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update test to work with new isPlaying problem
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@ -113,6 +113,7 @@ tap.test('SoundPlayer', suite => {
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soundPlayer.finished().then(() => log.push('play 1 finished'));
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soundPlayer.connect(audioEngine);
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await Promise.resolve();
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audioContext.$processTo(0.005);
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t.equal(soundPlayer.outputNode.$state, 'PLAYING');
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