/** * @license * Visual Blocks Editor * * Copyright 2012 Google Inc. * https://developers.google.com/blockly/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @fileoverview Checkbox field. Checked or not checked. * @author fraser@google.com (Neil Fraser) */ 'use strict'; goog.provide('Blockly.FieldCheckbox'); goog.require('Blockly.Field'); /** * Class for a checkbox field. * @param {string} state The initial state of the field ('TRUE' or 'FALSE'). * @param {Function} opt_changeHandler A function that is executed when a new * option is selected. Its sole argument is the new checkbox state. If * it returns a value, this becomes the new checkbox state, unless the * value is null, in which case the change is aborted. * @extends {Blockly.Field} * @constructor */ Blockly.FieldCheckbox = function(state, opt_changeHandler) { Blockly.FieldCheckbox.superClass_.constructor.call(this, ''); this.changeHandler_ = opt_changeHandler; // The checkbox doesn't use the inherited text element. // Instead it uses a custom checkmark element that is either visible or not. this.checkElement_ = Blockly.createSvgElement('text', {'class': 'blocklyText', 'x': -3}, this.fieldGroup_); var textNode = document.createTextNode('\u2713'); this.checkElement_.appendChild(textNode); // Set the initial state. this.setValue(state); }; goog.inherits(Blockly.FieldCheckbox, Blockly.Field); /** * Clone this FieldCheckbox. * @return {!Blockly.FieldCheckbox} The result of calling the constructor again * with the current values of the arguments used during construction. */ Blockly.FieldCheckbox.prototype.clone = function() { return new Blockly.FieldCheckbox(this.getValue(), this.changeHandler_); }; /** * Mouse cursor style when over the hotspot that initiates editability. */ Blockly.FieldCheckbox.prototype.CURSOR = 'default'; /** * Return 'TRUE' if the checkbox is checked, 'FALSE' otherwise. * @return {string} Current state. */ Blockly.FieldCheckbox.prototype.getValue = function() { return String(this.state_).toUpperCase(); }; /** * Set the checkbox to be checked if strBool is 'TRUE', unchecks otherwise. * @param {string} strBool New state. */ Blockly.FieldCheckbox.prototype.setValue = function(strBool) { var newState = (strBool == 'TRUE'); if (this.state_ !== newState) { this.state_ = newState; this.checkElement_.style.display = newState ? 'block' : 'none'; if (this.sourceBlock_ && this.sourceBlock_.rendered) { this.sourceBlock_.workspace.fireChangeEvent(); } } }; /** * Toggle the state of the checkbox. * @private */ Blockly.FieldCheckbox.prototype.showEditor_ = function() { var newState = !this.state_; if (this.sourceBlock_ && this.changeHandler_) { // Call any change handler, and allow it to override. var override = this.changeHandler_(newState); if (override !== undefined) { newState = override; } } if (newState !== null) { this.setValue(String(newState).toUpperCase()); } };