Fixed formatting in ui.SpriteThumbnail

This commit is contained in:
Nathan Dinsmore 2014-06-24 14:43:04 -04:00
parent 89f28a2e22
commit 3fd3298c81

View file

@ -95,7 +95,7 @@ public class SpriteThumbnail extends Sprite {
private function addSelectedFrame():void { private function addSelectedFrame():void {
selectedFrame = new Shape(); selectedFrame = new Shape();
var g:Graphics = selectedFrame.graphics; var g:Graphics = selectedFrame.graphics;
var h:int = targetObj.isStage ? stageFrameH : frameH var h:int = targetObj.isStage ? stageFrameH : frameH;
g.lineStyle(3, CSS.overColor, 1, true); g.lineStyle(3, CSS.overColor, 1, true);
g.beginFill(CSS.itemSelectedColor); g.beginFill(CSS.itemSelectedColor);
g.drawRoundRect(0, 0, frameW, h, 12, 12); g.drawRoundRect(0, 0, frameW, h, 12, 12);
@ -108,7 +108,7 @@ public class SpriteThumbnail extends Sprite {
const highlightColor:int = 0xE0E000; const highlightColor:int = 0xE0E000;
highlightFrame = new Shape(); highlightFrame = new Shape();
var g:Graphics = highlightFrame.graphics; var g:Graphics = highlightFrame.graphics;
var h:int = targetObj.isStage ? stageFrameH : frameH var h:int = targetObj.isStage ? stageFrameH : frameH;
g.lineStyle(2, highlightColor, 1, true); g.lineStyle(2, highlightColor, 1, true);
g.drawRoundRect(1, 1, frameW - 1, h - 1, 12, 12); g.drawRoundRect(1, 1, frameW - 1, h - 1, 12, 12);
highlightFrame.visible = false; highlightFrame.visible = false;