diff --git a/src/svg/ImportSVG.js b/src/svg/ImportSVG.js
index 6b15f02c..268c4a75 100644
--- a/src/svg/ImportSVG.js
+++ b/src/svg/ImportSVG.js
@@ -6,140 +6,140 @@
 
 var ImportSVG = this.ImportSVG = Base.extend({
 {
-    //initialize
-    initialize: function()
-    {
+	//initialize
+	initialize: function()
+	{
 
-    },
+	},
 
-    /**
-     *
-     * Takes the svg dom obj and parses the data
-     * to create a layer with groups (if needed) with
-     * items inside. Should support nested groups.
-     *
-     * takes in a svg object (xml dom)
-     * returns Paper.js Layer
-     */
-    importSVG: function(svg)
-    {
-        //TODO: return layer;
-    },
+	/**
+	 *
+	 * Takes the svg dom obj and parses the data
+	 * to create a layer with groups (if needed) with
+	 * items inside. Should support nested groups.
+	 *
+	 * takes in a svg object (xml dom)
+	 * returns Paper.js Layer
+	 */
+	importSVG: function(svg)
+	{
+		//TODO: return layer;
+	},
 
-    /**
-     * Creates a Paper.js Group by parsing
-     * a specific svg g node
-     *
-     * takes in a svg object (xml dom)
-     * returns Paper.js Group
-     */
-    importGroup: function(svg)
-    {
-        //TODO: return group;
-    },
+	/**
+	 * Creates a Paper.js Group by parsing
+	 * a specific svg g node
+	 *
+	 * takes in a svg object (xml dom)
+	 * returns Paper.js Group
+	 */
+	importGroup: function(svg)
+	{
+		//TODO: return group;
+	},
 
-    /**
-     * Creates a Paper.js Path by parsing
-     * a specific svg node (rect, path, circle, polygon, etc)
-     * and creating the right path object based on the svg type.
-     *
-     * takes in a svg object (xml dom)
-     * returns Paper.js Group
-     */
-    importPath: function(svg)
-    {
-        //TODO: return path;
-    },
+	/**
+	 * Creates a Paper.js Path by parsing
+	 * a specific svg node (rect, path, circle, polygon, etc)
+	 * and creating the right path object based on the svg type.
+	 *
+	 * takes in a svg object (xml dom)
+	 * returns Paper.js Group
+	 */
+	importPath: function(svg)
+	{
+		//TODO: return path;
+	},
 
-    /**
-     * Creates a Path.Circle Paper.js item
-     *
-     * takes a svg circle node (xml dom)
-     * returns Paper.js Path.Circle item
-     */
-    createCircle: function(svgCircle)
-    {
-        var cx      = svgCircle.cx.baseVal.value || 0;
-        var cy      = svgCircle.cy.baseVal.value || 0;
-        var r       = svgCircle.r.baseVal.value || 0;
-        var center  = new Point(cx, cy);
-        var circle  = new Path.Circle(center, r);
+	/**
+	 * Creates a Path.Circle Paper.js item
+	 *
+	 * takes a svg circle node (xml dom)
+	 * returns Paper.js Path.Circle item
+	 */
+	createCircle: function(svgCircle)
+	{
+		var cx		= svgCircle.cx.baseVal.value || 0;
+		var cy		= svgCircle.cy.baseVal.value || 0;
+		var r		= svgCircle.r.baseVal.value || 0;
+		var center	= new Point(cx, cy);
+		var circle	= new Path.Circle(center, r);
 
-        return circle;
-    },
+		return circle;
+	},
 
-    /**
-     * Creates a Path.Oval Paper.js item
-     *
-     * takes a svg ellipse node (xml dom)
-     * returns Paper.js Path.Oval item
-     */
-    createOval: function(svgOval)
-    {
-        var cx          = svgOval.cx.baseVal.value || 0;
-        var cy          = svgOval.cy.baseVal.value || 0;
-        var rx          = svgOval.rx.baseVal.value || 0;
-        var ry          = svgOval.ry.baseVal.value || 0;
+	/**
+	 * Creates a Path.Oval Paper.js item
+	 *
+	 * takes a svg ellipse node (xml dom)
+	 * returns Paper.js Path.Oval item
+	 */
+	createOval: function(svgOval)
+	{
+		var cx			= svgOval.cx.baseVal.value || 0;
+		var cy			= svgOval.cy.baseVal.value || 0;
+		var rx			= svgOval.rx.baseVal.value || 0;
+		var ry			= svgOval.ry.baseVal.value || 0;
 
-        var center      = new Point(cx, cy);
-        var offset      = new Point(rx, ry);
-        var topLeft     = center.subtract(offset);
-        var bottomRight = center.add(offset);
+		var center		= new Point(cx, cy);
+		var offset		= new Point(rx, ry);
+		var topLeft		= center.subtract(offset);
+		var bottomRight	= center.add(offset);
 
-        var rect        = new Rectangle(topLeft, bottomRight);
-        var oval        = new Path.Oval(rect);
+		var rect		= new Rectangle(topLeft, bottomRight);
+		var oval		= new Path.Oval(rect);
 
-        return oval;
-    },
+		return oval;
+	},
 
-    /**
-     * Creates a "rectangle" Paper.js item
-     *
-     * takes a svg rect node (xml dom)
-     * returns either a
-     *   - Path.Rectangle item
-     *   - Path.RoundRectangle item (if the rectangle has rounded corners)
-     */
-    createRectangle: function(svgRectangle)
-    {
-        var x           = svgRectangle.x.baseVal.value || 0;
-        var y           = svgRectangle.y.baseVal.value || 0;
-        var rx          = svgRectangle.rx.baseVal.value || 0;
-        var ry          = svgRectangle.ry.baseVal.value || 0;
-        var width       = svgRectangle.width.baseVal.value || 0;
-        var height      = svgRectangle.height.baseVal.value || 0;
+	/**
+	 * Creates a "rectangle" Paper.js item
+	 *
+	 * takes a svg rect node (xml dom)
+	 * returns either a
+	 *   - Path.Rectangle item
+	 *   - Path.RoundRectangle item (if the rectangle has rounded corners)
+	 */
+	createRectangle: function(svgRectangle)
+	{
+		var x			= svgRectangle.x.baseVal.value || 0;
+		var y			= svgRectangle.y.baseVal.value || 0;
+		var rx			= svgRectangle.rx.baseVal.value || 0;
+		var ry			= svgRectangle.ry.baseVal.value || 0;
+		var width		= svgRectangle.width.baseVal.value || 0;
+		var height		= svgRectangle.height.baseVal.value || 0;
 
-        var topLeft     = new Point(x, y);
-        var size        = new Size(width, height);
-        var rectangle   = new Rectangle(topLeft, size);
+		var topLeft		= new Point(x, y);
+		var size		= new Size(width, height);
+		var rectangle	= new Rectangle(topLeft, size);
 
-        if (rx > 0 || ry > 0) {
-            var cornerSize = new Size(rx, ry);
-            rectangle = new Path.RoundRectangle(rectangle, cornerSize);
-        } else {
-        	rectangle = new Path.Rectangle(rectangle);
-        }
+		if (rx > 0 || ry > 0) {
+			var cornerSize = new Size(rx, ry);
+			rectangle = new Path.RoundRectangle(rectangle, cornerSize);
+		} else {
+			rectangle = new Path.Rectangle(rectangle);
+		}
 
-        return rectangle;
-    },
+		return rectangle;
+	},
 
-    /**
-     * Creates a Path.Line Paper.js item
-     *
-     * takes a svg line node (xml dom)
-     * returns a Path.Line item
-     */
-    createLine: function(svgLine)
-    {
-        var x1      = svgLine.x1.baseVal.value || 0;
-        var y1      = svgLine.y1.baseVal.value || 0;
-        var x2      = svgLine.x2.baseVal.value || 0;
-        var y2      = svgLine.y2.baseVal.value || 0;
+	/**
+	 * Creates a Path.Line Paper.js item
+	 *
+	 * takes a svg line node (xml dom)
+	 * returns a Path.Line item
+	 */
+	createLine: function(svgLine)
+	{
+		var x1		= svgLine.x1.baseVal.value || 0;
+		var y1		= svgLine.y1.baseVal.value || 0;
+		var x2		= svgLine.x2.baseVal.value || 0;
+		var y2		= svgLine.y2.baseVal.value || 0;
 
-        var from  = new Point(x1, y1);
-        var to  = new Point(x2, y2);
-        var line = new Path.Line(from, to);
+		var from	= new Point(x1, y1);
+		var to		= new Point(x2, y2);
+		var line	= new Path.Line(from, to);
 
-        return line;
-    }
+		return line;
+	}
 });
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