mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-12-11 00:31:28 -05:00
458 lines
11 KiB
C++
458 lines
11 KiB
C++
/*
|
|
* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
|
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
|
*/
|
|
|
|
#include <bgfx.h>
|
|
#include <bx/string.h>
|
|
#include <bx/readerwriter.h>
|
|
|
|
#include <time.h>
|
|
|
|
#include "entry_p.h"
|
|
#include "cmd.h"
|
|
#include "input.h"
|
|
|
|
extern "C" int _main_(int _argc, char** _argv);
|
|
|
|
namespace entry
|
|
{
|
|
static uint32_t s_debug = BGFX_DEBUG_NONE;
|
|
static uint32_t s_reset = BGFX_RESET_NONE;
|
|
static bool s_exit = false;
|
|
static bx::FileReaderI* s_fileReader = NULL;
|
|
static bx::FileWriterI* s_fileWriter = NULL;
|
|
static bx::CrtAllocator s_allocator;
|
|
|
|
bool setOrToggle(uint32_t& _flags, const char* _name, uint32_t _bit, int _first, int _argc, char const* const* _argv)
|
|
{
|
|
if (0 == strcmp(_argv[_first], _name) )
|
|
{
|
|
int arg = _first+1;
|
|
if (_argc > arg)
|
|
{
|
|
_flags &= ~_bit;
|
|
_flags |= bx::toBool(_argv[arg]) ? _bit : 0;
|
|
}
|
|
else
|
|
{
|
|
_flags ^= _bit;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void cmd(const void* _userData)
|
|
{
|
|
cmdExec( (const char*)_userData);
|
|
}
|
|
|
|
int cmdMouseLock(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
|
|
{
|
|
if (_argc > 1)
|
|
{
|
|
inputSetMouseLock(_argc > 1 ? bx::toBool(_argv[1]) : !inputIsMouseLocked() );
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int cmdGraphics(CmdContext* /*_context*/, void* /*_userData*/, int _argc, char const* const* _argv)
|
|
{
|
|
if (_argc > 1)
|
|
{
|
|
if (setOrToggle(s_reset, "vsync", BGFX_RESET_VSYNC, 1, _argc, _argv)
|
|
|| setOrToggle(s_reset, "hmd", BGFX_RESET_HMD, 1, _argc, _argv)
|
|
|| setOrToggle(s_reset, "hmddbg", BGFX_RESET_HMD_DEBUG, 1, _argc, _argv)
|
|
|| setOrToggle(s_reset, "hmdrecenter", BGFX_RESET_HMD_RECENTER, 1, _argc, _argv)
|
|
|| setOrToggle(s_reset, "msaa", BGFX_RESET_MSAA_X16, 1, _argc, _argv) )
|
|
{
|
|
return 0;
|
|
}
|
|
else if (setOrToggle(s_debug, "stats", BGFX_DEBUG_STATS, 1, _argc, _argv)
|
|
|| setOrToggle(s_debug, "ifh", BGFX_DEBUG_IFH, 1, _argc, _argv)
|
|
|| setOrToggle(s_debug, "text", BGFX_DEBUG_TEXT, 1, _argc, _argv)
|
|
|| setOrToggle(s_debug, "wireframe", BGFX_DEBUG_WIREFRAME, 1, _argc, _argv) )
|
|
{
|
|
bgfx::setDebug(s_debug);
|
|
return 0;
|
|
}
|
|
else if (0 == strcmp(_argv[1], "screenshot") )
|
|
{
|
|
if (_argc > 2)
|
|
{
|
|
bgfx::saveScreenShot(_argv[2]);
|
|
}
|
|
else
|
|
{
|
|
time_t tt;
|
|
time(&tt);
|
|
|
|
char filePath[256];
|
|
bx::snprintf(filePath, sizeof(filePath), "temp/screenshot-%d", tt);
|
|
bgfx::saveScreenShot(filePath);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
int cmdExit(CmdContext* /*_context*/, void* /*_userData*/, int /*_argc*/, char const* const* /*_argv*/)
|
|
{
|
|
s_exit = true;
|
|
return 0;
|
|
}
|
|
|
|
static const InputBinding s_bindings[] =
|
|
{
|
|
{ entry::Key::KeyQ, entry::Modifier::LeftCtrl, 1, cmd, "exit" },
|
|
{ entry::Key::F1, entry::Modifier::None, 1, cmd, "graphics stats" },
|
|
{ entry::Key::GamepadStart, entry::Modifier::None, 1, cmd, "graphics stats" },
|
|
{ entry::Key::F1, entry::Modifier::LeftShift, 1, cmd, "graphics stats 0\ngraphics text 0" },
|
|
{ entry::Key::F3, entry::Modifier::None, 1, cmd, "graphics wireframe" },
|
|
{ entry::Key::F4, entry::Modifier::None, 1, cmd, "graphics hmd" },
|
|
{ entry::Key::F4, entry::Modifier::LeftShift, 1, cmd, "graphics hmdrecenter" },
|
|
{ entry::Key::F4, entry::Modifier::LeftCtrl, 1, cmd, "graphics hmddbg" },
|
|
{ entry::Key::F7, entry::Modifier::None, 1, cmd, "graphics vsync" },
|
|
{ entry::Key::F8, entry::Modifier::None, 1, cmd, "graphics msaa" },
|
|
{ entry::Key::Print, entry::Modifier::None, 1, cmd, "graphics screenshot" },
|
|
|
|
INPUT_BINDING_END
|
|
};
|
|
|
|
int main(int _argc, char** _argv)
|
|
{
|
|
//DBG(BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME);
|
|
|
|
#if BX_CONFIG_CRT_FILE_READER_WRITER
|
|
s_fileReader = new bx::CrtFileReader;
|
|
s_fileWriter = new bx::CrtFileWriter;
|
|
#endif // BX_CONFIG_CRT_FILE_READER_WRITER
|
|
|
|
cmdAdd("mouselock", cmdMouseLock);
|
|
cmdAdd("graphics", cmdGraphics );
|
|
cmdAdd("exit", cmdExit );
|
|
|
|
inputAddBindings("bindings", s_bindings);
|
|
|
|
entry::WindowHandle defaultWindow = { 0 };
|
|
entry::setWindowTitle(defaultWindow, bx::baseName(_argv[0]));
|
|
|
|
int32_t result = ::_main_(_argc, _argv);
|
|
|
|
#if BX_CONFIG_CRT_FILE_READER_WRITER
|
|
delete s_fileReader;
|
|
s_fileReader = NULL;
|
|
|
|
delete s_fileWriter;
|
|
s_fileWriter = NULL;
|
|
#endif // BX_CONFIG_CRT_FILE_READER_WRITER
|
|
|
|
return result;
|
|
}
|
|
|
|
bool processEvents(uint32_t& _width, uint32_t& _height, uint32_t& _debug, uint32_t& _reset, MouseState* _mouse)
|
|
{
|
|
s_debug = _debug;
|
|
s_reset = _reset;
|
|
|
|
WindowHandle handle = { UINT16_MAX };
|
|
|
|
bool mouseLock = inputIsMouseLocked();
|
|
|
|
const Event* ev;
|
|
do
|
|
{
|
|
struct SE { const Event* m_ev; SE() : m_ev(poll() ) {} ~SE() { if (NULL != m_ev) { release(m_ev); } } } scopeEvent;
|
|
ev = scopeEvent.m_ev;
|
|
|
|
if (NULL != ev)
|
|
{
|
|
switch (ev->m_type)
|
|
{
|
|
case Event::Axis:
|
|
{
|
|
const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
|
|
inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
|
|
}
|
|
break;
|
|
|
|
case Event::Char:
|
|
{
|
|
const CharEvent* chev = static_cast<const CharEvent*>(ev);
|
|
inputChar(chev->m_len, chev->m_char);
|
|
}
|
|
break;
|
|
|
|
case Event::Exit:
|
|
return true;
|
|
|
|
case Event::Gamepad:
|
|
{
|
|
const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
|
|
DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
|
|
}
|
|
break;
|
|
|
|
case Event::Mouse:
|
|
{
|
|
const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
|
|
handle = mouse->m_handle;
|
|
|
|
if (mouse->m_move)
|
|
{
|
|
inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
|
|
}
|
|
else
|
|
{
|
|
inputSetMouseButtonState(mouse->m_button, mouse->m_down);
|
|
}
|
|
|
|
if (NULL != _mouse
|
|
&& !mouseLock)
|
|
{
|
|
if (mouse->m_move)
|
|
{
|
|
_mouse->m_mx = mouse->m_mx;
|
|
_mouse->m_my = mouse->m_my;
|
|
_mouse->m_mz = mouse->m_mz;
|
|
}
|
|
else
|
|
{
|
|
_mouse->m_buttons[mouse->m_button] = mouse->m_down;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case Event::Key:
|
|
{
|
|
const KeyEvent* key = static_cast<const KeyEvent*>(ev);
|
|
handle = key->m_handle;
|
|
|
|
inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
|
|
}
|
|
break;
|
|
|
|
case Event::Size:
|
|
{
|
|
const SizeEvent* size = static_cast<const SizeEvent*>(ev);
|
|
handle = size->m_handle;
|
|
_width = size->m_width;
|
|
_height = size->m_height;
|
|
_reset = !s_reset; // force reset
|
|
}
|
|
break;
|
|
|
|
case Event::Window:
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
inputProcess();
|
|
|
|
} while (NULL != ev);
|
|
|
|
if (handle.idx == 0
|
|
&& _reset != s_reset)
|
|
{
|
|
_reset = s_reset;
|
|
bgfx::reset(_width, _height, _reset);
|
|
inputSetMouseResolution(_width, _height);
|
|
}
|
|
|
|
_debug = s_debug;
|
|
|
|
return s_exit;
|
|
}
|
|
|
|
WindowState s_window[ENTRY_CONFIG_MAX_WINDOWS];
|
|
|
|
bool processWindowEvents(WindowState& _state, uint32_t& _debug, uint32_t& _reset)
|
|
{
|
|
s_debug = _debug;
|
|
s_reset = _reset;
|
|
|
|
WindowHandle handle = { UINT16_MAX };
|
|
|
|
bool mouseLock = inputIsMouseLocked();
|
|
|
|
const Event* ev;
|
|
do
|
|
{
|
|
struct SE
|
|
{
|
|
SE(WindowHandle _handle)
|
|
: m_ev(poll(_handle) )
|
|
{
|
|
}
|
|
|
|
~SE()
|
|
{
|
|
if (NULL != m_ev)
|
|
{
|
|
release(m_ev);
|
|
}
|
|
}
|
|
|
|
const Event* m_ev;
|
|
|
|
} scopeEvent(handle);
|
|
ev = scopeEvent.m_ev;
|
|
|
|
if (NULL != ev)
|
|
{
|
|
handle = ev->m_handle;
|
|
WindowState& win = s_window[handle.idx];
|
|
|
|
switch (ev->m_type)
|
|
{
|
|
case Event::Axis:
|
|
{
|
|
const AxisEvent* axis = static_cast<const AxisEvent*>(ev);
|
|
inputSetGamepadAxis(axis->m_gamepad, axis->m_axis, axis->m_value);
|
|
}
|
|
break;
|
|
|
|
case Event::Char:
|
|
{
|
|
const CharEvent* chev = static_cast<const CharEvent*>(ev);
|
|
win.m_handle = chev->m_handle;
|
|
inputChar(chev->m_len, chev->m_char);
|
|
}
|
|
break;
|
|
|
|
case Event::Exit:
|
|
return true;
|
|
|
|
case Event::Gamepad:
|
|
{
|
|
const GamepadEvent* gev = static_cast<const GamepadEvent*>(ev);
|
|
DBG("gamepad %d, %d", gev->m_gamepad.idx, gev->m_connected);
|
|
}
|
|
break;
|
|
|
|
case Event::Mouse:
|
|
{
|
|
const MouseEvent* mouse = static_cast<const MouseEvent*>(ev);
|
|
win.m_handle = mouse->m_handle;
|
|
|
|
if (mouse->m_move)
|
|
{
|
|
inputSetMousePos(mouse->m_mx, mouse->m_my, mouse->m_mz);
|
|
}
|
|
else
|
|
{
|
|
inputSetMouseButtonState(mouse->m_button, mouse->m_down);
|
|
}
|
|
|
|
if (!mouseLock)
|
|
{
|
|
if (mouse->m_move)
|
|
{
|
|
win.m_mouse.m_mx = mouse->m_mx;
|
|
win.m_mouse.m_my = mouse->m_my;
|
|
win.m_mouse.m_mz = mouse->m_mz;
|
|
}
|
|
else
|
|
{
|
|
win.m_mouse.m_buttons[mouse->m_button] = mouse->m_down;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
|
|
case Event::Key:
|
|
{
|
|
const KeyEvent* key = static_cast<const KeyEvent*>(ev);
|
|
win.m_handle = key->m_handle;
|
|
|
|
inputSetKeyState(key->m_key, key->m_modifiers, key->m_down);
|
|
}
|
|
break;
|
|
|
|
case Event::Size:
|
|
{
|
|
const SizeEvent* size = static_cast<const SizeEvent*>(ev);
|
|
win.m_handle = size->m_handle;
|
|
win.m_width = size->m_width;
|
|
win.m_height = size->m_height;
|
|
_reset = win.m_handle.idx == 0
|
|
? !s_reset
|
|
: _reset
|
|
; // force reset
|
|
}
|
|
break;
|
|
|
|
case Event::Window:
|
|
{
|
|
const WindowEvent* window = static_cast<const WindowEvent*>(ev);
|
|
win.m_handle = window->m_handle;
|
|
win.m_nwh = window->m_nwh;
|
|
ev = NULL;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
inputProcess();
|
|
|
|
} while (NULL != ev);
|
|
|
|
if (isValid(handle) )
|
|
{
|
|
const WindowState& win = s_window[handle.idx];
|
|
_state = win;
|
|
|
|
if (handle.idx == 0)
|
|
{
|
|
inputSetMouseResolution(win.m_width, win.m_height);
|
|
}
|
|
}
|
|
|
|
if (_reset != s_reset)
|
|
{
|
|
_reset = s_reset;
|
|
bgfx::reset(s_window[0].m_width, s_window[0].m_height, _reset);
|
|
inputSetMouseResolution(s_window[0].m_width, s_window[0].m_height);
|
|
}
|
|
|
|
_debug = s_debug;
|
|
|
|
return s_exit;
|
|
}
|
|
|
|
bx::FileReaderI* getFileReader()
|
|
{
|
|
return s_fileReader;
|
|
}
|
|
|
|
bx::FileWriterI* getFileWriter()
|
|
{
|
|
return s_fileWriter;
|
|
}
|
|
|
|
bx::ReallocatorI* getAllocator()
|
|
{
|
|
return &s_allocator;
|
|
}
|
|
|
|
} // namespace entry
|
|
|
|
extern "C" bool entry_process_events(uint32_t* _width, uint32_t* _height, uint32_t* _debug, uint32_t* _reset)
|
|
{
|
|
return entry::processEvents(*_width, *_height, *_debug, *_reset, NULL);
|
|
}
|