remove @todo remove this items in AudioEngine

This commit is contained in:
Michael "Z" Goddard 2018-06-22 14:49:34 -04:00
parent 59ff2ad927
commit 6ec307eca2
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@ -207,36 +207,6 @@ class AudioEngine {
.then(([id, buffer]) => new SoundPlayer(this, {id, buffer}));
}
/**
* Retrieve the audio buffer as held in memory for a given sound id.
* @todo remove this
*/
getSoundBuffer () {
// todo: Deprecate audioBuffers. If something wants to hold onto the
// buffer, it should. Otherwise buffers need to be able to release their
// decoded memory to avoid running out of memory which is possible with
// enough large audio buffers as they are full 16bit pcm waveforms for
// each audio channel.
log.warn('The getSoundBuffer function is no longer available. Use soundBank.getSoundPlayer().buffer.');
}
/**
* Add or update the in-memory audio buffer to a new one by soundId.
* @todo remove this
*/
updateSoundBuffer () {
log.warn('The updateSoundBuffer function is no longer available. Use soundBank.getSoundPlayer().buffer.');
}
/**
* An older version of the AudioEngine had this function to load all sounds
* This is a stub to provide a warning when it is called
* @todo remove this
*/
loadSounds () {
log.warn('The loadSounds function is no longer available. Please use Scratch Storage.');
}
/**
* Get the current loudness of sound received by the microphone.
* Sound is measured in RMS and smoothed.
@ -251,14 +221,6 @@ class AudioEngine {
return this.loudness.getLoudness();
}
/**
* Deprecated way to create an AudioPlayer
* @todo remove this
*/
createPlayer () {
log.warn('the createPlayer method is no longer available, please use createBank');
}
/**
* Create an effect chain.
* @returns {EffectChain} chain of effects defined by this AudioEngine