* * apply bootstrap3 integration fixes
* Injection subcontainer
Include svg and div into a master container, which allow css better
positioning (overflow scrolling problem)
* * Fix toolbox positioning (rtl and ltr). Because toolbox if relative to injection div, only adjust it to left (ltr) or right (rtl) edge
* * fix style (thanks to @NeilFraser)
* * revert msg files
* Scratch-style FieldAngle, use DropDownDiv
* Use FieldAngle for pointindirection
* Fix FieldNumber JSON args
* Convert all math blocks to JSON
* Line length in field_angle
* Remove automatic injection of angleValidator
* Add indexing setting for JavaScript Generation
Adding setting to allow for switching between zero and one based indexing for Blockly Blocks such that the generated code will use this flag to determine whether one based or zero based indexing should be used. One based indexing is enabled by default.
* Updating js lists to do zero and one based index
Updated generated JavaScript to change depending on whether one based indexing is enabled or not.
* Updating js text to do zero and one based index
Change so that JavaScript generated for text blocks either assumes blocks use zero or one based index based on setting.
* Start of python indexing
Start of work on allowing one and zero indexing for generated python for lists.
* Fixing bug and lint fixed
Fixing bug caused by not setting the return of concat when concatenating lines for sublist and substring functions. Also renamed these functions to be getSubsequece. Fixed lint errors with spacing
* Converting from if to switch statements
Comverting if statements to switch statements when appropriate and adding spacing.
* Modified sublist JavaScript generation
Added case so that helper function is not generated if not necessary. Helper function is not generated if list length is not needed or if list is a simple block (such as a variable, as oppossed to a function call or list create).
* Stripping unecessary ids
Removing ids from xml file.
* Localisation updates from https://translatewiki.net.
* Fix typo in flyout.js (#403)
* Fix typo in flyout.js (#402)
* Localisation updates from https://translatewiki.net.
* Add indexing setting for JavaScript Generation
Adding setting to allow for switching between zero and one based indexing for Blockly Blocks such that the generated code will use this flag to determine whether one based or zero based indexing should be used. One based indexing is enabled by default.
* Updating js lists to do zero and one based index
Updated generated JavaScript to change depending on whether one based indexing is enabled or not.
* Updating js text to do zero and one based index
Change so that JavaScript generated for text blocks either assumes blocks use zero or one based index based on setting.
* Fixing bug and lint fixed
Fixing bug caused by not setting the return of concat when concatenating lines for sublist and substring functions. Also renamed these functions to be getSubsequece. Fixed lint errors with spacing
* Converting from if to switch statements
Comverting if statements to switch statements when appropriate and adding spacing.
* Modified sublist JavaScript generation
Added case so that helper function is not generated if not necessary. Helper function is not generated if list length is not needed or if list is a simple block (such as a variable, as oppossed to a function call or list create).
* Stripping unecessary ids
Removing ids from xml file.
* Updating generator test
Modifying sublist test and re-formatting spacing between blocks.
* Updating js lists to do zero and one based index
Updated generated JavaScript to change depending on whether one based indexing is enabled or not.
* Updating js text to do zero and one based index
Change so that JavaScript generated for text blocks either assumes blocks use zero or one based index based on setting.
* Fixing bug and lint fixed
Fixing bug caused by not setting the return of concat when concatenating lines for sublist and substring functions. Also renamed these functions to be getSubsequece. Fixed lint errors with spacing
* Converting from if to switch statements
Comverting if statements to switch statements when appropriate and adding spacing.
* Modified sublist JavaScript generation
Added case so that helper function is not generated if not necessary. Helper function is not generated if list length is not needed or if list is a simple block (such as a variable, as oppossed to a function call or list create).
* Stripping unecessary ids
Removing ids from xml file.
* Localisation updates from https://translatewiki.net.
* Localisation updates from https://translatewiki.net.
* Updating js lists to do zero and one based index
Updated generated JavaScript to change depending on whether one based indexing is enabled or not.
* Fixing bug and lint fixed
Fixing bug caused by not setting the return of concat when concatenating lines for sublist and substring functions. Also renamed these functions to be getSubsequece. Fixed lint errors with spacing
* Modified sublist JavaScript generation
Added case so that helper function is not generated if not necessary. Helper function is not generated if list length is not needed or if list is a simple block (such as a variable, as oppossed to a function call or list create).
* Stripping unecessary ids
Removing ids from xml file.
* Updating generator test
Modifying sublist test and re-formatting spacing between blocks.
* Adding tests for indexing and extra cases
Adding tests for indexing with custom block to adjust number based on what indexing is being generated.
* Adding tests and renaming tests
Adding tests for sublist and renaming tests.
* Fixes for order for sublists
Fixes so that parenthesis are generated properly for index for sublist
* Cleaning up test generated code
Changing order returned for unit test adjust index function to generate less unecessary parenthesis.
* Adding tests for order
Adding tests for order, relevant for methods that use index from start (because 1 is added)
* Fixing JS order for getIndex and setIndex
Changing to the correct order type when calling valueToCode in JS generation for getIndex and setIndex.
* Fixed unittest adjustIndex
Fixed uninttest adjustindex to also check whether the ONE_BASED_INDEXING variable has been defined to ensure proper behaviour.
* Fixing lint and formatting for JS/lists
Making line fixes and changing an if/elseif to case statement.
* Tests added to include case for bug found
Added tests with sublist combinations of different where's for the two indices after bug for this found in python.
* Adding and renaming tests
Adding test case for creating a sublist that encompasses the whole list but uses # and #-end instead of first last (applicable for python). Also, renaming tests.
* Adding contant and fixing python lists bugs
Adding contant for ONE_BASED_INDEXING and fixing bugs in python for lists.
* Fixing test get random
Fixing test get random to take into account indexing for return value.
* Adding indexing checkbox to test page
Adding checkbos on test page so that code can be generated for one and zero based indexing. Languages that are generated with zero based indexing that do not have it implemented will fail tests as expected.
* Fixing unittest getremove random
Fixing unittest getremove random to take into account the return value based on indexing.
* Change comparison for getremove random test
Fixed comparison to equal for the return value for getremove random.
* Fixing bugs with lists zero-indexing
Fixing getIndex and getSublist methods to pass for zero-indexed tests.
* Adding test cases and formatting
Adding test cases to text tests, reordering a couple list test, and formatting block spacing.
* Fixing unittest expected value
Fixing expected value fore unit tests for sublist.
* Cleanup
Removing obvious comments, formatting fixes, and naming in generated code in JS.
* Helper function for Python lists
Adding helper function for casting to int for indices.
* Expanding helper to reduce duplicated code
Expanding helper method to also get the property with the correct order and check indexing to reduce duplicated code.
* Cleaning up JS indexing with helper function
Adding helper function for indexing and used it in lists and text.
* Moving helper function and formatting fixes
Moving helper function, formatting fixes, and changing some generated code variable names.
* Fixing python generation for text
Fixing all failinng tests for python and using new helper method.
* Lint fixes and order in indexOf
Making lint fixes and correcting returned order in indexOf.
* Python variable renaming
Renaming a few generated variables.
* Fixing comment and order
Fixing comment to list Blockly.Block type and fixing order because it could be higher.
* Switching back to if
Switching switch back to if statements because there weren't enough cases to warrant for a switch.
* Adding order and fixing lists for Dart
Adding if null operator to operator precedence for Dart. Also, fixing lists implementation to pass unit tests and adding zero-indexing functionality.
* Formatting and lint fixes
Formatting and lint fixes
* Dart text fixed
Fixing Dart text generation to pass unit tests.
* Changing back to variable
Changing switch condition back to variable.
* Fixing ORDER_OVERRIDES
Inner and outer order was switched .
* Adding bug with order caused by generator change
Flooring order before comparision because of how the order constants were modified.
* Adding list tests
Adding tests for additional cases for lists/
* Adding comment for dart order
Adding comment for Dart ORDER_IF_NULL operator.
* Formatting fixes
Formatting fixes for line indentation.
* Fixing PHP order and lists generation
Fixing PHP order constants and fixing lists so that they pass unit tests.
* Fixing tests
Removing duplicate unit test
* Adding text tests
Adding tests for text.
* Renaming variable and removing unused variable
Renaming variables from exceptionIndex to errorIndex and removing unused at variable.
* Adding missing function call to test
Adding missing funciton call to test that was causing tests to fail when they shouldn't.
* Fixing PHP text generation
Fixing PHP text code generation so it passes unit tests.
* Formatting fixes
Cleaning up code, renamiing a variable.
* Fixing failing subsequence tests
Fixing JS code that failed for sublist/substring tests.
* Fixing intentation
Fixing indentation.
* Fixing Dart sublist/substring
Fixing sublist/substring to include condiiton where FROM_START (and not throw error by mistake) when zero-indexed.
* Adding order subtraction test
Adding test for checking order for subtraction x- (y - z) x - (y + z).
* Updating to new PHP power operator
Updating from pow function to ** operator to clean up code.
* Updating to new removeWhere
Updating removeMatching to removeWhere because new version of Dart now use removeWhere.
* Fix for lua rounding assertequals
Adding check for number in equlity check for comparing number for floats.
* Adding test for copy of list
Adding test that checks the list is copied when a sublist is made first-last.
* Formatting and order fixes
Fixing formatting such as indentation and order fixes.
* Adding comment for clarity
Adding comment about how Lua code generation is not supporting zero indexing.
* Changed variable names in code
Changed variable names to follow style guide and changed for loop variable from n to i as is typical.
* Reducing unecessarily generated functions and renaming variables
Reducing number of generated functions using gensym_ by adding parameters to provided function. Renaming variables to make functions more readble.
* Fixing sublist order and sort variable
Fixing order used for valueToCode for sublist and renaming list variable in sort to match rest of code..
* Fixing order constant order
Removing operator () that was incorrect and addiung ~,
* Fixing order and indentation
Fixing order return fro create lists blocks and fixing indentationn for string array.
* Fixing order and renaming variables
Fixing order to be the correct strength and renaming variables to be more readable/
* Changing assert blocks for unit tests
Changing assert blocks to have a value input instead of a field so there is more flexibility in writing tests.
* Cleaning up and adding missing order tests
Adding tests for order for paramters for list blocks that weren't being tested to uncover bugs. Test were also cleaned up/reorganized/renamed to be more readable and shorter vertically (but lines wider horizontally).
* Compile error fix and order in Dart generation.
Fixing compile error in generated code and incorrect order in get sublist for Dart.
* Fixing typo in getIndex and invalid parameter name
Fixing type in getIndex where list code should have been appended but instead an undefined variable was added. The parameter in lists_sort was changed to my_list because list is a reserved word in python.
* Fixing order, parenthesis bug, and variable declaration in Lua
Fixing incorrect order in Lua. Fixing bug caused by missing parenthesis around ternary operator in code. Variable code was declared with JavaScript syntax, this was fixed to be valid in Lua.
* Adding tests and formatting tests
Adding missing test for order in text/lists. Changing spacing/order of tests and updating comments.
* Fixing error in code
Changing to correct function call in empy tests and changing test name that was duplicated to be more clear.
* Renamed test helper function
* Fixing order and renaming variable in JS generator
Fixing order for charAt and renaming variable in code list_sort from listCode to list to be consistent with rest of code.
* Fixing order for dart text
Fixing roder for dart charAt
* Cleaning up generated code for Dart getIndex
Cleaning up generated code for Dart getIndex so that helper functions aren't generated unecessarily and adding comments.
* Fixing Dart remove random error
Fixing error caused by remove random implementation in Dart. index should have been x but instead was length - x.
* Fixing unit test blocks
Fixing Lua unit test block that should have just returned the number and removing unecessary checks in other blocks because the constant was defined.
* Fixing Lua assert equals block
string.format was throwing an error if one of the values happened to be a boolean.
* Adding tests for create text with number
Adding test for create text with numbers as parameters
* Fixing lua unit test block
Lua unit test block should have added 1
* Removing indexing setting for Lua tests
Removing setting index setting for Lua generation because it is always one-indexed.
* Fixing order and create text
Fixing failing test caused by improper order and fixed create text to properly convert to string when there is one element.
* Running linter on generator code
Running linter on generator code and fixing spacing/indentation problems.
* Editing comments and removing uneeded parenthesis
Editing and adding comments and removing uneeded parenthesis around ternary operator condition.
* Fixing order and changing variable names
Fixing orders that were incorrect and changing variable names to be more descriptive and consistent across code.
* Adding comment about list support and fixes for PHP
Adding comment about how lists are not fully supported for PHP. Adding missing order to PHP and fixing order errors throughout. Fixing regex for variable matching in lists. Cleaning up variable names to be more readable and consistent with other parts of code.
* Reducing complexity for getremove/remove in JS
Reducing complexity in generated code for getremove/remove in JavaScript by replacing unecessary helper function.
* Fixing spacing before inline comments
Ensuring there are two spaces before inline comments.
* Changing JS list copy for clarity
Changing JavaScript list copy to use slice(0) instead of concat for clarity and to use the same pattern as the other sublist methods.
* Changing generated variable name tmp_x
Changing tmp_x to tmpX to follow closer to the correct style for JavaScript.
* Prefixing empy lines between comment text
Prior to this change, comments with an empty line between text did not have a comment prefix before it, resulting in comment blocks that seemed disjoined although they were for the same block. This change affects how the prefix line function works so that those lines will have the prefix (if applicable) while still taking into account the trailing newline character.
* Changing for loops variable names
Changing most for loops to use i as the variable name (or j if applicable) or changing name to be more readable.
* Simplifying provided subsequence function
Simplifying subsequence function to generate a simpler function depending on where combination instead of a larger complex function that works for all where combinations.
* Style fixes
Fixing indentation, comments, and other formatting-type changes based on pull request comments.
* Fixing indentation
Fixing indentation and removing an extra newline.
* Fixing PHP mode implementation
Fixing PHP mode implementation to properlyu return multiple modes if applicable.
* Fixing line too long
Wrapping lines in php/math.js with lines longer than 80 characters.
* Wrapping long lines
Wrapping lines that are too long.
* Changing boolean casing
Changing boolean casing to be lowercase.
* Block lints and names
* Add "set pen color to color"
* Remove extra color blocks
* Consistent tabbing for toolbox XML
* Order playground categories like 2.0
* Add category colours
* Add Pen Blocks
It excludes "set pen block to [color]" Block
* Include Pen Blocks at Vertical Playground
* Fixed a little thing
* Added Sound Blocks and fixed Fake Drags
* Fixed again the same problem
Accidentaly added again
* Update vertical_playground.html
* Fixed Pen Order
* Update sound.js
* Update sound.js
* Add "When key Pressed" Block (Options: A to N)
+ Added "When key Pressed" Block (Contains A to N Keys, Arrows, Space and Any Options)
* Delete event.js
* Rename event.js to blocks_vertical/event.js
* Delete vertical_playground.html
* Rename vertical_playground.html to tests/vertical_playground.html
* Finished Key Options
It's better to fix the Dropdown Thing
* Fixed "When Key Pressed" Block
* Add textinput restrictor and FieldNumber use
* Update FieldNumber to remove validator and add appropriate restrictor
* Update blocks for new restrictors
* Remove restriction on FIELD_WIDTH_MAX_EDIT
* Remove extra console.log
* Version of FieldNumber that brings back min/max/precision
* opt_validator order to match Blockly
* Math.floor(precision) == precision
* Fixing JSDoc
* Invert decimalAllowed_
* Reverse opt_validator positioning per Neil
* Don't allow typing 'e', per design meeting
* Update for agreed-upon API
* Allow NaN constraints per agreement
* Remove optional parameters from math.js blocks
* Recompile 2, June 23
* Correct JSDoc for optionals
* Localisation updates from https://translatewiki.net.
* test page that creates random blocks and randomly drags them around the page
* Localisation updates from https://translatewiki.net.
* add missing return in fake drag
* get rid of drag_tests file:
* Generated JS helper functions should be camelCase.
Complying with Google style guide.
* Localisation updates from https://translatewiki.net.
* Fix extra category error. Clean up code, rename variables, reduce line lengths, fix lint issues.
* Remove claim that good.string.quote should be used.
* Change the blockly workspace resizing strategy. (#386)
* Add a new method to be called when the contents of the workspace change and
the scrollbars need to be adjusted but the the chrome (trash, toolbox, etc)
are expected to stay in the same place.
Change a bunch of calls to svgResize to either be removed or call the new
method instead. This is a nice performance win since the offsetHeight/Width
call in svgResize can be expensive, especially when called as often as we do -
there was some layout thrashing.
This also paves the way for moving calls to recordDeleteAreas
(which is also expensive) to a more cacheable spot than on every
mouse down/touch event.
of things (namely the scrollbars)
* Fix size of graph demo when it first loads by calling svgResize.
The graph starts with fixed width and was relying on a resize event
to fire (which I believe was removed in commit
217c681b86).
* Fix the resizing of the code demo. The demo's tab min-width used to
match the toolbox's width was only being set on a resize event, but
commit 217c681b86 changed how that worked.
* Fix up some comments.
* Use specific workspaces rather than Blockly.getMainWorkspace().
* Make workspace required for resizeSvgContents and update
some calls to send real workspaces rather than ones that are
null.
Remove the private tag on terminateDrag_ because it is only
actually called from outside the BlockSvg object.
* Remove a rogue period.
* Recategorize BlockSvg.terminateDrag_ to @package instead of @private so that
other developers don't use it, but it still can be used by other Blockly classes.
* Add a TODO to fix issue #307.
* Add @package to workspace resizeContents.
* Routine recompile
* Fix unit tests.
* Fix inheritance on rendered connection.
Closure compiler on maximum compression breaks badly due to lack of
@extends attribute.
* Add toolbox location and toolbox mode options to playground.
* Increase commonality between playgrounds.
* Properly deal with shadow statement blocks in stacks.
* Localisation updates from https://translatewiki.net.
* Use a comment block for function comments in generated JS, Python and Dart.
* Fix typo in flyout.js (#403)
* Fix typo in flyout.js (#402)
* Line wrap comments in generated code.
* Remove reference to undefined variable (#413)
REASON_MUST_DISCONNECT was removed by a refactor in 2a1ffa1.
* Fix airstrike by grabbing the correct toolbox element. (#411)
Probably broken in 266e2ffa9a.
* Localisation updates from https://translatewiki.net.
* Fix issue #406 by calling resize from the keypress handler on text inputs. (#408)
* Remove shadow blocks from Accessible Blockly demo. Update README.
* Generate for loops on one line.
* Introduce a common translation pipe; remove local stringMap attributes. Fix variable name error in paste functions. Minor linting.
* Fix precedence on isIndex blocks.
* Add indexing setting for JavaScript Generation (#419)
Adding setting to allow for switching between zero and one based indexing for Blockly Blocks such that the generated code will use this flag to determine whether one based or zero based indexing should be used. One based indexing is enabled by default.
* Remove unused functions and dependencies.
* Remove the unnecessary construction of new services.
* Fix sort block in JS to satisfy tests.
* Trigger a contents resize in block's moveBy. (#422)
This fixes#420 but and it also fixes some other similar problems
with copy/paste and other users of moveBy.
* Consolidate the usages of the 'blockly-disabled' label.
* Fix error when undoing a shadow block replacement. Issue #415.
* Unify setActiveDesc() and updateSelectedNode() in the TreeService. Move function calls made directly within the template to the correct hooks.
* Standardize naming of components.
* Prevent collisions between user functions and helper functions.
* Localisation updates from https://translatewiki.net.
* Fix#425. Attash the resize handler to the workspace so it can be removed (#429)
when workspace.dispose() is called.
* Change the TreeService to a singleton.
* Remove unneeded generated parens around function calls in indexOf blocks.
* Fix#423 by calling workspace's resize when the flyout reflows. (#430)
* Updating URLs to reflect new docs. (#418)
* Updating URLs to reflect new docs. Removing -blockly in URLs.
* Rebuilt.
* Routine recompile
* Prevent selected block from ending up underneath a bumped block.
* Fix undo on fields with validators with side effects.
* Don't fire change event on fields that haven't been named yet.
* Localisation updates from https://translatewiki.net.
* Fix tree focus issues.
* Fix remaining focus issues on block deletion.
* cache delete areas instead of recalculating them onMouseDown
* Cache screen CTM for performance improvement.
* Call svgResizeContents from block_svg's dipose so that deleting blocks (#434)
from the context menu (or anywhere really) causes the workspace to
recalculate its size.
Remove the call to svgResizeContents from onMouseUp's logic for
determining whether the block is being dropped in the trash
since it calls dispose.
One side effect of this is that when you delete multiple blocks
resize gets called for each of them and the scrollbars move during
the operation. This is most obviously seen by doing an airstrike
in the playground and then deleting all the blocks at once.
* Allow terminal blocks to replace other terminal blocks (#433)
* Allow terminal blocks to replace other terminal blocks
* Updated test to allow replacing terminal blocks
* Refactor how activeDescendant is set. Introduce helper functions to ensure that calls like pasteAbove() preserve the focus.
* Localisation updates from https://translatewiki.net.
* Remove unnecessary logging.
* Reduce unneeded parentheses in JS and Python.
* Start using field_number.
* Make it easy to disable unconnected blocks.
* Routine recompile.
* Check if matrix is null in mouseToSvg
* Remove js/ localizations pre-merge
* Fix change to block_render_svg
* Fix error in xml.js
* Playground merge
* Add simple toolboxes to playgrounds
* Fix flyout reference in events listener
* Move tokenizeIntepolation into Blockly.utils namespace.
* Use simpler message interpolation in Code demo.
* Create console stub for IE 9.
* Don't output blockId if not set (e.g., toolbox category event). (#443)
* Fix block in multi-playground
* Increase commonality between playgrounds.
# Conflicts:
# tests/multi_playground.html
# tests/playground.html
* Remove "show flyouts" button
* Recompile for merge June 22
* Add "then" text and a dummy input to control_if
* Add "then" text to if-else; add image to repeat
* Reshuffle of control blocks to match Scratch 2.0
* Add "wait until" block
* Add "repeat until" block.
* Add menu for "stop" block.
* Add "clone" blocks
* Add broadcast menu examples