mirror of
https://github.com/scratchfoundation/scratch-flash.git
synced 2024-12-04 21:21:06 -05:00
Fixed formatting and dispose handling in GIF decoder
This commit is contained in:
parent
ab25a08ef4
commit
452c9672a9
1 changed files with 116 additions and 213 deletions
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@ -23,7 +23,7 @@
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* @author Kevin Weiner (original Java version - kweiner@fmsware.com)
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* @author Thibault Imbert (AS3 version - bytearray.org)
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* @version 0.1 AS3 implementation
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*
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*
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* Modified for Scratch by John Maloney.
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* Licensed under the MIT Open Source License.
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*/
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@ -31,8 +31,9 @@
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package util {
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import flash.display.BitmapData;
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import flash.geom.Rectangle;
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import flash.geom.Point;
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import flash.utils.ByteArray;
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public class GIFDecoder {
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/**
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* File read status: No errors.
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@ -48,7 +49,7 @@ public class GIFDecoder {
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* File read status: Unable to open source.
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*/
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private static var STATUS_OPEN_ERROR:int = 2;
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private static var frameRect:Rectangle = new Rectangle;
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private var inStream:ByteArray;
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@ -103,6 +104,8 @@ public class GIFDecoder {
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private var block:ByteArray = new ByteArray();
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// block size
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private var blockSize:int = 0;
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// point for copying pixels
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private var origin:Point = new Point(0, 0);
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// last graphic control extension info
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private var dispose:int= 0;
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@ -134,23 +137,18 @@ public class GIFDecoder {
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* @param BufferedInputStream containing GIF file.
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* @return read status code (0 = no errors)
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*/
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public function read( inStream:ByteArray ):int
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{
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public function read(inStream:ByteArray):int {
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init();
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if ( inStream != null)
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{
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if (inStream != null) {
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this.inStream = inStream;
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readHeader();
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if (!hasError())
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{
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if (!hasError()) {
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readContents();
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if (frameCount < 0) status = STATUS_FORMAT_ERROR;
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}
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}
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else
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{
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} else {
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status = STATUS_OPEN_ERROR;
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}
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return status;
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@ -160,95 +158,74 @@ public class GIFDecoder {
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* Creates new frame image from current data (and previous
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* frames as specified by their disposition codes).
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*/
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private function getPixels( bitmap:BitmapData ):Array
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{
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var pixels:Array = new Array ( 4 * image.width * image.height );
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private function getPixels(bitmap:BitmapData):Array {
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var pixels:Array = new Array(image.width * image.height);
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var count:int = 0;
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var lngWidth:int = image.width;
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var lngHeight:int = image.height;
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var color:int;
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for (var th:int = 0; th < lngHeight; th++)
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{
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for (var tw:int = 0; tw < lngWidth; tw++)
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{
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color = bitmap.getPixel (th, tw);
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pixels[count++] = (color & 0xFF0000) >> 16;
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pixels[count++] = (color & 0x00FF00) >> 8;
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pixels[count++] = (color & 0x0000FF);
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for (var th:int = 0; th < lngHeight; th++) {
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for (var tw:int = 0; tw < lngWidth; tw++) {
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color = bitmap.getPixel32(tw, th);
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pixels[count++] = color;
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}
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}
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return pixels;
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}
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private function setPixels( pixels:Array ):void
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{
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private function setPixels(pixels:Array):void {
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var count:int = 0;
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var color:int;
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pixels.position = 0;
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var lngWidth:int = image.width;
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var lngHeight:int = image.height;
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bitmap.lock();
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for (var th:int = 0; th < lngHeight; th++)
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{
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for (var tw:int = 0; tw < lngWidth; tw++)
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{
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color = pixels[int(count++)];
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bitmap.setPixel32 ( tw, th, color );
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for (var th:int = 0; th < lngHeight; th++) {
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for (var tw:int = 0; tw < lngWidth; tw++) {
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color = pixels[count++];
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bitmap.setPixel32(tw, th, color);
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}
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}
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bitmap.unlock();
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}
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private function transferPixels():void
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{
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// expose destination image's pixels as int array
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var dest:Array = getPixels( bitmap );
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private function transferPixels():void {
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// fill in starting image contents based on last image's dispose code
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if (lastDispose > 0)
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{
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if (lastDispose == 3)
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{
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if (lastDispose > 0) {
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if (lastDispose == 3) {
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// use image before last
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var n:int = frameCount - 2;
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lastImage = n > 0 ? frames[n - 1] : null;
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lastImage = n >= 0 ? frames[n] : null;
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}
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if (lastImage != null)
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{
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var prev:Array = getPixels( lastImage );
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dest = prev.slice();
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if (lastImage != null) {
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bitmap.copyPixels(lastImage, bitmap.rect, origin, null, null, true);
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// copy pixels
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if (lastDispose == 2)
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{
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if (lastDispose == 2) {
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// fill last image rect area with background color
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var c:Number;
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// assume background is transparent
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c = transparency ? 0x00000000 : lastBgColor;
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// assume background is transparent
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var c:Number = transparency ? 0x00000000 : lastBgColor;
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// use given background color
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image.fillRect( lastRect, c );
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bitmap.fillRect(lastRect, c);
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}
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}
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}
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// expose destination image's pixels as int array
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var dest:Array = getPixels(bitmap);
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// copy each source line to the appropriate place in the destination
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var pass:int = 1;
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var inc:int = 8;
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var iline:int = 0;
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for (var i:int = 0; i < ih; i++)
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{
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for (var i:int = 0; i < ih; i++) {
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var line:int = i;
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if (interlace)
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{
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if (iline >= ih)
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{
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if (interlace) {
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if (iline >= ih) {
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pass++;
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switch (pass)
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{
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switch (pass) {
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case 2 :
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iline = 4;
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break;
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@ -266,40 +243,35 @@ public class GIFDecoder {
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iline += inc;
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}
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line += iy;
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if (line < height)
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{
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if (line < height) {
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var k:int = line * width;
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var dx:int = k + ix; // start of line in dest
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var dlim:int = dx + iw; // end of dest line
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if ((k + width) < dlim)
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{
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if ((k + width) < dlim) {
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dlim = k + width; // past dest edge
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}
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var sx:int = i * iw; // start of line in source
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var index:int;
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var tmp:int;
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while (dx < dlim)
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{
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while (dx < dlim) {
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// map color and insert in destination
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index = (pixels[sx++]) & 0xff;
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tmp = act[index];
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if (tmp != 0)
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{
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if (tmp != 0) {
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dest[dx] = tmp;
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}
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dx++;
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}
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}
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}
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setPixels( dest );
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setPixels(dest);
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}
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/**
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* Decodes LZW image data into pixel array.
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* Adapted from John Cristy's ImageMagick.
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*/
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private function decodeImageData():void
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{
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private function decodeImageData():void {
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var NullCode:int = -1;
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var npix:int = iw * ih;
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var available:int;
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@ -320,13 +292,12 @@ public class GIFDecoder {
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var bi:int;
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var pi:int;
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if ((pixels == null) || (pixels.length < npix))
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{
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pixels = new Array ( npix ); // allocate new pixel array
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if ((pixels == null) || (pixels.length < npix)) {
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pixels = new Array(npix); // allocate new pixel array
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}
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if (prefix == null) prefix = new Array ( MaxStackSize );
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if (suffix == null) suffix = new Array ( MaxStackSize );
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if (pixelStack == null) pixelStack = new Array ( MaxStackSize + 1 );
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if (prefix == null) prefix = new Array(MaxStackSize);
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if (suffix == null) suffix = new Array(MaxStackSize);
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if (pixelStack == null) pixelStack = new Array(MaxStackSize + 1);
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// Initialize GIF data stream decoder.
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@ -337,8 +308,7 @@ public class GIFDecoder {
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old_code = NullCode;
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code_size = data_size + 1;
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code_mask = (1 << code_size) - 1;
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for (code = 0; code < clear; code++)
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{
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for (code = 0; code < clear; code++) {
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prefix[int(code)] = 0;
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suffix[int(code)] = code;
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}
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// Decode GIF pixel stream.
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datum = bits = count = first = top = pi = bi = 0;
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for (i = 0; i < npix;)
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{
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if (top == 0)
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{
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if (bits < code_size)
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{
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for (i = 0; i < npix;) {
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if (top == 0) {
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if (bits < code_size) {
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// Load bytes until there are enough bits for a code.
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if (count == 0)
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{
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if (count == 0) {
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// Read a new data block.
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count = readBlock();
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if (count <= 0)
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// Interpret the code
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if ((code > available) || (code == end_of_information))
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break;
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if (code == clear)
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{
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if (code == clear) {
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// Reset decoder.
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code_size = data_size + 1;
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code_mask = (1 << code_size) - 1;
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old_code = NullCode;
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continue;
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}
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if (old_code == NullCode)
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{
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if (old_code == NullCode) {
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pixelStack[int(top++)] = suffix[int(code)];
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old_code = code;
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first = code;
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continue;
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}
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in_code = code;
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if (code == available)
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{
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if (code == available) {
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pixelStack[int(top++)] = first;
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code = old_code;
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}
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while (code > clear)
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{
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while (code > clear) {
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pixelStack[int(top++)] = suffix[int(code)];
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code = prefix[int(code)];
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}
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first = (suffix[int(code)]) & 0xff;
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// Add a new string to the string table,
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if (available >= MaxStackSize) break;
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pixelStack[int(top++)] = first;
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prefix[int(available)] = old_code;
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suffix[int(available)] = first;
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available++;
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if (((available & code_mask) == 0)
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&& (available < MaxStackSize))
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{
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&& (available < MaxStackSize)) {
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code_size++;
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code_mask += available;
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}
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@ -427,8 +388,7 @@ public class GIFDecoder {
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i++;
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}
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for (i = pi; i < npix; i++)
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{
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for (i = pi; i < npix; i++) {
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pixels[int(i)] = 0; // clear missing pixels
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}
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@ -437,16 +397,14 @@ public class GIFDecoder {
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/**
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* Returns true if an error was encountered during reading/decoding
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*/
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private function hasError():Boolean
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{
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private function hasError():Boolean {
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return status != STATUS_OK;
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}
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/**
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* Initializes or re-initializes reader
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*/
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private function init():void
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{
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private function init():void {
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status = STATUS_OK;
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frameCount = 0;
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frames = new Array;
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@ -457,15 +415,11 @@ public class GIFDecoder {
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/**
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* Reads a single byte from the input stream.
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*/
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private function readSingleByte():int
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{
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private function readSingleByte():int {
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var curByte:int = 0;
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try
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{
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try {
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curByte = inStream.readUnsignedByte();
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}
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catch (e:Error)
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{
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} catch (e:Error) {
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status = STATUS_FORMAT_ERROR;
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}
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return curByte;
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@ -476,30 +430,23 @@ public class GIFDecoder {
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*
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* @return number of bytes stored in "buffer"
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*/
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private function readBlock():int
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{
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private function readBlock():int {
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blockSize = readSingleByte();
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var n:int = 0;
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if (blockSize > 0)
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{
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try
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{
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if (blockSize > 0) {
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try {
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var count:int = 0;
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while (n < blockSize)
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{
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while (n < blockSize) {
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inStream.readBytes(block, n, blockSize - n);
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if ( (blockSize - n) == -1)
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if ((blockSize - n) == -1)
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break;
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n += (blockSize - n);
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}
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}
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catch (e:Error)
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{
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} catch (e:Error) {
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}
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if (n < blockSize)
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{
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if (n < blockSize) {
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status = STATUS_FORMAT_ERROR;
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}
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}
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@ -512,35 +459,27 @@ public class GIFDecoder {
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* @param ncolors int number of colors to read
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* @return int array containing 256 colors (packed ARGB with full alpha)
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*/
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private function readColorTable(ncolors:int):Array
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{
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private function readColorTable(ncolors:int):Array {
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var nbytes:int = 3 * ncolors;
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var tab:Array = null;
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var c:ByteArray = new ByteArray;
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var n:int = 0;
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try
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{
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inStream.readBytes(c, 0, nbytes );
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try {
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inStream.readBytes(c, 0, nbytes);
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n = nbytes;
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}
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catch (e:Error)
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{
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} catch (e:Error) {
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}
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if (n < nbytes)
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{
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if (n < nbytes) {
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status = STATUS_FORMAT_ERROR;
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}
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else
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{
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} else {
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tab = new Array(256); // max size to avoid bounds checks
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var i:int = 0;
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var j:int = 0;
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while (i < ncolors)
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{
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while (i < ncolors) {
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var r:int = (c[j++]) & 0xff;
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var g:int = (c[j++]) & 0xff;
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var b:int = (c[j++]) & 0xff;
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tab[i++] = ( 0xff000000 | (r << 16) | (g << 8) | b );
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tab[i++] = (0xff000000 | (r << 16) | (g << 8) | b);
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}
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}
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return tab;
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@ -549,18 +488,14 @@ public class GIFDecoder {
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/**
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* Main file parser. Reads GIF content blocks.
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*/
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private function readContents():void
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{
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private function readContents():void {
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// read GIF file content blocks
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var done:Boolean = false;
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while (!(done || hasError()))
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{
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while (!(done || hasError())) {
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var code:int = readSingleByte();
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switch (code)
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{
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switch (code) {
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case 0x2C : // image separator
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readImage();
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@ -568,8 +503,7 @@ public class GIFDecoder {
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case 0x21 : // extension
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code = readSingleByte();
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switch (code)
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{
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switch (code) {
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case 0xf9 : // graphics control extension
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readGraphicControlExt();
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break;
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@ -577,15 +511,12 @@ public class GIFDecoder {
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case 0xff : // application extension
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readBlock();
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var app:String = "";
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for (var i:int = 0; i < 11; i++)
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{
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for (var i:int = 0; i < 11; i++) {
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app += block[int(i)];
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}
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if (app == "NETSCAPE2.0")
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{
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if (app == "NETSCAPE2.0") {
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readNetscapeExt();
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}
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else
|
||||
} else
|
||||
skip(); // don't care
|
||||
break;
|
||||
|
||||
|
@ -612,13 +543,11 @@ public class GIFDecoder {
|
|||
/**
|
||||
* Reads Graphics Control Extension values
|
||||
*/
|
||||
private function readGraphicControlExt():void
|
||||
{
|
||||
private function readGraphicControlExt():void {
|
||||
readSingleByte(); // block size
|
||||
var packed:int = readSingleByte(); // packed fields
|
||||
dispose = (packed & 0x1c) >> 2; // disposal method
|
||||
if (dispose == 0)
|
||||
{
|
||||
if (dispose == 0) {
|
||||
dispose = 1; // elect to keep old image if discretionary
|
||||
}
|
||||
transparency = (packed & 1) != 0;
|
||||
|
@ -630,23 +559,18 @@ public class GIFDecoder {
|
|||
/**
|
||||
* Reads GIF file header information.
|
||||
*/
|
||||
private function readHeader():void
|
||||
{
|
||||
private function readHeader():void {
|
||||
var id:String = "";
|
||||
for (var i:int = 0; i < 6; i++)
|
||||
{
|
||||
for (var i:int = 0; i < 6; i++) {
|
||||
id += String.fromCharCode (readSingleByte());
|
||||
|
||||
}
|
||||
if (!( id.indexOf("GIF") == 0 ) )
|
||||
{
|
||||
if (!(id.indexOf("GIF") == 0)) {
|
||||
status = STATUS_FORMAT_ERROR;
|
||||
throw new Error ( "Invalid file type" );
|
||||
throw new Error("Invalid file type");
|
||||
return;
|
||||
}
|
||||
readLSD();
|
||||
if (gctFlag && !hasError())
|
||||
{
|
||||
if (gctFlag && !hasError()) {
|
||||
gct = readColorTable(gctSize);
|
||||
bgColor = gct[bgIndex];
|
||||
}
|
||||
|
@ -655,8 +579,7 @@ public class GIFDecoder {
|
|||
/**
|
||||
* Reads next frame image
|
||||
*/
|
||||
private function readImage():void
|
||||
{
|
||||
private function readImage():void {
|
||||
ix = readShort(); // (sub)image position & size
|
||||
iy = readShort();
|
||||
iw = readShort();
|
||||
|
@ -669,26 +592,21 @@ public class GIFDecoder {
|
|||
// 4-5 - reserved
|
||||
lctSize = 2 << (packed & 7); // 6-8 - local color table size
|
||||
|
||||
if (lctFlag)
|
||||
{
|
||||
if (lctFlag) {
|
||||
lct = readColorTable(lctSize); // read table
|
||||
act = lct; // make local table active
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
act = gct; // make global table active
|
||||
if (bgIndex == transIndex)
|
||||
bgColor = 0;
|
||||
}
|
||||
var save:int = 0;
|
||||
if (transparency)
|
||||
{
|
||||
if (transparency) {
|
||||
save = act[transIndex];
|
||||
act[transIndex] = 0; // set transparent color if specified
|
||||
}
|
||||
|
||||
if (act == null)
|
||||
{
|
||||
if (act == null) {
|
||||
status = STATUS_FORMAT_ERROR; // no color table defined
|
||||
}
|
||||
|
||||
|
@ -701,25 +619,18 @@ public class GIFDecoder {
|
|||
frameCount++;
|
||||
// create new image to receive frame data
|
||||
|
||||
bitmap = new BitmapData ( width, height );
|
||||
|
||||
image = bitmap;
|
||||
|
||||
image = bitmap = new BitmapData(width, height);
|
||||
transferPixels(); // transfer pixel data to image
|
||||
|
||||
frames.push (bitmap); // add image to frame list
|
||||
|
||||
if (transparency) act[transIndex] = save;
|
||||
|
||||
resetFrame();
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads Logical Screen Descriptor
|
||||
*/
|
||||
private function readLSD():void
|
||||
{
|
||||
private function readLSD():void {
|
||||
|
||||
// logical screen size
|
||||
width = readShort();
|
||||
|
@ -740,13 +651,10 @@ public class GIFDecoder {
|
|||
/**
|
||||
* Reads Netscape extenstion to obtain iteration count
|
||||
*/
|
||||
private function readNetscapeExt():void
|
||||
{
|
||||
do
|
||||
{
|
||||
private function readNetscapeExt():void {
|
||||
do {
|
||||
readBlock();
|
||||
if (block[0] == 1)
|
||||
{
|
||||
if (block[0] == 1) {
|
||||
// loop count sub-block
|
||||
var b1:int = (block[1]) & 0xff;
|
||||
var b2:int = (block[2]) & 0xff;
|
||||
|
@ -758,8 +666,7 @@ public class GIFDecoder {
|
|||
/**
|
||||
* Reads next 16-bit value, LSB first
|
||||
*/
|
||||
private function readShort():int
|
||||
{
|
||||
private function readShort():int {
|
||||
// read 16-bit value, LSB first
|
||||
return readSingleByte() | (readSingleByte() << 8);
|
||||
}
|
||||
|
@ -767,8 +674,7 @@ public class GIFDecoder {
|
|||
/**
|
||||
* Resets frame state for reading next image.
|
||||
*/
|
||||
private function resetFrame():void
|
||||
{
|
||||
private function resetFrame():void {
|
||||
lastDispose = dispose;
|
||||
lastRect = new Rectangle(ix, iy, iw, ih);
|
||||
lastImage = image;
|
||||
|
@ -783,13 +689,10 @@ public class GIFDecoder {
|
|||
* Skips variable length blocks up to and including
|
||||
* next zero length block.
|
||||
*/
|
||||
private function skip():void
|
||||
{
|
||||
do
|
||||
{
|
||||
private function skip():void {
|
||||
do {
|
||||
readBlock();
|
||||
|
||||
} while ((blockSize > 0) && !hasError());
|
||||
}
|
||||
|
||||
}}
|
||||
}}
|
||||
|
|
Loading…
Reference in a new issue