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Merge pull request #26 from LLK/bugfix/playnote-volume
Playnote uses volume from vm to set gain
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commit
4eb12ea075
2 changed files with 11 additions and 5 deletions
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@ -34,12 +34,17 @@ function InstrumentPlayer (outputNode) {
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* @param {number} note - a MIDI note number
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* @param {number} sec - a duration in seconds
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* @param {number} instrumentNum - an instrument number (0-indexed)
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* @param {number} vol - a volume level (0-100%)
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*/
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InstrumentPlayer.prototype.playNoteForSecWithInst = function (note, sec, instrumentNum) {
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InstrumentPlayer.prototype.playNoteForSecWithInstAndVol = function (note, sec, instrumentNum, vol) {
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var gain = vol / 100;
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this.loadInstrument(instrumentNum)
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.then(() => {
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this.instruments[instrumentNum].play(
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note, Tone.context.currentTime, {duration : sec}
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note, Tone.context.currentTime, {
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duration : sec,
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gain : gain
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}
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);
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});
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};
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@ -91,15 +91,16 @@ AudioEngine.prototype.loadSounds = function (sounds) {
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};
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/**
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* Play a note for a duration on an instrument
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* Play a note for a duration on an instrument with a volume
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* @param {number} note - a MIDI note number
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* @param {number} beats - a duration in beats
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* @param {number} inst - an instrument number (0-indexed)
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* @param {number} vol - a volume level (0-100%)
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* @return {Promise} a Promise that resolves after the duration has elapsed
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*/
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AudioEngine.prototype.playNoteForBeatsWithInst = function (note, beats, inst) {
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AudioEngine.prototype.playNoteForBeatsWithInstAndVol = function (note, beats, inst, vol) {
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var sec = this.beatsToSec(beats);
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this.instrumentPlayer.playNoteForSecWithInst(note, sec, inst);
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this.instrumentPlayer.playNoteForSecWithInstAndVol(note, sec, inst, vol);
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return this.waitForBeats(beats);
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};
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