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Adjust loudness smoothing
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1 changed files with 1 additions and 1 deletions
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@ -317,7 +317,7 @@ class AudioEngine {
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let rms = Math.sqrt(sum / this.micDataArray.length);
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// smooth the value, if it is descending
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if (this._lastValue) {
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rms = Math.max(rms, this._lastValue * 0.5);
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rms = Math.max(rms, this._lastValue * 0.6);
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}
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this._lastValue = rms;
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