scratch-blocks/core/inject.js
Andrew Sliwinski 1e750d5b60
Merge pull request from rachel-fenichel/merge_cleanup_1
Utility function cleanup for merges
2018-10-25 08:52:11 -04:00

491 lines
17 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2011 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Functions for injecting Blockly into a web page.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.inject');
goog.require('Blockly.BlockDragSurfaceSvg');
goog.require('Blockly.Css');
goog.require('Blockly.constants');
goog.require('Blockly.DropDownDiv');
goog.require('Blockly.Grid');
goog.require('Blockly.Options');
goog.require('Blockly.WorkspaceSvg');
goog.require('Blockly.WorkspaceDragSurfaceSvg');
goog.require('goog.dom');
goog.require('goog.ui.Component');
goog.require('goog.userAgent');
/**
* Inject a Blockly editor into the specified container element (usually a div).
* @param {!Element|string} container Containing element, or its ID,
* or a CSS selector.
* @param {Object=} opt_options Optional dictionary of options.
* @return {!Blockly.Workspace} Newly created main workspace.
*/
Blockly.inject = function(container, opt_options) {
if (goog.isString(container)) {
container = document.getElementById(container) ||
document.querySelector(container);
}
// Verify that the container is in document.
if (!goog.dom.contains(document, container)) {
throw 'Error: container is not in current document.';
}
var options = new Blockly.Options(opt_options || {});
var subContainer = goog.dom.createDom('div', 'injectionDiv');
container.appendChild(subContainer);
// Open the Field text cache and leave it open. See this issue for more information
// https://github.com/LLK/scratch-blocks/issues/1004
Blockly.Field.startCache();
var svg = Blockly.createDom_(subContainer, options);
// Create surfaces for dragging things. These are optimizations
// so that the broowser does not repaint during the drag.
var blockDragSurface = new Blockly.BlockDragSurfaceSvg(subContainer);
var workspaceDragSurface = new Blockly.WorkspaceDragSurfaceSvg(subContainer);
var workspace = Blockly.createMainWorkspace_(svg, options, blockDragSurface,
workspaceDragSurface);
Blockly.init_(workspace);
Blockly.mainWorkspace = workspace;
Blockly.svgResize(workspace);
return workspace;
};
/**
* Create the SVG image.
* @param {!Element} container Containing element.
* @param {!Blockly.Options} options Dictionary of options.
* @return {!Element} Newly created SVG image.
* @private
*/
Blockly.createDom_ = function(container, options) {
// Sadly browsers (Chrome vs Firefox) are currently inconsistent in laying
// out content in RTL mode. Therefore Blockly forces the use of LTR,
// then manually positions content in RTL as needed.
container.setAttribute('dir', 'LTR');
// Closure can be trusted to create HTML widgets with the proper direction.
goog.ui.Component.setDefaultRightToLeft(options.RTL);
// Load CSS.
Blockly.Css.inject(options.hasCss, options.pathToMedia);
// Build the SVG DOM.
/*
<svg
xmlns="http://www.w3.org/2000/svg"
xmlns:html="http://www.w3.org/1999/xhtml"
xmlns:xlink="http://www.w3.org/1999/xlink"
version="1.1"
class="blocklySvg">
...
</svg>
*/
var svg = Blockly.utils.createSvgElement('svg', {
'xmlns': 'http://www.w3.org/2000/svg',
'xmlns:html': 'http://www.w3.org/1999/xhtml',
'xmlns:xlink': 'http://www.w3.org/1999/xlink',
'version': '1.1',
'class': 'blocklySvg'
}, container);
/*
<defs>
... filters go here ...
</defs>
*/
var defs = Blockly.utils.createSvgElement('defs', {}, svg);
// Each filter/pattern needs a unique ID for the case of multiple Blockly
// instances on a page. Browser behaviour becomes undefined otherwise.
// https://neil.fraser.name/news/2015/11/01/
// TODO (tmickel): Look into whether block highlighting still works.
// Reference commit:
// https://github.com/google/blockly/commit/144be4d49f36fdba260a26edbd170ae75bbc37a6
var rnd = String(Math.random()).substring(2);
// Using a dilate distorts the block shape.
// Instead use a gaussian blur, and then set all alpha to 1 with a transfer.
var stackGlowFilter = Blockly.utils.createSvgElement('filter',
{
'id': 'blocklyStackGlowFilter' + rnd,
'height': '160%',
'width': '180%',
y: '-30%',
x: '-40%'
},
defs);
options.stackGlowBlur = Blockly.utils.createSvgElement('feGaussianBlur',
{
'in': 'SourceGraphic',
'stdDeviation': Blockly.Colours.stackGlowSize
},
stackGlowFilter);
// Set all gaussian blur pixels to 1 opacity before applying flood
var componentTransfer = Blockly.utils.createSvgElement('feComponentTransfer', {'result': 'outBlur'}, stackGlowFilter);
Blockly.utils.createSvgElement('feFuncA',
{
'type': 'table',
'tableValues': '0' + goog.string.repeat(' 1', 16)
},
componentTransfer);
// Color the highlight
Blockly.utils.createSvgElement('feFlood',
{
'flood-color': Blockly.Colours.stackGlow,
'flood-opacity': Blockly.Colours.stackGlowOpacity,
'result': 'outColor'
},
stackGlowFilter);
Blockly.utils.createSvgElement('feComposite',
{
'in': 'outColor',
'in2': 'outBlur',
'operator': 'in',
'result': 'outGlow'
},
stackGlowFilter);
Blockly.utils.createSvgElement('feComposite',
{
'in': 'SourceGraphic',
'in2': 'outGlow',
'operator': 'over'
},
stackGlowFilter);
// Filter for replacement marker
var replacementGlowFilter = Blockly.utils.createSvgElement('filter',
{
'id': 'blocklyReplacementGlowFilter' + rnd,
'height': '160%',
'width': '180%',
y: '-30%',
x: '-40%'
},
defs);
Blockly.utils.createSvgElement('feGaussianBlur',
{
'in': 'SourceGraphic',
'stdDeviation': Blockly.Colours.replacementGlowSize
},
replacementGlowFilter);
// Set all gaussian blur pixels to 1 opacity before applying flood
var componentTransfer = Blockly.utils.createSvgElement('feComponentTransfer',
{'result': 'outBlur'}, replacementGlowFilter);
Blockly.utils.createSvgElement('feFuncA',
{
'type': 'table',
'tableValues': '0' + goog.string.repeat(' 1', 16)
},
componentTransfer);
// Color the highlight
Blockly.utils.createSvgElement('feFlood',
{
'flood-color': Blockly.Colours.replacementGlow,
'flood-opacity': Blockly.Colours.replacementGlowOpacity,
'result': 'outColor'
},
replacementGlowFilter);
Blockly.utils.createSvgElement('feComposite',
{
'in': 'outColor',
'in2': 'outBlur',
'operator': 'in',
'result': 'outGlow'
},
replacementGlowFilter);
Blockly.utils.createSvgElement('feComposite',
{
'in': 'SourceGraphic',
'in2': 'outGlow',
'operator': 'over'
},
replacementGlowFilter);
/*
<pattern id="blocklyDisabledPattern837493" patternUnits="userSpaceOnUse"
width="10" height="10">
<rect width="10" height="10" fill="#aaa" />
<path d="M 0 0 L 10 10 M 10 0 L 0 10" stroke="#cc0" />
</pattern>
*/
var disabledPattern = Blockly.utils.createSvgElement('pattern',
{
'id': 'blocklyDisabledPattern' + rnd,
'patternUnits': 'userSpaceOnUse',
'width': 10,
'height': 10
},
defs);
Blockly.utils.createSvgElement('rect',
{
'width': 10,
'height': 10,
'fill': '#aaa'
},
disabledPattern);
Blockly.utils.createSvgElement('path',
{
'd': 'M 0 0 L 10 10 M 10 0 L 0 10',
'stroke': '#cc0'
},
disabledPattern);
options.stackGlowFilterId = stackGlowFilter.id;
options.replacementGlowFilterId = replacementGlowFilter.id;
options.disabledPatternId = disabledPattern.id;
options.gridPattern = Blockly.Grid.createDom(rnd, options.gridOptions, defs);
return svg;
};
/**
* Create a main workspace and add it to the SVG.
* @param {!Element} svg SVG element with pattern defined.
* @param {!Blockly.Options} options Dictionary of options.
* @param {!Blockly.BlockDragSurfaceSvg} blockDragSurface Drag surface SVG
* for the blocks.
* @param {!Blockly.WorkspaceDragSurfaceSvg} workspaceDragSurface Drag surface
* SVG for the workspace.
* @return {!Blockly.Workspace} Newly created main workspace.
* @private
*/
Blockly.createMainWorkspace_ = function(svg, options, blockDragSurface, workspaceDragSurface) {
options.parentWorkspace = null;
var mainWorkspace = new Blockly.WorkspaceSvg(options, blockDragSurface, workspaceDragSurface);
mainWorkspace.scale = options.zoomOptions.startScale;
svg.appendChild(mainWorkspace.createDom('blocklyMainBackground'));
if (!options.hasCategories && options.languageTree) {
// Add flyout as an <svg> that is a sibling of the workspace svg.
var flyout = mainWorkspace.addFlyout_('svg');
Blockly.utils.insertAfter(flyout, svg);
}
// A null translation will also apply the correct initial scale.
mainWorkspace.translate(0, 0);
Blockly.mainWorkspace = mainWorkspace;
if (!options.readOnly && !options.hasScrollbars) {
var workspaceChanged = function() {
if (!mainWorkspace.isDragging()) {
var metrics = mainWorkspace.getMetrics();
var edgeLeft = metrics.viewLeft + metrics.absoluteLeft;
var edgeTop = metrics.viewTop + metrics.absoluteTop;
if (metrics.contentTop < edgeTop ||
metrics.contentTop + metrics.contentHeight >
metrics.viewHeight + edgeTop ||
metrics.contentLeft <
(options.RTL ? metrics.viewLeft : edgeLeft) ||
metrics.contentLeft + metrics.contentWidth > (options.RTL ?
metrics.viewWidth : metrics.viewWidth + edgeLeft)) {
// One or more blocks may be out of bounds. Bump them back in.
var MARGIN = 25;
var blocks = mainWorkspace.getTopBlocks(false);
for (var b = 0, block; block = blocks[b]; b++) {
var blockXY = block.getRelativeToSurfaceXY();
var blockHW = block.getHeightWidth();
// Bump any block that's above the top back inside.
var overflowTop = edgeTop + MARGIN - blockHW.height - blockXY.y;
if (overflowTop > 0) {
block.moveBy(0, overflowTop);
}
// Bump any block that's below the bottom back inside.
var overflowBottom =
edgeTop + metrics.viewHeight - MARGIN - blockXY.y;
if (overflowBottom < 0) {
block.moveBy(0, overflowBottom);
}
// Bump any block that's off the left back inside.
var overflowLeft = MARGIN + edgeLeft -
blockXY.x - (options.RTL ? 0 : blockHW.width);
if (overflowLeft > 0) {
block.moveBy(overflowLeft, 0);
}
// Bump any block that's off the right back inside.
var overflowRight = edgeLeft + metrics.viewWidth - MARGIN -
blockXY.x + (options.RTL ? blockHW.width : 0);
if (overflowRight < 0) {
block.moveBy(overflowRight, 0);
}
}
}
}
};
mainWorkspace.addChangeListener(workspaceChanged);
}
// The SVG is now fully assembled.
Blockly.svgResize(mainWorkspace);
Blockly.WidgetDiv.createDom();
Blockly.DropDownDiv.createDom();
Blockly.Tooltip.createDom();
return mainWorkspace;
};
/**
* Initialize Blockly with various handlers.
* @param {!Blockly.Workspace} mainWorkspace Newly created main workspace.
* @private
*/
Blockly.init_ = function(mainWorkspace) {
var options = mainWorkspace.options;
var svg = mainWorkspace.getParentSvg();
// Suppress the browser's context menu.
Blockly.bindEventWithChecks_(svg.parentNode, 'contextmenu', null,
function(e) {
if (!Blockly.utils.isTargetInput(e)) {
e.preventDefault();
}
});
var workspaceResizeHandler = Blockly.bindEventWithChecks_(window, 'resize',
null,
function() {
Blockly.hideChaffOnResize(true);
Blockly.svgResize(mainWorkspace);
});
mainWorkspace.setResizeHandlerWrapper(workspaceResizeHandler);
Blockly.inject.bindDocumentEvents_();
if (options.languageTree) {
if (mainWorkspace.toolbox_) {
mainWorkspace.toolbox_.init(mainWorkspace);
} else if (mainWorkspace.flyout_) {
// Build a fixed flyout with the root blocks.
mainWorkspace.flyout_.init(mainWorkspace);
mainWorkspace.flyout_.show(options.languageTree.childNodes);
mainWorkspace.flyout_.scrollToStart();
// Translate the workspace to avoid the fixed flyout.
if (options.horizontalLayout) {
mainWorkspace.scrollY = mainWorkspace.flyout_.height_;
if (options.toolboxPosition == Blockly.TOOLBOX_AT_BOTTOM) {
mainWorkspace.scrollY *= -1;
}
} else {
mainWorkspace.scrollX = mainWorkspace.flyout_.width_;
if (options.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) {
mainWorkspace.scrollX *= -1;
}
}
mainWorkspace.translate(mainWorkspace.scrollX, mainWorkspace.scrollY);
}
}
if (options.hasScrollbars) {
mainWorkspace.scrollbar = new Blockly.ScrollbarPair(mainWorkspace);
mainWorkspace.scrollbar.resize();
}
// Load the sounds.
if (options.hasSounds) {
Blockly.inject.loadSounds_(options.pathToMedia, mainWorkspace);
}
};
/**
* Bind document events, but only once. Destroying and reinjecting Blockly
* should not bind again.
* Bind events for scrolling the workspace.
* Most of these events should be bound to the SVG's surface.
* However, 'mouseup' has to be on the whole document so that a block dragged
* out of bounds and released will know that it has been released.
* Also, 'keydown' has to be on the whole document since the browser doesn't
* understand a concept of focus on the SVG image.
* @private
*/
Blockly.inject.bindDocumentEvents_ = function() {
if (!Blockly.documentEventsBound_) {
Blockly.bindEventWithChecks_(document, 'keydown', null, Blockly.onKeyDown_);
// longStop needs to run to stop the context menu from showing up. It
// should run regardless of what other touch event handlers have run.
Blockly.bindEvent_(document, 'touchend', null, Blockly.longStop_);
Blockly.bindEvent_(document, 'touchcancel', null, Blockly.longStop_);
// Some iPad versions don't fire resize after portrait to landscape change.
if (goog.userAgent.IPAD) {
Blockly.bindEventWithChecks_(window, 'orientationchange', document,
function() {
// TODO(#397): Fix for multiple blockly workspaces.
Blockly.svgResize(Blockly.getMainWorkspace());
});
}
}
Blockly.documentEventsBound_ = true;
};
/**
* Load sounds for the given workspace.
* @param {string} pathToMedia The path to the media directory.
* @param {!Blockly.Workspace} workspace The workspace to load sounds for.
* @private
*/
Blockly.inject.loadSounds_ = function(pathToMedia, workspace) {
var audioMgr = workspace.getAudioManager();
audioMgr.load(
[
pathToMedia + 'click.mp3',
pathToMedia + 'click.wav',
pathToMedia + 'click.ogg'
],
'click');
audioMgr.load(
[
pathToMedia + 'delete.mp3',
pathToMedia + 'delete.ogg',
pathToMedia + 'delete.wav'
],
'delete');
// Bind temporary hooks that preload the sounds.
var soundBinds = [];
var unbindSounds = function() {
while (soundBinds.length) {
Blockly.unbindEvent_(soundBinds.pop());
}
audioMgr.preload();
};
// opt_noCaptureIdentifier is true because this is an action to take on a
// click, not a drag.
// Android ignores any sound not loaded as a result of a user action.
soundBinds.push(
Blockly.bindEventWithChecks_(document, 'mousemove', null, unbindSounds,
/* opt_noCaptureIdentifier */ true));
soundBinds.push(
Blockly.bindEventWithChecks_(document, 'touchstart', null, unbindSounds,
/* opt_noCaptureIdentifier */ true));
};
/**
* Modify the block tree on the existing toolbox.
* @param {Node|string} tree DOM tree of blocks, or text representation of same.
* @deprecated April 2015
*/
Blockly.updateToolbox = function(tree) {
console.warn('Deprecated call to Blockly.updateToolbox, ' +
'use workspace.updateToolbox instead.');
Blockly.getMainWorkspace().updateToolbox(tree);
};