dx9
|
Rebuilt shaders.
|
2015-09-03 20:00:15 -07:00 |
dx11
|
Fixed HLSL reflection for samplers.
|
2015-09-01 16:44:11 -07:00 |
gles
|
Fixed HLSL reflection for samplers.
|
2015-09-01 16:44:11 -07:00 |
glsl
|
Fixed HLSL reflection for samplers.
|
2015-09-01 16:44:11 -07:00 |
metal
|
Metal: Fixed MRT.
|
2015-10-09 22:13:32 -07:00 |