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Update Interpreter.as
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// session would run that long, this code doesn't deal with clock wrapping.
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// Since Scratch only runs at discrete intervals, timed commands may be resumed a few
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// milliseconds late. These small errors accumulate, causing threads to slip out of
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// synchronization with each other, a problem especially noticable in music projects.
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// This problem is addressed by recording the amount of time slipage and shortening
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// subsequent timed commmands slightly to "catch up".
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// synchronization with each other, a problem especially noticeable in music projects.
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// This problem is addressed by recording the amount of time slippage and shortening
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// subsequent timed commands slightly to "catch up".
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// Delay times are rounded to milliseconds, and the minimum delay is a millisecond.
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package interpreter {
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