<!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Point</title> <base target="classFrame"> <link rel="stylesheet" href="../resources/css/reference.css" type="text/css"> <link rel="stylesheet" href="../resources/css/style.css" type="text/css"> <link rel="stylesheet" href="../resources/css/paperscript.css" type="text/css"> <link rel="stylesheet" href="../resources/css/codemirror.css" type="text/css"> <script src="../resources/js/bootstrap.js" type="text/javascript"></script> <script src="../resources/js/paper.js" type="text/javascript"></script> <script src="../resources/js/codemirror.js" type="text/javascript"></script> <script src="../resources/js/reference.js" type="text/javascript"></script> </head> <body class="reference"> <div class="reference-class"> <h1>Point</h1> <p>The Point object represents a point in the two dimensional space of the Paper.js project. It is also used to represent two dimensional vector objects.</p> <p> <b>Example</b> — Create a point at x: 10, y: 5 </p> <pre class="code">var point = new Point(10, 5); console.log(point.x); // 10 console.log(point.y); // 5</pre> </div> <!-- ============================== constructors ========================= --> <div class="reference-members"><h2>Constructors</h2> <div id="point-x-y-member" class="member"> <div id="point-x-y-link" class="member-link"> <a name="point-x-y" href="#" onClick="return toggleMember('point-x-y', false);"><tt><b>Point</b>(x, y)</tt></a> </div> <div id="point-x-y-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('point-x-y', false);"><tt><b>Point</b>(x, y)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('point-x-y', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Creates a Point object with the given x and y coordinates.</p> <ul><b>Parameters:</b> <li> <tt>x:</tt> <tt>Number</tt> — the x coordinate </li> <li> <tt>y:</tt> <tt>Number</tt> — the y coordinate </li> </ul> <p> <b>Example</b> — Create a point at x: 10, y: 5 </p> <pre class="code">var point = new Point(10, 5); console.log(point.x); // 10 console.log(point.y); // 5</pre> </div> </div> </div> <div id="point-array-member" class="member"> <div id="point-array-link" class="member-link"> <a name="point-array" href="#" onClick="return toggleMember('point-array', false);"><tt><b>Point</b>(array)</tt></a> </div> <div id="point-array-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('point-array', false);"><tt><b>Point</b>(array)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('point-array', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Creates a Point object using the numbers in the given array as coordinates.</p> <ul><b>Parameters:</b> <li> <tt>array:</tt> <tt>array</tt> </li> </ul> <p> <b>Example</b> — Creating a point at x: 10, y: 5 using an array of numbers: </p> <pre class="code">var array = [10, 5]; var point = new Point(array); console.log(point.x); // 10 console.log(point.y); // 5</pre> <p> <b>Example</b> — Passing an array to a functionality that expects a point: </p> <pre class="code">// Create a circle shaped path at x: 50, y: 50 // with a radius of 30: var path = new Path.Circle([50, 50], 30); path.fillColor = 'red'; // Which is the same as doing: var path = new Path.Circle(new Point(50, 50), 30); path.fillColor = 'red';</pre> </div> </div> </div> <div id="point-object-member" class="member"> <div id="point-object-link" class="member-link"> <a name="point-object" href="#" onClick="return toggleMember('point-object', false);"><tt><b>Point</b>(object)</tt></a> </div> <div id="point-object-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('point-object', false);"><tt><b>Point</b>(object)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('point-object', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Creates a Point object using the properties in the given object.</p> <ul><b>Parameters:</b> <li> <tt>object:</tt> <tt>object</tt> </li> </ul> <p> <b>Example</b> — Creating a point using an object literal with length and angle properties: </p> <pre class="code">var point = new Point({ length: 10, angle: 90 }); console.log(point.length); // 10 console.log(point.angle); // 90</pre> <p> <b>Example</b> — Creating a point at x: 10, y: 20 using an object literal: </p> <pre class="code">var point = new Point({ x: 10, y: 20 }); console.log(point.x); // 10 console.log(point.y); // 20</pre> <p> <b>Example</b> — Passing an object to a functionality that expects a point: </p> <pre class="code">var center = { x: 50, y: 50 }; // Creates a circle shaped path at x: 50, y: 50 // with a radius of 30: var path = new Path.Circle(center, 30); path.fillColor = 'red';</pre> </div> </div> </div> <div id="point-size-member" class="member"> <div id="point-size-link" class="member-link"> <a name="point-size" href="#" onClick="return toggleMember('point-size', false);"><tt><b>Point</b>(size)</tt></a> </div> <div id="point-size-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('point-size', false);"><tt><b>Point</b>(size)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('point-size', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Creates a Point object using the width and height values of the given Size object.</p> <ul><b>Parameters:</b> <li> <tt>size:</tt> <a href="../classes/Size.html"><tt>Size</tt></a> </li> </ul> <p> <b>Example</b> — Creating a point using a size object. </p> <pre class="code">// Create a Size with a width of 100pt and a height of 50pt var size = new Size(100, 50); console.log(size); // { width: 100, height: 50 } var point = new Point(size); console.log(point); // { x: 100, y: 50 }</pre> </div> </div> </div> <div id="point-point-member" class="member"> <div id="point-point-link" class="member-link"> <a name="point-point" href="#" onClick="return toggleMember('point-point', false);"><tt><b>Point</b>(point)</tt></a> </div> <div id="point-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('point-point', false);"><tt><b>Point</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('point-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Creates a Point object using the coordinates of the given Point object.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> </div> </div> </div> </div> <!-- ============================== properties ========================= --> <div class="reference-members"><h2>Operators</h2> <div id="add-member" class="member"> <div id="add-link" class="member-link"> <a name="add" href="#" onClick="return toggleMember('add', false);"><tt><tt><b>+</b> Number</tt>, <tt><b>+</b> Point</tt></tt></a> </div> <div id="add-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('add', false);"><tt><b>+</b> Number</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('add', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the addition of the supplied value to both coordinates of the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the addition of the point and the value as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(5, 10); var result = point + 20; console.log(result); // {x: 25, y: 30}</pre> </div> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('add', false);"><tt><b>+</b> Point</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('add', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the addition of the supplied point to the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the addition of the two points as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point1 = new Point(5, 10); var point2 = new Point(10, 20); var result = point1 + point2; console.log(result); // {x: 15, y: 30}</pre> </div> </div> </div> <div id="subtract-member" class="member"> <div id="subtract-link" class="member-link"> <a name="subtract" href="#" onClick="return toggleMember('subtract', false);"><tt><tt><b>-</b> Number</tt>, <tt><b>-</b> Point</tt></tt></a> </div> <div id="subtract-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('subtract', false);"><tt><b>-</b> Number</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('subtract', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the subtraction of the supplied value to both coordinates of the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the subtraction of the point and the value as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(10, 20); var result = point - 5; console.log(result); // {x: 5, y: 15}</pre> </div> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('subtract', false);"><tt><b>-</b> Point</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('subtract', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the subtraction of the supplied point to the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the subtraction of the two points as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var firstPoint = new Point(10, 20); var secondPoint = new Point(5, 5); var result = firstPoint - secondPoint; console.log(result); // {x: 5, y: 15}</pre> </div> </div> </div> <div id="multiply-member" class="member"> <div id="multiply-link" class="member-link"> <a name="multiply" href="#" onClick="return toggleMember('multiply', false);"><tt><tt><b>*</b> Number</tt>, <tt><b>*</b> Point</tt></tt></a> </div> <div id="multiply-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('multiply', false);"><tt><b>*</b> Number</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('multiply', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the multiplication of the supplied value to both coordinates of the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the multiplication of the point and the value as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(10, 20); var result = point * 2; console.log(result); // {x: 20, y: 40}</pre> </div> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('multiply', false);"><tt><b>*</b> Point</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('multiply', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the multiplication of the supplied point to the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the multiplication of the two points as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var firstPoint = new Point(5, 10); var secondPoint = new Point(4, 2); var result = firstPoint * secondPoint; console.log(result); // {x: 20, y: 20}</pre> </div> </div> </div> <div id="divide-member" class="member"> <div id="divide-link" class="member-link"> <a name="divide" href="#" onClick="return toggleMember('divide', false);"><tt><tt><b>/</b> Number</tt>, <tt><b>/</b> Point</tt></tt></a> </div> <div id="divide-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('divide', false);"><tt><b>/</b> Number</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('divide', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the division of the supplied value to both coordinates of the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the division of the point and the value as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(10, 20); var result = point / 2; console.log(result); // {x: 5, y: 10}</pre> </div> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('divide', false);"><tt><b>/</b> Point</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('divide', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the division of the supplied point to the point as a new point.</p> <p>The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the division of the two points as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var firstPoint = new Point(8, 10); var secondPoint = new Point(2, 5); var result = firstPoint / secondPoint; console.log(result); // {x: 4, y: 2}</pre> </div> </div> </div> <div id="modulo-member" class="member"> <div id="modulo-link" class="member-link"> <a name="modulo" href="#" onClick="return toggleMember('modulo', false);"><tt><tt><b>%</b> Number</tt>, <tt><b>%</b> Point</tt></tt></a> </div> <div id="modulo-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('modulo', false);"><tt><b>%</b> Number</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('modulo', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The modulo operator returns the integer remainders of dividing the point by the supplied value as a new point.</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the integer remainders of dividing the point by the value as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(12, 6); console.log(point % 5); // {x: 2, y: 1}</pre> </div> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('modulo', false);"><tt><b>%</b> Point</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('modulo', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The modulo operator returns the integer remainders of dividing the point by the supplied value as a new point.</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the integer remainders of dividing the points by each other as a new point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(12, 6); console.log(point % new Point(5, 2)); // {x: 2, y: 0}</pre> </div> </div> </div> <div id="equals-member" class="member"> <div id="equals-link" class="member-link"> <a name="equals" href="#" onClick="return toggleMember('equals', false);"><tt><tt><b>==</b> Point</tt></tt></a> </div> <div id="equals-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('equals', false);"><tt><b>==</b> Point</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('equals', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Checks whether the coordinates of the point are equal to that of the supplied point.</p> <ul><b>Returns:</b> <li> <tt><tt>Boolean</tt></tt> — <tt>true</tt> if the points are equal, <tt>false</tt> otherwise </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(5, 10); console.log(point == new Point(5, 10)); // true console.log(point == new Point(1, 1)); // false console.log(point != new Point(1, 1)); // true</pre> </div> </div> </div> </div> <div class="reference-members"><h2>Properties</h2> <div id="x-member" class="member"> <div id="x-link" class="member-link"> <a name="x" href="#" onClick="return toggleMember('x', false);"><tt><b>x</b></tt></a> </div> <div id="x-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('x', false);"><tt><b>x</b></tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('x', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The x coordinate of the point</p> <ul><b>Type:</b> <li> <tt>Number</tt> </li> </ul> </div> </div> </div> <div id="y-member" class="member"> <div id="y-link" class="member-link"> <a name="y" href="#" onClick="return toggleMember('y', false);"><tt><b>y</b></tt></a> </div> <div id="y-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('y', false);"><tt><b>y</b></tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('y', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The y coordinate of the point</p> <ul><b>Type:</b> <li> <tt>Number</tt> </li> </ul> </div> </div> </div> <div id="length-member" class="member"> <div id="length-link" class="member-link"> <a name="length" href="#" onClick="return toggleMember('length', false);"><tt><b>length</b></tt></a> </div> <div id="length-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('length', false);"><tt><b>length</b></tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('length', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The length of the vector that is represented by this point's coordinates.</p> <p>Each point can be interpreted as a vector that points from the origin (<tt>x = 0</tt>, <tt>y = 0</tt>) to the point's location.</p> <p>Setting the length changes the location but keeps the vector's angle.</p> <ul><b>Type:</b> <li> <tt>Number</tt> </li> </ul> </div> </div> </div> <div id="angle-member" class="member"> <div id="angle-link" class="member-link"> <a name="angle" href="#" onClick="return toggleMember('angle', false);"><tt><b>angle</b></tt></a> </div> <div id="angle-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('angle', false);"><tt><b>angle</b></tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('angle', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The vector's angle in degrees, measured from the x-axis to the vector.</p> <p>The angle is unsigned, no information about rotational direction is given.</p> <ul><b>Type:</b> <li> <tt>Number</tt> </li> </ul> </div> </div> </div> <div id="angleinradians-member" class="member"> <div id="angleinradians-link" class="member-link"> <a name="angleinradians" href="#" onClick="return toggleMember('angleinradians', false);"><tt><b>angleInRadians</b></tt></a> </div> <div id="angleinradians-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('angleinradians', false);"><tt><b>angleInRadians</b></tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('angleinradians', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The vector's angle in radians, measured from the x-axis to the vector.</p> <p>The angle is unsigned, no information about rotational direction is given.</p> <ul><b>Type:</b> <li> <tt>Number</tt> </li> </ul> </div> </div> </div> <div id="quadrant-member" class="member"> <div id="quadrant-link" class="member-link"> <a name="quadrant" href="#" onClick="return toggleMember('quadrant', false);"><tt><b>quadrant</b></tt></a> </div> <div id="quadrant-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('quadrant', false);"><tt><b>quadrant</b></tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('quadrant', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>The quadrant of the <a href="../classes/Point.html#angle" onclick="return toggleMember('angle', true);"><tt>angle</tt></a> of the point.</p> <p>Angles between 0 and 90 degrees are in quadrant <tt>1</tt>. Angles between 90 and 180 degrees are in quadrant <tt>2</tt>, angles between 180 and 270 degrees are in quadrant <tt>3</tt> and angles between 270 and 360 degrees are in quadrant <tt>4</tt>.</p> <ul><b>Type:</b> <li> <tt>Number</tt> </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point({ angle: 10, length: 20 }); console.log(point.quadrant); // 1 point.angle = 100; console.log(point.quadrant); // 2 point.angle = 190; console.log(point.quadrant); // 3 point.angle = 280; console.log(point.quadrant); // 4</pre> </div> </div> </div> <div id="selected-member" class="member"> <div id="selected-link" class="member-link"> <a name="selected" href="#" onClick="return toggleMember('selected', false);"><tt><b>selected</b></tt></a> </div> <div id="selected-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('selected', false);"><tt><b>selected</b></tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('selected', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>This property is only present if the point is an anchor or control point of a <a href="../classes/Segment.html"><tt>Segment</tt></a> or a <a href="../classes/Curve.html"><tt>Curve</tt></a>. In this case, it returns <tt>true</tt> it is selected, <tt>false</tt> otherwise</p> <ul><b>Type:</b> <li> <tt>Boolean</tt> </li> </ul> </div> </div> </div> </div> <!-- ============================== methods ================================ --> <div class="reference-members"><h2>Methods</h2> <div id="clone-member" class="member"> <div id="clone-link" class="member-link"> <a name="clone" href="#" onClick="return toggleMember('clone', false);"><tt><b>clone</b>()</tt></a> </div> <div id="clone-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('clone', false);"><tt><b>clone</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('clone', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a copy of the point.</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the cloned point </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point1 = new Point(); var point2 = point1; point2.x = 1; // also changes point1.x var point2 = point1.clone(); point2.x = 1; // doesn't change point1.x</pre> </div> </div> </div> <div id="tostring-member" class="member"> <div id="tostring-link" class="member-link"> <a name="tostring" href="#" onClick="return toggleMember('tostring', false);"><tt><b>toString</b>()</tt></a> </div> <div id="tostring-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('tostring', false);"><tt><b>toString</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('tostring', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <ul><b>Returns:</b> <li> <tt><tt>String</tt></tt> — A string representation of the point. </li> </ul> </div> </div> </div> <div id="transform-matrix-member" class="member"> <div id="transform-matrix-link" class="member-link"> <a name="transform-matrix" href="#" onClick="return toggleMember('transform-matrix', false);"><tt><b>transform</b>(matrix)</tt></a> </div> <div id="transform-matrix-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('transform-matrix', false);"><tt><b>transform</b>(matrix)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('transform-matrix', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Transforms the point by the matrix as a new point. The object itself is not modified!</p> <ul><b>Parameters:</b> <li> <tt>matrix:</tt> <a href="../classes/Matrix.html"><tt>Matrix</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — The transformed point </li> </ul> </div> </div> </div> <h3>Distance & Length</h3> <div id="getdistance-point-squared-member" class="member"> <div id="getdistance-point-squared-link" class="member-link"> <a name="getdistance-point-squared" href="#" onClick="return toggleMember('getdistance-point-squared', false);"><tt><b>getDistance</b>(point, squared)</tt></a> </div> <div id="getdistance-point-squared-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('getdistance-point-squared', false);"><tt><b>getDistance</b>(point, squared)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('getdistance-point-squared', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the distance between the point and another point.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> <li> <tt>squared:</tt> <tt>Boolean</tt> — Controls whether the distance should remain squared, or its square root should be calculated. </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Number</tt></tt> </li> </ul> </div> </div> </div> <div id="normalize-member" class="member"> <div id="normalize-link" class="member-link"> <a name="normalize" href="#" onClick="return toggleMember('normalize', false);"><tt><b>normalize</b>([length])</tt></a> </div> <div id="normalize-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('normalize', false);"><tt><b>normalize</b>([length])</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('normalize', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Normalize modifies the <a href="../classes/Point.html#length" onclick="return toggleMember('length', true);"><tt>length</tt></a> of the vector to <tt>1</tt> without changing its angle and returns it as a new point. The optional <tt>length</tt> parameter defines the length to normalize to.</p> <p>The object itself is not modified!</p> <ul><b>Parameters:</b> <li> <tt>length:</tt> <tt>Number</tt> — The length of the normalized vector — optional, default: <tt>1</tt> </li> </ul> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — The normalized vector of the vector that is represented by this point's coordinates. </li> </ul> </div> </div> </div> <h3>Angle & Rotation</h3> <div id="getangle-point-member" class="member"> <div id="getangle-point-link" class="member-link"> <a name="getangle-point" href="#" onClick="return toggleMember('getangle-point', false);"><tt><b>getAngle</b>(point)</tt></a> </div> <div id="getangle-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('getangle-point', false);"><tt><b>getAngle</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('getangle-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the smaller angle between two vectors. The angle is unsigned, no information about rotational direction is given.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Number</tt></tt> — the angle in degrees </li> </ul> </div> </div> </div> <div id="getangleinradians-point-member" class="member"> <div id="getangleinradians-point-link" class="member-link"> <a name="getangleinradians-point" href="#" onClick="return toggleMember('getangleinradians-point', false);"><tt><b>getAngleInRadians</b>(point)</tt></a> </div> <div id="getangleinradians-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('getangleinradians-point', false);"><tt><b>getAngleInRadians</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('getangleinradians-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the smaller angle between two vectors in radians. The angle is unsigned, no information about rotational direction is given.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Number</tt></tt> — the angle in radians </li> </ul> </div> </div> </div> <div id="getdirectedangle-point-member" class="member"> <div id="getdirectedangle-point-link" class="member-link"> <a name="getdirectedangle-point" href="#" onClick="return toggleMember('getdirectedangle-point', false);"><tt><b>getDirectedAngle</b>(point)</tt></a> </div> <div id="getdirectedangle-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('getdirectedangle-point', false);"><tt><b>getDirectedAngle</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('getdirectedangle-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the angle between two vectors. The angle is directional and signed, giving information about the rotational direction.</p> <p>Read more about angle units and orientation in the description of the <a href="../classes/Point.html#angle" onclick="return toggleMember('angle', true);"><tt>angle</tt></a> property.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Number</tt></tt> — the angle between the two vectors </li> </ul> </div> </div> </div> <div id="rotate-angle-center-member" class="member"> <div id="rotate-angle-center-link" class="member-link"> <a name="rotate-angle-center" href="#" onClick="return toggleMember('rotate-angle-center', false);"><tt><b>rotate</b>(angle, center)</tt></a> </div> <div id="rotate-angle-center-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('rotate-angle-center', false);"><tt><b>rotate</b>(angle, center)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('rotate-angle-center', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Rotates the point by the given angle around an optional center point.</p> <p>The object itself is not modified.</p> <p>Read more about angle units and orientation in the description of the <a href="../classes/Point.html#angle" onclick="return toggleMember('angle', true);"><tt>angle</tt></a> property.</p> <ul><b>Parameters:</b> <li> <tt>angle:</tt> <tt>Number</tt> — the rotation angle </li> <li> <tt>center:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> — the center point of the rotation </li> </ul> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the rotated point </li> </ul> </div> </div> </div> <h3>Tests</h3> <div id="isinside-rect-member" class="member"> <div id="isinside-rect-link" class="member-link"> <a name="isinside-rect" href="#" onClick="return toggleMember('isinside-rect', false);"><tt><b>isInside</b>(rect)</tt></a> </div> <div id="isinside-rect-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('isinside-rect', false);"><tt><b>isInside</b>(rect)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('isinside-rect', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Checks whether the point is inside the boundaries of the rectangle.</p> <ul><b>Parameters:</b> <li> <tt>rect:</tt> <a href="../classes/Rectangle.html"><tt>Rectangle</tt></a> — the rectangle to check against </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Boolean</tt></tt> — <tt>true</tt> if the point is inside the rectangle, <tt>false</tt> otherwise </li> </ul> </div> </div> </div> <div id="isclose-point-tolerance-member" class="member"> <div id="isclose-point-tolerance-link" class="member-link"> <a name="isclose-point-tolerance" href="#" onClick="return toggleMember('isclose-point-tolerance', false);"><tt><b>isClose</b>(point, tolerance)</tt></a> </div> <div id="isclose-point-tolerance-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('isclose-point-tolerance', false);"><tt><b>isClose</b>(point, tolerance)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('isclose-point-tolerance', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Checks if the point is within a given distance of another point.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> — the point to check against </li> <li> <tt>tolerance:</tt> <tt>Number</tt> — the maximum distance allowed </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Boolean</tt></tt> — <tt>true</tt> if it is within the given distance, <tt>false</tt> otherwise </li> </ul> </div> </div> </div> <div id="iscolinear-point-member" class="member"> <div id="iscolinear-point-link" class="member-link"> <a name="iscolinear-point" href="#" onClick="return toggleMember('iscolinear-point', false);"><tt><b>isColinear</b>(point)</tt></a> </div> <div id="iscolinear-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('iscolinear-point', false);"><tt><b>isColinear</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('iscolinear-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Checks if the vector represented by this point is colinear (parallel) to another vector.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> — the vector to check against </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Boolean</tt></tt> — <tt>true</tt> it is parallel, <tt>false</tt> otherwise </li> </ul> </div> </div> </div> <div id="isorthogonal-point-member" class="member"> <div id="isorthogonal-point-link" class="member-link"> <a name="isorthogonal-point" href="#" onClick="return toggleMember('isorthogonal-point', false);"><tt><b>isOrthogonal</b>(point)</tt></a> </div> <div id="isorthogonal-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('isorthogonal-point', false);"><tt><b>isOrthogonal</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('isorthogonal-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Checks if the vector represented by this point is orthogonal (perpendicular) to another vector.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> — the vector to check against </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Boolean</tt></tt> — <tt>true</tt> it is orthogonal, <tt>false</tt> otherwise </li> </ul> </div> </div> </div> <div id="iszero-member" class="member"> <div id="iszero-link" class="member-link"> <a name="iszero" href="#" onClick="return toggleMember('iszero', false);"><tt><b>isZero</b>()</tt></a> </div> <div id="iszero-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('iszero', false);"><tt><b>isZero</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('iszero', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Checks if this point has both the x and y coordinate set to 0.</p> <ul><b>Returns:</b> <li> <tt><tt>Boolean</tt></tt> — <tt>true</tt> both x and y are 0, <tt>false</tt> otherwise </li> </ul> </div> </div> </div> <div id="isnan-member" class="member"> <div id="isnan-link" class="member-link"> <a name="isnan" href="#" onClick="return toggleMember('isnan', false);"><tt><b>isNaN</b>()</tt></a> </div> <div id="isnan-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('isnan', false);"><tt><b>isNaN</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('isnan', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Checks if this point has an undefined value for at least one of its coordinates.</p> <ul><b>Returns:</b> <li> <tt><tt>Boolean</tt></tt> — <tt>true</tt> if either x or y are not a number, <tt>false</tt> otherwise </li> </ul> </div> </div> </div> <h3>Vector Math Functions</h3> <div id="dot-point-member" class="member"> <div id="dot-point-link" class="member-link"> <a name="dot-point" href="#" onClick="return toggleMember('dot-point', false);"><tt><b>dot</b>(point)</tt></a> </div> <div id="dot-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('dot-point', false);"><tt><b>dot</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('dot-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the dot product of the point and another point.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Number</tt></tt> — the dot product of the two points </li> </ul> </div> </div> </div> <div id="cross-point-member" class="member"> <div id="cross-point-link" class="member-link"> <a name="cross-point" href="#" onClick="return toggleMember('cross-point', false);"><tt><b>cross</b>(point)</tt></a> </div> <div id="cross-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('cross-point', false);"><tt><b>cross</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('cross-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the cross product of the point and another point.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><tt>Number</tt></tt> — the cross product of the two points </li> </ul> </div> </div> </div> <div id="project-point-member" class="member"> <div id="project-point-link" class="member-link"> <a name="project-point" href="#" onClick="return toggleMember('project-point', false);"><tt><b>project</b>(point)</tt></a> </div> <div id="project-point-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('project-point', false);"><tt><b>project</b>(point)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('project-point', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns the projection of the point on another point.</p> <p>Both points are interpreted as vectors.</p> <ul><b>Parameters:</b> <li> <tt>point:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — the projection of the point on another point </li> </ul> </div> </div> </div> <h3>Math Functions</h3> <div id="round-member" class="member"> <div id="round-link" class="member-link"> <a name="round" href="#" onClick="return toggleMember('round', false);"><tt><b>round</b>()</tt></a> </div> <div id="round-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('round', false);"><tt><b>round</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('round', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a new point with rounded <a href="../classes/Point.html#x" onclick="return toggleMember('x', true);"><tt>x</tt></a> and <a href="../classes/Point.html#y" onclick="return toggleMember('y', true);"><tt>y</tt></a> values. The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(10.2, 10.9); var roundPoint = point.round(); console.log(roundPoint); // {x: 10, y: 11}</pre> </div> </div> </div> <div id="ceil-member" class="member"> <div id="ceil-link" class="member-link"> <a name="ceil" href="#" onClick="return toggleMember('ceil', false);"><tt><b>ceil</b>()</tt></a> </div> <div id="ceil-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('ceil', false);"><tt><b>ceil</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('ceil', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a new point with the nearest greater non-fractional values to the specified <a href="../classes/Point.html#x" onclick="return toggleMember('x', true);"><tt>x</tt></a> and <a href="../classes/Point.html#y" onclick="return toggleMember('y', true);"><tt>y</tt></a> values. The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(10.2, 10.9); var ceilPoint = point.ceil(); console.log(ceilPoint); // {x: 11, y: 11}</pre> </div> </div> </div> <div id="floor-member" class="member"> <div id="floor-link" class="member-link"> <a name="floor" href="#" onClick="return toggleMember('floor', false);"><tt><b>floor</b>()</tt></a> </div> <div id="floor-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('floor', false);"><tt><b>floor</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('floor', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a new point with the nearest smaller non-fractional values to the specified <a href="../classes/Point.html#x" onclick="return toggleMember('x', true);"><tt>x</tt></a> and <a href="../classes/Point.html#y" onclick="return toggleMember('y', true);"><tt>y</tt></a> values. The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(10.2, 10.9); var floorPoint = point.floor(); console.log(floorPoint); // {x: 10, y: 10}</pre> </div> </div> </div> <div id="abs-member" class="member"> <div id="abs-link" class="member-link"> <a name="abs" href="#" onClick="return toggleMember('abs', false);"><tt><b>abs</b>()</tt></a> </div> <div id="abs-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('abs', false);"><tt><b>abs</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('abs', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a new point with the absolute values of the specified <a href="../classes/Point.html#x" onclick="return toggleMember('x', true);"><tt>x</tt></a> and <a href="../classes/Point.html#y" onclick="return toggleMember('y', true);"><tt>y</tt></a> values. The object itself is not modified!</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point = new Point(-5, 10); var absPoint = point.abs(); console.log(absPoint); // {x: 5, y: 10}</pre> </div> </div> </div> </div> <div class="reference-members"><h2>Static Methods</h2> <div id="min-point1-point2-member" class="member"> <div id="min-point1-point2-link" class="member-link"> <a name="min-point1-point2" href="#" onClick="return toggleMember('min-point1-point2', false);"><tt><b>Point.min</b>(point1, point2)</tt></a> </div> <div id="min-point1-point2-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('min-point1-point2', false);"><tt><b>Point.min</b>(point1, point2)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('min-point1-point2', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a new point object with the smallest <a href="../classes/Point.html#x" onclick="return toggleMember('x', true);"><tt>x</tt></a> and <a href="../classes/Point.html#y" onclick="return toggleMember('y', true);"><tt>y</tt></a> of the supplied points.</p> <ul><b>Parameters:</b> <li> <tt>point1:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> <li> <tt>point2:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — The newly created point object </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point1 = new Point(10, 100); var point2 = new Point(200, 5); var minPoint = Point.min(point1, point2); console.log(minPoint); // {x: 10, y: 5}</pre> </div> </div> </div> <div id="max-point1-point2-member" class="member"> <div id="max-point1-point2-link" class="member-link"> <a name="max-point1-point2" href="#" onClick="return toggleMember('max-point1-point2', false);"><tt><b>Point.max</b>(point1, point2)</tt></a> </div> <div id="max-point1-point2-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('max-point1-point2', false);"><tt><b>Point.max</b>(point1, point2)</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('max-point1-point2', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a new point object with the largest <a href="../classes/Point.html#x" onclick="return toggleMember('x', true);"><tt>x</tt></a> and <a href="../classes/Point.html#y" onclick="return toggleMember('y', true);"><tt>y</tt></a> of the supplied points.</p> <ul><b>Parameters:</b> <li> <tt>point1:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> <li> <tt>point2:</tt> <a href="../classes/Point.html"><tt>Point</tt></a> </li> </ul> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — The newly created point object </li> </ul> <p> <b>Example</b> </p> <pre class="code">var point1 = new Point(10, 100); var point2 = new Point(200, 5); var maxPoint = Point.max(point1, point2); console.log(maxPoint); // {x: 200, y: 100}</pre> </div> </div> </div> <div id="random-member" class="member"> <div id="random-link" class="member-link"> <a name="random" href="#" onClick="return toggleMember('random', false);"><tt><b>Point.random</b>()</tt></a> </div> <div id="random-description" class="member-description hidden"> <div class="member-header"> <div class="member-title"> <div class="member-link"> <a href="#" onClick="return toggleMember('random', false);"><tt><b>Point.random</b>()</tt></a> </div> </div> <div class="member-close"><input type="button" value="Close" onClick="toggleMember('random', false);"></div> <div class="clear"></div> </div> <div class="member-text"> <p>Returns a point object with random <a href="../classes/Point.html#x" onclick="return toggleMember('x', true);"><tt>x</tt></a> and <a href="../classes/Point.html#y" onclick="return toggleMember('y', true);"><tt>y</tt></a> values between <tt>0</tt> and <tt>1</tt>.</p> <ul><b>Returns:</b> <li> <tt><a href="../classes/Point.html"><tt>Point</tt></a></tt> — The newly created point object </li> </ul> <p> <b>Example</b> </p> <pre class="code">var maxPoint = new Point(100, 100); var randomPoint = Point.random(); // A point between {x:0, y:0} and {x:100, y:100}: var point = maxPoint * randomPoint;</pre> </div> </div> </div> </div> <!-- =========================== copyright notice ========================= --> <p class="footer">Copyright © 2011 <a href="http://www.lehni.org" target="_blank">Jürg Lehni</a> & <a href="http://www.jonathanpuckey.com" target="_blank">Jonathan Puckey</a>. All Rights Reserved.</p> <div class="content-end"></div> </body>