Build translations

This commit is contained in:
Andrew Sliwinski 2018-04-26 11:31:33 -04:00
parent e0738223f6
commit 1a38e8d724
2 changed files with 10 additions and 10 deletions

View file

@ -91,14 +91,14 @@ Blockly.Msg["MOTION_TURNLEFT"] = "turn %1 %2 degrees";
Blockly.Msg["MOTION_TURNRIGHT"] = "turn %1 %2 degrees"; Blockly.Msg["MOTION_TURNRIGHT"] = "turn %1 %2 degrees";
Blockly.Msg["MOTION_POINTINDIRECTION"] = "point in direction %1"; Blockly.Msg["MOTION_POINTINDIRECTION"] = "point in direction %1";
Blockly.Msg["MOTION_POINTTOWARDS"] = "point towards %1"; Blockly.Msg["MOTION_POINTTOWARDS"] = "point towards %1";
Blockly.Msg["MOTION_POINTTOWARDS_POINTER"] = "pointer"; Blockly.Msg["MOTION_POINTTOWARDS_POINTER"] = "mouse-pointer";
Blockly.Msg["MOTION_GOTO"] = "go to %1"; Blockly.Msg["MOTION_GOTO"] = "go to %1";
Blockly.Msg["MOTION_GOTO_POINTER"] = "pointer"; Blockly.Msg["MOTION_GOTO_POINTER"] = "mouse-pointer";
Blockly.Msg["MOTION_GOTO_RANDOM"] = "random position"; Blockly.Msg["MOTION_GOTO_RANDOM"] = "random position";
Blockly.Msg["MOTION_GOTOXY"] = "go to x: %1 y: %2"; Blockly.Msg["MOTION_GOTOXY"] = "go to x: %1 y: %2";
Blockly.Msg["MOTION_GLIDESECSTOXY"] = "glide %1 secs to x: %2 y: %3"; Blockly.Msg["MOTION_GLIDESECSTOXY"] = "glide %1 secs to x: %2 y: %3";
Blockly.Msg["MOTION_GLIDETO"] = "glide %1 secs to %2"; Blockly.Msg["MOTION_GLIDETO"] = "glide %1 secs to %2";
Blockly.Msg["MOTION_GLIDETO_POINTER"] = "pointer"; Blockly.Msg["MOTION_GLIDETO_POINTER"] = "mouse-pointer";
Blockly.Msg["MOTION_GLIDETO_RANDOM"] = "random position"; Blockly.Msg["MOTION_GLIDETO_RANDOM"] = "random position";
Blockly.Msg["MOTION_CHANGEXBY"] = "change x by %1"; Blockly.Msg["MOTION_CHANGEXBY"] = "change x by %1";
Blockly.Msg["MOTION_SETX"] = "set x to %1"; Blockly.Msg["MOTION_SETX"] = "set x to %1";
@ -146,12 +146,12 @@ Blockly.Msg["OPERATORS_MATHOP_EEXP"] = "e ^";
Blockly.Msg["OPERATORS_MATHOP_10EXP"] = "10 ^"; Blockly.Msg["OPERATORS_MATHOP_10EXP"] = "10 ^";
Blockly.Msg["PROCEDURES_DEFINITION"] = "define %1"; Blockly.Msg["PROCEDURES_DEFINITION"] = "define %1";
Blockly.Msg["SENSING_TOUCHINGOBJECT"] = "touching %1?"; Blockly.Msg["SENSING_TOUCHINGOBJECT"] = "touching %1?";
Blockly.Msg["SENSING_TOUCHINGOBJECT_POINTER"] = "pointer"; Blockly.Msg["SENSING_TOUCHINGOBJECT_POINTER"] = "mouse-pointer";
Blockly.Msg["SENSING_TOUCHINGOBJECT_EDGE"] = "edge"; Blockly.Msg["SENSING_TOUCHINGOBJECT_EDGE"] = "edge";
Blockly.Msg["SENSING_TOUCHINGCOLOR"] = "touching color %1?"; Blockly.Msg["SENSING_TOUCHINGCOLOR"] = "touching color %1?";
Blockly.Msg["SENSING_COLORISTOUCHINGCOLOR"] = "color %1 is touching %2?"; Blockly.Msg["SENSING_COLORISTOUCHINGCOLOR"] = "color %1 is touching %2?";
Blockly.Msg["SENSING_DISTANCETO"] = "distance to %1"; Blockly.Msg["SENSING_DISTANCETO"] = "distance to %1";
Blockly.Msg["SENSING_DISTANCETO_POINTER"] = "pointer"; Blockly.Msg["SENSING_DISTANCETO_POINTER"] = "mouse-pointer";
Blockly.Msg["SENSING_ASKANDWAIT"] = "ask %1 and wait"; Blockly.Msg["SENSING_ASKANDWAIT"] = "ask %1 and wait";
Blockly.Msg["SENSING_ANSWER"] = "answer"; Blockly.Msg["SENSING_ANSWER"] = "answer";
Blockly.Msg["SENSING_KEYPRESSED"] = "key %1 pressed?"; Blockly.Msg["SENSING_KEYPRESSED"] = "key %1 pressed?";

View file

@ -85,14 +85,14 @@
"MOTION_TURNRIGHT": "turn %1 %2 degrees", "MOTION_TURNRIGHT": "turn %1 %2 degrees",
"MOTION_POINTINDIRECTION": "point in direction %1", "MOTION_POINTINDIRECTION": "point in direction %1",
"MOTION_POINTTOWARDS": "point towards %1", "MOTION_POINTTOWARDS": "point towards %1",
"MOTION_POINTTOWARDS_POINTER": "pointer", "MOTION_POINTTOWARDS_POINTER": "mouse-pointer",
"MOTION_GOTO": "go to %1", "MOTION_GOTO": "go to %1",
"MOTION_GOTO_POINTER": "pointer", "MOTION_GOTO_POINTER": "mouse-pointer",
"MOTION_GOTO_RANDOM": "random position", "MOTION_GOTO_RANDOM": "random position",
"MOTION_GOTOXY": "go to x: %1 y: %2", "MOTION_GOTOXY": "go to x: %1 y: %2",
"MOTION_GLIDESECSTOXY": "glide %1 secs to x: %2 y: %3", "MOTION_GLIDESECSTOXY": "glide %1 secs to x: %2 y: %3",
"MOTION_GLIDETO": "glide %1 secs to %2", "MOTION_GLIDETO": "glide %1 secs to %2",
"MOTION_GLIDETO_POINTER": "pointer", "MOTION_GLIDETO_POINTER": "mouse-pointer",
"MOTION_GLIDETO_RANDOM": "random position", "MOTION_GLIDETO_RANDOM": "random position",
"MOTION_CHANGEXBY": "change x by %1", "MOTION_CHANGEXBY": "change x by %1",
"MOTION_SETX": "set x to %1", "MOTION_SETX": "set x to %1",
@ -140,12 +140,12 @@
"OPERATORS_MATHOP_10EXP": "10 ^", "OPERATORS_MATHOP_10EXP": "10 ^",
"PROCEDURES_DEFINITION": "define %1", "PROCEDURES_DEFINITION": "define %1",
"SENSING_TOUCHINGOBJECT": "touching %1?", "SENSING_TOUCHINGOBJECT": "touching %1?",
"SENSING_TOUCHINGOBJECT_POINTER": "pointer", "SENSING_TOUCHINGOBJECT_POINTER": "mouse-pointer",
"SENSING_TOUCHINGOBJECT_EDGE": "edge", "SENSING_TOUCHINGOBJECT_EDGE": "edge",
"SENSING_TOUCHINGCOLOR": "touching color %1?", "SENSING_TOUCHINGCOLOR": "touching color %1?",
"SENSING_COLORISTOUCHINGCOLOR": "color %1 is touching %2?", "SENSING_COLORISTOUCHINGCOLOR": "color %1 is touching %2?",
"SENSING_DISTANCETO": "distance to %1", "SENSING_DISTANCETO": "distance to %1",
"SENSING_DISTANCETO_POINTER": "pointer", "SENSING_DISTANCETO_POINTER": "mouse-pointer",
"SENSING_ASKANDWAIT": "ask %1 and wait", "SENSING_ASKANDWAIT": "ask %1 and wait",
"SENSING_ANSWER": "answer", "SENSING_ANSWER": "answer",
"SENSING_KEYPRESSED": "key %1 pressed?", "SENSING_KEYPRESSED": "key %1 pressed?",