scratch-blocks/core/blockly.js
2018-10-26 16:44:47 -04:00

622 lines
20 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2011 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Core JavaScript library for Blockly.
* @author fraser@google.com (Neil Fraser)
*/
'use strict';
/**
* The top level namespace used to access the Blockly library.
* @namespace Blockly
**/
goog.provide('Blockly');
goog.require('Blockly.BlockSvg.render');
goog.require('Blockly.DropDownDiv');
goog.require('Blockly.Events');
goog.require('Blockly.FieldAngle');
goog.require('Blockly.FieldCheckbox');
goog.require('Blockly.FieldColour');
goog.require('Blockly.FieldColourSlider');
// Date picker commented out since it increases footprint by 60%.
// Add it only if you need it.
//goog.require('Blockly.FieldDate');
goog.require('Blockly.FieldDropdown');
goog.require('Blockly.FieldIconMenu');
goog.require('Blockly.FieldImage');
goog.require('Blockly.FieldNote');
goog.require('Blockly.FieldTextInput');
goog.require('Blockly.FieldTextInputRemovable');
goog.require('Blockly.FieldTextDropdown');
goog.require('Blockly.FieldNumber');
goog.require('Blockly.FieldNumberDropdown');
goog.require('Blockly.FieldMatrix');
goog.require('Blockly.FieldVariable');
goog.require('Blockly.FieldVerticalSeparator');
goog.require('Blockly.Generator');
goog.require('Blockly.Msg');
goog.require('Blockly.Procedures');
goog.require('Blockly.ScratchMsgs');
goog.require('Blockly.Toolbox');
goog.require('Blockly.Touch');
goog.require('Blockly.WidgetDiv');
goog.require('Blockly.WorkspaceSvg');
goog.require('Blockly.constants');
goog.require('Blockly.inject');
goog.require('Blockly.utils');
goog.require('goog.color');
// Turn off debugging when compiled.
/* eslint-disable no-unused-vars */
var CLOSURE_DEFINES = {'goog.DEBUG': false};
/* eslint-enable no-unused-vars */
/**
* The main workspace most recently used.
* Set by Blockly.WorkspaceSvg.prototype.markFocused
* @type {Blockly.Workspace}
*/
Blockly.mainWorkspace = null;
/**
* Currently selected block.
* @type {Blockly.Block}
*/
Blockly.selected = null;
/**
* All of the connections on blocks that are currently being dragged.
* @type {!Array.<!Blockly.Connection>}
* @private
*/
Blockly.draggingConnections_ = [];
/**
* Contents of the local clipboard.
* @type {Element}
* @private
*/
Blockly.clipboardXml_ = null;
/**
* Source of the local clipboard.
* @type {Blockly.WorkspaceSvg}
* @private
*/
Blockly.clipboardSource_ = null;
/**
* Cached value for whether 3D is supported.
* @type {!boolean}
* @private
*/
Blockly.cache3dSupported_ = null;
/**
* Convert a hue (HSV model) into an RGB hex triplet.
* @param {number} hue Hue on a colour wheel (0-360).
* @return {string} RGB code, e.g. '#5ba65b'.
*/
Blockly.hueToRgb = function(hue) {
return goog.color.hsvToHex(hue, Blockly.HSV_SATURATION,
Blockly.HSV_VALUE * 255);
};
/**
* Returns the dimensions of the specified SVG image.
* @param {!Element} svg SVG image.
* @return {!Object} Contains width and height properties.
*/
Blockly.svgSize = function(svg) {
return {
width: svg.cachedWidth_,
height: svg.cachedHeight_
};
};
/**
* Size the workspace when the contents change. This also updates
* scrollbars accordingly.
* @param {!Blockly.WorkspaceSvg} workspace The workspace to resize.
*/
Blockly.resizeSvgContents = function(workspace) {
workspace.resizeContents();
};
/**
* Size the SVG image to completely fill its container. Call this when the view
* actually changes sizes (e.g. on a window resize/device orientation change).
* See Blockly.resizeSvgContents to resize the workspace when the contents
* change (e.g. when a block is added or removed).
* Record the height/width of the SVG image.
* @param {!Blockly.WorkspaceSvg} workspace Any workspace in the SVG.
*/
Blockly.svgResize = function(workspace) {
var mainWorkspace = workspace;
while (mainWorkspace.options.parentWorkspace) {
mainWorkspace = mainWorkspace.options.parentWorkspace;
}
var svg = mainWorkspace.getParentSvg();
var div = svg.parentNode;
if (!div) {
// Workspace deleted, or something.
return;
}
var width = div.offsetWidth;
var height = div.offsetHeight;
if (svg.cachedWidth_ != width) {
svg.setAttribute('width', width + 'px');
svg.cachedWidth_ = width;
}
if (svg.cachedHeight_ != height) {
svg.setAttribute('height', height + 'px');
svg.cachedHeight_ = height;
}
mainWorkspace.resize();
};
/**
* Handle a key-down on SVG drawing surface. Does nothing if the main workspace is not visible.
* @param {!Event} e Key down event.
* @private
*/
// TODO (https://github.com/google/blockly/issues/1998) handle cases where there are multiple workspaces
// and non-main workspaces are able to accept input.
Blockly.onKeyDown_ = function(e) {
if (Blockly.mainWorkspace.options.readOnly || Blockly.utils.isTargetInput(e)
|| (Blockly.mainWorkspace.rendered && !Blockly.mainWorkspace.isVisible())) {
// No key actions on readonly workspaces.
// When focused on an HTML text input widget, don't trap any keys.
// Ignore keypresses on rendered workspaces that have been explicitly
// hidden.
return;
}
var deleteBlock = false;
if (e.keyCode == 27) {
// Pressing esc closes the context menu and any drop-down
Blockly.hideChaff();
Blockly.DropDownDiv.hide();
} else if (e.keyCode == 8 || e.keyCode == 46) {
// Delete or backspace.
// Stop the browser from going back to the previous page.
// Do this first to prevent an error in the delete code from resulting in
// data loss.
e.preventDefault();
// Don't delete while dragging. Jeez.
if (Blockly.mainWorkspace.isDragging()) {
return;
}
if (Blockly.selected && Blockly.selected.isDeletable()) {
deleteBlock = true;
}
} else if (e.altKey || e.ctrlKey || e.metaKey) {
// Don't use meta keys during drags.
if (Blockly.mainWorkspace.isDragging()) {
return;
}
if (Blockly.selected &&
Blockly.selected.isDeletable() && Blockly.selected.isMovable()) {
// Don't allow copying immovable or undeletable blocks. The next step
// would be to paste, which would create additional undeletable/immovable
// blocks on the workspace.
if (e.keyCode == 67) {
// 'c' for copy.
Blockly.hideChaff();
Blockly.copy_(Blockly.selected);
} else if (e.keyCode == 88 && !Blockly.selected.workspace.isFlyout) {
// 'x' for cut, but not in a flyout.
// Don't even copy the selected item in the flyout.
Blockly.copy_(Blockly.selected);
deleteBlock = true;
}
}
if (e.keyCode == 86) {
// 'v' for paste.
if (Blockly.clipboardXml_) {
Blockly.Events.setGroup(true);
// Pasting always pastes to the main workspace, even if the copy started
// in a flyout workspace.
var workspace = Blockly.clipboardSource_;
if (workspace.isFlyout) {
workspace = workspace.targetWorkspace;
}
workspace.paste(Blockly.clipboardXml_);
Blockly.Events.setGroup(false);
}
} else if (e.keyCode == 90) {
// 'z' for undo 'Z' is for redo.
Blockly.hideChaff();
Blockly.mainWorkspace.undo(e.shiftKey);
}
}
// Common code for delete and cut.
// Don't delete in the flyout.
if (deleteBlock && !Blockly.selected.workspace.isFlyout) {
Blockly.Events.setGroup(true);
Blockly.hideChaff();
Blockly.selected.dispose(/* heal */ true, true);
Blockly.Events.setGroup(false);
}
};
/**
* Copy a block or workspace comment onto the local clipboard.
* @param {!Blockly.Block | !Blockly.WorkspaceComment} toCopy Block or Workspace Comment
* to be copied.
* @private
*/
Blockly.copy_ = function(toCopy) {
if (toCopy.isComment) {
var xml = toCopy.toXmlWithXY();
} else {
var xml = Blockly.Xml.blockToDom(toCopy);
// Encode start position in XML.
var xy = toCopy.getRelativeToSurfaceXY();
xml.setAttribute('x', toCopy.RTL ? -xy.x : xy.x);
xml.setAttribute('y', xy.y);
}
Blockly.clipboardXml_ = xml;
Blockly.clipboardSource_ = toCopy.workspace;
};
/**
* Duplicate this block and its children, or a workspace comment.
* @param {!Blockly.Block | !Blockly.WorkspaceComment} toDuplicate Block or
* Workspace Comment to be copied.
* @private
*/
Blockly.duplicate_ = function(toDuplicate) {
// Save the clipboard.
var clipboardXml = Blockly.clipboardXml_;
var clipboardSource = Blockly.clipboardSource_;
// Create a duplicate via a copy/paste operation.
Blockly.copy_(toDuplicate);
toDuplicate.workspace.paste(Blockly.clipboardXml_);
// Restore the clipboard.
Blockly.clipboardXml_ = clipboardXml;
Blockly.clipboardSource_ = clipboardSource;
};
/**
* Cancel the native context menu, unless the focus is on an HTML input widget.
* @param {!Event} e Mouse down event.
* @private
*/
Blockly.onContextMenu_ = function(e) {
if (!Blockly.utils.isTargetInput(e)) {
// When focused on an HTML text input widget, don't cancel the context menu.
e.preventDefault();
}
};
/**
* Close tooltips, context menus, dropdown selections, etc.
* @param {boolean=} opt_allowToolbox If true, don't close the toolbox.
*/
Blockly.hideChaff = function(opt_allowToolbox) {
Blockly.hideChaffInternal_(opt_allowToolbox);
Blockly.WidgetDiv.hide(true);
};
/**
* Close tooltips, context menus, dropdown selections, etc.
* For some elements (e.g. field text inputs), rather than hiding, it will
* move them.
* @param {boolean=} opt_allowToolbox If true, don't close the toolbox.
*/
Blockly.hideChaffOnResize = function(opt_allowToolbox) {
Blockly.hideChaffInternal_(opt_allowToolbox);
Blockly.WidgetDiv.repositionForWindowResize();
};
/**
* Does a majority of the work for hideChaff including tooltips, dropdowns,
* toolbox, etc. It does not deal with the WidgetDiv.
* @param {boolean=} opt_allowToolbox If true, don't close the toolbox.
* @private
*/
Blockly.hideChaffInternal_ = function(opt_allowToolbox) {
Blockly.Tooltip.hide();
Blockly.DropDownDiv.hideWithoutAnimation();
if (!opt_allowToolbox) {
var workspace = Blockly.getMainWorkspace();
if (workspace.toolbox_ &&
workspace.toolbox_.flyout_ &&
workspace.toolbox_.flyout_.autoClose) {
workspace.toolbox_.clearSelection();
}
}
};
/**
* Returns the main workspace. Returns the last used main workspace (based on
* focus). Try not to use this function, particularly if there are multiple
* Blockly instances on a page.
* @return {!Blockly.Workspace} The main workspace.
*/
Blockly.getMainWorkspace = function() {
return Blockly.mainWorkspace;
};
/**
* Wrapper to window.alert() that app developers may override to
* provide alternatives to the modal browser window.
* @param {string} message The message to display to the user.
* @param {function()=} opt_callback The callback when the alert is dismissed.
*/
Blockly.alert = function(message, opt_callback) {
window.alert(message);
if (opt_callback) {
opt_callback();
}
};
/**
* Wrapper to window.confirm() that app developers may override to
* provide alternatives to the modal browser window.
* @param {string} message The message to display to the user.
* @param {!function(boolean)} callback The callback for handling user response.
*/
Blockly.confirm = function(message, callback) {
callback(window.confirm(message));
};
/**
* Wrapper to window.prompt() that app developers may override to provide
* alternatives to the modal browser window. Built-in browser prompts are
* often used for better text input experience on mobile device. We strongly
* recommend testing mobile when overriding this.
* @param {string} message The message to display to the user.
* @param {string} defaultValue The value to initialize the prompt with.
* @param {!function(string)} callback The callback for handling user response.
* @param {?string} _opt_title An optional title for the prompt.
* @param {?string} _opt_varType An optional variable type for variable specific
* prompt behavior.
*/
Blockly.prompt = function(message, defaultValue, callback, _opt_title,
_opt_varType) {
// opt_title and opt_varType are unused because we only need them to pass
// information to the scratch-gui, which overwrites this function
callback(window.prompt(message, defaultValue));
};
/**
* A callback for status buttons. The window.alert is here for testing and
* should be overridden.
* @param {string} id An identifier.
*/
Blockly.statusButtonCallback = function(id) {
window.alert('status button was pressed for ' + id);
};
/**
* Refresh the visual state of a status button in all extension category headers.
* @param {Blockly.Workspace} workspace A workspace.
*/
Blockly.refreshStatusButtons = function(workspace) {
var buttons = workspace.getFlyout().buttons_;
for (var i = 0; i < buttons.length; i++) {
if (buttons[i] instanceof Blockly.FlyoutExtensionCategoryHeader) {
buttons[i].refreshStatus();
}
}
};
/**
* Helper function for defining a block from JSON. The resulting function has
* the correct value of jsonDef at the point in code where jsonInit is called.
* @param {!Object} jsonDef The JSON definition of a block.
* @return {function()} A function that calls jsonInit with the correct value
* of jsonDef.
* @private
*/
Blockly.jsonInitFactory_ = function(jsonDef) {
return function() {
this.jsonInit(jsonDef);
};
};
/**
* Define blocks from an array of JSON block definitions, as might be generated
* by the Blockly Developer Tools.
* @param {!Array.<!Object>} jsonArray An array of JSON block definitions.
*/
Blockly.defineBlocksWithJsonArray = function(jsonArray) {
for (var i = 0; i < jsonArray.length; i++) {
var elem = jsonArray[i];
if (!elem) {
console.warn(
'Block definition #' + i + ' in JSON array is ' + elem + '. ' +
'Skipping.');
} else {
var typename = elem.type;
if (typename == null || typename === '') {
console.warn(
'Block definition #' + i +
' in JSON array is missing a type attribute. Skipping.');
} else {
if (Blockly.Blocks[typename]) {
console.warn(
'Block definition #' + i + ' in JSON array' +
' overwrites prior definition of "' + typename + '".');
}
Blockly.Blocks[typename] = {
init: Blockly.jsonInitFactory_(elem)
};
}
}
}
};
/**
* Bind an event to a function call. When calling the function, verifies that
* it belongs to the touch stream that is currently being processed, and splits
* multitouch events into multiple events as needed.
* @param {!EventTarget} node Node upon which to listen.
* @param {string} name Event name to listen to (e.g. 'mousedown').
* @param {Object} thisObject The value of 'this' in the function.
* @param {!Function} func Function to call when event is triggered.
* @param {boolean=} opt_noCaptureIdentifier True if triggering on this event
* should not block execution of other event handlers on this touch or other
* simultaneous touches.
* @param {boolean=} opt_noPreventDefault True if triggering on this event
* should prevent the default handler. False by default. If
* opt_noPreventDefault is provided, opt_noCaptureIdentifier must also be
* provided.
* @return {!Array.<!Array>} Opaque data that can be passed to unbindEvent_.
*/
Blockly.bindEventWithChecks_ = function(node, name, thisObject, func,
opt_noCaptureIdentifier, opt_noPreventDefault) {
var handled = false;
var wrapFunc = function(e) {
var captureIdentifier = !opt_noCaptureIdentifier;
// Handle each touch point separately. If the event was a mouse event, this
// will hand back an array with one element, which we're fine handling.
var events = Blockly.Touch.splitEventByTouches(e);
for (var i = 0, event; event = events[i]; i++) {
if (captureIdentifier && !Blockly.Touch.shouldHandleEvent(event)) {
continue;
}
Blockly.Touch.setClientFromTouch(event);
if (thisObject) {
func.call(thisObject, event);
} else {
func(event);
}
handled = true;
}
};
node.addEventListener(name, wrapFunc, false);
var bindData = [[node, name, wrapFunc]];
// Add equivalent touch event.
if (name in Blockly.Touch.TOUCH_MAP) {
var touchWrapFunc = function(e) {
wrapFunc(e);
// Calling preventDefault stops the browser from scrolling/zooming the
// page.
var preventDef = !opt_noPreventDefault;
if (handled && preventDef) {
e.preventDefault();
}
};
for (var i = 0, type; type = Blockly.Touch.TOUCH_MAP[name][i]; i++) {
node.addEventListener(type, touchWrapFunc, false);
bindData.push([node, type, touchWrapFunc]);
}
}
return bindData;
};
/**
* Bind an event to a function call. Handles multitouch events by using the
* coordinates of the first changed touch, and doesn't do any safety checks for
* simultaneous event processing.
* @deprecated in favor of bindEventWithChecks_, but preserved for external
* users.
* @param {!EventTarget} node Node upon which to listen.
* @param {string} name Event name to listen to (e.g. 'mousedown').
* @param {Object} thisObject The value of 'this' in the function.
* @param {!Function} func Function to call when event is triggered.
* @return {!Array.<!Array>} Opaque data that can be passed to unbindEvent_.
* @private
*/
Blockly.bindEvent_ = function(node, name, thisObject, func) {
var wrapFunc = function(e) {
if (thisObject) {
func.call(thisObject, e);
} else {
func(e);
}
};
node.addEventListener(name, wrapFunc, false);
var bindData = [[node, name, wrapFunc]];
// Add equivalent touch event.
if (name in Blockly.Touch.TOUCH_MAP) {
var touchWrapFunc = function(e) {
// Punt on multitouch events.
if (e.changedTouches.length == 1) {
// Map the touch event's properties to the event.
var touchPoint = e.changedTouches[0];
e.clientX = touchPoint.clientX;
e.clientY = touchPoint.clientY;
}
wrapFunc(e);
// Stop the browser from scrolling/zooming the page.
e.preventDefault();
};
for (var i = 0, type; type = Blockly.Touch.TOUCH_MAP[name][i]; i++) {
node.addEventListener(type, touchWrapFunc, false);
bindData.push([node, type, touchWrapFunc]);
}
}
return bindData;
};
/**
* Unbind one or more events event from a function call.
* @param {!Array.<!Array>} bindData Opaque data from bindEvent_.
* This list is emptied during the course of calling this function.
* @return {!Function} The function call.
* @private
*/
Blockly.unbindEvent_ = function(bindData) {
while (bindData.length) {
var bindDatum = bindData.pop();
var node = bindDatum[0];
var name = bindDatum[1];
var func = bindDatum[2];
node.removeEventListener(name, func, false);
}
return func;
};
/**
* Is the given string a number (includes negative and decimals).
* @param {string} str Input string.
* @return {boolean} True if number, false otherwise.
*/
Blockly.isNumber = function(str) {
return !!str.match(/^\s*-?\d+(\.\d+)?\s*$/);
};
// IE9 does not have a console. Create a stub to stop errors.
if (!goog.global['console']) {
goog.global['console'] = {
'log': function() {},
'warn': function() {}
};
}
// Export symbols that would otherwise be renamed by Closure compiler.
if (!goog.global['Blockly']) {
goog.global['Blockly'] = {};
}
goog.global['Blockly']['getMainWorkspace'] = Blockly.getMainWorkspace;