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effects are managed by vm target and audio engine
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parent
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commit
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1 changed files with 7 additions and 31 deletions
38
src/index.js
38
src/index.js
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@ -189,51 +189,27 @@ AudioPlayer.prototype.setPitchEffect = function (value) {
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AudioPlayer.prototype.setEffect = function (effect, value) {
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switch (effect) {
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case 'PITCH':
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this.pitchEffect.set(value, this.soundPlayers);
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case 'pitch':
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this.pitchEffect.set(value, this.activeSoundPlayers);
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break;
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case 'PAN':
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case 'pan':
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this.panEffect.set(value);
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break;
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case 'ECHO':
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case 'echo':
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this.audioEngine.echoEffect.set(value);
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break;
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case 'REVERB':
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case 'reverb':
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this.audioEngine.reverbEffect.set(value);
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break;
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case 'FUZZ' :
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case 'fuzz' :
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this.audioEngine.fuzzEffect.set(value);
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break;
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case 'ROBOT' :
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case 'robot' :
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this.audioEngine.roboticEffect.set(value);
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break;
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}
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};
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AudioPlayer.prototype.changeEffect = function (effect, value) {
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switch (effect) {
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case 'PITCH':
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this.pitchEffect.changeBy(value, this.soundPlayers);
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break;
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case 'PAN':
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this.panEffect.changeBy(value);
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break;
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case 'ECHO':
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this.audioEngine.echoEffect.changeBy(value);
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break;
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case 'REVERB':
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this.audioEngine.reverbEffect.changeBy(value);
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break;
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case 'FUZZ' :
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this.audioEngine.fuzzEffect.changeBy(value);
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break;
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case 'ROBOT' :
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this.audioEngine.roboticEffect.changeBy(value);
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break;
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}
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};
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AudioPlayer.prototype.clearEffects = function () {
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this.panEffect.set(0);
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this.pitchEffect.set(0, this.activeSoundPlayers);
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