scratch-blocks/core/mutator.js
2018-05-16 12:51:41 -07:00

426 lines
14 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2012 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Object representing a mutator dialog. A mutator allows the
* user to change the shape of a block using a nested blocks editor.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.Mutator');
goog.require('Blockly.Bubble');
goog.require('Blockly.Events.BlockChange');
goog.require('Blockly.Events.Ui');
goog.require('Blockly.Icon');
goog.require('Blockly.WorkspaceSvg');
goog.require('goog.dom');
/**
* Class for a mutator dialog.
* @param {!Array.<string>} quarkNames List of names of sub-blocks for flyout.
* @extends {Blockly.Icon}
* @constructor
*/
Blockly.Mutator = function(quarkNames) {
Blockly.Mutator.superClass_.constructor.call(this, null);
this.quarkNames_ = quarkNames;
};
goog.inherits(Blockly.Mutator, Blockly.Icon);
/**
* Width of workspace.
* @private
*/
Blockly.Mutator.prototype.workspaceWidth_ = 0;
/**
* Height of workspace.
* @private
*/
Blockly.Mutator.prototype.workspaceHeight_ = 0;
/**
* Draw the mutator icon.
* @param {!Element} group The icon group.
* @private
*/
Blockly.Mutator.prototype.drawIcon_ = function(group) {
// Square with rounded corners.
Blockly.utils.createSvgElement('rect',
{
'class': 'blocklyIconShape',
'rx': '4',
'ry': '4',
'height': '16',
'width': '16'
},
group);
// Gear teeth.
Blockly.utils.createSvgElement('path',
{
'class': 'blocklyIconSymbol',
'd': 'm4.203,7.296 0,1.368 -0.92,0.677 -0.11,0.41 0.9,1.559 0.41,' +
'0.11 1.043,-0.457 1.187,0.683 0.127,1.134 0.3,0.3 1.8,0 0.3,' +
'-0.299 0.127,-1.138 1.185,-0.682 1.046,0.458 0.409,-0.11 0.9,' +
'-1.559 -0.11,-0.41 -0.92,-0.677 0,-1.366 0.92,-0.677 0.11,' +
'-0.41 -0.9,-1.559 -0.409,-0.109 -1.046,0.458 -1.185,-0.682 ' +
'-0.127,-1.138 -0.3,-0.299 -1.8,0 -0.3,0.3 -0.126,1.135 -1.187,' +
'0.682 -1.043,-0.457 -0.41,0.11 -0.899,1.559 0.108,0.409z'
},
group);
// Axle hole.
Blockly.utils.createSvgElement(
'circle',
{
'class': 'blocklyIconShape',
'r': '2.7',
'cx': '8',
'cy': '8'
},
group);
};
/**
* Clicking on the icon toggles if the mutator bubble is visible.
* Disable if block is uneditable.
* @param {!Event} e Mouse click event.
* @private
* @override
*/
Blockly.Mutator.prototype.iconClick_ = function(e) {
if (this.block_.isEditable()) {
Blockly.Icon.prototype.iconClick_.call(this, e);
}
};
/**
* Create the editor for the mutator's bubble.
* @return {!Element} The top-level node of the editor.
* @private
*/
Blockly.Mutator.prototype.createEditor_ = function() {
/* Create the editor. Here's the markup that will be generated:
<svg>
[Workspace]
</svg>
*/
this.svgDialog_ = Blockly.utils.createSvgElement('svg',
{'x': Blockly.Bubble.BORDER_WIDTH, 'y': Blockly.Bubble.BORDER_WIDTH},
null);
// Convert the list of names into a list of XML objects for the flyout.
if (this.quarkNames_.length) {
var quarkXml = goog.dom.createDom('xml');
for (var i = 0, quarkName; quarkName = this.quarkNames_[i]; i++) {
quarkXml.appendChild(goog.dom.createDom('block', {'type': quarkName}));
}
} else {
var quarkXml = null;
}
var workspaceOptions = {
languageTree: quarkXml,
parentWorkspace: this.block_.workspace,
pathToMedia: this.block_.workspace.options.pathToMedia,
RTL: this.block_.RTL,
toolboxPosition: this.block_.RTL ? Blockly.TOOLBOX_AT_RIGHT :
Blockly.TOOLBOX_AT_LEFT,
horizontalLayout: false,
getMetrics: this.getFlyoutMetrics_.bind(this),
setMetrics: null
};
this.workspace_ = new Blockly.WorkspaceSvg(workspaceOptions, this.block_.workspace.dragSurface);
this.workspace_.isMutator = true;
// Mutator flyouts go inside the mutator workspace's <g> rather than in
// a top level svg. Instead of handling scale themselves, mutators
// inherit scale from the parent workspace.
// To fix this, scale needs to be applied at a different level in the dom.
var flyoutSvg = this.workspace_.addFlyout_('g');
var background = this.workspace_.createDom('blocklyMutatorBackground');
// Insert the flyout after the <rect> but before the block canvas so that
// the flyout is underneath in z-order. This makes blocks layering during
// dragging work properly.
background.insertBefore(flyoutSvg, this.workspace_.svgBlockCanvas_);
this.svgDialog_.appendChild(background);
return this.svgDialog_;
};
/**
* Add or remove the UI indicating if this icon may be clicked or not.
*/
Blockly.Mutator.prototype.updateEditable = function() {
if (!this.block_.isInFlyout) {
if (this.block_.isEditable()) {
if (this.iconGroup_) {
Blockly.utils.removeClass(
/** @type {!Element} */ (this.iconGroup_),
'blocklyIconGroupReadonly');
}
} else {
// Close any mutator bubble. Icon is not clickable.
this.setVisible(false);
if (this.iconGroup_) {
Blockly.utils.addClass(
/** @type {!Element} */ (this.iconGroup_),
'blocklyIconGroupReadonly');
}
}
}
// Default behaviour for an icon.
Blockly.Icon.prototype.updateEditable.call(this);
};
/**
* Callback function triggered when the bubble has resized.
* Resize the workspace accordingly.
* @private
*/
Blockly.Mutator.prototype.resizeBubble_ = function() {
var doubleBorderWidth = 2 * Blockly.Bubble.BORDER_WIDTH;
var workspaceSize = this.workspace_.getCanvas().getBBox();
var width;
if (this.block_.RTL) {
width = -workspaceSize.x;
} else {
width = workspaceSize.width + workspaceSize.x;
}
var height = workspaceSize.height + doubleBorderWidth * 3;
if (this.workspace_.flyout_) {
var flyoutMetrics = this.workspace_.flyout_.getMetrics_();
height = Math.max(height, flyoutMetrics.contentHeight + 20);
}
width += doubleBorderWidth * 3;
// Only resize if the size difference is significant. Eliminates shuddering.
if (Math.abs(this.workspaceWidth_ - width) > doubleBorderWidth ||
Math.abs(this.workspaceHeight_ - height) > doubleBorderWidth) {
// Record some layout information for getFlyoutMetrics_.
this.workspaceWidth_ = width;
this.workspaceHeight_ = height;
// Resize the bubble.
this.bubble_.setBubbleSize(
width + doubleBorderWidth, height + doubleBorderWidth);
this.svgDialog_.setAttribute('width', this.workspaceWidth_);
this.svgDialog_.setAttribute('height', this.workspaceHeight_);
}
if (this.block_.RTL) {
// Scroll the workspace to always left-align.
var translation = 'translate(' + this.workspaceWidth_ + ',0)';
this.workspace_.getCanvas().setAttribute('transform', translation);
}
this.workspace_.resize();
};
/**
* Show or hide the mutator bubble.
* @param {boolean} visible True if the bubble should be visible.
*/
Blockly.Mutator.prototype.setVisible = function(visible) {
if (visible == this.isVisible()) {
// No change.
return;
}
Blockly.Events.fire(
new Blockly.Events.Ui(this.block_, 'mutatorOpen', !visible, visible));
if (visible) {
// Create the bubble.
this.bubble_ = new Blockly.Bubble(
/** @type {!Blockly.WorkspaceSvg} */ (this.block_.workspace),
this.createEditor_(), this.block_.svgPath_, this.iconXY_, null, null);
var tree = this.workspace_.options.languageTree;
if (tree) {
this.workspace_.flyout_.init(this.workspace_);
this.workspace_.flyout_.show(tree.childNodes);
}
this.rootBlock_ = this.block_.decompose(this.workspace_);
var blocks = this.rootBlock_.getDescendants(false);
for (var i = 0, child; child = blocks[i]; i++) {
child.render();
}
// The root block should not be dragable or deletable.
this.rootBlock_.setMovable(false);
this.rootBlock_.setDeletable(false);
if (this.workspace_.flyout_) {
var margin = this.workspace_.flyout_.CORNER_RADIUS * 2;
var x = this.workspace_.flyout_.width_ + margin;
} else {
var margin = 16;
var x = margin;
}
if (this.block_.RTL) {
x = -x;
}
this.rootBlock_.moveBy(x, margin);
// Save the initial connections, then listen for further changes.
if (this.block_.saveConnections) {
var thisMutator = this;
this.block_.saveConnections(this.rootBlock_);
this.sourceListener_ = function() {
thisMutator.block_.saveConnections(thisMutator.rootBlock_);
};
this.block_.workspace.addChangeListener(this.sourceListener_);
}
this.resizeBubble_();
// When the mutator's workspace changes, update the source block.
this.workspace_.addChangeListener(this.workspaceChanged_.bind(this));
this.updateColour();
} else {
// Dispose of the bubble.
this.svgDialog_ = null;
this.workspace_.dispose();
this.workspace_ = null;
this.rootBlock_ = null;
this.bubble_.dispose();
this.bubble_ = null;
this.workspaceWidth_ = 0;
this.workspaceHeight_ = 0;
if (this.sourceListener_) {
this.block_.workspace.removeChangeListener(this.sourceListener_);
this.sourceListener_ = null;
}
}
};
/**
* Update the source block when the mutator's blocks are changed.
* Bump down any block that's too high.
* Fired whenever a change is made to the mutator's workspace.
* @private
*/
Blockly.Mutator.prototype.workspaceChanged_ = function() {
if (!this.workspace_.isDragging()) {
var blocks = this.workspace_.getTopBlocks(false);
var MARGIN = 20;
for (var b = 0, block; block = blocks[b]; b++) {
var blockXY = block.getRelativeToSurfaceXY();
var blockHW = block.getHeightWidth();
if (blockXY.y + blockHW.height < MARGIN) {
// Bump any block that's above the top back inside.
block.moveBy(0, MARGIN - blockHW.height - blockXY.y);
}
}
}
// When the mutator's workspace changes, update the source block.
if (this.rootBlock_.workspace == this.workspace_) {
Blockly.Events.setGroup(true);
var block = this.block_;
var oldMutationDom = block.mutationToDom();
var oldMutation = oldMutationDom && Blockly.Xml.domToText(oldMutationDom);
// Switch off rendering while the source block is rebuilt.
var savedRendered = block.rendered;
block.rendered = false;
// Allow the source block to rebuild itself.
block.compose(this.rootBlock_);
// Restore rendering and show the changes.
block.rendered = savedRendered;
// Mutation may have added some elements that need initializing.
block.initSvg();
var newMutationDom = block.mutationToDom();
var newMutation = newMutationDom && Blockly.Xml.domToText(newMutationDom);
if (oldMutation != newMutation) {
Blockly.Events.fire(new Blockly.Events.BlockChange(
block, 'mutation', null, oldMutation, newMutation));
// Ensure that any bump is part of this mutation's event group.
var group = Blockly.Events.getGroup();
setTimeout(function() {
Blockly.Events.setGroup(group);
block.bumpNeighbours_();
Blockly.Events.setGroup(false);
}, Blockly.BUMP_DELAY);
}
if (block.rendered) {
block.render();
}
// Don't update the bubble until the drag has ended, to avoid moving blocks
// under the cursor.
if (!this.workspace_.isDragging()) {
this.resizeBubble_();
}
Blockly.Events.setGroup(false);
}
};
/**
* Return an object with all the metrics required to size scrollbars for the
* mutator flyout. The following properties are computed:
* .viewHeight: Height of the visible rectangle,
* .viewWidth: Width of the visible rectangle,
* .absoluteTop: Top-edge of view.
* .absoluteLeft: Left-edge of view.
* @return {!Object} Contains size and position metrics of mutator dialog's
* workspace.
* @private
*/
Blockly.Mutator.prototype.getFlyoutMetrics_ = function() {
return {
viewHeight: this.workspaceHeight_,
viewWidth: this.workspaceWidth_,
absoluteTop: 0,
absoluteLeft: 0
};
};
/**
* Dispose of this mutator.
*/
Blockly.Mutator.prototype.dispose = function() {
this.block_.mutator = null;
Blockly.Icon.prototype.dispose.call(this);
};
/**
* Reconnect an block to a mutated input.
* @param {Blockly.Connection} connectionChild Connection on child block.
* @param {!Blockly.Block} block Parent block.
* @param {string} inputName Name of input on parent block.
* @return {boolean} True iff a reconnection was made, false otherwise.
*/
Blockly.Mutator.reconnect = function(connectionChild, block, inputName) {
if (!connectionChild || !connectionChild.getSourceBlock().workspace) {
return false; // No connection or block has been deleted.
}
var connectionParent = block.getInput(inputName).connection;
var currentParent = connectionChild.targetBlock();
if ((!currentParent || currentParent == block) &&
connectionParent.targetConnection != connectionChild) {
if (connectionParent.isConnected()) {
// There's already something connected here. Get rid of it.
connectionParent.disconnect();
}
connectionParent.connect(connectionChild);
return true;
}
return false;
};
// Export symbols that would otherwise be renamed by Closure compiler.
if (!goog.global['Blockly']) {
goog.global['Blockly'] = {};
}
if (!goog.global['Blockly']['Mutator']) {
goog.global['Blockly']['Mutator'] = {};
}
goog.global['Blockly']['Mutator']['reconnect'] = Blockly.Mutator.reconnect;