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@ -73,6 +73,7 @@ AudioEngine.prototype.loadSounds = function (sounds) {
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// the sound buffers will be added asynchronously as they load
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for (var i=0; i<sounds.length; i++){
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this.soundPlayers[i] = new SoundPlayer(this.effectsNode);
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console.log(sounds[i].fileUrl);
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}
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// load the sounds- most sounds decode natively, but for adpcm sounds
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