scratch-blocks/core/variables.js

348 lines
12 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2012 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Utility functions for handling variables.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
/**
* @name Blockly.Variables
* @namespace
**/
goog.provide('Blockly.Variables');
goog.require('Blockly.Blocks');
goog.require('Blockly.constants');
goog.require('Blockly.VariableModel');
goog.require('Blockly.Workspace');
goog.require('goog.string');
/**
* Constant to separate variable names from procedures and generated functions
* when running generators.
* @deprecated Use Blockly.VARIABLE_CATEGORY_NAME
*/
Blockly.Variables.NAME_TYPE = Blockly.VARIABLE_CATEGORY_NAME;
/**
* Find all user-created variables that are in use in the workspace.
* For use by generators.
* @param {!Blockly.Block|!Blockly.Workspace} root Root block or workspace.
* @return {!Array.<string>} Array of variable names.
*/
Blockly.Variables.allUsedVariables = function(root) {
var blocks;
if (root instanceof Blockly.Block) {
// Root is Block.
blocks = root.getDescendants();
} else if (root instanceof Blockly.Workspace ||
root instanceof Blockly.WorkspaceSvg) {
// Root is Workspace.
blocks = root.getAllBlocks();
} else {
throw 'Not Block or Workspace: ' + root;
}
var ignorableName = Blockly.Variables.noVariableText();
var variableHash = Object.create(null);
// Iterate through every block and add each variable to the hash.
for (var x = 0; x < blocks.length; x++) {
var blockVariables = blocks[x].getVars();
if (blockVariables) {
for (var y = 0; y < blockVariables.length; y++) {
var varName = blockVariables[y];
// Variable name may be null if the block is only half-built.
if (varName && varName.toLowerCase() != ignorableName) {
variableHash[varName.toLowerCase()] = varName;
}
}
}
}
// Flatten the hash into a list.
var variableList = [];
for (var name in variableHash) {
variableList.push(variableHash[name]);
}
return variableList;
};
/**
* Find all variables that the user has created through the workspace or
* toolbox. For use by generators.
* @param {!Blockly.Workspace} root The workspace to inspect.
* @return {!Array.<Blockly.VariableModel>} Array of variable models.
*/
Blockly.Variables.allVariables = function(root) {
if (root instanceof Blockly.Block) {
// Root is Block.
console.warn('Deprecated call to Blockly.Variables.allVariables ' +
'with a block instead of a workspace. You may want ' +
'Blockly.Variables.allUsedVariables');
return {};
}
return root.getAllVariables();
};
/**
* Return the text that should be used in a field_variable or
* field_variable_getter when no variable exists.
* TODO: #572
* @return {string} The text to display.
*/
Blockly.Variables.noVariableText = function() {
return "No variable selected";
};
/**
* Return a new variable name that is not yet being used. This will try to
* generate single letter variable names in the range 'i' to 'z' to start with.
* If no unique name is located it will try 'i' to 'z', 'a' to 'h',
* then 'i2' to 'z2' etc. Skip 'l'.
* @param {!Blockly.Workspace} workspace The workspace to be unique in.
* @return {string} New variable name.
*/
Blockly.Variables.generateUniqueName = function(workspace) {
var variableList = workspace.getAllVariables();
var newName = '';
if (variableList.length) {
var nameSuffix = 1;
var letters = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'.
var letterIndex = 0;
var potName = letters.charAt(letterIndex);
while (!newName) {
var inUse = false;
for (var i = 0; i < variableList.length; i++) {
if (variableList[i].name.toLowerCase() == potName) {
// This potential name is already used.
inUse = true;
break;
}
}
if (inUse) {
// Try the next potential name.
letterIndex++;
if (letterIndex == letters.length) {
// Reached the end of the character sequence so back to 'i'.
// a new suffix.
letterIndex = 0;
nameSuffix++;
}
potName = letters.charAt(letterIndex);
if (nameSuffix > 1) {
potName += nameSuffix;
}
} else {
// We can use the current potential name.
newName = potName;
}
}
} else {
newName = 'i';
}
return newName;
};
/**
* Create a new variable on the given workspace.
* @param {!Blockly.Workspace} workspace The workspace on which to create the
* variable.
* @param {function(?string=)=} opt_callback A callback. It will
* be passed an acceptable new variable name, or null if change is to be
* aborted (cancel button), or undefined if an existing variable was chosen.
* @param {string} opt_type Optional type of variable, like 'string' or 'list'.
*/
Blockly.Variables.createVariable = function(workspace, opt_callback, opt_type) {
// Decide on a modal message based on the opt_type. If opt_type was not
// provided, default to the original message for scalar variables.
var newMsg = '';
var modalTitle = '';
if (opt_type === Blockly.LIST_VARIABLE_TYPE) {
newMsg = Blockly.Msg.NEW_LIST_TITLE;
modalTitle = Blockly.Msg.LIST_MODAL_TITLE;
} else if (opt_type === Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
newMsg = Blockly.Msg.NEW_BROADCAST_MESSAGE_TITLE;
modalTitle = Blockly.Msg.BROADCAST_MODAL_TITLE;
} else {
newMsg = Blockly.Msg.NEW_VARIABLE_TITLE;
modalTitle = Blockly.Msg.VARIABLE_MODAL_TITLE;
}
// This function needs to be named so it can be called recursively.
var promptAndCheckWithAlert = function(defaultName) {
Blockly.Variables.promptName(newMsg, defaultName,
function(text) {
if (text) {
// TODO (#1245) use separate namespaces for lists, variables, and
// broadcast messages
if (workspace.getVariable(text)) {
Blockly.alert(Blockly.Msg.VARIABLE_ALREADY_EXISTS.replace('%1',
text.toLowerCase()),
function() {
promptAndCheckWithAlert(text); // Recurse
});
}
else if (!Blockly.Procedures.isNameUsed(text, workspace)) {
Blockly.alert(Blockly.Msg.PROCEDURE_ALREADY_EXISTS.replace('%1',
text.toLowerCase()),
function() {
promptAndCheckWithAlert(text); // Recurse
});
}
else {
var variable = workspace.createVariable(text, opt_type);
var flyout = workspace.getFlyout();
var variableBlockId = variable.getId();
if (flyout.setCheckboxState) {
flyout.setCheckboxState(variableBlockId, true);
}
if (opt_callback) {
opt_callback(text);
}
}
} else {
// User canceled prompt without a value.
if (opt_callback) {
opt_callback(null);
}
}
}, opt_type, modalTitle);
};
promptAndCheckWithAlert('');
};
/**
* Rename a variable with the given workspace, variableType, and oldName.
* @param {!Blockly.Workspace} workspace The workspace on which to rename the
* variable.
* @param {?Blockly.VariableModel} variable Variable to rename.
* @param {function(?string=)=} opt_callback A callback. It will
* be passed an acceptable new variable name, or null if change is to be
* aborted (cancel button), or undefined if an existing variable was chosen.
*/
Blockly.Variables.renameVariable = function(workspace, variable,
opt_callback) {
// (karishma) TODO (#1244) Modal message should change depending on what type
// of variable is getting renamed.
// This function needs to be named so it can be called recursively.
var promptAndCheckWithAlert = function(defaultName) {
Blockly.Variables.promptName(
Blockly.Msg.RENAME_VARIABLE_TITLE.replace('%1', variable.name), defaultName,
function(newName) {
if (newName) {
var newVariable = workspace.getVariable(newName);
// TODO (#1245) use separate namespaces for lists, variables, and
// broadcast messages
if (newVariable && newVariable.type != variable.type) {
Blockly.alert(Blockly.Msg.VARIABLE_ALREADY_EXISTS_FOR_ANOTHER_TYPE.replace('%1',
newName.toLowerCase()).replace('%2', newVariable.type),
function() {
promptAndCheckWithAlert(newName); // Recurse
});
}
else if (!Blockly.Procedures.isNameUsed(newName, workspace)) {
Blockly.alert(Blockly.Msg.PROCEDURE_ALREADY_EXISTS.replace('%1',
newName.toLowerCase()),
function() {
promptAndCheckWithAlert(newName); // Recurse
});
}
else {
workspace.renameVariable(variable.name, newName);
if (opt_callback) {
opt_callback(newName);
}
}
} else {
// User canceled prompt without a value.
if (opt_callback) {
opt_callback(null);
}
}
}, null);
};
promptAndCheckWithAlert('');
};
/**
* Prompt the user for a new variable name.
* @param {string} promptText The string of the prompt.
* @param {string} defaultText The default value to show in the prompt's field.
* @param {function(?string)} callback A callback. It will be passed the new
* variable name, or null if the user picked something illegal.
* @param {string} opt_type Optional type of variable, like 'string' or 'list'.
* @param {string} opt_modal_title Optional title for the prompt.
*/
Blockly.Variables.promptName = function(promptText, defaultText, callback, opt_type,
opt_modal_title) {
var modalTitle = opt_modal_title ? opt_modal_title : Blockly.Msg.VARIABLE_MODAL_TITLE;
Blockly.prompt(promptText, defaultText, function(newVar) {
// Merge runs of whitespace. Strip leading and trailing whitespace.
// Beyond this, all names are legal.
if (newVar) {
newVar = Blockly.Variables.validateName_(newVar, opt_type);
}
callback(newVar);
}, modalTitle);
};
/**
* Validate the variable name provided by the user.
* @param {string} name The user-provided name of the variable.
* @param {string} opt_type Optional type of variable, like 'string' or 'list'.
* @return {string} The validated and possibly transformed name of the variable.
*/
Blockly.Variables.validateName_ = function(name, opt_type) {
if (!opt_type || opt_type != Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
name = name.replace(/[\s\xa0]+/g, ' ').replace(/^ | $/g, '');
if (name == Blockly.Msg.RENAME_VARIABLE ||
name == Blockly.Msg.NEW_VARIABLE) {
// Ok, not ALL names are legal...
name = null;
}
}
return name;
};
/**
* Generate XML string for variable field.
* @param {!Blockly.VariableModel} variableModel The variable model to generate
* an XML string from.
* @param {?string} opt_name The optional name of the field, such as "VARIABLE"
* or "LIST". Defaults to "VARIABLE".
* @return {string} The generated XML.
* @private
*/
Blockly.Variables.generateVariableFieldXml_ = function(variableModel, opt_name) {
// The variable name may be user input, so it may contain characters that need
// to be escaped to create valid XML.
var element = goog.dom.createDom('field');
element.setAttribute('name', opt_name || 'VARIABLE');
element.setAttribute('variabletype', variableModel.type);
element.setAttribute('id', variableModel.getId());
element.textContent = variableModel.name;
var xmlString = Blockly.Xml.domToText(element);
return xmlString;
};