/** * @license * Visual Blocks Editor * * Copyright 2012 Google Inc. * https://developers.google.com/blockly/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @fileoverview Utility functions for handling variables. * @author fraser@google.com (Neil Fraser) */ 'use strict'; /** * @name Blockly.Variables * @namespace **/ goog.provide('Blockly.Variables'); goog.require('Blockly.Blocks'); goog.require('Blockly.constants'); goog.require('Blockly.VariableModel'); goog.require('Blockly.Workspace'); goog.require('goog.string'); /** * Constant to separate variable names from procedures and generated functions * when running generators. * @deprecated Use Blockly.VARIABLE_CATEGORY_NAME */ Blockly.Variables.NAME_TYPE = Blockly.VARIABLE_CATEGORY_NAME; /** * Constant prefix to differentiate cloud variable names from other types * of variables. * This is the \u2601 cloud unicode character followed by a space. * @type {string} * @package */ Blockly.Variables.CLOUD_PREFIX = '☁ '; /** * Find all user-created variables that are in use in the workspace. * For use by generators. * @param {!Blockly.Block|!Blockly.Workspace} root Root block or workspace. * @return {!Array.<string>} Array of variable names. */ Blockly.Variables.allUsedVariables = function(root) { var blocks; if (root instanceof Blockly.Block) { // Root is Block. blocks = root.getDescendants(false); } else if (root instanceof Blockly.Workspace || root instanceof Blockly.WorkspaceSvg) { // Root is Workspace. blocks = root.getAllBlocks(); } else { throw 'Not Block or Workspace: ' + root; } var ignorableName = Blockly.Variables.noVariableText(); var variableHash = Object.create(null); // Iterate through every block and add each variable to the hash. for (var x = 0; x < blocks.length; x++) { var blockVariables = blocks[x].getVarModels(); if (blockVariables) { for (var y = 0; y < blockVariables.length; y++) { var variable = blockVariables[y]; // Variable ID may be null if the block is only half-built. if (variable.getId() && variable.name.toLowerCase() != ignorableName) { variableHash[variable.name.toLowerCase()] = variable.name; } } } } // Flatten the hash into a list. var variableList = []; for (var name in variableHash) { variableList.push(variableHash[name]); } return variableList; }; /** * Find all variables that the user has created through the workspace or * toolbox. For use by generators. * @param {!Blockly.Workspace} root The workspace to inspect. * @return {!Array.<Blockly.VariableModel>} Array of variable models. */ Blockly.Variables.allVariables = function(root) { if (root instanceof Blockly.Block) { // Root is Block. console.warn('Deprecated call to Blockly.Variables.allVariables ' + 'with a block instead of a workspace. You may want ' + 'Blockly.Variables.allUsedVariables'); return {}; } return root.getAllVariables(); }; /** * Find all developer variables used by blocks in the workspace. * Developer variables are never shown to the user, but are declared as global * variables in the generated code. * To declare developer variables, define the getDeveloperVariables function on * your block and return a list of variable names. * For use by generators. * @param {!Blockly.Workspace} workspace The workspace to search. * @return {!Array.<string>} A list of non-duplicated variable names. * @package */ Blockly.Variables.allDeveloperVariables = function(workspace) { var blocks = workspace.getAllBlocks(); var hash = {}; for (var i = 0; i < blocks.length; i++) { var block = blocks[i]; if (block.getDeveloperVars) { var devVars = block.getDeveloperVars(); for (var j = 0; j < devVars.length; j++) { hash[devVars[j]] = devVars[j]; } } } // Flatten the hash into a list. var list = []; for (var name in hash) { list.push(hash[name]); } return list; }; /** * Return the text that should be used in a field_variable or * field_variable_getter when no variable exists. * TODO: #572 * @return {string} The text to display. */ Blockly.Variables.noVariableText = function() { return "No variable selected"; }; /** * Return a new variable name that is not yet being used. This will try to * generate single letter variable names in the range 'i' to 'z' to start with. * If no unique name is located it will try 'i' to 'z', 'a' to 'h', * then 'i2' to 'z2' etc. Skip 'l'. * @param {!Blockly.Workspace} workspace The workspace to be unique in. * @return {string} New variable name. */ Blockly.Variables.generateUniqueName = function(workspace) { var variableList = workspace.getAllVariables(); var newName = ''; if (variableList.length) { var nameSuffix = 1; var letters = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'. var letterIndex = 0; var potName = letters.charAt(letterIndex); while (!newName) { var inUse = false; for (var i = 0; i < variableList.length; i++) { if (variableList[i].name.toLowerCase() == potName) { // This potential name is already used. inUse = true; break; } } if (inUse) { // Try the next potential name. letterIndex++; if (letterIndex == letters.length) { // Reached the end of the character sequence so back to 'i'. // a new suffix. letterIndex = 0; nameSuffix++; } potName = letters.charAt(letterIndex); if (nameSuffix > 1) { potName += nameSuffix; } } else { // We can use the current potential name. newName = potName; } } } else { newName = 'i'; } return newName; }; /** * Remove any possiblity of conflict/duplication between a real and potential variable. * When creating a new variable, checks whether the desired name and type already exists * as a real or potential variable. * If 'checkReal' is true, checks whether a real variable with the given * name and type already exists. * Checks whether a potential variable (using the given 'potentialVarWs') exists. * If a potential var exists and a real var also exists, discards the potential var * and returns the real var. * If a potential var exists and a real var does not exist (or 'checkReal' * was false), creates the potential var as a real var, * discards the potential var, and returns the newly created real var. * If a potential var does not exist, returns null. * * @param {string} varName The name of the variable to check for. * @param {string} varType The type of the variable to check for. * @param {!Blockly.Workspace} potentialVarWs The workspace containing the * potential variable map we want to check against. * @param {boolean} checkReal Whether or not to check if a variable of the given * name and type exists as a real variable. * @return {?Blockly.VariableModel} The matching variable, if one already existed * in the real workspace; the newly transformed variable, if one already * existed as a potential variable. Null, if no matching variable, real or * potential, was found. */ Blockly.Variables.realizePotentialVar = function(varName, varType, potentialVarWs, checkReal) { var potentialVarMap = potentialVarWs.getPotentialVariableMap(); var realWs = potentialVarWs.targetWorkspace; if (!potentialVarMap) { console.warn('Called Blockly.Variables.realizePotentialVar with incorrect ' + 'workspace. The provided workspace does not have a potential variable map.'); return; } // First check if a variable with the same name and type already exists as a // real variable. var realVar; if (checkReal) { realVar = Blockly.Variables.getVariable(realWs, null, varName, varType); } // Check if variable with same name and type exists as a potential var var potentialVar = potentialVarMap.getVariable(varName, varType); if (!potentialVar) { return null; } // The potential var exists, so save its id and delete it from the potential // variable map. var id = potentialVar.getId(); potentialVarMap.deleteVariable(potentialVar); // Depending on whether a real var already exists or not, either return the // existing real var or turn the potential var into a new one using its id. if (realVar) { return realVar; } return realWs.createVariable(varName, varType, id); }; /** * Create a new variable on the given workspace. * @param {!Blockly.Workspace} workspace The workspace on which to create the * variable. * @param {function(?string=)=} opt_callback An optional callback function to act * on the id of the variable that is created from the user's input, or null * if the change is to be aborted (cancel button or an invalid name was provided). * @param {string} opt_type Optional type of the variable to be created, * like 'string' or 'list'. */ Blockly.Variables.createVariable = function(workspace, opt_callback, opt_type) { // Decide on a modal message based on the opt_type. If opt_type was not // provided, default to the original message for scalar variables. var newMsg, modalTitle; if (opt_type == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) { newMsg = Blockly.Msg.NEW_BROADCAST_MESSAGE_TITLE; modalTitle = Blockly.Msg.BROADCAST_MODAL_TITLE; } else if (opt_type == Blockly.LIST_VARIABLE_TYPE) { newMsg = Blockly.Msg.NEW_LIST_TITLE; modalTitle = Blockly.Msg.LIST_MODAL_TITLE; } else { // Note: this case covers 1) scalar variables, 2) any new type of // variable not explicitly checked for above, and 3) a null or undefined // opt_type -- turns a falsey opt_type into '' // TODO (#1251) Warn developers that they didn't provide an opt_type/provided // a falsey opt_type opt_type = opt_type ? opt_type : ''; newMsg = Blockly.Msg.NEW_VARIABLE_TITLE; modalTitle = Blockly.Msg.VARIABLE_MODAL_TITLE; } var validate = Blockly.Variables.nameValidator_.bind(null, opt_type); // Prompt the user to enter a name for the variable Blockly.prompt(newMsg, '', function(text, additionalVars, variableOptions) { variableOptions = variableOptions || {}; var scope = variableOptions.scope; var isLocal = (scope === 'local') || false; var isCloud = variableOptions.isCloud || false; // Default to [] if additionalVars is not provided additionalVars = additionalVars || []; // Only use additionalVars for global variable creation. var additionalVarNames = isLocal ? [] : additionalVars; var validatedText = validate(text, workspace, additionalVarNames, isCloud, opt_callback); if (validatedText) { // The name is valid according to the type, create the variable var potentialVarMap = workspace.getPotentialVariableMap(); var variable; // This check ensures that if a new variable is being created from a // workspace that already has a variable of the same name and type as // a potential variable, that potential variable gets turned into a // real variable and thus there aren't duplicate options in the field_variable // dropdown. if (potentialVarMap && opt_type) { variable = Blockly.Variables.realizePotentialVar(validatedText, opt_type, workspace, false); } if (!variable) { variable = workspace.createVariable(validatedText, opt_type, null, isLocal, isCloud); } var flyout = workspace.isFlyout ? workspace : workspace.getFlyout(); var variableBlockId = variable.getId(); if (flyout.setCheckboxState) { flyout.setCheckboxState(variableBlockId, true); } if (opt_callback) { opt_callback(variableBlockId); } } else { // User canceled prompt without a value. if (opt_callback) { opt_callback(null); } } }, modalTitle, opt_type); }; /** * This function provides a common interface for variable name validation agnostic * of type. This is so that functions like Blockly.Variables.createVariable and * Blockly.Variables.renameVariable can call a single function (with a single * type signature) to validate the user-provided name for a variable. * @param {string} type The type of the variable for which the provided name * should be validated. * @param {string} text The user-provided text that should be validated as a * variable name. * @param {!Blockly.Workspace} workspace The workspace on which to validate the * variable name. This is the workspace used to check whether the variable * already exists. * @param {Array<string>} additionalVars A list of additional var names to check * for conflicts against. * @param {boolean} isCloud Whether the variable is a cloud variable. * @param {function(?string=)=} opt_callback An optional function to be called on * a pre-existing variable of the user-provided name. This function is currently * only used for broadcast messages. * @return {string} The validated name according to the parameters given, if * the name is determined to be valid, or null if the name * is determined to be invalid/in-use, and the calling function should not * proceed with creating or renaming the variable. * @private */ Blockly.Variables.nameValidator_ = function(type, text, workspace, additionalVars, isCloud, opt_callback) { // The validators for the different variable types require slightly different arguments. // For broadcast messages, if a broadcast message of the provided name already exists, // the validator needs to call a function that updates the selected // field option of the dropdown menu of the block that was used to create the new message. // For scalar variables and lists, the validator has the same validation behavior, but needs // to know which type of variable to check for and needs a type-specific error message // that is displayed when a variable of the given name and type already exists. if (type == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) { return Blockly.Variables.validateBroadcastMessageName_(text, workspace, opt_callback); } else if (type == Blockly.LIST_VARIABLE_TYPE) { return Blockly.Variables.validateScalarVarOrListName_(text, workspace, additionalVars, false, type, Blockly.Msg.LIST_ALREADY_EXISTS); } else { return Blockly.Variables.validateScalarVarOrListName_(text, workspace, additionalVars, isCloud, type, Blockly.Msg.VARIABLE_ALREADY_EXISTS); } }; /** * Validate the given name as a broadcast message type. * @param {string} name The name to validate * @param {!Blockly.Workspace} workspace The workspace the name should be validated * against. * @param {function(?string=)=} opt_callback An optional function to call if a broadcast * message already exists with the given name. This function will be called on the id * of the existing variable. * @return {string} The validated name, or null if invalid. * @private */ Blockly.Variables.validateBroadcastMessageName_ = function(name, workspace, opt_callback) { if (!name) { // no name was provided or the user cancelled the prompt return null; } var variable = workspace.getVariable(name, Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE); if (variable) { // If the user provided a name for a broadcast message that already exists, // use the provided callback function to update the selected option in // the field of the block that was used to create // this message. if (opt_callback) { opt_callback(variable.getId()); } // Return null to signal to the calling function that we do not want to create // a new variable since one already exists. return null; } else { // The name provided is actually a new name, so the calling // function should go ahead and create it as a new variable. return name; } }; /** * Validate the given name as a scalar variable or list type. * This function is also responsible for any user facing error-handling. * @param {string} name The name to validate * @param {!Blockly.Workspace} workspace The workspace the name should be validated * against. * @param {Array<string>} additionalVars A list of additional variable names to check * for conflicts against. * @param {boolean} isCloud Whether the variable is a cloud variable. * @param {string} type The type to validate the variable as. This should be one of * Blockly.SCALAR_VARIABLE_TYPE or Blockly.LIST_VARIABLE_TYPE. * @param {string} errorMsg The type-specific error message the user should see * if a variable of the validated, given name and type already exists. * @return {string} The validated name, or null if invalid. * @private */ Blockly.Variables.validateScalarVarOrListName_ = function(name, workspace, additionalVars, isCloud, type, errorMsg) { // For scalar variables, we don't want leading or trailing white space name = Blockly.Variables.trimName_(name); if (!name) { return null; } if (isCloud) { name = Blockly.Variables.CLOUD_PREFIX + name; } if (workspace.getVariable(name, type) || additionalVars.indexOf(name) >= 0) { // error Blockly.alert(errorMsg.replace('%1', name)); return null; } else { // trimmed name is valid return name; } }; /** * Rename a variable with the given workspace, variableType, and oldName. * @param {!Blockly.Workspace} workspace The workspace on which to rename the * variable. * @param {Blockly.VariableModel} variable Variable to rename. * @param {function(?string=)=} opt_callback A callback. It will * be passed an acceptable new variable name, or null if change is to be * aborted (cancel button), or undefined if an existing variable was chosen. */ Blockly.Variables.renameVariable = function(workspace, variable, opt_callback) { // Validation and modal message/title depends on the variable type var promptMsg, modalTitle; var varType = variable.type; if (varType == Blockly.BROADCAST_MESSAGE_VARIABLE_TYPE) { console.warn('Unexpected attempt to rename a broadcast message with ' + 'id: ' + variable.getId() + ' and name: ' + variable.name); return; } if (varType == Blockly.LIST_VARIABLE_TYPE) { promptMsg = Blockly.Msg.RENAME_LIST_TITLE; modalTitle = Blockly.Msg.RENAME_LIST_MODAL_TITLE; } else { // Default for all other types of variables promptMsg = Blockly.Msg.RENAME_VARIABLE_TITLE; modalTitle = Blockly.Msg.RENAME_VARIABLE_MODAL_TITLE; } var validate = Blockly.Variables.nameValidator_.bind(null, varType); var promptText = promptMsg.replace('%1', variable.name); var promptDefaultText = variable.name; if (variable.isCloud && variable.name.indexOf(Blockly.Variables.CLOUD_PREFIX) == 0) { promptDefaultText = promptDefaultText.substring(Blockly.Variables.CLOUD_PREFIX.length); } Blockly.prompt(promptText, promptDefaultText, function(newName, additionalVars) { if (variable.isCloud && newName.length > 0 && newName.indexOf(Blockly.Variables.CLOUD_PREFIX) == 0) { newName = newName.substring(Blockly.Variables.CLOUD_PREFIX.length); // The name validator will add the prefix back } additionalVars = additionalVars || []; var additionalVarNames = variable.isLocal ? [] : additionalVars; var validatedText = validate(newName, workspace, additionalVarNames, variable.isCloud); if (validatedText) { workspace.renameVariableById(variable.getId(), validatedText); if (opt_callback) { opt_callback(newName); } } else { // User canceled prompt without a value. if (opt_callback) { opt_callback(null); } } }, modalTitle, varType); }; /** * Strip leading and trailing whitespace from the given name, for use with * user provided name for scalar variables and lists. * @param {string} name The user-provided name of the variable. * @return {string} The trimmed name, or whatever falsey value was originally provided. */ Blockly.Variables.trimName_ = function(name) { if (name) { return goog.string.trim(name); } else { // Return whatever was provided return name; } }; /** * Generate XML string for variable field. * @param {!Blockly.VariableModel} variableModel The variable model to generate * an XML string from. * @param {?string} opt_name The optional name of the field, such as "VARIABLE" * or "LIST". Defaults to "VARIABLE". * @return {string} The generated XML. * @private */ Blockly.Variables.generateVariableFieldXml_ = function(variableModel, opt_name) { // The variable name may be user input, so it may contain characters that need // to be escaped to create valid XML. var typeString = variableModel.type; if (typeString == '') { typeString = '\'\''; } var fieldName = opt_name || 'VARIABLE'; var text = '<field name="' + fieldName + '" id="' + variableModel.getId() + '" variabletype="' + goog.string.htmlEscape(typeString) + '">' + goog.string.htmlEscape(variableModel.name) + '</field>'; return text; }; /** * Helper function to look up or create a variable on the given workspace. * If no variable exists, creates and returns it. * @param {!Blockly.Workspace} workspace The workspace to search for the * variable. It may be a flyout workspace or main workspace. * @param {string} id The ID to use to look up or create the variable, or null. * @param {string=} opt_name The string to use to look up or create the * variable. * @param {string=} opt_type The type to use to look up or create the variable. * @return {!Blockly.VariableModel} The variable corresponding to the given ID * or name + type combination. * @package */ Blockly.Variables.getOrCreateVariablePackage = function(workspace, id, opt_name, opt_type) { var variable = Blockly.Variables.getVariable(workspace, id, opt_name, opt_type); if (!variable) { variable = Blockly.Variables.createVariable_(workspace, id, opt_name, opt_type); } return variable; }; /** * Look up a variable on the given workspace. * Always looks in the main workspace before looking in the flyout workspace. * Always prefers lookup by ID to lookup by name + type. * @param {!Blockly.Workspace} workspace The workspace to search for the * variable. It may be a flyout workspace or main workspace. * @param {string} id The ID to use to look up the variable, or null. * @param {string=} opt_name The string to use to look up the variable. Only * used if lookup by ID fails. * @param {string=} opt_type The type to use to look up the variable. Only used * if lookup by ID fails. * @return {?Blockly.VariableModel} The variable corresponding to the given ID * or name + type combination, or null if not found. * @package */ Blockly.Variables.getVariable = function(workspace, id, opt_name, opt_type) { var potentialVariableMap = workspace.getPotentialVariableMap(); // Try to just get the variable, by ID if possible. if (id) { // Look in the real variable map before checking the potential variable map. var variable = workspace.getVariableById(id); if (!variable && potentialVariableMap) { variable = potentialVariableMap.getVariableById(id); } } else if (opt_name) { if (opt_type == undefined) { throw new Error('Tried to look up a variable by name without a type'); } // Otherwise look up by name and type. var variable = workspace.getVariable(opt_name, opt_type); if (!variable && potentialVariableMap) { variable = potentialVariableMap.getVariable(opt_name, opt_type); } } return variable; }; /** * Helper function to create a variable on the given workspace. * @param {!Blockly.Workspace} workspace The workspace in which to create the * variable. It may be a flyout workspace or main workspace. * @param {string} id The ID to use to create the variable, or null. * @param {string=} opt_name The string to use to create the variable. * @param {string=} opt_type The type to use to create the variable. * @return {!Blockly.VariableModel} The variable corresponding to the given ID * or name + type combination. * @private */ Blockly.Variables.createVariable_ = function(workspace, id, opt_name, opt_type) { var potentialVariableMap = workspace.getPotentialVariableMap(); // Variables without names get uniquely named for this workspace. if (!opt_name) { var ws = workspace.isFlyout ? workspace.targetWorkspace : workspace; opt_name = Blockly.Variables.generateUniqueName(ws); } // Create a potential variable if in the flyout. if (potentialVariableMap) { var variable = potentialVariableMap.createVariable(opt_name, opt_type, id); } else { // In the main workspace, create a real variable. var variable = workspace.createVariable(opt_name, opt_type, id); } return variable; }; /** * Helper function to get the list of variables that have been added to the * workspace after adding a new block, using the given list of variables that * were in the workspace before the new block was added. * @param {!Blockly.Workspace} workspace The workspace to inspect. * @param {!Array.<!Blockly.VariableModel>} originalVariables The array of * variables that existed in the workspace before adding the new block. * @return {!Array.<!Blockly.VariableModel>} The new array of variables that were * freshly added to the workspace after creating the new block, or [] if no * new variables were added to the workspace. * @package */ Blockly.Variables.getAddedVariables = function(workspace, originalVariables) { var allCurrentVariables = workspace.getAllVariables(); var addedVariables = []; if (originalVariables.length != allCurrentVariables.length) { for (var i = 0; i < allCurrentVariables.length; i++) { var variable = allCurrentVariables[i]; // For any variable that is present in allCurrentVariables but not // present in originalVariables, add the variable to addedVariables. if (!originalVariables.includes(variable)) { addedVariables.push(variable); } } } return addedVariables; };