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Add menu option for loudness in "when > _" hat block
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2 changed files with 3 additions and 1 deletions
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@ -182,7 +182,8 @@ Blockly.Blocks['event_whengreaterthan'] = {
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"type": "field_dropdown",
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"type": "field_dropdown",
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"name": "WHENGREATERTHANMENU",
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"name": "WHENGREATERTHANMENU",
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"options": [
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"options": [
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[Blockly.Msg.EVENT_WHENGREATERTHAN_TIMER, 'TIMER']
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[Blockly.Msg.EVENT_WHENGREATERTHAN_TIMER, 'TIMER'],
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[Blockly.Msg.EVENT_WHENGREATERTHAN_LOUDNESS, 'LOUDNESS']
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]
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]
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},
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},
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{
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{
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@ -83,6 +83,7 @@ Blockly.Msg.EVENT_WHENBROADCASTRECEIVED = 'when I receive %1';
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Blockly.Msg.EVENT_WHENBACKDROPSWITCHESTO = 'when backdrop switches to %1';
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Blockly.Msg.EVENT_WHENBACKDROPSWITCHESTO = 'when backdrop switches to %1';
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Blockly.Msg.EVENT_WHENGREATERTHAN = 'when %1 > %2';
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Blockly.Msg.EVENT_WHENGREATERTHAN = 'when %1 > %2';
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Blockly.Msg.EVENT_WHENGREATERTHAN_TIMER = 'timer';
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Blockly.Msg.EVENT_WHENGREATERTHAN_TIMER = 'timer';
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Blockly.Msg.EVENT_WHENGREATERTHAN_LOUDNESS = 'loudness';
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Blockly.Msg.EVENT_BROADCAST = 'broadcast %1';
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Blockly.Msg.EVENT_BROADCAST = 'broadcast %1';
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Blockly.Msg.EVENT_BROADCASTANDWAIT = 'broadcast %1 and wait';
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Blockly.Msg.EVENT_BROADCASTANDWAIT = 'broadcast %1 and wait';
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Blockly.Msg.EVENT_WHENKEYPRESSED = 'when %1 key pressed';
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Blockly.Msg.EVENT_WHENKEYPRESSED = 'when %1 key pressed';
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