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https://github.com/scratchfoundation/scratch-audio.git
synced 2024-12-22 14:02:29 -05:00
wip: greenplayer tests
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parent
7dd6d557bb
commit
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8 changed files with 159 additions and 22 deletions
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@ -33,8 +33,9 @@
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"babel-preset-env": "^1.6.1",
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"babel-preset-env": "^1.6.1",
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"eslint": "^3.19.0",
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"eslint": "^3.19.0",
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"eslint-config-scratch": "^3.1.0",
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"eslint-config-scratch": "^3.1.0",
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"tap": "^12.0.1",
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"web-audio-test-api": "^0.5.2",
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"webpack": "^4.8.0",
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"webpack": "^4.8.0",
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"webpack-cli": "^2.0.15",
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"webpack-cli": "^2.0.15"
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"tap": "^12.0.1"
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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const StartAudioContext = require('startaudiocontext');
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const StartAudioContext = require('./StartAudioContext');
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const AudioContext = require('audio-context');
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const AudioContext = require('audio-context');
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const log = require('./log');
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const log = require('./log');
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@ -35,13 +35,13 @@ const decodeAudioData = function (audioContext, buffer) {
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* sprites.
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* sprites.
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*/
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*/
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class AudioEngine {
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class AudioEngine {
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constructor () {
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constructor (audioContext = new AudioContext()) {
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/**
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/**
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* AudioContext to play and manipulate sounds with a graph of source
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* AudioContext to play and manipulate sounds with a graph of source
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* and effect nodes.
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* and effect nodes.
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* @type {AudioContext}
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* @type {AudioContext}
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*/
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*/
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this.audioContext = new AudioContext();
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this.audioContext = audioContext;
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StartAudioContext(this.audioContext);
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StartAudioContext(this.audioContext);
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/**
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/**
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@ -65,6 +65,10 @@ class AudioEngine {
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this.loudness = null;
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this.loudness = null;
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}
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}
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get currentTime () {
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return this.audioContext.currentTime;
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}
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/**
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/**
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* Names of the audio effects.
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* Names of the audio effects.
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* @enum {string}
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* @enum {string}
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@ -33,6 +33,8 @@ class SoundPlayer extends EventEmitter {
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this.isPlaying = false;
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this.isPlaying = false;
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this.startingUntil = 0;
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this.startingUntil = 0;
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this.playbackRate = 1;
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this.playbackRate = 1;
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this.handleEvent = this.handleEvent.bind(this);
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}
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}
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/**
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/**
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@ -68,7 +70,7 @@ class SoundPlayer extends EventEmitter {
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*/
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*/
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_createSource () {
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_createSource () {
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if (this.outputNode !== null) {
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if (this.outputNode !== null) {
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this.outputNode.removeEventListener(ON_ENDED, this);
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this.outputNode.removeEventListener(ON_ENDED, this.handleEvent);
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this.outputNode.disconnect();
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this.outputNode.disconnect();
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}
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}
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@ -76,7 +78,7 @@ class SoundPlayer extends EventEmitter {
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this.outputNode.playbackRate.value = this.playbackRate;
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this.outputNode.playbackRate.value = this.playbackRate;
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this.outputNode.buffer = this.buffer;
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this.outputNode.buffer = this.buffer;
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this.outputNode.addEventListener(ON_ENDED, this);
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this.outputNode.addEventListener(ON_ENDED, this.handleEvent);
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if (this.target !== null) {
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if (this.target !== null) {
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this.connect(this.target);
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this.connect(this.target);
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@ -149,7 +151,7 @@ class SoundPlayer extends EventEmitter {
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*/
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*/
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take () {
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take () {
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if (this.outputNode) {
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if (this.outputNode) {
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this.outputNode.removeEventListener(ON_ENDED, this);
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this.outputNode.removeEventListener(ON_ENDED, this.handleEvent);
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}
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}
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const taken = new SoundPlayer(this.audioEngine, this);
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const taken = new SoundPlayer(this.audioEngine, this);
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@ -160,7 +162,7 @@ class SoundPlayer extends EventEmitter {
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taken.initialize();
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taken.initialize();
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taken.outputNode.disconnect();
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taken.outputNode.disconnect();
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taken.outputNode = this.outputNode;
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taken.outputNode = this.outputNode;
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taken.outputNode.addEventListener(ON_ENDED, taken);
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taken.outputNode.addEventListener(ON_ENDED, taken.handleEvent);
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taken.volumeEffect.set(this.volumeEffect.value);
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taken.volumeEffect.set(this.volumeEffect.value);
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if (this.target !== null) {
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if (this.target !== null) {
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taken.connect(this.target);
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taken.connect(this.target);
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@ -202,10 +204,10 @@ class SoundPlayer extends EventEmitter {
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this.take().stop();
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this.take().stop();
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}
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}
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if (!this.initialized) {
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if (this.initialized) {
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this.initialize();
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} else {
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this._createSource();
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this._createSource();
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} else {
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this.initialize();
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}
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}
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this.volumeEffect.set(this.volumeEffect.DEFAULT_VALUE);
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this.volumeEffect.set(this.volumeEffect.DEFAULT_VALUE);
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10
src/StartAudioContext.js
Normal file
10
src/StartAudioContext.js
Normal file
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@ -0,0 +1,10 @@
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// StartAudioContext assumes that we are in a window/document setting and messes with the unit
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// tests, this is our own version just checking to see if we have a global document to listen
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// to before we even try to "start" it. Our test api audio context is started by default.
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const StartAudioContext = require('startaudiocontext');
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module.exports = function (context) {
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if (typeof document !== 'undefined') {
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return StartAudioContext(context);
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}
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};
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@ -82,14 +82,17 @@ class Effect {
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}
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}
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// Store whether the graph should currently affected by this effect.
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// Store whether the graph should currently affected by this effect.
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const _isPatch = this._isPatch;
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const wasPatch = this._isPatch;
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if (wasPatch) {
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this._lastPatch = this.audioEngine.currentTime;
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}
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// Call the internal implementation per this Effect.
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// Call the internal implementation per this Effect.
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this._set(value);
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this._set(value);
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// Connect or disconnect from the graph if this now applies or no longer
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// Connect or disconnect from the graph if this now applies or no longer
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// applies an effect.
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// applies an effect.
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if (this._isPatch !== _isPatch && this.target !== null) {
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if (this._isPatch !== wasPatch && this.target !== null) {
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this.connect(this.target);
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this.connect(this.target);
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}
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}
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}
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}
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@ -133,7 +136,7 @@ class Effect {
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this.outputNode.disconnect();
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this.outputNode.disconnect();
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}
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}
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if (this._isPatch) {
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if (this._isPatch || this._lastPatch + this.audioEngine.DECAY_TIME < this.audioEngine.currentTime) {
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this.outputNode.connect(target.getInputNode());
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this.outputNode.connect(target.getInputNode());
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}
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}
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@ -32,13 +32,11 @@ class VolumeEffect extends Effect {
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*/
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*/
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_set (value) {
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_set (value) {
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this.value = value;
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this.value = value;
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// A gain of 1 is normal. Scale down scratch's volume value. Apply the
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// change over a tiny period of time.
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const {gain} = this.outputNode;
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this.outputNode.gain.setTargetAtTime(
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const {audioContext: {currentTime}, DECAY_TIME} = this.audioEngine;
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value / 100,
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gain.setValueAtTime(gain.value, currentTime);
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this.audioEngine.audioContext.currentTime,
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gain.linearRampToValueAtTime(value / 100, currentTime + DECAY_TIME);
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this.audioEngine.DECAY_TIME
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);
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}
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}
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/**
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/**
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17
test/AudioEngine.js
Normal file
17
test/AudioEngine.js
Normal file
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@ -0,0 +1,17 @@
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const tap = require('tap');
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const AudioEngine = require('../src/AudioEngine');
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const {AudioContext} = require('web-audio-test-api');
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tap.test('AudioEngine', t => {
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const audioEngine = new AudioEngine(new AudioContext());
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t.deepEqual(audioEngine.inputNode.toJSON(), {
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gain: {
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inputs: [],
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value: 1
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},
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inputs: [],
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name: 'GainNode'
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}, 'JSON Representation of inputNode');
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});
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102
test/SoundPlayer.js
Normal file
102
test/SoundPlayer.js
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@ -0,0 +1,102 @@
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/* global Uint8Array */
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const tap = require('tap');
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const {AudioContext} = require('web-audio-test-api');
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const AudioEngine = require('../src/AudioEngine');
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tap.test('SoundPlayer', suite => {
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let audioContext;
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let audioEngine;
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let soundPlayer;
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suite.beforeEach(async () => {
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audioContext = new AudioContext();
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audioEngine = new AudioEngine(audioContext);
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audioEngine.DECODE_AUDIO_DATA_RESULT = audioContext.createBuffer(2, 1024, 44100);
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const data = new Uint8Array(1024);
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soundPlayer = await audioEngine.decodeSoundPlayer({data});
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});
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suite.afterEach(() => {
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soundPlayer.dispose();
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soundPlayer = null;
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audioEngine = null;
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audioContext.$reset();
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audioContext = null;
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});
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suite.plan(3);
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suite.test('play initializes and creates chain', t => {
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t.plan(3);
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t.equal(soundPlayer.initialized, false, 'not yet initialized');
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soundPlayer.play();
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t.equal(soundPlayer.initialized, true, 'now is initialized');
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let buffer = audioEngine.DECODE_AUDIO_DATA_RESULT.toJSON();
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t.deepEqual(soundPlayer.outputNode.toJSON(), {
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buffer,
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inputs: [],
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loop: false,
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loopEnd: 0,
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loopStart: 0,
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name: 'AudioBufferSourceNode',
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playbackRate: {
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inputs: [],
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value: 1
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}
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});
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t.end();
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});
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suite.test('connect', t => {
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t.plan(1);
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soundPlayer.play();
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soundPlayer.connect(audioEngine);
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t.deepEqual(audioEngine.inputNode.toJSON().inputs, [
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soundPlayer.outputNode.toJSON()
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], 'output node connects to input node');
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t.end();
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});
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suite.test('stop decay', t => {
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t.plan(6);
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soundPlayer.play();
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soundPlayer.connect(audioEngine);
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audioContext.$processTo(0);
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soundPlayer.stop();
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t.deepEqual(audioEngine.inputNode.toJSON().inputs, [{
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name: 'GainNode',
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gain: {
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value: 1,
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inputs: []
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},
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inputs: [soundPlayer.outputNode.toJSON()]
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}], 'output node connects to gain node to input node');
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audioContext.$processTo(audioEngine.DECAY_TIME / 2);
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const engineInputs = audioEngine.inputNode.toJSON().inputs;
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t.notEqual(engineInputs[0].gain.value, 1, 'gain value should not be 1');
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t.notEqual(engineInputs[0].gain.value, 0, 'gain value should not be 0');
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t.equal(soundPlayer.outputNode.$state, 'PLAYING');
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audioContext.$processTo(audioEngine.DECAY_TIME);
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t.deepEqual(audioEngine.inputNode.toJSON().inputs, [{
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name: 'GainNode',
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gain: {
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value: 0,
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inputs: []
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},
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inputs: [soundPlayer.outputNode.toJSON()]
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}], 'output node connects to gain node to input node decayed');
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t.equal(soundPlayer.outputNode.$state, 'FINISHED');
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t.end();
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});
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suite.end();
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});
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