scratch-blocks/core/flyout_base.js
Andrew Sliwinski be9d5fefed Merge from Upstream Blockly ()
* WIP merge from upstream google/blockly

* fixing some merging bugs. Getting the drag surface to work, updating some function calls, etc.

* make the trash can lid animate again and fix the cursor to show an x when things will be removed.

* Fix text rendering logic in fields

* Hand apply some more changes from blockly flyout.js to flyout_base.js.

Also revert 08efd1381c
in scratch-blocks since it breaks variables and there is more work fenichel is planning
to do here.

* Fix drop-down field rendering

* Resolve issue with text input field widths on init

* Remove unused blockly (built) files

* Remove unused language files

* Resolve lint issues and rebuild

* Add blockly build targets to cleanup script

* Return 0 if 'this.arrow_' does not exist in a dropdown field

* Remove unused / irrelevant comments
2017-02-02 14:17:43 -05:00

913 lines
27 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2011 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Base class for a file tray containing blocks that may be
* dragged into the workspace. Defines basic interactions that are shared
* between vertical and horizontal flyouts.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.Flyout');
goog.require('Blockly.Block');
goog.require('Blockly.Comment');
goog.require('Blockly.Events');
goog.require('Blockly.FlyoutButton');
goog.require('Blockly.Touch');
goog.require('Blockly.WorkspaceSvg');
goog.require('goog.dom');
goog.require('goog.events');
goog.require('goog.math.Rect');
goog.require('goog.userAgent');
/**
* Class for a flyout.
* @param {!Object} workspaceOptions Dictionary of options for the workspace.
* @constructor
*/
Blockly.Flyout = function(workspaceOptions) {
workspaceOptions.getMetrics = this.getMetrics_.bind(this);
workspaceOptions.setMetrics = this.setMetrics_.bind(this);
/**
* @type {!Blockly.Workspace}
* @private
*/
this.workspace_ = new Blockly.WorkspaceSvg(workspaceOptions);
this.workspace_.isFlyout = true;
/**
* Is RTL vs LTR.
* @type {boolean}
*/
this.RTL = !!workspaceOptions.RTL;
/**
* Flyout should be laid out horizontally vs vertically.
* @type {boolean}
* @private
*/
this.horizontalLayout_ = workspaceOptions.horizontalLayout;
/**
* Position of the toolbox and flyout relative to the workspace.
* @type {number}
* @private
*/
this.toolboxPosition_ = workspaceOptions.toolboxPosition;
/**
* Opaque data that can be passed to Blockly.unbindEvent_.
* @type {!Array.<!Array>}
* @private
*/
this.eventWrappers_ = [];
/**
* List of background buttons that lurk behind each block to catch clicks
* landing in the blocks' lakes and bays.
* @type {!Array.<!Element>}
* @private
*/
this.backgroundButtons_ = [];
/**
* List of visible buttons.
* @type {!Array.<!Blockly.FlyoutButton>}
* @private
*/
this.buttons_ = [];
/**
* List of event listeners.
* @type {!Array.<!Array>}
* @private
*/
this.listeners_ = [];
/**
* List of blocks that should always be disabled.
* @type {!Array.<!Blockly.Block>}
* @private
*/
this.permanentlyDisabled_ = [];
/**
* y coordinate of mousedown - used to calculate scroll distances.
* @type {number}
* @private
*/
this.startDragMouseY_ = 0;
/**
* x coordinate of mousedown - used to calculate scroll distances.
* @type {number}
* @private
*/
this.startDragMouseX_ = 0;
/**
* The toolbox that this flyout belongs to, or none if tihs is a simple
* workspace.
* @type {Blockly.Toolbox}
* @private
*/
this.parentToolbox_ = null;
};
/**
* When a flyout drag is in progress, this is a reference to the flyout being
* dragged. This is used by Flyout.terminateDrag_ to reset dragMode_.
* @type {Blockly.Flyout}
* @private
*/
Blockly.Flyout.startFlyout_ = null;
/**
* Event that started a drag. Used to determine the drag distance/direction and
* also passed to BlockSvg.onMouseDown_() after creating a new block.
* @type {Event}
* @private
*/
Blockly.Flyout.startDownEvent_ = null;
/**
* Flyout block where the drag/click was initiated. Used to fire click events or
* create a new block.
* @type {Blockly.Block}
* @private
*/
Blockly.Flyout.startBlock_ = null;
/**
* Wrapper function called when a mouseup occurs during a background or block
* drag operation.
* @type {function}
* private
*/
Blockly.Flyout.onMouseUpWrapper_ = null;
/**
* Wrapper function called when a mousemove occurs during a background drag.
* @type {function}
* @private
*/
Blockly.Flyout.onMouseMoveWrapper_ = null;
/**
* Wrapper function called when a mousemove occurs during a block drag.
* @private {Array.<!Array>}
*/
Blockly.Flyout.onMouseMoveBlockWrapper_ = null;
/**
* Does the flyout automatically close when a block is created?
* @type {boolean}
*/
Blockly.Flyout.prototype.autoClose = true;
/**
* Whether the flyout is visible.
* @type {boolean}
* @private
*/
Blockly.Flyout.prototype.isVisible_ = false;
/**
* Whether the workspace containing this flyout is visible.
* @type {boolean}
* @private
*/
Blockly.Flyout.prototype.containerVisible_ = true;
/**
* Corner radius of the flyout background.
* @type {number}
* @const
*/
Blockly.Flyout.prototype.CORNER_RADIUS = 0;
/**
* Number of pixels the mouse must move before a drag/scroll starts. Because the
* drag-intention is determined when this is reached, it is larger than
* Blockly.DRAG_RADIUS so that the drag-direction is clearer.
*/
Blockly.Flyout.prototype.DRAG_RADIUS = 10;
/**
* Margin around the edges of the blocks in the flyout.
* @type {number}
* @const
*/
Blockly.Flyout.prototype.MARGIN = 12;
/**
* Gap between items in horizontal flyouts. Can be overridden with the "sep"
* element.
* @const {number}
*/
Blockly.Flyout.prototype.GAP_X = Blockly.Flyout.prototype.MARGIN * 3;
/**
* Gap between items in vertical flyouts. Can be overridden with the "sep"
* element.
* @const {number}
*/
Blockly.Flyout.prototype.GAP_Y = Blockly.Flyout.prototype.MARGIN * 3;
/**
* Top/bottom padding between scrollbar and edge of flyout background.
* @type {number}
* @const
*/
Blockly.Flyout.prototype.SCROLLBAR_PADDING = 2;
/**
* Width of flyout.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.width_ = 0;
/**
* Height of flyout.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.height_ = 0;
/**
* Width of flyout contents.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.contentWidth_ = 0;
/**
* Height of flyout contents.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.contentHeight_ = 0;
/**
* Vertical offset of flyout.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.verticalOffset_ = 0;
/**
* Range of a drag angle from a flyout considered "dragging toward workspace".
* Drags that are within the bounds of this many degrees from the orthogonal
* line to the flyout edge are considered to be "drags toward the workspace".
* Example:
* Flyout Edge Workspace
* [block] / <-within this angle, drags "toward workspace" |
* [block] ---- orthogonal to flyout boundary ---- |
* [block] \ |
* The angle is given in degrees from the orthogonal.
*
* This is used to know when to create a new block and when to scroll the
* flyout. Setting it to 360 means that all drags create a new block.
* @type {number}
* @private
*/
Blockly.Flyout.prototype.dragAngleRange_ = 70;
/**
* Is the flyout dragging (scrolling)?
* 0 - DRAG_NONE - no drag is ongoing or state is undetermined
* 1 - DRAG_STICKY - still within the sticky drag radius
* 2 - DRAG_FREE - in scroll mode (never create a new block)
* @private
*/
Blockly.Flyout.prototype.dragMode_ = Blockly.DRAG_NONE;
/**
* Creates the flyout's DOM. Only needs to be called once. The flyout can
* either exist as its own <svg> element or be a <g> nested inside a separate
* <svg> element.
* @param {string} tagName The type of tag to put the flyout in. This
* should be <svg> or <g>.
* @return {!Element} The flyout's SVG group.
*/
Blockly.Flyout.prototype.createDom = function(tagName) {
/*
<svg | g>
<path class="blocklyFlyoutBackground"/>
<g class="blocklyFlyout"></g>
</ svg | g>
*/
// Setting style to display:none to start. The toolbox and flyout
// hide/show code will set up proper visibility and size later.
this.svgGroup_ = Blockly.utils.createSvgElement(tagName,
{'class': 'blocklyFlyout', 'style' : 'display: none'}, null);
this.svgBackground_ = Blockly.utils.createSvgElement('path',
{'class': 'blocklyFlyoutBackground'}, this.svgGroup_);
this.svgGroup_.appendChild(this.workspace_.createDom());
return this.svgGroup_;
};
/**
* Initializes the flyout.
* @param {!Blockly.Workspace} targetWorkspace The workspace in which to create
* new blocks.
*/
Blockly.Flyout.prototype.init = function(targetWorkspace) {
this.targetWorkspace_ = targetWorkspace;
this.workspace_.targetWorkspace = targetWorkspace;
// Add scrollbar.
this.scrollbar_ = new Blockly.Scrollbar(this.workspace_,
this.horizontalLayout_, false);
this.position();
Array.prototype.push.apply(this.eventWrappers_,
Blockly.bindEvent_(this.svgGroup_, 'wheel', this, this.wheel_));
// Dragging the flyout up and down (or left and right).
Array.prototype.push.apply(this.eventWrappers_,
Blockly.bindEvent_(this.svgGroup_, 'mousedown', this, this.onMouseDown_));
};
/**
* Dispose of this flyout.
* Unlink from all DOM elements to prevent memory leaks.
*/
Blockly.Flyout.prototype.dispose = function() {
this.hide();
Blockly.unbindEvent_(this.eventWrappers_);
if (this.scrollbar_) {
this.scrollbar_.dispose();
this.scrollbar_ = null;
}
if (this.workspace_) {
this.workspace_.targetWorkspace = null;
this.workspace_.dispose();
this.workspace_ = null;
}
if (this.svgGroup_) {
goog.dom.removeNode(this.svgGroup_);
this.svgGroup_ = null;
}
this.parentToolbox_ = null;
this.svgBackground_ = null;
this.targetWorkspace_ = null;
};
/**
* Set the parent toolbox of this flyout.
* @param {!Blockly.Toolbox} toolbox The toolbox that owns this flyout.
*/
Blockly.Flyout.prototype.setParentToolbox = function(toolbox) {
this.parentToolbox_ = toolbox;
};
/**
* Get the width of the flyout.
* @return {number} The width of the flyout.
*/
Blockly.Flyout.prototype.getWidth = function() {
return this.parentToolbox_ ? this.parentToolbox_.getWidth() :
this.DEFAULT_WIDTH;
};
/**
* Get the height of the flyout.
* @return {number} The width of the flyout.
*/
Blockly.Flyout.prototype.getHeight = function() {
return this.height_;
};
/**
* Get the flyout's workspace.
* @return {!Blockly.Workspace} Workspace on which this flyout's blocks are placed.
*/
Blockly.Flyout.prototype.getWorkspace = function() {
return this.workspace_;
};
/**
* Is the flyout visible?
* @return {boolean} True if visible.
*/
Blockly.Flyout.prototype.isVisible = function() {
return this.isVisible_;
};
/**
* Set whether the flyout is visible. A value of true does not necessarily mean
* that the flyout is shown. It could be hidden because its container is hidden.
* @param {boolean} visible True if visible.
*/
Blockly.Flyout.prototype.setVisible = function(visible) {
var visibilityChanged = (visible != this.isVisible());
this.isVisible_ = visible;
if (visibilityChanged) {
this.updateDisplay_();
}
};
/**
* Set whether this flyout's container is visible.
* @param {boolean} visible Whether the container is visible.
*/
Blockly.Flyout.prototype.setContainerVisible = function(visible) {
var visibilityChanged = (visible != this.containerVisible_);
this.containerVisible_ = visible;
if (visibilityChanged) {
this.updateDisplay_();
}
};
/**
* Update the display property of the flyout based whether it thinks it should
* be visible and whether its containing workspace is visible.
* @private
*/
Blockly.Flyout.prototype.updateDisplay_ = function() {
var show = true;
if (!this.containerVisible_) {
show = false;
} else {
show = this.isVisible();
}
this.svgGroup_.style.display = show ? 'block' : 'none';
// Update the scrollbar's visiblity too since it should mimic the
// flyout's visibility.
this.scrollbar_.setContainerVisible(show);
};
/**
* Hide and empty the flyout.
*/
Blockly.Flyout.prototype.hide = function() {
if (!this.isVisible()) {
return;
}
this.setVisible(false);
// Delete all the event listeners.
for (var x = 0, listen; listen = this.listeners_[x]; x++) {
Blockly.unbindEvent_(listen);
}
this.listeners_.length = 0;
if (this.reflowWrapper_) {
this.workspace_.removeChangeListener(this.reflowWrapper_);
this.reflowWrapper_ = null;
}
// Do NOT delete the blocks here. Wait until Flyout.show.
// https://neil.fraser.name/news/2014/08/09/
};
/**
* Show and populate the flyout.
* @param {!Array|string} xmlList List of blocks to show.
* Variables and procedures have a custom set of blocks.
*/
Blockly.Flyout.prototype.show = function(xmlList) {
this.workspace_.setResizesEnabled(false);
this.hide();
this.clearOldBlocks_();
if (xmlList == Blockly.Variables.NAME_TYPE) {
// Special category for variables.
xmlList =
Blockly.Variables.flyoutCategory(this.workspace_.targetWorkspace);
} else if (xmlList == Blockly.Procedures.NAME_TYPE) {
// Special category for procedures.
xmlList =
Blockly.Procedures.flyoutCategory(this.workspace_.targetWorkspace);
}
this.setVisible(true);
// Create the blocks to be shown in this flyout.
var contents = [];
var gaps = [];
this.permanentlyDisabled_.length = 0;
for (var i = 0, xml; xml = xmlList[i]; i++) {
if (xml.tagName) {
var tagName = xml.tagName.toUpperCase();
var default_gap = this.horizontalLayout_ ? this.GAP_X : this.GAP_Y;
if (tagName == 'BLOCK') {
var curBlock = Blockly.Xml.domToBlock(xml, this.workspace_);
if (curBlock.disabled) {
// Record blocks that were initially disabled.
// Do not enable these blocks as a result of capacity filtering.
this.permanentlyDisabled_.push(curBlock);
}
contents.push({type: 'block', block: curBlock});
var gap = parseInt(xml.getAttribute('gap'), 10);
gaps.push(isNaN(gap) ? default_gap : gap);
} else if (xml.tagName.toUpperCase() == 'SEP') {
// Change the gap between two blocks.
// <sep gap="36"></sep>
// The default gap is 24, can be set larger or smaller.
// This overwrites the gap attribute on the previous block.
// Note that a deprecated method is to add a gap to a block.
// <block type="math_arithmetic" gap="8"></block>
var newGap = parseInt(xml.getAttribute('gap'), 10);
// Ignore gaps before the first block.
if (!isNaN(newGap) && gaps.length > 0) {
gaps[gaps.length - 1] = newGap;
} else {
gaps.push(default_gap);
}
} else if (tagName == 'BUTTON' || tagName == 'LABEL') {
// Labels behave the same as buttons, but are styled differently.
var isLabel = tagName == 'LABEL';
var curButton = new Blockly.FlyoutButton(this.workspace_,
this.targetWorkspace_, xml, isLabel);
contents.push({type: 'button', button: curButton});
gaps.push(default_gap);
}
}
}
this.layout_(contents, gaps);
// IE 11 is an incompetent browser that fails to fire mouseout events.
// When the mouse is over the background, deselect all blocks.
var deselectAll = function() {
var topBlocks = this.workspace_.getTopBlocks(false);
for (var i = 0, block; block = topBlocks[i]; i++) {
block.removeSelect();
}
};
this.listeners_.push(Blockly.bindEvent_(this.svgBackground_, 'mouseover',
this, deselectAll));
this.reflow();
// Correctly position the flyout's scrollbar when it opens.
this.position();
this.reflowWrapper_ = this.reflow.bind(this);
this.workspace_.addChangeListener(this.reflowWrapper_);
};
/**
* Delete blocks and background buttons from a previous showing of the flyout.
* @private
*/
Blockly.Flyout.prototype.clearOldBlocks_ = function() {
// Delete any blocks from a previous showing.
var oldBlocks = this.workspace_.getTopBlocks(false);
for (var i = 0, block; block = oldBlocks[i]; i++) {
if (block.workspace == this.workspace_) {
block.dispose(false, false);
}
}
// Delete any background buttons from a previous showing.
for (var j = 0, rect; rect = this.backgroundButtons_[j]; j++) {
goog.dom.removeNode(rect);
}
this.backgroundButtons_.length = 0;
for (var i = 0, button; button = this.buttons_[i]; i++) {
button.dispose();
}
this.buttons_.length = 0;
};
/**
* Add listeners to a block that has been added to the flyout.
* @param {Element} root The root node of the SVG group the block is in.
* @param {!Blockly.Block} block The block to add listeners for.
* @param {!Element} rect The invisible rectangle under the block that acts as
* a button for that block.
* @private
*/
Blockly.Flyout.prototype.addBlockListeners_ = function(root, block, rect) {
if (this.autoClose) {
this.listeners_.push(Blockly.bindEventWithChecks_(root, 'mousedown', null,
this.createBlockFunc_(block)));
this.listeners_.push(Blockly.bindEventWithChecks_(rect, 'mousedown', null,
this.createBlockFunc_(block)));
} else {
this.listeners_.push(Blockly.bindEventWithChecks_(root, 'mousedown', null,
this.blockMouseDown_(block)));
this.listeners_.push(Blockly.bindEventWithChecks_(rect, 'mousedown', null,
this.blockMouseDown_(block)));
}
this.listeners_.push(Blockly.bindEvent_(root, 'mouseover', block,
block.addSelect));
this.listeners_.push(Blockly.bindEvent_(root, 'mouseout', block,
block.removeSelect));
this.listeners_.push(Blockly.bindEvent_(rect, 'mouseover', block,
block.addSelect));
this.listeners_.push(Blockly.bindEvent_(rect, 'mouseout', block,
block.removeSelect));
};
/**
* Actions to take when a block in the flyout is right-clicked.
* @param {!Event} e Event that triggered the right-click. Could originate from
* a long-press in a touch environment.
* @param {Blockly.BlockSvg} block The block that was clicked.
*/
Blockly.Flyout.blockRightClick_ = function(e, block) {
Blockly.terminateDrag_();
Blockly.WidgetDiv.hide(true);
Blockly.DropDownDiv.hideWithoutAnimation();
Blockly.hideChaff(true);
block.showContextMenu_(e);
// This was a right-click, so end the gesture immediately.
Blockly.Touch.clearTouchIdentifier();
};
/**
* Handle a mouse-down on an SVG block in a non-closing flyout.
* @param {!Blockly.Block} block The flyout block to copy.
* @return {!Function} Function to call when block is clicked.
* @private
*/
Blockly.Flyout.prototype.blockMouseDown_ = function(block) {
var flyout = this;
return function(e) {
if (Blockly.utils.isRightButton(e)) {
Blockly.Flyout.blockRightClick_(e, block);
} else {
flyout.dragMode_ = Blockly.DRAG_NONE;
Blockly.terminateDrag_();
Blockly.WidgetDiv.hide(true);
Blockly.DropDownDiv.hideWithoutAnimation();
Blockly.hideChaff();
// Left-click (or middle click)
// Record the current mouse position.
flyout.startDragMouseY_ = e.clientY;
flyout.startDragMouseX_ = e.clientX;
Blockly.Flyout.startDownEvent_ = e;
Blockly.Flyout.startBlock_ = block;
Blockly.Flyout.startFlyout_ = flyout;
Blockly.Flyout.onMouseUpWrapper_ = Blockly.bindEvent_(document,
'mouseup', flyout, flyout.onMouseUp_);
Blockly.Flyout.onMouseMoveBlockWrapper_ = Blockly.bindEvent_(document,
'mousemove', flyout, flyout.onMouseMoveBlock_);
}
// This event has been handled. No need to bubble up to the document.
e.stopPropagation();
e.preventDefault();
};
};
/**
* Mouse down on the flyout background. Start a scroll drag.
* @param {!Event} e Mouse down event.
* @private
*/
Blockly.Flyout.prototype.onMouseDown_ = function(e) {
this.dragMode_ = Blockly.DRAG_FREE;
if (Blockly.utils.isRightButton(e)) {
// Don't start drags with right clicks.
Blockly.Touch.clearTouchIdentifier();
return;
}
Blockly.WidgetDiv.hide(true);
Blockly.DropDownDiv.hideWithoutAnimation();
Blockly.hideChaff(true);
this.dragMode_ = Blockly.DRAG_FREE;
this.startDragMouseY_ = e.clientY;
this.startDragMouseX_ = e.clientX;
Blockly.Flyout.startFlyout_ = this;
Blockly.Flyout.onMouseMoveWrapper_ = Blockly.bindEvent_(document, 'mousemove',
this, this.onMouseMove_);
Blockly.Flyout.onMouseUpWrapper_ = Blockly.bindEvent_(document, 'mouseup',
this, Blockly.Flyout.terminateDrag_);
// This event has been handled. No need to bubble up to the document.
e.preventDefault();
e.stopPropagation();
};
/**
* Handle a mouse-up anywhere in the SVG pane. Is only registered when a
* block is clicked. We can't use mouseUp on the block since a fast-moving
* cursor can briefly escape the block before it catches up.
* @param {!Event} e Mouse up event.
* @private
*/
Blockly.Flyout.prototype.onMouseUp_ = function(/*e*/) {
if (!this.workspace_.isDragging()) {
// This was a click, not a drag. End the gesture.
Blockly.Touch.clearTouchIdentifier();
// A field is being edited if either the WidgetDiv or DropDownDiv is currently open.
// If a field is being edited, don't fire any click events.
var fieldEditing = Blockly.WidgetDiv.isVisible() || Blockly.DropDownDiv.isVisible();
if (this.autoClose) {
this.createBlockFunc_(Blockly.Flyout.startBlock_)(
Blockly.Flyout.startDownEvent_);
} else if (!fieldEditing) {
Blockly.Events.fire(
new Blockly.Events.Ui(Blockly.Flyout.startBlock_, 'click',
undefined, undefined));
Blockly.Events.fire(
new Blockly.Events.Ui(Blockly.Flyout.startBlock_, 'stackclick',
undefined, undefined));
}
}
Blockly.terminateDrag_();
};
/**
* Handle a mouse-move to vertically drag the flyout.
* @param {!Event} e Mouse move event.
* @private
*/
Blockly.Flyout.prototype.onMouseMove_ = function(e) {
var metrics = this.getMetrics_();
if (this.horizontalLayout_) {
if (metrics.contentWidth - metrics.viewWidth < 0) {
return;
}
var dx = e.clientX - this.startDragMouseX_;
this.startDragMouseX_ = e.clientX;
var x = metrics.viewLeft - dx;
x = goog.math.clamp(x, 0, metrics.contentWidth - metrics.viewWidth);
this.scrollbar_.set(x);
} else {
if (metrics.contentHeight - metrics.viewHeight < 0) {
return;
}
var dy = e.clientY - this.startDragMouseY_;
this.startDragMouseY_ = e.clientY;
var y = metrics.viewTop - dy;
y = goog.math.clamp(y, 0, metrics.contentHeight - metrics.viewHeight);
this.scrollbar_.set(y);
}
};
/**
* Mouse button is down on a block in a non-closing flyout. Create the block
* if the mouse moves beyond a small radius. This allows one to play with
* fields without instantiating blocks that instantly self-destruct.
* @param {!Event} e Mouse move event.
* @private
*/
Blockly.Flyout.prototype.onMouseMoveBlock_ = function(e) {
if (e.type == 'mousemove' && e.clientX <= 1 && e.clientY == 0 &&
e.button == 0) {
/* HACK:
Safari Mobile 6.0 and Chrome for Android 18.0 fire rogue mousemove events
on certain touch actions. Ignore events with these signatures.
This may result in a one-pixel blind spot in other browsers,
but this shouldn't be noticeable. */
e.stopPropagation();
return;
}
Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED);
var dx = e.clientX - Blockly.Flyout.startDownEvent_.clientX;
var dy = e.clientY - Blockly.Flyout.startDownEvent_.clientY;
var createBlock = this.determineDragIntention_(dx, dy);
Blockly.longStop_();
if (createBlock) {
this.createBlockFunc_(Blockly.Flyout.startBlock_)(
Blockly.Flyout.startDownEvent_);
} else if (this.dragMode_ == Blockly.DRAG_FREE) {
// Do a scroll.
this.onMouseMove_(e);
}
e.stopPropagation();
};
/**
* Determine the intention of a drag.
* Updates dragMode_ based on a drag delta and the current mode,
* and returns true if we should create a new block.
* @param {number} dx X delta of the drag.
* @param {number} dy Y delta of the drag.
* @return {boolean} True if a new block should be created.
* @private
*/
Blockly.Flyout.prototype.determineDragIntention_ = function(dx, dy) {
if (this.dragMode_ == Blockly.DRAG_FREE) {
// Once in free mode, always stay in free mode and never create a block.
return false;
}
var dragDistance = Math.sqrt(dx * dx + dy * dy);
if (dragDistance < this.DRAG_RADIUS) {
// Still within the sticky drag radius.
this.dragMode_ = Blockly.DRAG_STICKY;
return false;
} else {
if (this.isDragTowardWorkspace_(dx, dy) || !this.scrollbar_.isVisible()) {
// Immediately create a block.
return true;
} else {
// Immediately move to free mode - the drag is away from the workspace.
this.dragMode_ = Blockly.DRAG_FREE;
return false;
}
}
};
/**
* Create a copy of this block on the workspace.
* @param {!Blockly.Block} originBlock The flyout block to copy.
* @return {!Function} Function to call when block is clicked.
* @private
*/
Blockly.Flyout.prototype.createBlockFunc_ = function(originBlock) {
var flyout = this;
return function(e) {
// Hide drop-downs and animating WidgetDiv immediately
Blockly.WidgetDiv.hide(true);
Blockly.DropDownDiv.hideWithoutAnimation();
if (Blockly.utils.isRightButton(e)) {
// Right-click. Don't create a block, let the context menu show.
return;
}
if (originBlock.disabled) {
// Beyond capacity.
return;
}
Blockly.Events.disable();
// Disable workspace resizing. Reenable at the end of the drag. This avoids
// a spurious resize between creating the new block and placing it in the
// workspace.
flyout.targetWorkspace_.setResizesEnabled(false);
try {
var block = flyout.placeNewBlock_(originBlock);
} finally {
Blockly.Events.enable();
}
if (Blockly.Events.isEnabled()) {
Blockly.Events.setGroup(true);
Blockly.Events.fire(new Blockly.Events.Create(block));
}
if (flyout.autoClose) {
flyout.hide();
}
// Start a dragging operation on the new block.
block.onMouseDown_(e);
Blockly.dragMode_ = Blockly.DRAG_FREE;
block.setDragging_(true);
block.moveToDragSurface_();
};
};
/**
* Stop binding to the global mouseup and mousemove events.
* @private
*/
Blockly.Flyout.terminateDrag_ = function() {
if (Blockly.Flyout.startFlyout_) {
// User was dragging the flyout background, and has stopped.
if (Blockly.Flyout.startFlyout_.dragMode_ == Blockly.DRAG_FREE) {
Blockly.Touch.clearTouchIdentifier();
}
Blockly.Flyout.startFlyout_.dragMode_ = Blockly.DRAG_NONE;
Blockly.Flyout.startFlyout_ = null;
}
if (Blockly.Flyout.onMouseUpWrapper_) {
Blockly.unbindEvent_(Blockly.Flyout.onMouseUpWrapper_);
Blockly.Flyout.onMouseUpWrapper_ = null;
}
if (Blockly.Flyout.onMouseMoveBlockWrapper_) {
Blockly.unbindEvent_(Blockly.Flyout.onMouseMoveBlockWrapper_);
Blockly.Flyout.onMouseMoveBlockWrapper_ = null;
}
if (Blockly.Flyout.onMouseMoveWrapper_) {
Blockly.unbindEvent_(Blockly.Flyout.onMouseMoveWrapper_);
Blockly.Flyout.onMouseMoveWrapper_ = null;
}
Blockly.Flyout.startDownEvent_ = null;
Blockly.Flyout.startBlock_ = null;
};
/**
* Reflow blocks and their buttons.
*/
Blockly.Flyout.prototype.reflow = function() {
if (this.reflowWrapper_) {
this.workspace_.removeChangeListener(this.reflowWrapper_);
}
var blocks = this.workspace_.getTopBlocks(false);
this.reflowInternal_(blocks);
if (this.reflowWrapper_) {
this.workspace_.addChangeListener(this.reflowWrapper_);
}
};