bgfx/examples/common/entry/entry_asmjs.cpp

78 lines
1.4 KiB
C++

/*
* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#include "entry_p.h"
#if BX_PLATFORM_EMSCRIPTEN
#include <emscripten.h>
namespace entry
{
const Event* poll()
{
return NULL;
}
const Event* poll(WindowHandle _handle)
{
BX_UNUSED(_handle);
return NULL;
}
void release(const Event* _event)
{
BX_UNUSED(_event);
}
WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
{
BX_UNUSED(_x, _y, _width, _height, _flags, _title);
WindowHandle handle = { UINT16_MAX };
return handle;
}
void destroyWindow(WindowHandle _handle)
{
BX_UNUSED(_handle);
}
void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
{
BX_UNUSED(_handle, _x, _y);
}
void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
{
BX_UNUSED(_handle, _width, _height);
}
void setWindowTitle(WindowHandle _handle, const char* _title)
{
BX_UNUSED(_handle, _title);
}
void toggleWindowFrame(WindowHandle _handle)
{
BX_UNUSED(_handle);
}
void toggleFullscreen(WindowHandle _handle)
{
BX_UNUSED(_handle);
}
void setMouseLock(WindowHandle _handle, bool _lock)
{
BX_UNUSED(_handle, _lock);
}
}
int main(int _argc, char** _argv)
{
return entry::main(_argc, _argv);
}
#endif // BX_PLATFORM_EMSCRIPTEN