/* * Paper.js * * This file is part of Paper.js, a JavaScript Vector Graphics Library, * based on Scriptographer.org and designed to be largely API compatible. * http://paperjs.org/ * http://scriptographer.org/ * * Copyright (c) 2011, Juerg Lehni & Jonathan Puckey * http://lehni.org/ & http://jonathanpuckey.com/ * * Distributed under the MIT license. See LICENSE file for details. * * All rights reserved. */ module('HitResult'); test('hitting a filled shape', function() { var path = new Path.Circle([50, 50], 50); var hitResult = path.hitTest([75, 75]); equals(function() { return hitResult == null; }, true, 'Since the path is not filled, the hit-test should return null'); path.fillColor = 'red'; hitResult = path.hitTest([75, 75]); equals(function() { return hitResult.type == 'fill'; }, true); equals(function() { return hitResult.item == path; }, true); }); test('the item on top should be returned', function() { var path = new Path.Circle([50, 50], 50); path.fillColor = 'red'; // The cloned path is lying above the path: var copy = path.clone(); var hitResult = paper.project.hitTest([75, 75]); equals(function() { return hitResult.item == copy; }, true); }); test('hitting a stroked path', function() { var path = new Path([0, 0], [50, 0]); // We are hit testing with an offset of 5pt on a path with a stroke width // of 10: var hitResult = paper.project.hitTest([25, 5]); equals(function() { return hitResult == null; }, true, 'Since the path is not stroked yet, the hit-test should return null'); path.strokeColor = 'black'; path.strokeWidth = 10; hitResult = path.hitTest([25, 5]); equals(function() { return hitResult.type == 'stroke'; }, true); equals(function() { return hitResult.item == path; }, true); }); test('hitting path segments', function() { var path = new Path([0, 0], [10, 10], [20, 0]); var hitResult = paper.project.hitTest([10, 10]); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned.'); if (hitResult) { equals(function() { return hitResult.type; }, 'segment'); equals(function() { return hitResult.item == path; }, true); } }); test('hitting the center of a path', function() { var path = new Path([0, 0], [100, 100], [200, 0]); path.closed = true; var hitResult = paper.project.hitTest(path.position, { center: true }); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned.'); if (hitResult) { equals(function() { return hitResult.point.toString(); }, path.position.toString()); equals(function() { return hitResult.type; }, 'center'); equals(function() { return hitResult.item !== paper.project.activeLayer; }, true, 'We should not be hitting the active layer.'); equals(function() { return hitResult.item == path; }, true, 'We should be hitting the path.'); } }); test('hitting the center of a path with tolerance', function() { var path = new Path([0, 0], [100, 100], [200, 0]); path.closed = true; var hitResult = paper.project.hitTest(path.position + [1, 1], { center: true }); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned.'); if (hitResult) { equals(function() { return !!hitResult.point; }, true, 'HitResult#point should not be empty'); if (hitResult.point) { equals(function() { return hitResult.point.toString(); }, path.position.toString()); } equals(function() { return hitResult.type; }, 'center'); equals(function() { return hitResult.item !== paper.project.activeLayer; }, true, 'We should not be hitting the active layer.'); equals(function() { return hitResult.item == path; }, true, 'We should be hitting the path.'); } }); test('hitting path handles', function() { var path = new Path(new Segment({ point: [0, 0], handleIn: [-50, -50], handleOut: [50, 50] })); var hitResult = paper.project.hitTest([50, 50], { handles: true }); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned (1)'); if (hitResult) { equals(function() { return hitResult.type; }, 'handle-out'); equals(function() { return hitResult.item == path; }, true); } var hitResult = paper.project.hitTest([-50, -50], { handles: true }); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned (2)'); if (hitResult) { equals(function() { return hitResult.type; }, 'handle-in'); equals(function() { return hitResult.item == path; }, true); } }); test('HitTest options.segments and options.ends should be mutually exclusive', function() { var options = HitResult.getOptions({ ends: true }); equals(function() { return options.ends; }, true); equals(function() { return options.segments; }, false); }); test('hitting path ends', function() { var path = new Path([0, 0], [50, 50], [100, 0]); path.closed = true; var hitResult = paper.project.hitTest(path.firstSegment.point, { ends: true }); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned (1)'); if (hitResult) { equals(function() { return hitResult.type; }, 'segment'); equals(function() { return hitResult.segment == path.firstSegment; }, true); } var hitResult = paper.project.hitTest(path.lastSegment.point, { ends: true }); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned (1)'); if (hitResult) { equals(function() { return hitResult.type; }, 'segment'); equals(function() { return hitResult.segment == path.lastSegment; }, true); } equals(function() { var hitResult = paper.project.hitTest(path.segments[1].point, { ends: true }); return !hitResult; }, true, 'No HitResult should be returned, since the second segment is not an end'); }); test('When a path is closed, the end of a path cannot be hit.', function() { var path = new Path([0, 0], [50, 50], [100, 0]); path.closed = true; var hitResult = paper.project.hitTest([0, 0], { ends: true }); equals(function() { return !hitResult; }, true, 'When a path is closed, the end of a path cannot be hit.'); }); test('hitting path bounding box', function() { var path = new Path.Circle(new Point(100, 100), 50); var hitResult = paper.project.hitTest(path.bounds.topLeft, { bounds: true }); equals(function() { return !!hitResult; }, true, 'A HitResult should be returned (1)'); if (hitResult) { equals(function() { return hitResult.type; }, 'bounds'); equals(function() { return hitResult.name; }, 'top-left'); equals(function() { return hitResult.point.toString(); },path.bounds.topLeft.toString()); } });