diff --git a/examples/Animated/AnimatedStar.html b/examples/Animated/AnimatedStar.html
index 6046c3c1..9a2458f2 100644
--- a/examples/Animated/AnimatedStar.html
+++ b/examples/Animated/AnimatedStar.html
@@ -26,7 +26,7 @@
var vector = offset.normalize(l * (j % 2 ? 0.1 : -0.1));
path.add(offset + vector);
}
- path.smooth( { type: 'continuous' });
+ path.smooth({ type: 'continuous' });
layer.insertChild(0, new Group({
children: [path],
applyMatrix: false
diff --git a/examples/Animated/Smoothing.html b/examples/Animated/Smoothing.html
index 9e0dc7b0..d397e430 100644
--- a/examples/Animated/Smoothing.html
+++ b/examples/Animated/Smoothing.html
@@ -39,7 +39,7 @@
path.segments[i].point.y = yPos;
}
if (smooth)
- path.smooth( { type: 'continuous' });
+ path.smooth({ type: 'continuous' });
}
function onMouseMove(event) {
diff --git a/examples/Games/Paperoids.html b/examples/Games/Paperoids.html
index 08113832..9a1f816f 100644
--- a/examples/Games/Paperoids.html
+++ b/examples/Games/Paperoids.html
@@ -438,7 +438,7 @@
currentLives--;
this.display();
Ship.destroy();
- setTimeout( function() {
+ setTimeout(function() {
if (currentLives == 0) {
Game.over();
} else {
@@ -448,7 +448,7 @@
},
display: function() {
group.removeChildren();
- for (var i=0;i