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Made empty sprite name turn into Sprite<n> instead of <n>
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1 changed files with 1 additions and 1 deletions
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@ -664,7 +664,7 @@ public class ScratchRuntime {
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public function renameSprite(newName:String):void {
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public function renameSprite(newName:String):void {
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var obj:ScratchObj = app.viewedObj();
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var obj:ScratchObj = app.viewedObj();
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obj.objName = '';
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obj.objName = '';
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newName = app.stagePane.unusedSpriteName(newName);
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newName = app.stagePane.unusedSpriteName(newName || 'Sprite1');
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var oldName:String = obj.objName;
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var oldName:String = obj.objName;
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obj.objName = newName;
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obj.objName = newName;
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for each (var lw:ListWatcher in app.viewedObj().lists) {
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for each (var lw:ListWatcher in app.viewedObj().lists) {
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