diff --git a/src/basic/Matrix.js b/src/basic/Matrix.js index 145ed2a1..99ff06ad 100644 --- a/src/basic/Matrix.js +++ b/src/basic/Matrix.js @@ -350,12 +350,7 @@ var Matrix = this.Matrix = Base.extend({ tr = bounds.getTopRight(), br = bounds.getBottomRight(), bl = bounds.getBottomLeft(), - coords = [ - tl.x, tl.y, - tr.x, tr.y, - br.x, br.y, - bl.x, bl.y - ]; + coords = [ tl.x, tl.y, tr.x, tr.y, br.x, br.y, bl.x, bl.y ]; this.transform(coords, 0, coords, 0, 4); // Loop through all x and y coordinates and update min and max values. // Start with the first coordinate pair for both (coords.slice(0, 2)).