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https://github.com/scratchfoundation/scratch-flash.git
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45 lines
1.8 KiB
ActionScript
45 lines
1.8 KiB
ActionScript
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/*
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* Scratch Project Editor and Player
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* Copyright (C) 2014 Massachusetts Institute of Technology
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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// IRenderIn3D.as
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// Shane M. Clements, November 2013
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//
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// Interface for 3D rendering layer
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package {
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import flash.display.BitmapData;
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import flash.display.DisplayObject;
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import flash.display.Sprite;
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import flash.events.Event;
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public interface IRenderIn3D {
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function setStage(stage:Sprite, penLayer:DisplayObject):void;
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function getUIContainer():Sprite;
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function getRenderedChild(dispObj:DisplayObject, width:Number, height:Number, for_carry:Boolean = false):BitmapData;
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function getOtherRenderedChildren(skipObj:DisplayObject, scale:Number):BitmapData;
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function updateRender(dispObj:DisplayObject, renderID:String = null, renderOpts:Object = null):void;
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function updateFilters(dispObj:DisplayObject, effects:Object):void;
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function updateGeometry(dispObj:DisplayObject):void;
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function onStageResize(e:Event = null):void;
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function getRender(bmd:BitmapData):void;
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function setStatusCallback(callback:Function):void;
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function spriteIsLarge(dispObj:DisplayObject):Boolean;
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}
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}
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