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Update BlockArg.as
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@ -160,7 +160,7 @@ public class BlockArg extends Sprite {
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if (!label && (value is Number) && ((value - epsilon) is int)) {
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// Append '.0' to numeric values that are exactly epsilon
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// greather than an integer. See comment in textChanged().
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// greater than an integer. See comment in textChanged().
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field.text = (value - epsilon) + '.0';
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}
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textChanged(null);
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