scratch-blocks/demos/blocklyfactory/block_library_storage.js
Tina Quach 7516866804 Blockly Factory: Select Used Blocks for Export (#565)
* addAllUsedBlocks in exporter works when you hand set the instance variable.

added click handler for export button (which got lost in refactor).

saveStateFromWorkspace on tab switch

fixed bug in deselect block in exporter; added warning alert for add all used blocks

* nit line

* not warning for standard block types
2016-08-22 18:07:52 -07:00

178 lines
5.1 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2016 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* You may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Javascript for Block Library's Storage Class.
* Depends on Block Library for its namespace.
*
* @author quachtina96 (Tina Quach)
*/
'use strict';
goog.provide('BlockLibraryStorage');
/**
* Represents a block library's storage.
* @constructor
*
* @param {string} blockLibraryName - Desired name of Block Library, also used
* to create the key for where it's stored in local storage.
* @param {Object} opt_blocks - Object mapping block type to xml.
*/
BlockLibraryStorage = function(blockLibraryName, opt_blocks) {
// Add prefix to this.name to avoid collisions in local storage.
this.name = 'BlockLibraryStorage.' + blockLibraryName;
if (!opt_blocks) {
// Initialize this.blocks by loading from local storage.
this.loadFromLocalStorage();
if (this.blocks == null) {
this.blocks = Object.create(null);
// The line above is equivalent of {} except that this object is TRULY
// empty. It doesn't have built-in attributes/functions such as length or
// toString.
this.saveToLocalStorage();
}
} else {
this.blocks = opt_blocks;
this.saveToLocalStorage();
}
};
/**
* Reads the named block library from local storage and saves it in this.blocks.
*/
BlockLibraryStorage.prototype.loadFromLocalStorage = function() {
// goog.global is synonymous to window, and allows for flexibility
// between browsers.
var object = goog.global.localStorage[this.name];
this.blocks = object ? JSON.parse(object) : null;
};
/**
* Writes the current block library (this.blocks) to local storage.
*/
BlockLibraryStorage.prototype.saveToLocalStorage = function() {
goog.global.localStorage[this.name] = JSON.stringify(this.blocks);
};
/**
* Clears the current block library.
*/
BlockLibraryStorage.prototype.clear = function() {
this.blocks = Object.create(null);
// The line above is equivalent of {} except that this object is TRULY
// empty. It doesn't have built-in attributes/functions such as length or
// toString.
};
/**
* Saves block to block library.
*
* @param {string} blockType - Type of block.
* @param {Element} blockXML - The block's XML pulled from workspace.
*/
BlockLibraryStorage.prototype.addBlock = function(blockType, blockXML) {
var prettyXml = Blockly.Xml.domToPrettyText(blockXML);
this.blocks[blockType] = prettyXml;
};
/**
* Removes block from current block library (this.blocks).
*
* @param {string} blockType - Type of block.
*/
BlockLibraryStorage.prototype.removeBlock = function(blockType) {
delete this.blocks[blockType];
};
/**
* Returns the xml of given block type stored in current block library
* (this.blocks).
*
* @param {string} blockType - Type of block.
* @return {Element} The xml that represents the block type or null.
*/
BlockLibraryStorage.prototype.getBlockXml = function(blockType) {
var xml = this.blocks[blockType] || null;
if (xml) {
var xml = Blockly.Xml.textToDom(xml);
}
return xml;
};
/**
* Returns map of each block type to its corresponding xml stored in current
* block library (this.blocks).
*
* @param {Array.<!string>} blockTypes - Types of blocks.
* @return {!Object} Map of block type to corresponding xml.
*/
BlockLibraryStorage.prototype.getBlockXmlMap = function(blockTypes) {
var blockXmlMap = {};
for (var i = 0; i < blockTypes.length; i++) {
var blockType = blockTypes[i];
var xml = this.getBlockXml(blockType);
blockXmlMap[blockType] = xml;
}
return blockXmlMap;
};
/**
* Returns array of all block types stored in current block library.
*
* @return {!Array.<string>} Array of block types stored in library.
*/
BlockLibraryStorage.prototype.getBlockTypes = function() {
return Object.keys(this.blocks);
};
/**
* Checks to see if block library is empty.
*
* @return {boolean} True if empty, false otherwise.
*/
BlockLibraryStorage.prototype.isEmpty = function() {
for (var blockType in this.blocks) {
return false;
}
return true;
};
/**
* Returns array of all block types stored in current block library.
*
* @return {!Array.<string>} Map of block type to corresponding xml text.
*/
BlockLibraryStorage.prototype.getBlockXmlTextMap = function() {
return this.blocks;
};
/**
* Returns boolean of whether or not a given blockType is stored in block
* library.
*
* @param {string} blockType - Type of block.
* @return {boolean} Whether or not blockType is stored in block library.
*/
BlockLibraryStorage.prototype.has = function(blockType) {
return this.blocks[blockType] ? true : false;
};