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fix sound loading
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7fb9551a1e
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1 changed files with 6 additions and 25 deletions
31
src/index.js
31
src/index.js
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@ -46,35 +46,17 @@ function AudioEngine (sounds) {
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AudioEngine.prototype.loadSounds = function (sounds) {
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for (var i=0; i<sounds.length; i++) {
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var url = sounds[i].fileUrl;
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var sampler = new Tone.Sampler(url, function () {
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this.soundSamplers[url] = sampler;
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}.bind(this)).toMaster();
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var sampler = new Tone.Sampler(url).toMaster();
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this.soundSamplers.push(sampler);
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}
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};
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AudioEngine.prototype.playSound = function (soundNum) {
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this.soundSamplers[soundNum].triggerAttack();
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AudioEngine.prototype.playSound = function (index) {
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this.soundSamplers[index].triggerAttack();
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};
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AudioEngine.prototype.playSoundFromUrl = function (url) {
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if (url) {
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// if we've loaded it already, play it
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if (this.soundSamplers[url]) {
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// this.soundSamplers[url].triggerAttack();
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this.soundSamplers[url].player.start();
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} else {
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// else load, play, and store it
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// this results in a delay the first time you play the sound
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var sampler = new Tone.Sampler(url, function () {
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sampler.triggerAttack();
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this.soundSamplers[url] = sampler;
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}.bind(this)).toMaster();
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}
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}
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};
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AudioEngine.prototype.getSoundDuration = function (url) {
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return this.soundSamplers[url].player.buffer.duration;
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AudioEngine.prototype.getSoundDuration = function (index) {
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return this.soundSamplers[index].player.buffer.duration;
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};
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AudioEngine.prototype.playNoteForBeats = function (note, beats) {
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@ -132,7 +114,6 @@ AudioEngine.prototype.changeEffect = function (effect, value) {
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this.reverb.wet.value = this._clamp(this.reverb.wet.value, 0, 1);
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break;
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case 'PITCH':
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// this.pitchShift.pitch += value / 20;
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break;
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}
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};
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