/* * Paper.js - The Swiss Army Knife of Vector Graphics Scripting. * http://paperjs.org/ * * Copyright (c) 2011 - 2016, Juerg Lehni & Jonathan Puckey * http://scratchdisk.com/ & http://jonathanpuckey.com/ * * Distributed under the MIT license. See LICENSE file for details. * * All rights reserved. */ // Here we only make sure that there's a window and document object in the node // environment. We can't do this directly in src/paper.js, due to the nature of // how Prepro.js loads the include() files in the various scenarios. E.g. on // Node.js,only the files included in such a way see each other's variables in // their shared scope. /* global document:true, window:true */ // Create a window variable valid in the paper.js scope, that points to the // native window in browsers and the emulated JSDom one in node.js // In workers, window is null (but self is defined), so we can use the validity // of the local window object to detect a worker-like context in the library. var window = self ? self.window : require('./node/window'), document = window && window.document; // Make sure 'self' always points to a window object, also on Node.js. // NOTE: We're not modifying the global `self` here. We receive its value passed // to the paper.js function scope, and this is the one that is modified here. self = self || window;