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Fixed formatting in ui.SpriteThumbnail
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parent
89f28a2e22
commit
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1 changed files with 2 additions and 2 deletions
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@ -95,7 +95,7 @@ public class SpriteThumbnail extends Sprite {
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private function addSelectedFrame():void {
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private function addSelectedFrame():void {
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selectedFrame = new Shape();
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selectedFrame = new Shape();
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var g:Graphics = selectedFrame.graphics;
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var g:Graphics = selectedFrame.graphics;
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var h:int = targetObj.isStage ? stageFrameH : frameH
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var h:int = targetObj.isStage ? stageFrameH : frameH;
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g.lineStyle(3, CSS.overColor, 1, true);
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g.lineStyle(3, CSS.overColor, 1, true);
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g.beginFill(CSS.itemSelectedColor);
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g.beginFill(CSS.itemSelectedColor);
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g.drawRoundRect(0, 0, frameW, h, 12, 12);
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g.drawRoundRect(0, 0, frameW, h, 12, 12);
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@ -108,7 +108,7 @@ public class SpriteThumbnail extends Sprite {
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const highlightColor:int = 0xE0E000;
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const highlightColor:int = 0xE0E000;
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highlightFrame = new Shape();
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highlightFrame = new Shape();
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var g:Graphics = highlightFrame.graphics;
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var g:Graphics = highlightFrame.graphics;
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var h:int = targetObj.isStage ? stageFrameH : frameH
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var h:int = targetObj.isStage ? stageFrameH : frameH;
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g.lineStyle(2, highlightColor, 1, true);
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g.lineStyle(2, highlightColor, 1, true);
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g.drawRoundRect(1, 1, frameW - 1, h - 1, 12, 12);
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g.drawRoundRect(1, 1, frameW - 1, h - 1, 12, 12);
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highlightFrame.visible = false;
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highlightFrame.visible = false;
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