scratch-blocks/core/icon.js
2018-04-26 14:28:59 -07:00

205 lines
5.3 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2013 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Object representing an icon on a block.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
goog.provide('Blockly.Icon');
goog.require('goog.dom');
goog.require('goog.math.Coordinate');
/**
* Class for an icon.
* @param {Blockly.Block} block The block associated with this icon.
* @constructor
*/
Blockly.Icon = function(block) {
this.block_ = block;
};
/**
* Does this icon get hidden when the block is collapsed.
*/
Blockly.Icon.prototype.collapseHidden = true;
/**
* Height and width of icons.
*/
Blockly.Icon.prototype.SIZE = 17;
/**
* Bubble UI (if visible).
* @type {Blockly.Bubble}
* @protected
*/
Blockly.Icon.prototype.bubble_ = null;
/**
* Absolute coordinate of icon's center.
* @type {goog.math.Coordinate}
* @protected
*/
Blockly.Icon.prototype.iconXY_ = null;
/**
* Create the icon on the block.
*/
Blockly.Icon.prototype.createIcon = function() {
if (this.iconGroup_) {
// Icon already exists.
return;
}
/* Here's the markup that will be generated:
<g class="blocklyIconGroup">
...
</g>
*/
this.iconGroup_ = Blockly.utils.createSvgElement('g',
{'class': 'blocklyIconGroup'}, null);
if (this.block_.isInFlyout) {
Blockly.utils.addClass(
/** @type {!Element} */ (this.iconGroup_), 'blocklyIconGroupReadonly');
}
this.drawIcon_(this.iconGroup_);
this.block_.getSvgRoot().appendChild(this.iconGroup_);
Blockly.bindEventWithChecks_(
this.iconGroup_, 'mouseup', this, this.iconClick_);
this.updateEditable();
};
/**
* Dispose of this icon.
*/
Blockly.Icon.prototype.dispose = function() {
// Dispose of and unlink the icon.
goog.dom.removeNode(this.iconGroup_);
this.iconGroup_ = null;
// Dispose of and unlink the bubble.
this.setVisible(false);
this.block_ = null;
};
/**
* Add or remove the UI indicating if this icon may be clicked or not.
*/
Blockly.Icon.prototype.updateEditable = function() {
};
/**
* Is the associated bubble visible?
* @return {boolean} True if the bubble is visible.
*/
Blockly.Icon.prototype.isVisible = function() {
return !!this.bubble_;
};
/**
* Clicking on the icon toggles if the bubble is visible.
* @param {!Event} e Mouse click event.
* @protected
*/
Blockly.Icon.prototype.iconClick_ = function(e) {
if (this.block_.workspace.isDragging()) {
// Drag operation is concluding. Don't open the editor.
return;
}
if (!this.block_.isInFlyout && !Blockly.utils.isRightButton(e)) {
this.setVisible(!this.isVisible());
}
};
/**
* Change the colour of the associated bubble to match its block.
*/
Blockly.Icon.prototype.updateColour = function() {
if (this.isVisible()) {
this.bubble_.setColour(this.block_.getColour());
}
};
/**
* Render the icon.
* @param {number} cursorX Horizontal offset at which to position the icon.
* @return {number} Horizontal offset for next item to draw.
*/
Blockly.Icon.prototype.renderIcon = function(cursorX) {
if (this.collapseHidden && this.block_.isCollapsed()) {
this.iconGroup_.setAttribute('display', 'none');
return cursorX;
}
this.iconGroup_.setAttribute('display', 'block');
var TOP_MARGIN = 5;
var width = this.SIZE;
if (this.block_.RTL) {
cursorX -= width;
}
this.iconGroup_.setAttribute('transform',
'translate(' + cursorX + ',' + TOP_MARGIN + ')');
this.computeIconLocation();
if (this.block_.RTL) {
cursorX -= Blockly.BlockSvg.SEP_SPACE_X;
} else {
cursorX += width + Blockly.BlockSvg.SEP_SPACE_X;
}
return cursorX;
};
/**
* Notification that the icon has moved. Update the arrow accordingly.
* @param {!goog.math.Coordinate} xy Absolute location in workspace coordinates.
*/
Blockly.Icon.prototype.setIconLocation = function(xy) {
this.iconXY_ = xy;
if (this.isVisible()) {
this.bubble_.setAnchorLocation(xy);
}
};
/**
* Notification that the icon has moved, but we don't really know where.
* Recompute the icon's location from scratch.
*/
Blockly.Icon.prototype.computeIconLocation = function() {
// Find coordinates for the centre of the icon and update the arrow.
var blockXY = this.block_.getRelativeToSurfaceXY();
var iconXY = Blockly.utils.getRelativeXY(this.iconGroup_);
var newXY = new goog.math.Coordinate(
blockXY.x + iconXY.x + this.SIZE / 2,
blockXY.y + iconXY.y + this.SIZE / 2);
if (!goog.math.Coordinate.equals(this.getIconLocation(), newXY)) {
this.setIconLocation(newXY);
}
};
/**
* Returns the center of the block's icon relative to the surface.
* @return {!goog.math.Coordinate} Object with x and y properties in workspace
* coordinates.
*/
Blockly.Icon.prototype.getIconLocation = function() {
return this.iconXY_;
};