2013-10-30 14:46:03 -07:00
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/**
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2014-01-28 03:00:09 -08:00
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* @license
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2013-10-30 14:46:03 -07:00
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* Visual Blocks Editor
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*
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* Copyright 2012 Google Inc.
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2014-09-08 15:18:02 -07:00
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* https://github.com/google/blockly
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2013-10-30 14:46:03 -07:00
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Object representing a mutator dialog. A mutator allows the
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* user to change the shape of a block using a nested blocks editor.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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goog.provide('Blockly.Mutator');
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goog.require('Blockly.Bubble');
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goog.require('Blockly.Icon');
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/**
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* Class for a mutator dialog.
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* @param {!Array.<string>} quarkNames List of names of sub-blocks for flyout.
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* @extends {Blockly.Icon}
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* @constructor
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*/
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Blockly.Mutator = function(quarkNames) {
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Blockly.Mutator.superClass_.constructor.call(this, null);
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this.quarkXml_ = [];
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// Convert the list of names into a list of XML objects for the flyout.
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for (var x = 0; x < quarkNames.length; x++) {
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var element = goog.dom.createDom('block', {'type': quarkNames[x]});
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this.quarkXml_[x] = element;
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}
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};
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goog.inherits(Blockly.Mutator, Blockly.Icon);
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/**
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* Width of workspace.
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* @private
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*/
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Blockly.Mutator.prototype.workspaceWidth_ = 0;
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/**
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* Height of workspace.
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* @private
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*/
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Blockly.Mutator.prototype.workspaceHeight_ = 0;
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/**
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* Create the icon on the block.
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*/
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Blockly.Mutator.prototype.createIcon = function() {
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Blockly.Icon.prototype.createIcon_.call(this);
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/* Here's the markup that will be generated:
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<rect class="blocklyIconShield" width="16" height="16" rx="4" ry="4"/>
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<text class="blocklyIconMark" x="8" y="12">★</text>
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*/
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var quantum = Blockly.Icon.RADIUS / 2;
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var iconShield = Blockly.createSvgElement('rect',
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{'class': 'blocklyIconShield',
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'width': 4 * quantum,
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'height': 4 * quantum,
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'rx': quantum,
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'ry': quantum}, this.iconGroup_);
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this.iconMark_ = Blockly.createSvgElement('text',
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{'class': 'blocklyIconMark',
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'x': Blockly.Icon.RADIUS,
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'y': 2 * Blockly.Icon.RADIUS - 4}, this.iconGroup_);
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this.iconMark_.appendChild(document.createTextNode('\u2605'));
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};
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2014-01-11 03:00:02 -08:00
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/**
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* Clicking on the icon toggles if the mutator bubble is visible.
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* Disable if block is uneditable.
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* @param {!Event} e Mouse click event.
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* @private
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* @override
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*/
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Blockly.Mutator.prototype.iconClick_ = function(e) {
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if (this.block_.isEditable()) {
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Blockly.Icon.prototype.iconClick_.call(this, e);
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}
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};
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2013-10-30 14:46:03 -07:00
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/**
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* Create the editor for the mutator's bubble.
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* @return {!Element} The top-level node of the editor.
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* @private
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*/
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Blockly.Mutator.prototype.createEditor_ = function() {
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/* Create the editor. Here's the markup that will be generated:
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<svg>
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<rect class="blocklyMutatorBackground" />
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[Flyout]
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[Workspace]
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</svg>
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*/
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this.svgDialog_ = Blockly.createSvgElement('svg',
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{'x': Blockly.Bubble.BORDER_WIDTH, 'y': Blockly.Bubble.BORDER_WIDTH},
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null);
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Blockly.createSvgElement('rect',
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{'class': 'blocklyMutatorBackground',
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'height': '100%', 'width': '100%'}, this.svgDialog_);
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var mutator = this;
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this.workspace_ = new Blockly.Workspace(
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function() {return mutator.getFlyoutMetrics_();}, null);
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this.flyout_ = new Blockly.Flyout();
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this.flyout_.autoClose = false;
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this.svgDialog_.appendChild(this.flyout_.createDom());
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this.svgDialog_.appendChild(this.workspace_.createDom());
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return this.svgDialog_;
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};
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2014-01-11 03:00:02 -08:00
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/**
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* Add or remove the UI indicating if this icon may be clicked or not.
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*/
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Blockly.Mutator.prototype.updateEditable = function() {
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if (this.block_.isEditable()) {
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// Default behaviour for an icon.
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Blockly.Icon.prototype.updateEditable.call(this);
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} else {
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// Close any mutator bubble. Icon is not clickable.
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this.setVisible(false);
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Blockly.removeClass_(/** @type {!Element} */ (this.iconGroup_),
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'blocklyIconGroup');
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}
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};
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2013-10-30 14:46:03 -07:00
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/**
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* Callback function triggered when the bubble has resized.
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* Resize the workspace accordingly.
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* @private
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*/
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Blockly.Mutator.prototype.resizeBubble_ = function() {
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var doubleBorderWidth = 2 * Blockly.Bubble.BORDER_WIDTH;
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var workspaceSize = this.workspace_.getCanvas().getBBox();
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var flyoutMetrics = this.flyout_.getMetrics_();
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var width;
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if (Blockly.RTL) {
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width = -workspaceSize.x;
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} else {
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width = workspaceSize.width + workspaceSize.x;
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}
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var height = Math.max(workspaceSize.height + doubleBorderWidth * 3,
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flyoutMetrics.contentHeight + 20);
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width += doubleBorderWidth * 3;
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// Only resize if the size difference is significant. Eliminates shuddering.
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if (Math.abs(this.workspaceWidth_ - width) > doubleBorderWidth ||
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Math.abs(this.workspaceHeight_ - height) > doubleBorderWidth) {
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// Record some layout information for getFlyoutMetrics_.
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this.workspaceWidth_ = width;
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this.workspaceHeight_ = height;
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// Resize the bubble.
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this.bubble_.setBubbleSize(width + doubleBorderWidth,
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height + doubleBorderWidth);
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this.svgDialog_.setAttribute('width', this.workspaceWidth_);
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this.svgDialog_.setAttribute('height', this.workspaceHeight_);
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}
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if (Blockly.RTL) {
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// Scroll the workspace to always left-align.
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var translation = 'translate(' + this.workspaceWidth_ + ',0)';
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this.workspace_.getCanvas().setAttribute('transform', translation);
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}
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};
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/**
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* Show or hide the mutator bubble.
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* @param {boolean} visible True if the bubble should be visible.
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*/
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Blockly.Mutator.prototype.setVisible = function(visible) {
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if (visible == this.isVisible()) {
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// No change.
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return;
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}
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if (visible) {
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// Create the bubble.
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this.bubble_ = new Blockly.Bubble(this.block_.workspace,
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this.createEditor_(), this.block_.svg_.svgPath_,
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this.iconX_, this.iconY_, null, null);
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var thisObj = this;
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this.flyout_.init(this.workspace_);
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this.flyout_.show(this.quarkXml_);
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this.rootBlock_ = this.block_.decompose(this.workspace_);
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var blocks = this.rootBlock_.getDescendants();
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for (var i = 0, child; child = blocks[i]; i++) {
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child.render();
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}
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// The root block should not be dragable or deletable.
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this.rootBlock_.setMovable(false);
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this.rootBlock_.setDeletable(false);
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var margin = this.flyout_.CORNER_RADIUS * 2;
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var x = this.flyout_.width_ + margin;
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if (Blockly.RTL) {
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x = -x;
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}
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this.rootBlock_.moveBy(x, margin);
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// Save the initial connections, then listen for further changes.
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if (this.block_.saveConnections) {
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this.block_.saveConnections(this.rootBlock_);
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this.sourceListener_ = Blockly.bindEvent_(
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this.block_.workspace.getCanvas(),
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'blocklyWorkspaceChange', this.block_,
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function() {thisObj.block_.saveConnections(thisObj.rootBlock_)});
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}
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this.resizeBubble_();
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// When the mutator's workspace changes, update the source block.
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Blockly.bindEvent_(this.workspace_.getCanvas(), 'blocklyWorkspaceChange',
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this.block_, function() {thisObj.workspaceChanged_();});
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this.updateColour();
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} else {
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// Dispose of the bubble.
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this.svgDialog_ = null;
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this.flyout_.dispose();
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this.flyout_ = null;
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this.workspace_.dispose();
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this.workspace_ = null;
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this.rootBlock_ = null;
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this.bubble_.dispose();
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this.bubble_ = null;
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this.workspaceWidth_ = 0;
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this.workspaceHeight_ = 0;
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if (this.sourceListener_) {
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Blockly.unbindEvent_(this.sourceListener_);
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this.sourceListener_ = null;
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}
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}
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};
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/**
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* Update the source block when the mutator's blocks are changed.
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* Delete or bump any block that's out of bounds.
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* Fired whenever a change is made to the mutator's workspace.
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* @private
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*/
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Blockly.Mutator.prototype.workspaceChanged_ = function() {
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if (Blockly.Block.dragMode_ == 0) {
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var blocks = this.workspace_.getTopBlocks(false);
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var MARGIN = 20;
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for (var b = 0, block; block = blocks[b]; b++) {
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var blockXY = block.getRelativeToSurfaceXY();
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var blockHW = block.getHeightWidth();
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if (block.isDeletable() && (Blockly.RTL ?
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blockXY.x > -this.flyout_.width_ + MARGIN :
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blockXY.x < this.flyout_.width_ - MARGIN)) {
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// Delete any block that's sitting on top of the flyout.
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block.dispose(false, true);
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} else if (blockXY.y + blockHW.height < MARGIN) {
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// Bump any block that's above the top back inside.
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block.moveBy(0, MARGIN - blockHW.height - blockXY.y);
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}
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}
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}
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// When the mutator's workspace changes, update the source block.
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if (this.rootBlock_.workspace == this.workspace_) {
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// Switch off rendering while the source block is rebuilt.
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var savedRendered = this.block_.rendered;
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this.block_.rendered = false;
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// Allow the source block to rebuild itself.
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this.block_.compose(this.rootBlock_);
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// Restore rendering and show the changes.
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this.block_.rendered = savedRendered;
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if (this.block_.rendered) {
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this.block_.render();
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}
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this.resizeBubble_();
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// The source block may have changed, notify its workspace.
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this.block_.workspace.fireChangeEvent();
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}
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};
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/**
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* Return an object with all the metrics required to size scrollbars for the
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* mutator flyout. The following properties are computed:
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* .viewHeight: Height of the visible rectangle,
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* .absoluteTop: Top-edge of view.
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* .absoluteLeft: Left-edge of view.
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* @return {!Object} Contains size and position metrics of mutator dialog's
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* workspace.
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* @private
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*/
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Blockly.Mutator.prototype.getFlyoutMetrics_ = function() {
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var left = 0;
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if (Blockly.RTL) {
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left += this.workspaceWidth_;
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}
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return {
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viewHeight: this.workspaceHeight_,
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viewWidth: 0, // This seem wrong, but results in correct RTL layout.
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absoluteTop: 0,
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absoluteLeft: left
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};
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};
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/**
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* Dispose of this mutator.
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*/
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Blockly.Mutator.prototype.dispose = function() {
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this.block_.mutator = null;
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Blockly.Icon.prototype.dispose.call(this);
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};
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