;
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}
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vertexData.length = ovStride * numChildren << 2;
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resized = true;
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//trace('indexData resized');
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@ -371,7 +371,7 @@ package {
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vertexBufferUploaded = false;
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}
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}
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private var childrenDrawn:int = 0;
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private var tlPoint:Point;
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private function draw():void {
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@ -534,7 +534,7 @@ package {
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var srcWidth:Number = dw * scale; // Is this right?
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var srcHeight:Number = dh * scale;
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hueShift = ((360.0 * effects["color"]) / 200.0) % 360.0;
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var n:Number = Math.max(0, Math.min(effects['ghost'], 100));
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alpha = 1.0 - (n / 100.0);
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@ -558,13 +558,13 @@ package {
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pixelX *= rect.width / srcWidth;
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pixelY *= rect.height / srcHeight;
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}
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vertexData.writeFloat(TLx); // x
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vertexData.writeFloat(TLy); // y
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vertexData.writeFloat(TLx); // x
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vertexData.writeFloat(TLy); // y
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vertexData.writeFloat(0); // z - use index?
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vertexData.writeFloat(0); // u
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vertexData.writeFloat(0); // v
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vertexData.writeFloat(left); // u0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(right - left); // w
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vertexData.writeFloat(bottom - top); // h
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vertexData.writeFloat(alpha);
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@ -577,13 +577,13 @@ package {
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vertexData.writeFloat(brightnessShift);
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vertexData.writeFloat(texIndex);
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vertexData.writeFloat(BLx); // x
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vertexData.writeFloat(BLy); // y
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vertexData.writeFloat(BLx); // x
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vertexData.writeFloat(BLy); // y
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vertexData.writeFloat(0);
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vertexData.writeFloat(0); // u
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vertexData.writeFloat(1); // v
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vertexData.writeFloat(left); // u0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(right - left); // w
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vertexData.writeFloat(bottom - top); // h
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vertexData.writeFloat(alpha);
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@ -596,13 +596,13 @@ package {
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vertexData.writeFloat(brightnessShift);
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vertexData.writeFloat(texIndex);
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vertexData.writeFloat(BRx); // x
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vertexData.writeFloat(BRy); // y
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vertexData.writeFloat(BRx); // x
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vertexData.writeFloat(BRy); // y
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vertexData.writeFloat(0);
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vertexData.writeFloat(1); // u
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vertexData.writeFloat(1); // v
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vertexData.writeFloat(left); // u0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(right - left); // w
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vertexData.writeFloat(bottom - top); // h
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vertexData.writeFloat(alpha);
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@ -615,13 +615,13 @@ package {
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vertexData.writeFloat(brightnessShift);
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vertexData.writeFloat(texIndex);
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vertexData.writeFloat(TRx); // x
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vertexData.writeFloat(TRy); // y
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vertexData.writeFloat(TRx); // x
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vertexData.writeFloat(TRy); // y
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vertexData.writeFloat(0);
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vertexData.writeFloat(1); // u
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vertexData.writeFloat(0); // v
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vertexData.writeFloat(left); // u0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(top); // v0
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vertexData.writeFloat(right - left); // w
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vertexData.writeFloat(bottom - top); // h
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vertexData.writeFloat(alpha);
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@ -634,21 +634,21 @@ package {
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vertexData.writeFloat(brightnessShift);
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vertexData.writeFloat(texIndex);
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}
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private function cleanupUnusedBitmaps():void {
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//trace('cleanupUnusedBitmaps()');
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var deletedBMs:Array = [];
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for (var k:Object in bitmapsByID) {
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var bmID:String = k as String;
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var isUsed:Boolean = false;
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for(var spr:Object in spriteBitmaps) {
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if(spriteBitmaps[spr] == bmID) {
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isUsed = true;
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break;
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}
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}
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if(!isUsed) {
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//trace('Deleting bitmap '+bmID);
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if(bitmapsByID[bmID] is ChildRender)
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@ -656,7 +656,7 @@ package {
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deletedBMs.push(bmID);
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}
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}
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for each(bmID in deletedBMs)
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delete bitmapsByID[bmID];
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}
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@ -932,12 +932,12 @@ package {
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unpackedBMs[k] = bitmapsByID[k];
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++bmsToPack;
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}
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//trace('pack textures! ('+bmsToPack+')');
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for(var i:int=1; i<6 && bmsToPack > 0; ++i) {
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if(i >= textures.length)
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textures.push(new ScratchTextureBitmap(texSize, texSize));
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var newTex:ScratchTextureBitmap = textures[i];
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var packedIDs:Array = newTex.packBitmaps(unpackedBMs);
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for(var j:int=0; j<packedIDs.length; ++j) {
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@ -1010,7 +1010,7 @@ package {
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render(childrenDrawn);
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__context.present();
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++drawCount;
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// Invalidate cached renders
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for(var o:Object in cachedOtherRenderBitmaps)
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cachedOtherRenderBitmaps[o].inner_x = Number.NaN;
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@ -1203,7 +1203,7 @@ package {
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{
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// assign shader program
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__context.setProgram(program);
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// assign texture to texture sampler 0
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//__context.setScissorRectangle(getChildAt(0).getRect(stage));
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for(var i:int=0; i<6; ++i) {
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@ -1245,7 +1245,7 @@ package {
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__context.clear(0, 0, 0, 0);
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__context.drawTriangles(indexBuffer, 0, quadCount*2);
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//trace('finished drawing() - '+drawCount);
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//childrenChanged = false;
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//movedChildren = new Dictionary();
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}
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@ -1262,7 +1262,7 @@ package {
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__context.setDepthTest(false, Context3DCompareMode.ALWAYS);
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__context.enableErrorChecking = true;
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program = __context.createProgram();
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setupShaders();
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program.upload(vertexShaderAssembler.agalcode, fragmentShaderAssembler.agalcode);
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@ -1282,7 +1282,7 @@ package {
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"mov v2, va3\n"+ // copy p_x, p_y, whirlRadians, (push fisheye here?)
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"mov v3, va4\n" // copy hueShift, fisheye, brightness, texture index
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);
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fragmentShaderAssembler.assemble( Context3DProgramType.FRAGMENT,
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// FC0 = (1, 2, 0, 0.5)
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/*** Mosaic effect ***/
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@ -1299,14 +1299,14 @@ package {
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// Get the middle pixel
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"div ft1.xyxy, v2.xyxy, fc0.yyyy\n"+
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"add ft2.xyzw, ft2.xyxy, ft1.xyxy\n"+
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// Use the pixelated UV?
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"sge ft1.x, v2.x, fc0.z\n"+ // is pixelate_x >= 0?
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"mul ft2.xyzw, ft2.xyzw, ft1.xxxx\n"+ // then use the pixelated UV
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"slt ft1.x, v2.x, fc0.z\n"+ // is pixelate_x < 0?
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"mul ft0.xyzw, ft0.xyzw, ft1.xxxx\n"+ // then use the pixelated UV
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"add ft0.xyzw, ft0.xyzw, ft2.xyzw\n"+ // Add them together
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/*** Whirl effect ***/
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"mov ft0.zwzw, fc0.zzzz\n" +
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"mov ft4.xyzw, ft0.xyzw\n" +
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@ -1315,83 +1315,83 @@ package {
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"sqt ft1.x, ft1.y\n" + // ft.x = d, len(uv) from center of texture (0.5, 0.5)
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"div ft1.y, ft1.x, fc0.w\n" + // radius = 0.5 (to the edge)
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"sub ft1.y, fc0.x, ft1.y\n" + // ft1.y = factor
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"mul ft1.z, ft1.y, ft1.y\n" +
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"mul ft1.z, ft1.z, v2.z\n" + // ft1.z = a, using v2.w for whirlRadians
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"sin ft2.xyzw, ft1.zzzz\n" + // ft2.x = sinAngle
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"cos ft2.yyyy, ft1.zzzz\n" + // ft2.y = cosAngle
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"mul ft2.z, ft0.x, ft2.y\n" + // ft2.z = vec.x * cosAngle
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"mul ft2.w, ft0.y, ft2.x\n" + // ft2.w = vec.y * sinAngle
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"sub ft3.xyzw, ft2.zzzz, ft2.wwww\n" +
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"mul ft2.z, ft0.x, ft2.x\n" + // ft2.z = vec.x * sinAngle
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"mul ft2.w, ft0.y, ft2.y\n" + // ft2.w = vec.y * cosAngle
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"add ft3.yyyy, ft2.zzzz, ft2.wwww\n" +
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"add ft3.xy, ft3.xy, fc0.ww\n" + // ft3.y = p.y
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"sge ft1.y, ft1.x, fc0.w\n" +
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"mul ft4.xy, ft4.xy, ft1.yy\n" +
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"slt ft1.y, ft1.x, fc0.w\n" +
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"mul ft0.xy, ft3.xy, ft1.yy\n" +
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"add ft0.xy, ft4.xy, ft0.xy\n" +
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"sat ft0.xy, ft0.xy\n" +
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/*** Fisheye effect ***/ // fisheye = v3.y
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"sub ft1.xy, ft0.xy, fc0.ww\n" + // ft0.xy = vec = (uv - [0.5,0.5])
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"div ft2.xy, ft1.xy, fc0.ww\n" + // vec = vec / [0.5, 0.5]
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"mov ft2.zw, fc0.zz\n" +
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"dp3 ft1.yyy, ft2.xyz, ft2.xyz\n" + // ft1.y = length(vec)^2
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"sqt ft1.x, ft1.y\n" + // ft.x = length(vec)
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// Prevent divide by zero
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"seq ft3.y, ft1.x, fc0.z\n"+ //int len_eq_zero = (v == 0);
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"mul ft3.x, fc3.w, ft3.y\n"+ //tiny = 0.000001 * len_eq_zero; = ft3.x
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"add ft1.x, ft1.x, ft3.x\n"+ //len = len + tiny;
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"div ft2.xy, ft2.xy, ft1.xx\n" + // vec2 = vec / len;
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"pow ft1.y, ft1.x, v3.y\n" + // r = pow(len, scaledPower);
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"mul ft2.xy, ft2.xy, ft1.yy\n" + // coords = center + (r * vec2 * center);
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"mul ft2.xy, ft2.xy, fc0.ww\n" +
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"add ft2.xy, ft2.xy, fc0.ww\n" +
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"sge ft1.x, ft1.y, fc0.x\n" +
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"mul ft0.xy, ft0.xy, ft1.xx\n" +
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"slt ft1.y, ft1.y, fc0.x\n" +
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"mul ft2.xy, ft2.xy, ft1.yy\n" +
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"add ft0.xy, ft2.xy, ft0.xy\n" +
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/*** Move the texture coordinates into the sub-texture space ***/
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/*** Move the texture coordinates into the sub-texture space ***/
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"mul ft0.xyzw, ft0.xyzw, v1.xyxy\n" +
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"add ft0.xy, ft0.xy, v0.zw\n" +
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/*** Select texture to use ***/
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/*** Select texture to use ***/
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// Get the texture pixel using ft0.xy as the coordinates
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"seq ft5, v3.w, fc0.z\n"+ // Use texture 0?
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"tex ft1, ft0, fs0 <2d,clamp,linear,nomip>\n"+
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"mul ft1, ft1, ft5\n"+
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"seq ft5, v3.w, fc0.x\n"+ // Use texture 1?
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"tex ft2, ft0, fs1 <2d,clamp,linear,nomip>\n"+
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"mul ft2, ft2, ft5\n"+
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"add ft1, ft1, ft2\n"+
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"seq ft5, v3.w, fc0.y\n"+ // Use texture 2?
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"tex ft3, ft0, fs2 <2d,clamp,linear,nomip>\n"+
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"mul ft3, ft3, ft5\n"+
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"add ft1, ft1, ft3\n"+
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"seq ft5, v3.w, fc2.y\n"+ // Use texture 3?
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"tex ft4, ft0, fs3 <2d,clamp,linear,nomip>\n"+
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"mul ft4, ft4, ft5\n"+
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"add ft1, ft1, ft4\n"+
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"seq ft5, v3.w, fc2.z\n"+ // Use texture 4?
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"tex ft4, ft0, fs4 <2d,clamp,linear,nomip>\n"+
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"mul ft4, ft4, ft5\n"+
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"add ft1, ft1, ft4\n"+
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"seq ft5, v3.w, fc2.w\n"+ // Use texture 5?
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"tex ft4, ft0, fs5 <2d,clamp,linear,nomip>\n"+
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"mul ft4, ft4, ft5\n"+
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@ -1592,8 +1592,8 @@ package {
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"sat ft1.xyz, ft7.xyz\n"+ // Move the shifted color into ft1
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/*** Ghost effect ***/
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"mul ft1.w, ft1.w, v1.z\n"+ // varying alpha in v1.z
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"mov oc, ft1\n" // fill ft0.x with v0.x and ft0.w with v0.w
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"mul ft1.w, ft1.w, v1.z\n"+ // varying alpha in v1.z
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"mov oc, ft1\n" // fill ft0.x with v0.x and ft0.w with v0.w
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);
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}
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@ -1687,8 +1687,8 @@ package {
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if(!e) requestContext3D();
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}
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private static var sRawData:Vector.<Number> =
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private static var sRawData:Vector.<Number> =
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new <Number>[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
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private function createOrthographicProjectionMatrix(width:Number, height:Number, x:Number, y:Number):Matrix3D
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{
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@ -1715,7 +1715,7 @@ internal final class Dbg
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public static function printObj(obj:*):String
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{
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var memoryHash:String;
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try
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{
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FakeClass(obj);
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@ -1724,7 +1724,7 @@ internal final class Dbg
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{
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memoryHash = String(e).replace(/.*([@|\$].*?) to .*$/gi, '$1');
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}
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return flash.utils.getQualifiedClassName(obj) + memoryHash;
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}
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}
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