mirror of
https://github.com/scratchfoundation/scratch-blocks.git
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674 lines
26 KiB
JavaScript
674 lines
26 KiB
JavaScript
/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2012 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Utility functions for handling variables.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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/**
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* @name Blockly.Variables
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* @namespace
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**/
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goog.provide('Blockly.Variables');
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goog.require('Blockly.Blocks');
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goog.require('Blockly.constants');
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goog.require('Blockly.VariableModel');
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goog.require('Blockly.Workspace');
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goog.require('goog.string');
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/**
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* Constant to separate variable names from procedures and generated functions
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* when running generators.
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* @deprecated Use Blockly.VARIABLE_CATEGORY_NAME
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*/
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Blockly.Variables.NAME_TYPE = Blockly.VARIABLE_CATEGORY_NAME;
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/**
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* Constant prefix to differentiate cloud variable names from other types
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* of variables.
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* This is the \u2601 cloud unicode character followed by a space.
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* @type {string}
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* @package
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*/
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Blockly.Variables.CLOUD_PREFIX = '☁ ';
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/**
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* Find all user-created variables that are in use in the workspace.
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* For use by generators.
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* @param {!Blockly.Block|!Blockly.Workspace} root Root block or workspace.
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* @return {!Array.<string>} Array of variable names.
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*/
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Blockly.Variables.allUsedVariables = function(root) {
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var blocks;
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if (root instanceof Blockly.Block) {
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// Root is Block.
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blocks = root.getDescendants(false);
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} else if (root instanceof Blockly.Workspace ||
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root instanceof Blockly.WorkspaceSvg) {
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// Root is Workspace.
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blocks = root.getAllBlocks();
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} else {
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throw 'Not Block or Workspace: ' + root;
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}
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var ignorableName = Blockly.Variables.noVariableText();
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var variableHash = Object.create(null);
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// Iterate through every block and add each variable to the hash.
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for (var x = 0; x < blocks.length; x++) {
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var blockVariables = blocks[x].getVarModels();
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if (blockVariables) {
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for (var y = 0; y < blockVariables.length; y++) {
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var variable = blockVariables[y];
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// Variable ID may be null if the block is only half-built.
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if (variable.getId() && variable.name.toLowerCase() != ignorableName) {
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variableHash[variable.name.toLowerCase()] = variable.name;
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}
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}
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}
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}
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// Flatten the hash into a list.
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var variableList = [];
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for (var name in variableHash) {
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variableList.push(variableHash[name]);
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}
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return variableList;
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};
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/**
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* Find all variables that the user has created through the workspace or
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* toolbox. For use by generators.
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* @param {!Blockly.Workspace} root The workspace to inspect.
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* @return {!Array.<Blockly.VariableModel>} Array of variable models.
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*/
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Blockly.Variables.allVariables = function(root) {
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if (root instanceof Blockly.Block) {
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// Root is Block.
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console.warn('Deprecated call to Blockly.Variables.allVariables ' +
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'with a block instead of a workspace. You may want ' +
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'Blockly.Variables.allUsedVariables');
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return {};
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}
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return root.getAllVariables();
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};
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/**
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* Find all developer variables used by blocks in the workspace.
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* Developer variables are never shown to the user, but are declared as global
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* variables in the generated code.
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* To declare developer variables, define the getDeveloperVariables function on
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* your block and return a list of variable names.
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* For use by generators.
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* @param {!Blockly.Workspace} workspace The workspace to search.
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* @return {!Array.<string>} A list of non-duplicated variable names.
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* @package
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*/
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Blockly.Variables.allDeveloperVariables = function(workspace) {
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var blocks = workspace.getAllBlocks();
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var hash = {};
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for (var i = 0; i < blocks.length; i++) {
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var block = blocks[i];
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if (block.getDeveloperVars) {
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var devVars = block.getDeveloperVars();
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for (var j = 0; j < devVars.length; j++) {
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hash[devVars[j]] = devVars[j];
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}
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}
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}
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// Flatten the hash into a list.
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var list = [];
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for (var name in hash) {
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list.push(hash[name]);
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}
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return list;
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};
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/**
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* Return the text that should be used in a field_variable or
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* field_variable_getter when no variable exists.
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* TODO: #572
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* @return {string} The text to display.
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*/
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Blockly.Variables.noVariableText = function() {
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return "No variable selected";
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};
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/**
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* Return a new variable name that is not yet being used. This will try to
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* generate single letter variable names in the range 'i' to 'z' to start with.
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* If no unique name is located it will try 'i' to 'z', 'a' to 'h',
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* then 'i2' to 'z2' etc. Skip 'l'.
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* @param {!Blockly.Workspace} workspace The workspace to be unique in.
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* @return {string} New variable name.
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*/
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Blockly.Variables.generateUniqueName = function(workspace) {
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var variableList = workspace.getAllVariables();
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var newName = '';
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if (variableList.length) {
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var nameSuffix = 1;
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var letters = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'.
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var letterIndex = 0;
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var potName = letters.charAt(letterIndex);
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while (!newName) {
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var inUse = false;
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for (var i = 0; i < variableList.length; i++) {
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if (variableList[i].name.toLowerCase() == potName) {
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// This potential name is already used.
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inUse = true;
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break;
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}
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}
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if (inUse) {
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// Try the next potential name.
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letterIndex++;
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if (letterIndex == letters.length) {
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// Reached the end of the character sequence so back to 'i'.
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// a new suffix.
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letterIndex = 0;
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nameSuffix++;
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}
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potName = letters.charAt(letterIndex);
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if (nameSuffix > 1) {
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potName += nameSuffix;
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}
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} else {
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// We can use the current potential name.
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newName = potName;
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}
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}
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} else {
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newName = 'i';
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}
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return newName;
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};
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/**
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* Remove any possiblity of conflict/duplication between a real and potential variable.
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* When creating a new variable, checks whether the desired name and type already exists
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* as a real or potential variable.
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* If 'checkReal' is true, checks whether a real variable with the given
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* name and type already exists.
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* Checks whether a potential variable (using the given 'potentialVarWs') exists.
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* If a potential var exists and a real var also exists, discards the potential var
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* and returns the real var.
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* If a potential var exists and a real var does not exist (or 'checkReal'
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* was false), creates the potential var as a real var,
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* discards the potential var, and returns the newly created real var.
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* If a potential var does not exist, returns null.
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*
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* @param {string} varName The name of the variable to check for.
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* @param {string} varType The type of the variable to check for.
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* @param {!Blockly.Workspace} potentialVarWs The workspace containing the
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* potential variable map we want to check against.
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* @param {boolean} checkReal Whether or not to check if a variable of the given
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* name and type exists as a real variable.
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* @return {?Blockly.VariableModel} The matching variable, if one already existed
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* in the real workspace; the newly transformed variable, if one already
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* existed as a potential variable. Null, if no matching variable, real or
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* potential, was found.
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*/
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Blockly.Variables.realizePotentialVar = function(varName, varType, potentialVarWs,
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checkReal) {
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var potentialVarMap = potentialVarWs.getPotentialVariableMap();
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var realWs = potentialVarWs.targetWorkspace;
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if (!potentialVarMap) {
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console.warn('Called Blockly.Variables.realizePotentialVar with incorrect ' +
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'workspace. The provided workspace does not have a potential variable map.');
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return;
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}
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// First check if a variable with the same name and type already exists as a
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// real variable.
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var realVar;
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if (checkReal) {
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realVar = Blockly.Variables.getVariable(realWs, null, varName, varType);
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}
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// Check if variable with same name and type exists as a potential var
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var potentialVar = potentialVarMap.getVariable(varName, varType);
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if (!potentialVar) {
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return null;
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}
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// The potential var exists, so save its id and delete it from the potential
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// variable map.
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var id = potentialVar.getId();
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potentialVarMap.deleteVariable(potentialVar);
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// Depending on whether a real var already exists or not, either return the
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// existing real var or turn the potential var into a new one using its id.
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if (realVar) {
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return realVar;
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}
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return realWs.createVariable(varName, varType, id);
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};
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/**
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* Create a new variable on the given workspace.
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* @param {!Blockly.Workspace} workspace The workspace on which to create the
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* variable.
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* @param {function(?string=)=} opt_callback An optional callback function to act
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* on the id of the variable that is created from the user's input, or null
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* if the change is to be aborted (cancel button or an invalid name was provided).
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* @param {string} opt_type Optional type of the variable to be created,
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* like 'string' or 'list'.
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*/
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Blockly.Variables.createVariable = function(workspace, opt_callback, opt_type) {
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// Decide on a modal message based on the opt_type. If opt_type was not
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// provided, default to the original message for scalar variables.
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var newMsg, modalTitle;
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if (opt_type == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
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newMsg = Blockly.Msg.NEW_BROADCAST_MESSAGE_TITLE;
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modalTitle = Blockly.Msg.BROADCAST_MODAL_TITLE;
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} else if (opt_type == Blockly.LIST_VARIABLE_TYPE) {
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newMsg = Blockly.Msg.NEW_LIST_TITLE;
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modalTitle = Blockly.Msg.LIST_MODAL_TITLE;
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} else {
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// Note: this case covers 1) scalar variables, 2) any new type of
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// variable not explicitly checked for above, and 3) a null or undefined
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// opt_type -- turns a falsey opt_type into ''
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// TODO (#1251) Warn developers that they didn't provide an opt_type/provided
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// a falsey opt_type
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opt_type = opt_type ? opt_type : '';
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newMsg = Blockly.Msg.NEW_VARIABLE_TITLE;
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modalTitle = Blockly.Msg.VARIABLE_MODAL_TITLE;
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}
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var validate = Blockly.Variables.nameValidator_.bind(null, opt_type);
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// Prompt the user to enter a name for the variable
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Blockly.prompt(newMsg, '',
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function(text, additionalVars, variableOptions) {
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variableOptions = variableOptions || {};
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var scope = variableOptions.scope;
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var isLocal = (scope === 'local') || false;
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var isCloud = variableOptions.isCloud || false;
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// Default to [] if additionalVars is not provided
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additionalVars = additionalVars || [];
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// Only use additionalVars for global variable creation.
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var additionalVarNames = isLocal ? [] : additionalVars;
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var validatedText = validate(text, workspace, additionalVarNames, isCloud, opt_callback);
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if (validatedText) {
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// The name is valid according to the type, create the variable
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var potentialVarMap = workspace.getPotentialVariableMap();
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var variable;
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// This check ensures that if a new variable is being created from a
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// workspace that already has a variable of the same name and type as
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// a potential variable, that potential variable gets turned into a
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// real variable and thus there aren't duplicate options in the field_variable
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// dropdown.
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if (potentialVarMap && opt_type) {
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variable = Blockly.Variables.realizePotentialVar(validatedText,
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opt_type, workspace, false);
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}
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if (!variable) {
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variable = workspace.createVariable(validatedText, opt_type, null, isLocal, isCloud);
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}
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var flyout = workspace.isFlyout ? workspace : workspace.getFlyout();
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var variableBlockId = variable.getId();
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if (flyout.setCheckboxState) {
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flyout.setCheckboxState(variableBlockId, true);
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}
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if (opt_callback) {
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opt_callback(variableBlockId);
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}
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} else {
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// User canceled prompt without a value.
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if (opt_callback) {
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opt_callback(null);
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}
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}
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}, modalTitle, opt_type);
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};
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/**
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* This function provides a common interface for variable name validation agnostic
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* of type. This is so that functions like Blockly.Variables.createVariable and
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* Blockly.Variables.renameVariable can call a single function (with a single
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* type signature) to validate the user-provided name for a variable.
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* @param {string} type The type of the variable for which the provided name
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* should be validated.
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* @param {string} text The user-provided text that should be validated as a
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* variable name.
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* @param {!Blockly.Workspace} workspace The workspace on which to validate the
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* variable name. This is the workspace used to check whether the variable
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* already exists.
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* @param {Array<string>} additionalVars A list of additional var names to check
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* for conflicts against.
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* @param {boolean} isCloud Whether the variable is a cloud variable.
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* @param {function(?string=)=} opt_callback An optional function to be called on
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* a pre-existing variable of the user-provided name. This function is currently
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* only used for broadcast messages.
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* @return {string} The validated name according to the parameters given, if
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* the name is determined to be valid, or null if the name
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* is determined to be invalid/in-use, and the calling function should not
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* proceed with creating or renaming the variable.
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* @private
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*/
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Blockly.Variables.nameValidator_ = function(type, text, workspace, additionalVars,
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isCloud, opt_callback) {
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// The validators for the different variable types require slightly different arguments.
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// For broadcast messages, if a broadcast message of the provided name already exists,
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// the validator needs to call a function that updates the selected
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// field option of the dropdown menu of the block that was used to create the new message.
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// For scalar variables and lists, the validator has the same validation behavior, but needs
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// to know which type of variable to check for and needs a type-specific error message
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// that is displayed when a variable of the given name and type already exists.
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if (type == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
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return Blockly.Variables.validateBroadcastMessageName_(text, workspace, opt_callback);
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} else if (type == Blockly.LIST_VARIABLE_TYPE) {
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return Blockly.Variables.validateScalarVarOrListName_(text, workspace, additionalVars, false, type,
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Blockly.Msg.LIST_ALREADY_EXISTS);
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} else {
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return Blockly.Variables.validateScalarVarOrListName_(text, workspace, additionalVars, isCloud, type,
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Blockly.Msg.VARIABLE_ALREADY_EXISTS);
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}
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};
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/**
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* Validate the given name as a broadcast message type.
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* @param {string} name The name to validate
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* @param {!Blockly.Workspace} workspace The workspace the name should be validated
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* against.
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* @param {function(?string=)=} opt_callback An optional function to call if a broadcast
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* message already exists with the given name. This function will be called on the id
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* of the existing variable.
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* @return {string} The validated name, or null if invalid.
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* @private
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*/
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Blockly.Variables.validateBroadcastMessageName_ = function(name, workspace, opt_callback) {
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if (!name) { // no name was provided or the user cancelled the prompt
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return null;
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}
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var variable = workspace.getVariable(name, Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE);
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if (variable) {
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// If the user provided a name for a broadcast message that already exists,
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// use the provided callback function to update the selected option in
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// the field of the block that was used to create
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// this message.
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if (opt_callback) {
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opt_callback(variable.getId());
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}
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// Return null to signal to the calling function that we do not want to create
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// a new variable since one already exists.
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return null;
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} else {
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// The name provided is actually a new name, so the calling
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// function should go ahead and create it as a new variable.
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return name;
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}
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};
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/**
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* Validate the given name as a scalar variable or list type.
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* This function is also responsible for any user facing error-handling.
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* @param {string} name The name to validate
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* @param {!Blockly.Workspace} workspace The workspace the name should be validated
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* against.
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* @param {Array<string>} additionalVars A list of additional variable names to check
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* for conflicts against.
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* @param {boolean} isCloud Whether the variable is a cloud variable.
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* @param {string} type The type to validate the variable as. This should be one of
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* Blockly.SCALAR_VARIABLE_TYPE or Blockly.LIST_VARIABLE_TYPE.
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* @param {string} errorMsg The type-specific error message the user should see
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* if a variable of the validated, given name and type already exists.
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* @return {string} The validated name, or null if invalid.
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* @private
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*/
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Blockly.Variables.validateScalarVarOrListName_ = function(name, workspace, additionalVars,
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isCloud, type, errorMsg) {
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// For scalar variables, we don't want leading or trailing white space
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name = Blockly.Variables.trimName_(name);
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if (!name) {
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return null;
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}
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if (isCloud) {
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name = Blockly.Variables.CLOUD_PREFIX + name;
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}
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if (workspace.getVariable(name, type) || additionalVars.indexOf(name) >= 0) {
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// error
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Blockly.alert(errorMsg.replace('%1', name));
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return null;
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} else { // trimmed name is valid
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return name;
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}
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};
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/**
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* Rename a variable with the given workspace, variableType, and oldName.
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* @param {!Blockly.Workspace} workspace The workspace on which to rename the
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* variable.
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* @param {Blockly.VariableModel} variable Variable to rename.
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* @param {function(?string=)=} opt_callback A callback. It will
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* be passed an acceptable new variable name, or null if change is to be
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* aborted (cancel button), or undefined if an existing variable was chosen.
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*/
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Blockly.Variables.renameVariable = function(workspace, variable,
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opt_callback) {
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// Validation and modal message/title depends on the variable type
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var promptMsg, modalTitle;
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var varType = variable.type;
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if (varType == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) {
|
|
console.warn('Unexpected attempt to rename a broadcast message with ' +
|
|
'id: ' + variable.getId() + ' and name: ' + variable.name);
|
|
return;
|
|
}
|
|
if (varType == Blockly.LIST_VARIABLE_TYPE) {
|
|
promptMsg = Blockly.Msg.RENAME_LIST_TITLE;
|
|
modalTitle = Blockly.Msg.RENAME_LIST_MODAL_TITLE;
|
|
} else {
|
|
// Default for all other types of variables
|
|
promptMsg = Blockly.Msg.RENAME_VARIABLE_TITLE;
|
|
modalTitle = Blockly.Msg.RENAME_VARIABLE_MODAL_TITLE;
|
|
}
|
|
var validate = Blockly.Variables.nameValidator_.bind(null, varType);
|
|
|
|
var promptText = promptMsg.replace('%1', variable.name);
|
|
var promptDefaultText = variable.name;
|
|
if (variable.isCloud && variable.name.indexOf(Blockly.Variables.CLOUD_PREFIX) == 0) {
|
|
promptDefaultText = promptDefaultText.substring(Blockly.Variables.CLOUD_PREFIX.length);
|
|
}
|
|
|
|
Blockly.prompt(promptText, promptDefaultText,
|
|
function(newName, additionalVars) {
|
|
if (variable.isCloud &&
|
|
newName.length > 0 && newName.indexOf(Blockly.Variables.CLOUD_PREFIX) == 0) {
|
|
newName = newName.substring(Blockly.Variables.CLOUD_PREFIX.length);
|
|
// The name validator will add the prefix back
|
|
}
|
|
additionalVars = additionalVars || [];
|
|
var additionalVarNames = variable.isLocal ? [] : additionalVars;
|
|
var validatedText = validate(newName, workspace, additionalVarNames, variable.isCloud);
|
|
if (validatedText) {
|
|
workspace.renameVariableById(variable.getId(), validatedText);
|
|
if (opt_callback) {
|
|
opt_callback(newName);
|
|
}
|
|
} else {
|
|
// User canceled prompt without a value.
|
|
if (opt_callback) {
|
|
opt_callback(null);
|
|
}
|
|
}
|
|
}, modalTitle, varType);
|
|
};
|
|
|
|
/**
|
|
* Strip leading and trailing whitespace from the given name, for use with
|
|
* user provided name for scalar variables and lists.
|
|
* @param {string} name The user-provided name of the variable.
|
|
* @return {string} The trimmed name, or whatever falsey value was originally provided.
|
|
*/
|
|
Blockly.Variables.trimName_ = function(name) {
|
|
if (name) {
|
|
return goog.string.trim(name);
|
|
} else {
|
|
// Return whatever was provided
|
|
return name;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Generate XML string for variable field.
|
|
* @param {!Blockly.VariableModel} variableModel The variable model to generate
|
|
* an XML string from.
|
|
* @param {?string} opt_name The optional name of the field, such as "VARIABLE"
|
|
* or "LIST". Defaults to "VARIABLE".
|
|
* @return {string} The generated XML.
|
|
* @private
|
|
*/
|
|
Blockly.Variables.generateVariableFieldXml_ = function(variableModel, opt_name) {
|
|
// The variable name may be user input, so it may contain characters that need
|
|
// to be escaped to create valid XML.
|
|
var typeString = variableModel.type;
|
|
if (typeString == '') {
|
|
typeString = '\'\'';
|
|
}
|
|
var fieldName = opt_name || 'VARIABLE';
|
|
var text = '<field name="' + fieldName + '" id="' + variableModel.getId() +
|
|
'" variabletype="' + goog.string.htmlEscape(typeString) +
|
|
'">' + goog.string.htmlEscape(variableModel.name) + '</field>';
|
|
return text;
|
|
};
|
|
|
|
/**
|
|
* Helper function to look up or create a variable on the given workspace.
|
|
* If no variable exists, creates and returns it.
|
|
* @param {!Blockly.Workspace} workspace The workspace to search for the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {string} id The ID to use to look up or create the variable, or null.
|
|
* @param {string=} opt_name The string to use to look up or create the
|
|
* variable.
|
|
* @param {string=} opt_type The type to use to look up or create the variable.
|
|
* @return {!Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination.
|
|
* @package
|
|
*/
|
|
Blockly.Variables.getOrCreateVariablePackage = function(workspace, id, opt_name,
|
|
opt_type) {
|
|
var variable = Blockly.Variables.getVariable(workspace, id, opt_name,
|
|
opt_type);
|
|
if (!variable) {
|
|
variable = Blockly.Variables.createVariable_(workspace, id, opt_name,
|
|
opt_type);
|
|
}
|
|
return variable;
|
|
};
|
|
|
|
/**
|
|
* Look up a variable on the given workspace.
|
|
* Always looks in the main workspace before looking in the flyout workspace.
|
|
* Always prefers lookup by ID to lookup by name + type.
|
|
* @param {!Blockly.Workspace} workspace The workspace to search for the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {string} id The ID to use to look up the variable, or null.
|
|
* @param {string=} opt_name The string to use to look up the variable. Only
|
|
* used if lookup by ID fails.
|
|
* @param {string=} opt_type The type to use to look up the variable. Only used
|
|
* if lookup by ID fails.
|
|
* @return {?Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination, or null if not found.
|
|
* @package
|
|
*/
|
|
Blockly.Variables.getVariable = function(workspace, id, opt_name, opt_type) {
|
|
var potentialVariableMap = workspace.getPotentialVariableMap();
|
|
// Try to just get the variable, by ID if possible.
|
|
if (id) {
|
|
// Look in the real variable map before checking the potential variable map.
|
|
var variable = workspace.getVariableById(id);
|
|
if (!variable && potentialVariableMap) {
|
|
variable = potentialVariableMap.getVariableById(id);
|
|
}
|
|
} else if (opt_name) {
|
|
if (opt_type == undefined) {
|
|
throw new Error('Tried to look up a variable by name without a type');
|
|
}
|
|
// Otherwise look up by name and type.
|
|
var variable = workspace.getVariable(opt_name, opt_type);
|
|
if (!variable && potentialVariableMap) {
|
|
variable = potentialVariableMap.getVariable(opt_name, opt_type);
|
|
}
|
|
}
|
|
return variable;
|
|
};
|
|
|
|
/**
|
|
* Helper function to create a variable on the given workspace.
|
|
* @param {!Blockly.Workspace} workspace The workspace in which to create the
|
|
* variable. It may be a flyout workspace or main workspace.
|
|
* @param {string} id The ID to use to create the variable, or null.
|
|
* @param {string=} opt_name The string to use to create the variable.
|
|
* @param {string=} opt_type The type to use to create the variable.
|
|
* @return {!Blockly.VariableModel} The variable corresponding to the given ID
|
|
* or name + type combination.
|
|
* @private
|
|
*/
|
|
Blockly.Variables.createVariable_ = function(workspace, id, opt_name,
|
|
opt_type) {
|
|
var potentialVariableMap = workspace.getPotentialVariableMap();
|
|
// Variables without names get uniquely named for this workspace.
|
|
if (!opt_name) {
|
|
var ws = workspace.isFlyout ? workspace.targetWorkspace : workspace;
|
|
opt_name = Blockly.Variables.generateUniqueName(ws);
|
|
}
|
|
|
|
// Create a potential variable if in the flyout.
|
|
if (potentialVariableMap) {
|
|
var variable = potentialVariableMap.createVariable(opt_name, opt_type, id);
|
|
} else { // In the main workspace, create a real variable.
|
|
var variable = workspace.createVariable(opt_name, opt_type, id);
|
|
}
|
|
return variable;
|
|
};
|
|
|
|
/**
|
|
* Helper function to get the list of variables that have been added to the
|
|
* workspace after adding a new block, using the given list of variables that
|
|
* were in the workspace before the new block was added.
|
|
* @param {!Blockly.Workspace} workspace The workspace to inspect.
|
|
* @param {!Array.<!Blockly.VariableModel>} originalVariables The array of
|
|
* variables that existed in the workspace before adding the new block.
|
|
* @return {!Array.<!Blockly.VariableModel>} The new array of variables that were
|
|
* freshly added to the workspace after creating the new block, or [] if no
|
|
* new variables were added to the workspace.
|
|
* @package
|
|
*/
|
|
Blockly.Variables.getAddedVariables = function(workspace, originalVariables) {
|
|
var allCurrentVariables = workspace.getAllVariables();
|
|
var addedVariables = [];
|
|
if (originalVariables.length != allCurrentVariables.length) {
|
|
for (var i = 0; i < allCurrentVariables.length; i++) {
|
|
var variable = allCurrentVariables[i];
|
|
// For any variable that is present in allCurrentVariables but not
|
|
// present in originalVariables, add the variable to addedVariables.
|
|
if (!originalVariables.includes(variable)) {
|
|
addedVariables.push(variable);
|
|
}
|
|
}
|
|
}
|
|
return addedVariables;
|
|
};
|